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Whether aiming for a specific goal or just struggling to survive, the main character is thrust into unfamiliar situations or lands and continuously faces unexpected dangers. The narrative of adventure stories is always on how the characters react to sudden events or trials during the journey, indicating personal growth or setback based on which actions or choices are taken.
Character development as a response to the journey's dangers is a requirement of adventure stories. Simply experiencing foreign lands or worlds is not adventure.
Guts, a former mercenary now known as the Black Swordsman, is out for revenge. After a tumultuous childhood, he finally finds someone he respects and believes he can trust, only to have everything fall apart when this person takes away everything important to Guts for the purpose of fulfilling his own desires. Now marked for death, Guts becomes condemned to a fate in which he is relentlessly pursued by demonic beings. Setting out on a dreadful quest riddled with misfortune, Guts, armed with a massive sword and monstrous strength, will let nothing stop him, not even death itself, until he is finally able to take the head of the one who stripped him—and his loved one—of their humanity. [Written by MAL Rewrite] Included one-shot: Volume 14: Berserk: The Prototype
Gol D. Roger, a man referred to as the King of the Pirates, is set to be executed by the World Government. But just before his demise, he confirms the existence of a great treasure, One Piece, located somewhere within the vast ocean known as the Grand Line. Announcing that One Piece can be claimed by anyone worthy enough to reach it, the King of the Pirates is executed and the Great Age of Pirates begins. Twenty-two years later, a young man by the name of Monkey D. Luffy is ready to embark on his own adventure, searching for One Piece and striving to become the new King of the Pirates. Armed with just a straw hat, a small boat, and an elastic body, he sets out on a fantastic journey to gather his own crew and a worthy ship that will take them across the Grand Line to claim the greatest status on the high seas. [Written by MAL Rewrite]
Ten years ago, "the Gate" appeared and connected the real world with the realm of magic and monsters. To combat these vile beasts, ordinary people received superhuman powers and became known as "Hunters." Twenty-year-old Sung Jin-Woo is one such Hunter, but he is known as the "World's Weakest," owing to his pathetic power compared to even a measly E-Rank. Still, he hunts monsters tirelessly in low-rank Gates to pay for his mother's medical bills. However, this miserable lifestyle changes when Jin-Woo—believing himself to be the only one left to die in a mission gone terribly wrong—awakens in a hospital three days later to find a mysterious screen floating in front of him. This "Quest Log" demands that Jin-Woo completes an unrealistic and intense training program, or face an appropriate penalty. Initially reluctant to comply because of the quest's rigor, Jin-Woo soon finds that it may just transform him into one of the world's most fearsome Hunters. [Written by MAL Rewrite]
Whenever Naruto Uzumaki proclaims that he will someday become the Hokage—a title bestowed upon the best ninja in the Village Hidden in the Leaves—no one takes him seriously. Since birth, Naruto has been shunned and ridiculed by his fellow villagers. But their contempt isn't because Naruto is loud-mouthed, mischievous, or because of his ineptitude in the ninja arts, but because there is a demon inside him. Prior to Naruto's birth, the powerful and deadly Nine-Tailed Fox attacked the village. In order to stop the rampage, the Fourth Hokage sacrificed his life to seal the demon inside the body of the newborn Naruto. And so when he is assigned to Team 7—along with his new teammates Sasuke Uchiha and Sakura Haruno, under the mentorship of veteran ninja Kakashi Hatake—Naruto is forced to work together with other people for the first time in his life. Through undergoing vigorous training and taking on challenging missions, Naruto must learn what it means to work in a team and carve his own route toward becoming a full-fledged ninja recognized by his village. [Written by MAL Rewrite]
In 16th-century Japan, Shinmen Takezou is a wild, rough young man in both his appearance and his actions. His aggressive nature has won him the collective reproach and fear of his village, leading him and his best friend, Matahachi Honiden, to run away in search of something grander than provincial life. The pair enlist in the Toyotomi army, yearning for glory—but when the Toyotomi suffer a crushing defeat at the hands of the Tokugawa Clan at the Battle of Sekigahara, the friends barely make it out alive. After the two are separated, Shinmen returns home on a self-appointed mission to notify the Hon'iden family of Matahachi's survival. He instead finds himself a wanted criminal, framed for his friend's supposed murder based on his history of violence. Upon being captured, he is strung up on a tree and left to die. An itinerant monk, the distinguished Takuan Soho, takes pity on the "devil child," secretly freeing Shinmen and christening him with a new name to avoid pursuit by the authorities: Musashi Miyamoto. Vagabond is the fictitious retelling of the life of one of Japan's most renowned swordsmen, the "Sword Saint" Musashi Miyamoto—his rise from a swordsman with no desire other than to become "Invincible Under the Heavens" to an enlightened warrior who slowly learns of the importance of close friends, self-reflection, and life itself. [Written by MAL Rewrite]
For as long as he can remember, high school student Ichigo Kurosaki has been able to see the spirits of the dead, but that has not stopped him from leading an ordinary life. One day, Ichigo returns home to find an intruder in his room who introduces herself as Rukia Kuchiki, a Soul Reaper tasked with helping souls pass over. Suddenly, the two are jolted from their conversation when a Hollow—an evil spirit known for consuming souls—attacks. As Ichigo makes a brash attempt to stop the Hollow, Rukia steps in and shields him from a counterattack. Injured and unable to keep fighting, Rukia suggests a risky plan—transfer half of her Soul Reaper powers to Ichigo. He accepts and, to Rukia's surprise, ends up absorbing her powers entirely, allowing him to easily dispatch the Hollow. Now a Soul Reaper himself, Ichigo must take up Rukia's duties of exterminating Hollows and protecting spirits, both living and dead. Along with his friends Orihime Inoue and Yasutora Sado—who later discover spiritual abilities of their own—Ichigo soon learns that the consequences of becoming a Soul Reaper and dealing with the world of spirits are far greater than he ever imagined. [Written by MAL Rewrite]
Thorfinn, son of one of the Vikings' greatest warriors, is among the finest fighters in the merry band of mercenaries run by the cunning Askeladd, an impressive feat for a person his age. However, Thorfinn is not part of the group for the plunder it entails—instead, for having caused his family great tragedy, the boy has vowed to kill Askeladd in a fair duel. Not yet skilled enough to defeat him, but unable to abandon his vengeance, Thorfinn spends his boyhood with the mercenary crew, honing his skills on the battlefield among the war-loving Danes, where killing is just another pleasure of life. One day, when Askeladd receives word that Danish prince Canute has been taken hostage, he hatches an ambitious plot—one that will decide the next King of England and drastically alter the lives of Thorfinn, Canute, and himself. Set in 11th-century Europe, Vinland Saga tells a bloody epic in an era where violence, madness, and injustice are inescapable, providing a paradise for the battle-crazed and utter hell for the rest who live in it. [Written by MAL Rewrite]
