Metroid’s story is typical for a space marine style series. Samus grew up on a peaceful planet that contained a prized energy source. The resources caught the space pirates’ attention, and they raided the planet. As the sole survivor, the Chozo took her in and began training her to become a warrior and protector of peace. As a teenager, she leaves the planet and enters the Federation. Her unit manages to capture a space pirate, alive, and the interrogation leads her back to her home planet. She returns to find the space pirates seizing control of the planet, under
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the directive of the Chozo’s own computer, Mother Brain. She flees the planet, but years later, fate requires her to venture once again into the twisted world she once called home. The last few chapters cover events you can actually play in the game, Metroid Zero Mission, up to but not including the final encounter with the biocomputer.
Metroid historically relies on the environment to tell a story, so while this two-volume series is light on progression, it is good for adding personality to the already established characters. Samus starts as a traumatized girl whom the Chozo protect. Over time, she fights out of an obligation she feels to defend the galaxy. Of course, “obligation” only gets you so far, and when forced to stare down her past, she breaks down completely. After the experience, she becomes a free-spirited bounty hunter who can fight for causes in which she truly believes. The Chozo, who only show up in the games through their remaining technology, strive for peace in the galaxy. Despite high hopes for their special projects, they fell woefully short and, in the end, set into motion all the events in the Metroid canon.
On the antagonistic side, the series reveals that the space pirates respond only to the strong, in a sort of hive-mind mentality. Ridley, Samus’ nemesis and the leader of the space pirates, is portrayed as constantly sadistic. He enjoys killing people, and even eats the corpses of his victims to regain his strength. Mother Brain, however, starts the manga as a docile biological computer for the Chozo. As time goes on, she develops a sense of fear, that the Chozo will leave her behind as they focus their efforts on Samus. This eventually evolves into an egocentric god-complex that causes her to rebel against the galaxy.
From an artistic standpoint, the manga is simply sufficient. Most of the problem rests on Samus, who has a disproportionate feel. That’s a problem when she’s the main character. I realize this manga occurs before the sexualization of Samus, but her body just looks too stocky for an acrobatic and agile bounty hunter. It might just be me, but it seems like the artist made her head too big in some places and too small in others. It has a weird rubber-band effect that steals your attention. The space pirates lack detail, and Ridley looks kind of like a convoluted caricature of a demonic dragon. The backgrounds also suffer from this same unpolished feel. For a series that prizes detail in the environment, this is an unfortunate letdown. On the other hand, I really liked the design of the Chozo. Their avian features are a bit exaggerated, but they still look distinguished in their simple, formal robes. The Metroids also have their traditionally interesting character design, and seeing Mother Brain’s slow but steady design progression is a nice addition. In addition, the sci-fi space setting lends itself to many battle sequences, with the focus on firearms and explosions. I found these enjoyable.
Your enjoyment of the Metroid manga will largely depend on how much interest you have in the accompanying franchise. If you have never played the games but have thought about trying them, these volumes are the obvious starting point. If you love the franchise already, then the story will shed some light on the characters and their backgrounds that will enhance your playing experience. However, if you fall into the third group that has no real interest in the games, much of this will be lost on you. The Metroid manga’s prominent weakness is its inability to stand alone as a single work. You might enjoy the battle sequences, or the progression Samus makes, but there just isn’t enough here for a real recommendation. I see it as a lost opportunity from Nintendo to explore the story in a different perspective.
Final Score: 6.5/10
Alternative TitlesJapanese: メトロイド InformationType: Manga
Volumes: 2
Chapters: 16
Status: Finished
Published: Nov 26, 2002 to Mar 26, 2004
Demographic:
Seinen
Serialization:
Magazine-Z Statistics Ranked: #101222 2 based on the top manga page. Please note that 'R18+' titles are excluded. Popularity: #5278
Members: 4,049
Favorites: 92 Resources | Reviews
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Your Feelings Categories Mar 12, 2010
Metroid’s story is typical for a space marine style series. Samus grew up on a peaceful planet that contained a prized energy source. The resources caught the space pirates’ attention, and they raided the planet. As the sole survivor, the Chozo took her in and began training her to become a warrior and protector of peace. As a teenager, she leaves the planet and enters the Federation. Her unit manages to capture a space pirate, alive, and the interrogation leads her back to her home planet. She returns to find the space pirates seizing control of the planet, under
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Apr 14, 2015
The Metroid series made history when they decided to make their lone, warrior-esque main character a woman. Up to that point, no other game series had had a female protagonist as prominent as Samus Aran. Nintendo had created another legendary character to fight alongside Mario, Link, and various other characters in their video game hierarchy. With this new character came added pressure to give her a backstory worthy of her base appearance as a silent hunter. An attempt to make her more human, despite her robotic appearance. An official manga was created almost twenty years after her first appearance to reveal the tale of Samus
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Jul 18, 2015
I have a special fondness for the Metroid franchise and basically every game in it, except for that one atrocity committed by Team Ninja in 2010. Why Nintendo thought that the group known for their jiggle physics would write a female character respectfully is beyond me. Getting back on topic, in the early 2000s, before that thing stained the franchise, there was a sixteen chapter manga written by Tazawa Kouji and drawn by Ishikawa Kenji. Was it a preview of the horrible thing that was to come to the franchise or is it a worthy part of the lore?
Story: We open with chibi Samus on a ... Jan 7, 2009
I've never played the games, just so you know.. not that it matters, it wouldn't change my opinion (so this review) about this series anyway.
The art is the first thing I didn't liked, it was basic, but yet a bit on the ugly side, but that's just me I think, cause it's just normal art, that's not beautiful. :P The story so far is basic, she and her partners get various missions, got to go through training and defend their home from the alien pirate invasion. When t...he story really begins, this is when Samus returns to her planet where she grew up, everyone's dead, ... Aug 17, 2016
Story:
With atrocious pacing and empty characters, a lot of what encompasses Metroid's story is hackneyed and wasted on 16 chapters. It's not a science-fiction, and it's not a drama, it's something in between that fails to get either thing right. I found this rather arduous to finish, counting down the chapters until the ending since it was so annoying to read at times. Certain events that take place don't seem to add up, others seem to be over-charged to emphasize certain aspects of the story, and then there's this shining small percentage of downright ridiculousness that makes me wonder why this manga even existed. Art: Everything looks alright ... Jan 28, 2010
First, let me point out that I love Metroid games, so of course I had to try this manga.
Learning about Samus Arans' past is quite entertaining, as I got to see her grow up. There is the Chozo, Mother Brain, Ridley,and many people that I've never even seen in the games (because they aren't really needed in the games) The art is plain, boring, and simple. I wish that the author would have taken more time into the art, because it was kinda hard to get past it at first. Overall I am enjoying this manga, as many metroid fans would. If you're not a metroid ... Apr 19, 2024
I haven't really touched the games but after reading this I just as well might because it was genuinely an amazing read, story wise it's pretty simple as a basic science fiction story but I loved Samus as a character and the artwork was amazing, side note Ridley in a few panels is drawn a bit goofy but I thought it was funny enough to mention, for a Nintendo property it's actually pretty dark and makes Samus a pretty interesting character my only issue is it's not long enough and should have a bit more story but other than that if you love Nintendo stuff
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