Alchemists are knowledgeable and naturally talented individuals who can manipulate and modify matter due to their art. Yet despite the wide range of possibilities, alchemy is not as all-powerful as most would believe. Human transmutation is strictly forbidden, and whoever attempts it risks severe consequences. Even so, siblings Edward and Alphonse Elric decide to ignore this great taboo and bring their mother back to life. Unfortunately, not only do they fail in resurrecting her, they also pay an extremely high price for their arrogance: Edward loses his left leg and Alphonse his entire body. Furthermore, Edward also gives up his right arm in order to seal his brother's soul into a suit of armor. Years later, the young alchemists travel across the country looking for the Philosopher's Stone, in the hopes of recovering their old bodies with its power. However, their quest for the fated stone also leads them to unravel far darker secrets than they could ever imagine. [Written by MAL Rewrite]
"Secret treasure hoards, undiscovered wealth... mystical places, unexplored frontiers... 'The mysterious unknown.' There's magic in such words for those captivated by its spell. They are called 'Hunters'!" Gon Freecss wants to become a Hunter so he can find his father, a man who abandoned him to pursue a life of adventure. But it's not that simple: only one in one hundred thousand can pass the Hunter Exam, and that is just the first obstacle on his journey. During the Hunter Exam, Gon befriends many other potential Hunters, such as the mysterious Killua; the revenge-driven Kurapika; and Leorio, who aims to become a doctor. There's a world of adventure and peril awaiting, and those who embrace it with open arms can become the greatest Hunters of them all! [Written by MAL Rewrite]
In the American Old West, the world's greatest race is about to begin. Thousands line up in San Diego to travel over six thousand kilometers for a chance to win the grand prize of fifty million dollars. With the era of the horse reaching its end, contestants are allowed to use any kind of vehicle they wish. Competitors will have to endure grueling conditions, traveling up to a hundred kilometers a day through uncharted wastelands. The Steel Ball Run is truly a one-of-a-kind event. The youthful Johnny Joestar, a crippled former horse racer, has come to San Diego to watch the start of the race. There he encounters Gyro Zeppeli, a racer with two steel balls at his waist instead of a gun. Johnny witnesses Gyro using one of his steel balls to unleash a fantastical power, compelling a man to fire his gun at himself during a duel. In the midst of the action, Johnny happens to touch the steel ball and feels a power surging through his legs, allowing him to stand up for the first time in two years. Vowing to find the secret of the steel balls, Johnny decides to compete in the race, and so begins his bizarre adventure across America on the Steel Ball Run. [Written by MAL Rewrite]
In the mystical realm of Earth Land, magic exists at the core of everyday life for its inhabitants, from transportation to utilities and everything in between. However, even with all its benefits, magic can also be used for great evil; therefore, to prevent dark forces from upsetting the natural order of things, there exists a system of magical guilds in the Kingdom of Fiore. Under the command of their respective guild masters, these guilds are made up of witches and wizards who take on various job requests to earn fame and fortune. One particular guild stands high above the rest in both strength and spirit, and its name is Fairy Tail. In his quest to find his dragon foster father—Igneel—Natsu Dragneel, a fiery and reckless mage, and his partner Happy run into a young celestial mage by the name of Lucy Heartfilia, who reveals that it is her dream to become a full-fledged wizard and join the Fairy Tail guild. After rescuing her from an abduction attempt, Natsu offers her a home in Fairy Tail. Now a member of the guild, Lucy teams up with Natsu and befriends fellow wizards Gray Fullbuster and Erza "Titania" Scarlet. Together, this motley crew set out on their many adventures, gaining many faithful allies and deadly foes along the way. [Written by MAL Rewrite]
It is the Middle Ages, and the remnants of mankind are plagued by paranoia and death. Spoken in fearful whispers, the word "Yoma" cuts a clear image into the minds of all: monstrous beings with an insatiable hunger for human flesh. But fear of their gruesome appetite is dwarfed by that of their ability to shapeshift and steal the memories of their last meal. Forever vulnerable to attack, humans live in unease, even among family. There are few means to kill a Yoma. The Organization, informally known as "Claymore," is humanity's only line of defense, dispatching half-human, half-Yoma female warriors to purify villages of Yoma. A lonely and dangerous existence, death for these warriors comes with each new assignment. What time is found between trying battles and long, arduous travels is spent in ever-intensifying struggle to resist their Yoma blood and maintain their humanity. Villagers, knowing of this, pay for their security reluctantly and have only loathsome regard for their protectors. Claymore follows the stoic and low-ranking member Clare in her daunting trek as she searches for personal vengeance. Along the way, she encounters many unexpected things about the world, from the camaraderie and hope held fast by her sisters-in-arms to the sinister truth behind the Claymore Organization. [Written by MAL Rewrite]
In Florida, 2011, Jolyne Kuujou sits in a jail cell like her father Joutarou once did; yet this situation is not of her own choice. Framed for a crime she didn't commit, and manipulated into serving a longer sentence, Jolyne is ready to resign to a dire fate as a prisoner of Green Dolphin Street Jail. Though all hope seems lost, a gift from Joutarou ends up awakening her latent abilities, manifesting into her Stand, Stone Free. Now armed with the power to change her fate, Jolyne sets out to find an escape from the stone ocean that holds her. However, Jolyne soon discovers that her incarceration is merely a small part of a grand plot: one that not only takes aim at her family, but has additional far-reaching consequences. What's more, the mastermind is lurking within the very same prison, and is under the protection of a lineup of menacing Stand users. Finding unlikely allies to help her cause, Jolyne sets course to stop their plot, clear her name, and take back her life. [Written by MAL Rewrite]
After a powerful earthquake nearly destroyed all of Tokyo, a prison known as Deadman Wonderland rose from what was left of the city. Privately-run through the guise and functions of a theme park, Deadman Wonderland takes in prisoners from all over Japan, using them as attractions for tourists. Little do the public know about the true purpose of this "theme park" and the horrors that take place within. Enter Ganta Igarashi, a middle school student who has lived a normal life since the great earthquake occurred. This all changes when a mysterious masked murderer called the Red Man appears and kills his entire class, knocking him unconscious which consequently left him as the sole survivor. When he awakens, he is falsely convicted as the perpetrator behind the massacre, landing him a spot in Deadman Wonderland. What will become of this new inmate whose life depends on the bizarre "games" that this prison holds? And just what does Shiro, Ganta's supposed childhood friend who awaits his arrival, know about the Red Man? [Written by MAL Rewrite]
Twenty-Fifth Bam had been alone his whole life until he met Rachel. Now, however, Rachel is set on climbing the Tower, and she is willing to leave Bam behind to do so. After Rachel disappears in a veil of light, Bam follows her, vowing to ascend the Tower in hopes of meeting her again. But the Tower is a dangerous place full of ancient secrets, fearsome monsters, and nefarious humans. Each floor is protected by an Administrator who puts the daring challengers through grueling tests that will push them to their limits. As he confronts Headon, the Administrator of the first floor, Bam learns that he is an ''Irregular,'' someone who was not chosen by the Tower but was able to enter it on his own, an extremely rare event inside the Tower. Regardless of this revelation, however, his path forward is clear. Be it wealth, power, glory, or even reuniting with Rachel, all desires will be realized at the top of the Tower. [Written by MAL Rewrite]
When a mysterious light suddenly engulfs Earth, humanity is left petrified, frozen in stone. Thousands of years later, the world is teeming with vegetation, and forests have taken the places of cities that once stood proudly. One of the very first to emerge from their stone prison is Taiju Ooki, who finds that his good friend, a brilliant young scientist named Senkuu, has been preparing for his awakening. While Taiju wishes to save the girl he loves, Senkuu is determined to figure out the cause behind the strange phenomenon and restore the world to its former glory. But when they free the infamously powerful Tsukasa Shishiou in order to gain an upper hand against the dangers in an unfamiliar world, they realize that their new comrade has other plans. Tsukasa sees their predicament as a chance to start over; free from the corruption and destruction wrought by technology, he will stop at nothing to achieve his goals. With both sides unable to see eye to eye, Senkuu and his devotion to science will clash with Tsukasa and his primal nature in what will truly be a battle of the ages. [Written by MAL Rewrite]
In a world where injustice prevails, the Holy Knights of Britannia protect their homeland with their unparalleled magic and strength. Their most sought-after targets are "The Seven Deadly Sins": a group of criminals once regarded as the strongest of Britannia's Holy Knights. Their supposed conspiracy to overthrow the Kingdom of Liones led to their defeat at the hands of the Holy Knights, but rumors persist that the seven infamous knights still live. Ten years later, the Holy Knights ironically stage a coup d'état themselves and capture the King of Liones, installing themselves as the new rulers of the kingdom. Elizabeth Liones, the third princess of the kingdom, sets out on a journey to find the Seven Deadly Sins and request their aid when she stumbles upon a bar owned by Meliodas, the Dragon's Sin of Wrath and the former leader of the disgraced knights. The pair sets out to find Meliodas' old comrades, but will it be hope or despair that awaits them in their travels? [Written by MAL Rewrite]
Reminiscent of a broken toy box, the mystical Abyss is a terrifying realm home to monstrous creatures called Chains. Most believe it to be only a fairy tale, used to scare children who misbehave. Oz Vessalius, the cheerful and mischievous heir of the noble Vessalius family, is one such individual—until, at his coming-of-age ceremony, the mysterious Baskerville Clan arrives and condemns him to the Abyss for a sin he neither committed nor knows anything about. Oz then forms a contract with Alice, a unique Chain who can take on human form, in an attempt to escape from the Abyss. As Oz struggles to unravel the mysteries behind his sin, the Abyss, and a tragedy from one hundred years ago, he and his companions find themselves confronted by the Baskervilles and ghosts from the past. Meanwhile, his journey back home is plagued by relentless despair. [Written by MAL Rewrite] Included one-shot: Volume 8: Pandora Hearts (pilot)
Bulma, a headstrong 16-year-old girl, is on a quest to find the mythical Dragon Balls—seven scattered magic orbs that grant the finder a single wish. She has but one desire in mind: a perfect boyfriend. On her journey, Bulma stumbles upon Gokuu Son, a powerful orphan who has only ever known one human besides her. Gokuu possesses one of the Dragon Balls, it being a memento from his late grandfather. In exchange for it, Bulma invites Gokuu to be a companion in her travels. By Bulma's side, Gokuu discovers a world completely alien to him. Powerful enemies embark on their own pursuits of the Dragon Balls, pushing Gokuu beyond his limits in order to protect Bulma and their growing circle of allies. However, Gokuu has secrets unbeknownst to even himself; the incredible strength within him stems from a mysterious source, one that threatens the many people he grows to hold dear. As his prowess in martial arts flourishes, Gokuu attracts stronger opponents whose villainous plans could collapse beneath his might. He undertakes the endless venture of combat training to defend his loved ones and the fate of the planet itself. [Written by MAL Rewrite]
The Abyss, a hole of unprecedented depth—one young girl and a robot brave its dangers to find the truth. The town of Orth is a special one, as it is built around the edges of the massive Abyss, a wonder which has never been fully explored. Those who venture too far down never return, but those brave enough to traverse its territories are known as "Cave Raiders" and are heralded as legends. Within this town lives a young girl called Riko, the child of one of the most famous Cave Raiders of all time who disappeared on an expedition many years ago. One day, Riko's life changes when she meets a strange robot called Reg, who seems to appear from within the Abyss. Believing this to be a sign from her mother stuck at the bottom of the Abyss, Riko descends into its depths with Reg, ready to confront all the dangers within it. [Written by MAL Rewrite]
Thousands of years ago, there existed those gifted with the power of God. Their mission: to destroy the ominous evils that lurk in the darkness known as "Akuma." Led by the Milenium Earl, Akuma seek to destroy fragments of "Innocence," the only weapons capable of harming the Earl and his army and bring about the Great Flood from a hundred years ago. To prevent this tragedy from happening, the Black Order was formed as an organization dedicated to fighting the Earl. They recruit Exorcists, those with the inherent ability to accomodate Innocence, to fight against the Akuma. In the late 19th century, Allen Walker—a white-haired boy armed with Innocence that takes the form of his entire left arm and a cursed eye that can see Akuma—is sent to the Black Order. There, Allen meets various comrades from the Order—the mercurial Yuu Kanda, the kindhearted Lenalee Lee, and the cheerful yet mysterious Lavi. Despite their different personalities, they have one goal in mind: to bring salvation to the souls of Akuma and prevent the Earl from destroying the world. [Written by MAL Rewrite]
In 2011, childhood friends Yasuho Hirose and Joushuu Higashikata discover a naked man buried in the ground just outside the town of Morioh. The man has no memory of his name or previous life; the only thing he remembers about himself is how to use his Stand, a supernatural ability that takes the form of a humanoid creature. The stranger is quickly given a name, Jousuke, and Joushuu's father Norisuke decides to adopt him into the Higashikata household until he can find his own home. As Jousuke begins to investigate his past, it becomes apparent that he is no ordinary amnesiac. There is much more to his identity than he first suspected, and, as he is thrust into a series of high-stakes Stand battles, he soon begins unravelling a deadly conspiracy that encompasses the entire town. [Written by MAL Rewrite]
Fourteen years ago, mysterious buildings called Dungeons started to rise in various places around the world. Within these dungeons, powerful beings called djinns rule over them. When a person successfully conquers the dungeon, the djinn offers their immense strength in the form of Metal Vessels, recognizing him or her as a worthy king candidate. Adventurers from many empires and kingdoms venture into the dungeons in search of their bountiful treasures and the power of djinns. However, to travel through them is not an easy task, and only Magi—legendary magicians who choose kings and develop countries—can guide people through. After being trapped in a room for most of his life, a young Magi named Aladdin finally sets out on a journey to explore the world along with his friend, a djinn named Ugo, who he can summon from his flute. Through a series of fateful encounters, Aladdin meets new various friends and allies, and together they begin an adventure that will change the fate of the world. [Written by MAL Rewrite]
Once upon a time, the kingdom of Kouka was ruled by a red dragon in human form. By his side, four warriors imbued with dragon blood helped him lead the kingdom to prosperity. Time passed, and this tale became a legend to tell children. As the sole princess of Kouka, Yona lives a life of lavish ease. In love with her cousin, Su-won, and protected by her bodyguard, Son Hak, she wants for nothing and remains sheltered from the harrowing reality outside the castle walls. Contrary to this peaceful illusion, Kouka is about to undergo a political upheaval. After her beloved Su-won stages a bloody coup and murders her father, Yona is forced to flee with only Hak by her side. Though surrounded by enemies on all sides, the banished princess still yearns to save her kingdom. Her solution comes from an exiled priest, who tells her that her only hope is to find the four legendary dragon warriors. Guided by this seemingly fictitious myth, Yona sets out to find these warriors, determined to restore her kingdom. [Written by MAL Rewrite]
The Demon King has been defeated, and the victorious hero party returns home before disbanding. The four—mage Frieren, hero Himmel, priest Heiter, and warrior Eisen—reminisce about their decade-long journey as the moment to bid each other farewell arrives. But the passing of time is different for elves, thus Frieren witnesses her companions slowly pass away one by one. Before his death, Heiter manages to foist a young human apprentice called Fern onto Frieren. Driven by the elf's passion for collecting a myriad of magic spells, the pair embarks on a seemingly aimless journey, revisiting the places that the heroes of yore had visited. Along their travels, Frieren slowly confronts her regrets of missed opportunities to form deeper bonds with her now-deceased comrades. [Written by MAL Rewrite]
While the gold rush takes Europe by storm, a young Jonathan Joestar lives a life of luxury with his father at their estate in Liverpool, England. Jonathan, known by his peers as JoJo, spends his days playing the part of a gentleman and living a carefree life. However, those peaceful days soon came to an end when Dio Brando intrudes upon him. Dio is a young boy from London who is adopted into the Joestar family due to a debt Jonathan's father owed to Dio's father. While Jonathan is receptive towards having a new brother, Dio schemes against the Joestars in order to inherit the fortune. As Dio's schemes get out of hand, Jonathan is forced to confront him once and for all. Thus begins the story of the Joestar bloodline, as Jonathan matures with and eventually combats his adoptive brother while encountering bizarre new friends and foes. [Written by MAL Rewrite]
Kim Dokja does not consider himself the protagonist of his own life. Befitting the name his parents gave him, he is a solitary person whose sole hobby is reading web novels. For over a decade, he has lived vicariously through Yoo Joonghyuk, the main character of the web novel Three Ways to Survive the Apocalypse (TWSA). Through Joonghyuk, Dokja has experienced secondhand the trials of repeatedly regressing in time, in search of an end to life-threatening "scenarios" that force people to act out narratives for the amusement of god-like "Constellations." After reading 3,149 chapters—long after all other readers lost interest—Dokja finally resigns himself to the story ending. However, he receives an enigmatic message from the author, stating that the story will soon be monetized, before his surroundings suddenly go dark. He swiftly realizes that fiction has become reality and he is now living through TWSA. Although he is the singular omniscient reader of the events yet to come, his success in the scenarios is not guaranteed—but perhaps his advantage will empower him to step into the protagonist role that never suited him before. [Written by MAL Rewrite]
Naruto Uzumaki has finally achieved his dream of becoming Hokage, the leader of the Hidden Leaf Village that he spent his teenage years fighting to protect. Naruto and his peers now live in a world of peace, working hard to uphold an international truce built on good will and diplomacy. However, this stasis comes at a personal cost for the aging hero. Naruto and the shinobi he grew up alongside find that working to upkeep the neutral world takes them away from their families, and even the legendary warriors of Naruto's generation must contend with being mediocre parents to their bitter children, including his own son Boruto. Boruto Uzumaki faces a world completely unlike that of his father, finding unique trouble in the distance between the two. Contending with a society that heaps an unbearable load of pressure on his shoulders over his status as the Hokage's son, Boruto carves his own path through the world, fighting to make a name for himself as evil forces threaten to shatter the peace his father helped create. [Written by MAL Rewrite]
Naples, 2001. Giorno Giovanna is a small-time crook with one big dream—to become a "Gang-Star." No ordinary thief, Giorno has a connection to the remarkable Joestar bloodline, and possesses a Stand named Gold Experience. His dream starts to become reality when he meets Bruno Bucciarati, a mobster from the gang Passione and a fellow Stand user himself. Realizing that they share similar ideals, and both disagree with the gang's harmful affairs, Giorno reveals his goal to Bruno: with Bruno's help, he will reform Passione by overthrowing the boss. As Giorno becomes a member of Passione, and is inducted into Bruno's squad, he discovers that it is no simple gang; its numbers are teeming with Stand users. Now confronted by other squads of differing loyalties and unpredictable caliber, their goal to change the gang from the inside out will be a tough one. Taking on these adversaries, Giorno attempts to rise through the ranks and inch closer to the boss, a man who is shrouded in mystery. [Written by MAL Rewrite]
Within an abandoned building in South Korea lies a white coffin, from which rises Cadis Etrama Di Raizel "Rai"—an unimaginably beautiful, dignified, and noble man. Awakening in this unknown time, Rai must seek out someone he can trust—his loyal companion, Frankenstein. To begin with, Rai attempts to blend into human society by transforming his old-fashioned clothing into the pristine blazer of the nearby Ye Ran High School. As it turns out, the principal of the school is his servant Frankenstein. After slumbering for the past 820 years, Rai requires Frankenstein's help to adapt to the current age, so Frankenstein enrolls him as a new student in order to help him understand modern society and experience a normal life. Frankenstein's plans, however, soon go awry not only because of the problems stemming from modern society, but also unresolved conflicts from him and his master's troubled past. Left with no other choice, Rai must resort to using his mysterious power to protect those he holds dear. [Written by MAL Rewrite]
America, 1938. Robert E. O. Speedwagon, his foundation, and Straits venture to Mexico to gather more information about the enigmatic Stone Masks. While excavating the ruins, Speedwagon's men are slaughtered by Strait's sudden betrayal and his lust for power, putting Speedwagon in grave danger. Meanwhile, at the behest of their ally Speedwagon, Joseph Joestar and his grandmother Erina Pendleton have moved to New York City from London. In this new environment, trouble is always around the corner for the hotheaded man, as cultural differences and stubborn citizens spark frequent fights. However, through the power of his "Ripple"—an ability said to be inherited from his grandfather Jonathan Joestar—he defeats foes effortlessly. One night at a downtown Italian restaurant, Joseph and Erina are provoked when an enormous man across their table taunts them. A proper gentleman from the same table apologizes and informs the two of a disturbing rumor: Speedwagon has been murdered. With an uncertain future, Joseph's bizarre adventure begins, meeting like-minded yet brawny individuals and unearthing remote mysteries along the way. [Written by MAL Rewrite]
It, a mysterious immortal being, is sent to the Earth with no emotions nor identity. However, It is able to take the shape of those around that have a strong impetus. At first, It is a sphere. Then, It imitates the form of a rock. As the temperature drops and snow falls atop the moss, It inherits the moss. When an injured, lone wolf comes limping by and lays down to die, It takes on the form of the animal. Finally, It gains consciousness and begins to traverse the empty tundra until It meets a boy. The boy lives alone in a ghost town, which the adults abandoned long ago in search of the paradise said to exist far beyond the endless sea of white tundra. However, their efforts were for naught, and now the boy is in a critical state. Acquiring the form of the boy, It sets off on a never-ending journey, in search of new experiences, places, and people. [Written by MAL Rewrite]
In 1989, Joseph Joestar arrives in Japan to meet his troubled grandson Joutarou Kuujou at the request of his daughter Holly. Joutarou has locked himself in a jail cell out of fear that an evil spirit is possessing him and that he may cause harm to others. However, Joseph reveals the truth to Joutarou: this "spirit" is really a "Stand," a physical manifestation of one's fighting spirit. What's more, Joseph and his companion Mohammed Avdol possess Stands of their own and have learned to control them with ease. Joseph's arrival comes with another piece of news: an old family enemy has returned from the grave, causing the Stands of the Joestar family to awaken. However, when a Stand manifests within Holly, her inability to cope with it leaves her gravely ill, stirring the men into action. Armed with the power of Stands, a globe-trotting adventure from Japan to Egypt—where their adversary resides—begins. Meeting an array of nefarious Stand users along the way, as well as new allies, the team leads a crusade to save Holly and put an end to their enemy for good. [Written by MAL Rewrite]
Saichi Sugimoto is feared as the "Immortal Sugimoto" for his savagery on the battlefield during the Russo-Japanese war, but he is by no means a war hero. Sugimoto has been left to fend for himself after his release from the army for nearly killing a superior officer. Braving the rough terrain of Hokkaido, Sugimoto is now searching for gold in order to keep a promise to his lost brother-in-arms. His efforts have been fruitless for a long time until a mysterious traveler tells him of an urban legend that would rid him of all his troubles. According to the legend, a criminal stole the gold of the Ainu, the indigenous people of Hokkaido, and hid it away in a location that can only be found when a map—made not from pieces of parchment, but the tattooed skins of escaped convicts—is brought together. Upon meeting with a young Ainu girl, Asirpa, Sugimoto sets off in search of the tattooed prisoners, but many dangers await as soldiers and mercenaries seek the gold as well. Aided by Asirpa's knowledge of the lands, the two of them depart to find the stolen Ainu gold in a journey of revenge, murder, and greed. [Written by MAL Rewrite]
In a world ravaged by war, a young boy walks down a lonely road in the aftermath of his mother's death. Along his journey, he witnesses military tanks, dead bodies, and his beloved city in ruins. With eyes clouded by anguish, he pushes himself to keep moving forward. One morning, he meets a girl in an abandoned bus where he spent the night. Moments after their encounter, the area turns into a battlefield, and the pair escapes into a long abandoned lane. The two strangers decide to walk together to the end of the road, thus beginning a companionship that will ignite new hope inside their shriveled hearts. [Written by MAL Rewrite]
Ageha Yoshina is a self-confident high school student who helps others for a fee. On his way back from a job, he finds a strange calling card with the word "Psyren" imprinted left behind in a phone booth and decides to keep it, unaware of its purpose. The very next day, Ageha discovers that his classmate Sakurako Amamiya has the exact same calling card in her possession. When he questions her, Sakurako asks him to save her, signaling the day his troubles begin. Confused by the circumstances of this encounter, Ageha realizes something is wrong when Sakurako goes missing. In an attempt to figure out what is happening, he decides to call the number provided on the calling card and is asked a series of questions by a mysterious voice, ending with a final, cryptic question: "Would you like to go to Psyren?" Thus begins two teenagers' participation in a game of life or death within a strange world inhabited by monsters called "Taboo." Granted the ability to use psychic powers known as "PSI," the duo fight to return to the place they call home. [Written by MAL Rewrite]
Manji is an infamous swordsman in feudal Japan who is known as the "Hundred Man Killer," as he has killed one hundred innocent men. However, there is something far more frightening than his ominous reputation: the fact that he is immortal. This is the handiwork of eight-hundred-year-old nun Yaobikuni, who placed bloodworms capable of healing almost any wound in Manji's body. To atone for his crimes, Manji resolves to kill one thousand evil men. Yaobikuni agrees to this proposal, saying that if he succeeds, she will undo his curse of immortality. Soon after this promise, Manji meets Rin Asano, a 16-year-old girl who requests Manji's assistance in killing those who slaughtered her parents. Initially reluctant, Manji refuses Rin's desperate plea. However, owing to her evident lack of strength, Manji changes his mind and agrees to protect Rin for four years. With this partnership set in stone, the two embark on a perilous journey of bloodshed, vengeance, and redemption, each to fulfill their own life's cause. [Written by MAL Rewrite]
Warmhearted Syaoran has always been friends with Sakura—the princess of the Clow Kingdom who holds an extraordinary power capable of changing the world. When a mysterious man attempts to monopolize Sakura's ability, her memories scatter throughout different worlds in the form of feathers. To save Sakura, Syaoran seeks help from the Dimensional Witch and meets two other travelers—Kurogane and Fai D. Flourite. Kurogane, a capable fighter and ninja, has been banished from his homeworld and wishes to return. In contrast, Fai, a magician from Celes, wants to traverse different worlds to avoid his home and past. As the price to cross dimensions, each of the three must sacrifice their most valued possession. For Sakura's sake, Syaoran agrees to give away their relationship as payment to the Dimensional Witch. With firm determination, Syaoran, Kurogane, and Fai begin journeying through numerous worlds to fight against their ill-fated destinies. [Written by MAL Rewrite]
The "God of High School" is a fierce competition held between Korean high school students to determine the best fighter among them. All styles of martial arts and weapons are allowed. The ultimate prize? The winner's deepest desire will be granted, no matter the cost. Jin Mo-Ri has been training in taekwondo under his grandfather from a young age. Obsessed with fighting, he enters the tournament to find and challenge stronger opponents. Along the way, he meets Han Dae-Wi, an expert in karate who is determined to become the champion to help his friend who is between life and death, and Yu Mi-Ra, a skilled swordswoman who wants to continue her family's legacy. Although this tournament seems simple, what more lies in store for Jin Mo-Ri and his friends? And will they be prepared to face what may come to pass? [Written by MAL Rewrite]
Shamans are extraordinary individuals with the ability to communicate with ghosts, spirits, and gods, which are invisible to ordinary people. The Shaman Fight—a prestigious tournament pitting shamans from all over the world against each other—is held every five hundred years, where the winner is crowned Shaman King. This title allows the current incumbent to call upon the Great Spirit and shape the world as they see fit. Finding himself late for class one night, Manta Oyamada, an ordinary middle school student, decides to take a shortcut through the local cemetery. Noticing him, a lone boy sitting on a gravestone invites Manta to stargaze with "them." Realizing that "them" refers to the boy and his ghostly friends, Manta flees in terror. Later, the boy introduces himself as You Asakura, a Shaman-in-training, and demonstrates his powers by teaming up with the ghost of six-hundred-year-old samurai Amidamaru to save Manta from a group of thugs. You befriends Manta due to his ability to see spirits, and with the help of Amidamaru, they set out to accomplish You's goal of becoming the next Shaman King. [Written by MAL Rewrite] Note: This entry is for the original printing of Shaman King. Please see Shaman King (Kanzenban Edition) for the chapters not included in this edition.
Negi Springfield, a 10-year-old wizard who recently graduated from Merdiana Magic Academy in Wales, hopes to achieve two things—to find his missing father, who was once known as the Thousand Master, and to become a Magister Magi, someone who helps the everyday world through magic. To reach his latter goal, he is assigned one last task: to teach English at a middle school in Japan. Much to his surprise and dismay, he not only discovers that his homeroom class consists of 31 girls, but also ends up revealing his true identity as a magician to Asuna Kagurazaka, one of his new students. Negi must now negotiate with the girl and face his most difficult challenge yet—to keep his identity a secret as he tackles magical threats both from within and outside of Mahora Academy, all the while keeping a watchful eye out for his lost father. [Written by MAL Rewrite]
Amidst a post-apocalyptic world, Chito and Yuuri seem to be the final survivors of the war that brought civilization to its demise. No longer having a place to live, the girls roam around the city on their half-track motorcycle, ever in search of resources to sustain their vagabond lifestyle. Despite the bleak future ahead of them, the duo still finds ways to entertain themselves throughout this melancholic journey. Shoujo Shuumatsu Ryokou takes place in a barren world during the harsh winter season. As the happy-go-lucky Yuuri and the serious Chito hopelessly search for a sign of civilization, their expedition may in fact become humanity's last tour. [Written by MAL Rewrite]
Kagome Higurashi's ordinary life comes to an abrupt halt when a demon drags her deep into a well, transporting her five hundred years into the past. In this era, Kagome quickly learns two things: demons walk amongst humans and she has unknowingly brought a dangerous object from her world—a marble-sized sphere known as the Shikon Jewel. This unusual orb brings tremendous power to any demon who has it in their possession, and Kagome is an easy target for anyone determined enough to steal it. While in a fight with a demon, a hasty attempt to fend it off causes Kagome to accidentally shatter the jewel, sending countless pieces of it all over feudal Japan. She soon learns the grave consequences of her actions when she must work with the half-demon Inuyasha to collect all the pieces of the jewel before they fall into the wrong hands. [Written by MAL Rewrite]
A young traveling merchant, Kraft Lawrence, has become accustomed to days of roaming and trading with few companions. Or so it was until one peculiar day when the trader finds a young, naked, wolf-like girl asleep in his wagon. The beautiful girl, calling herself Holo, claims to be a local wolf deity worshipped by locals as the God of Good Harvest. Year after year, she ensured they would reap a good harvest, but she has since grown tired of fulfilling the wishes of the ungrateful locals. Holo ends up striking a deal with Lawrence: if he helps her escape the villagers, she will gladly help him in his merchant endeavors. Together, they roam from town to town in search of business, and Lawrence realizes both the ups and downs of traveling with a haughty and shrewd wolf goddess. [Written by MAL Rewrite]
"Herein lie the Clow Cards—if their seal is broken, disaster shall befall this world..." Sakura Kinomoto is an energetic and sweet 10-year-old girl attending Tomoeda Elementary School. One day not long after entering the fourth grade, Sakura finds a mysterious book titled The Clow hidden within her father's bookshelves. Upon opening it, a small, winged creature with an Osakan accent comes out of the book and introduces itself as Keroberos, the Creature of the Seal who guards magical cards known as the Clow Cards and keeps them from escaping the book. Unfortunately for the plushy guardian, it seems that the Clow Cards have already escaped—and now Sakura is tasked with capturing them before the cards unleash their powers and cause havoc all over Tomoeda! With the support of the tiny guardian who she nicknames "Kero" and her best friend, Tomoyo Daidouji, Sakura must wield a magical bird-shaped key and use her new powers as the Cardcaptor to maintain peace and ensure that everything is alright. [Written by MAL Rewrite]
Just a few hours ago, Akira Sengoku was having fun with his classmates on their flight back to Japan from a school trip in Guam. Now, he finds himself all alone in a jungle after the plane mysteriously crashed. While searching for survivors, his surroundings become increasingly suspicious as he stumbles across various animal species he has never seen before. Finally, he manages to find two survivors—his classmate Shirou Mariya and cabin attendant Kanako Oomori—being attacked by a two-meter tall bird! After barely managing to escape with their lives, Shirou uses his computer to pinpoint their exact location and shed some light on the strange creatures that they have encountered. What he discovers is beyond anything they expected—they have crashed on an island in the Pacific that should not exist, inhabited by animals that supposedly went extinct millions of years ago. Eden no Ori tells the story of Akira and the other survivors' struggles on an island all too eager to see them disappear. With predators lurking around every corner, Akira and his friends must use all their wits to survive and unravel the mysteries of the island's origin. [Written by MAL Rewrite]
In the year 2022, gamers rejoice as Sword Art Online-a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other-opens its virtual doors, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in the game world by manipulating their brain waves to create a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG-a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, "game over" means certain death-both virtual and real... (Source: Yen Press)
I'm gonna survive-just watch me! I was your average, everyday high school girl, but now I've been reborn in a magical world...as a spider?! Wait-this isn't how these stories are supposed to go! Can I get a do-over? ...No? But how am I supposed to survive in this big, scary dungeon as one of the weakest monsters? It's "every spider for herself " in here! I gotta figure out the rules to this QUICK, or I'll be kissing my short second life good-bye... (Source: Yen Press)
Humanity, once a technologically advanced and thriving civilization, has been pushed to the brink of extinction following a cataclysmic war known as the Seven Days of Fire. The remnants of the human race now live in scattered kingdoms to avoid the unrelenting spread of the Sea of Corruption, a colossal forest infested with dangerous mutant insects and fungi that produce poisonous spores. Nausicaä, the sole heir to the throne of the agricultural kingdom Valley of the Wind, is thrust into war after an ally kingdom, the imperialist Torumekia, invades the Dorok Empire. Forced to fight alongside the Torumekian military and their cunning princess Kushana, Nausicaä witnesses firsthand the horrors of war and its effect on both humanity and the environment. With her uncanny charisma and gentle nature, Nausicaä may be the only hope for humanity as the ongoing war and the Sea of Corruption hasten the extinction of mankind. Set against the backdrop of a devastated world, Kaze no Tani no Nausicaä depicts the aftermath of human folly and the immortal power of nature. [Written by MAL Rewrite]
Hailed as the savior of the Japanese Police Department, high school detective Shinichi Kudou uses a combination of observational skills, critical thinking, and all-around knowledge to solve cases that leave the police stumped. One day, while at an outing with childhood friend Ran Mouri, Shinichi bears witness to a suspicious transaction between two men and is caught. As a result, he is forced to ingest a poison that is supposed to kill him, but unexpectedly shrinks his body to the size of a grade-schooler instead. Now believed to be dead, Shinichi takes up the alias of Conan Edogawa (a compound of the names of the famous mystery authors Arthur Conan Doyle and Ranpo Edogawa) in order to hide his identity and begins his new life as a seven-year-old living with Ran and her private detective father. Meitantei Conan follows Conan as he continues to solve murder cases, all while slowly working toward exposing the men who shrunk him and eventually restoring his body. [Written by MAL Rewrite]
Ash Lynx is a beauty, a genius—and a murderer. Since childhood, he had been in the care of Dino "Papa" Golzine, the mafia boss who turned him into the ruthless killer he is now. At first, Ash was just a pretty face for Golzine's pleasure, but now estranged from him, a 17-year-old Ash runs his own gang with an iron fist. Eiji Okumura is a young Japanese photographer. Traveling to New York as an assistant, Eiji is set to work on a report about kids living in the streets. There, he meets teenage gang leader Ash and is mesmerized by the boy—who in turn is curious about Eiji's different lifestyle. But this is the dark underground of New York, and recently a series of murders has surfaced in the city, connected only by the words "Banana Fish." With personal stakes in this mysterious battle, it is up to Ash, Eiji and their allies to discover what exactly "Banana Fish" is, where it came from and how to get rid of it—before the world as they know it descends into chaos. [Written by MAL Rewrite]
When Wischtech threatened to invade the fiefs of Szaalanden, the Emperor dispatched fourteen youths. Of these, the Seven Heroes halted the invasion to herald a time of prosperity while the four Lances of Betrayal were supposedly defeated. Two decades later, the Lances of Betrayal have reappeared and formed a bandit militia near the frontier fief Gormbark. A man with the black sword and a scar over his left eye slays an entire troop of that militia. He is identified as a boy, Kóinzell, and becomes as much an object of fear as of hope even as his own past, motivations, and purpose are a mystery to those he meets in his travel. (Source: MU)
Soft-hearted Akira Fudou has always been somewhat of a pushover. When he reunites with his childhood friend, Ryou Asuka, in a fateful encounter, Ryou reveals to him the terrifying reality of his father's research: demons exist and are planning to claim possession of the earth once again. Eager to help his friend save humanity, Akira agrees to attend Black Sabbath, a party filled with depravity and corruption, to attempt to merge with a demon. A near-death encounter causes him to unify with Amon, a demon feared amongst even his own kind. Together they form Devilman, a combination of Amon's strength and Akira's pure heart. After uniting with Amon, Akira begins to fight against the demons with his newfound power, desperate to stop the downfall of all human civilization. [Written by MAL Rewrite]
Tomokui Kanata has been re-incarnated in the weakest goblin, named Goburou, after having undergone an unfortunate death. However Goburou has retained his previous life's memories, an unusual evolution, as well as becoming strong enough to gain status boosts from eating. In this alternate world of survival of the fittest, events unfold with competent subordinates and comrades, delightful case of the tail-wagging dog...
Kazuma Satou lives a laughable and pathetic life, being a shut-in NEET with no distinguishable qualities other than an addiction to video games. On his way home, Kazuma dies trying to save a girl from an oncoming truck—or so he believes. In reality, the "truck" was a slow-moving tractor, and he merely died from shock. Waking up in limbo between death and heaven, Kazuma finds himself facing the arrogant goddess Aqua. Here, he must choose between two options: go on to heaven or be sent to a fantasy world that needs his help to defeat the Demon King. Initially unimpressed by the challenging prospect of fighting a Demon King, Kazuma changes his mind after Aqua tells him he can bring any one item he wants. What better choice does Kazuma have than the goddess standing before him? Unfortunately, after the two arrive in their new world, two things become clear: Aqua is useless beyond belief, and life in this fantasy realm will be anything but smooth sailing. From paying for food and accommodations to trying to learn new skills, the duo's problems are just starting to take shape—and the arrival of eccentric allies may only make things worse. [Written by MAL Rewrite]
After a magical circle suddenly appears at school, Hajime Nagumo and his classmates find themselves transported inside a church where they are welcomed as honored guests. Thrust into the RPG-like world of Tortus, each student shows great promise in both strength and never-before-seen classes—everyone besides Hajime. Given the class "Synergist," which boasts borderline average stats on top of being weak in combat, Hajime is soon considered to be useless by the rest of his class. Working towards strengthening themselves, the students descend into a dungeon, but a mishap causes the entire class to be plunged into danger. Cornered by a large demon, they are trapped on a bridge looming over an abyss, the only way out being in front of them. In an effort to save his class, Hajime declares himself as bait, hoping his sacrifice will grant a chance of escape for the others. Though he intends to escape as well, a stray fireball flies in his direction, sending him flying off the bridge and down into the depths of the dungeon. Miraculously surviving, Hajime now begins his quest of survival in an attempt to reach the surface. [Written by MAL Rewrite]
Red is just a normal kid living in the rural Pallet Town, when he decides to go out on his own adventure, along with his rival, Green. In this world of Pokémon, he makes many friends, humans and Pokémon alike. However, all is not well. Team Rocket is trying to capture Mew, a very rare Pokémon, and is performing experiments on other Pokémon, trying to increase their power. Red and his friends must battle against Team Rocket to stop their cruel experiments and unlock the secrets of Pokémon.
Fifty years ago, the wielders of the sacred Rave stones fought against an onslaught caused by demon stones called Dark Bring. This war resulted in an explosion known as "Overdrive"—a blast so powerful that it sent the Dark Bring into a deep slumber and scattered the pieces of Rave across the world. In the present, Haru Glory lives a peaceful life on Garage Island until one day, he catches the creature Plue while fishing. Plue is later recognized by Shiba Roses, an old man who happens to be the original Rave Master. Shiba explains that the Dark Bring has resurfaced, and that to stop it, assembling the scattered parts of Rave is of utmost urgency. However, before Shiba can leave on this mission, he is attacked by a soldier from the evil organization Demon Card, forcing him to transfer the power of Rave to Haru. With the fate of humankind resting on his shoulders, the new Rave Master begins his quest to find the scattered Rave fragments. [Written by MAL Rewrite]
Train Heartnet is an amicable bounty hunter—known as a "Sweeper"—with a talent for sharpshooting. Working alongside his cool-headed partner Sven Vollfied, they hunt down wanted criminals. Unfortunately, however, despite their efforts, the dynamic duo always seems to be short on money, which forces them to accept a job from the beautiful Rinslet Walker, a sly thief for hire, and a mysterious girl named Eve. However, the motley crew soon discovers a terrible plot to revolutionize the world, and the mastermind is someone Train knows and loathes with a passion. As the plan is set into motion, it is soon made clear that behind the carefree sharpshooter's smiling face lies a tragic past and an insatiable desire for revenge. [Written by MAL Rewrite] Included one-shot: Volume 8: Stray Cat (pilot)
The sun has set on Naruto Uzumaki's youth and is rising on the children of the next generation. One of these kids is Sarada Uchiha, daughter of Naruto's best friends Sasuke Uchiha and Sakura Haruno. Sharing a strong likeness with her father, Sarada has always wondered why she doesn't have any of her mother's features. When she discovers a photograph featuring Sasuke's old comrade Karin, Sarada is shocked to discover that she bears more of a resemblance to this strange woman than she does to her mother. When Sasuke returns to the village with news of a massive impending threat, Naruto obeys his duty as the Seventh Hokage and accompanies his old friend on an investigative mission. Unbeknownst to them both, Sarada and her friend Chouchou Akimichi pursue them, intent on solving the mystery of Sarada's parentage. [Written by MAL Rewrite]
"The New Gate," an online game that had turned into a death game, was now releasing the tens of thousands of players that had been dragged into it, thanks to the efforts of Shin, one of the oldest players. But after he had defeated the last boss and freed everyone, he was swallowed up by a strange light and found himself inside the game world 500 years in the future. (Source: MU)
In a world where the taste and texture of food are an extremely important part of life, a man with superhuman skills is regularly hired by restaurants and the rich as a hunter of precious foods. With the "help" of his timid accomplice, inspired by Toriko's greatness to accompany him, he travels to capture the evasive and ferocious animals he needs to create the ultimate dinner course. [Written by MAL Rewrite]
Fuuta Okeya, a 14-year-old student, can see ghosts and wears a bandage on his left cheek to hide his striking birthmark. One day, a girl with a scar on her forehead named Kouko Ishigami, accompanied by a ghost of a tall and friendly man, transfers into his class. Fuuta quickly takes a liking to Kouko, wondering if it might be love at first sight. After waking up crying from a strange dream involving her, he feels a nostalgic connection to Kouko and becomes determined to befriend her. However, a chain of events forces Fuuta to reveal his birthmark to Kouko, to which she declares him to be the enemy of her life. A furious Kouko explains that the two are bound by reincarnation, and that Fuuta's birthmark is a curse she engraved on him in one of their past lives to recognize and eventually defeat him. Kouko brings out a circular object made of flames known as the "spirit circle" and attacks Fuuta, pushing him off a flight of stairs. As he falls, Fuuta is thrown back into the insight of one of his previous lives. Spirit Circle chronicles Fuuta's journey back and forth his several past lives as he gradually unravels the mysteries behind his apparent bad blood with Kouko. [Written by MAL Rewrite]
On the Hawaiian Islands, siblings Dragona and Jodio Joestar commit petty crimes to provide aid for their ailing mother Barbara Ann. Under the orders of Meryl May Qi, both a crime lord and their high school principal, the siblings work alongside fellow teenagers Usagi Alohaoe and Paco Laburantes. Together, the gang engages in outright robbery, fraudulent activity, and other schemes to rip off unsuspecting tourists and civilians. Fifteen-year-old Jodio admires his older brother's strong sense of identity and his mother's incredible work ethic, but there is a darkness within him, one characterized by violent outbursts that he carries out with a cold stoicism. Diagnosed as a sociopath, Jodio is quick to brutalize those who threaten his loved ones. His one objective is to make money by any means necessary, both to support his family and to become filthy rich in his own right. On one particular heist, the gang robs manga artist Rohan Kishibe of a seemingly ordinary lava rock. However, they soon find that the rock draws any object of high value that it touches to its wielder, no matter the distance or bizarre chain of circumstances it takes to get there. With this new power in hand, Jodio and his allies set out to become wealthier than they ever dreamed possible. [Written by MAL Rewrite]
The 100 Years Quest: a mission so challenging and hazardous that it has remained unaccomplished for over a century. While countless mages have attempted to take on this gruelling objective, their results ended in either overwhelming defeat or worse. Nonetheless, Natsu Dragneel and his friends—Lucy Heartfilia, Gray Fullbuster, Erza Scarlet, and Wendy Marvell, along with the exceeds Happy and Charlés—ambitiously embark on the quest. A year after the Fairy Tail guild has overcome the diabolical forces of Acnologia and Zeref, Natsu and his team trek into the northern continent of Guiltina, where they seek out the employer of the 100 Years Quest and receive their nearly impossible mission: to seal away the Five Dragon Gods—a group of individuals with such vast power that, if left alone, could cause global devastation. Meanwhile, a spirited new member named Touka is recruited to Fairy Tail. Although her vibrant energy and passionate nature makes her perfect for the guild, there seems to be more to her than meets the eye. Determined to accomplish their seemingly insurmountable mission, Natsu and his friends begin their treacherous search for the Dragon Gods. However, once encountering a new dark guild named Diabolos, along with the newest recruit of Fairy Tail revealing her true colors, Natsu and his team will find that the 100 Years Quest isn't the only challenge they face. [Written by MAL Rewrite]
Dreaming of someday owning his own shop, traveling merchant Kraft Lawrence spends his days looking for trade opportunities. One day, however, Lawrence's adventure takes an unexpected turn when he discovers a naked wolf girl asleep in his wagon. The charming girl claims to be Holo, the wolf deity of the nearby town Pasloe. Having grown weary of the ungrateful locals, she requests Lawrence to take her back to her hometown of Yoitsu, located farther north. In return, she will help him with his mercantile affairs, lending him her shrewd mind and keen judgement. The pair now travels from town to town, dealing with various people and the troubles they come with. But as their hearts and destination grow closer, their days of companionship are numbered. [Written by MAL Rewrite]
High school student Yuugi Mutou spends his days being bullied between classes and his nights playing board games and solving puzzles in his bedroom. Yuugi's penchant for gameplay comes from his grandfather, whose game shop also serves as a house for the two. One night, Yuugi manages to solve the Millennium Puzzle, a seemingly impossible challenge that awakens his inner darkness and converts it into an alternate persona: Yami Yuugi. Transforming into the more bold and dangerous persona against his will in moments of great distress, Yuugi begins to moonlight as a vengeful vigilante, challenging bullies and evil-doers to risky games where failure results in fates worse than death. Yuugi and his alter ego befriend some of the very students who once bullied him, forming unbreakable companionships with them. But the group must contend with villains far deadlier than the high school punks they originally rallied against, enemies who use games for nefarious purposes and threaten Yuugi and his friends' very lives. [Written by MAL Rewrite]
High school student Misumi Makoto is called into a fantasy world by the god Tsukuyomi, in order to be a hero. However, powerful others in this world aren't as thrilled to have him there, and they kick him to the edge of the world just as Tsukuyomi declares that he must leave Makoto to find his own way. Now it's up to Makoto to find his own way! (Source: MangaHelpers)
After the Tower suddenly appeared, individuals who wished to pursue their personal values began to inhabit it, coming to be called "hunters." Everyone had their own goals, but only a chosen few were acknowledged and given powerful skills by the mysterious structure. Kim Gong-Ja, a weak F-Class hunter without any skills, is envious of those who were blessed by the Tower. Letting his jealousy overcome him one day, Gong-Ja abruptly receives a S-Class skill that allows him to copy a skill from someone else—after they kill him. Sooner than he likes, Gong-Ja gets to test his newly acquired ability on the legendary hunter known as the Flame Emperor. As he is dying, Gong-Ja learns the evil truth about the man he once admired the most. Receiving another potent skill that allows him to revive and go back in time by 24 hours, Gong-Ja devises a plan to travel 11 years into the past to eliminate the Flame Emperor and cement himself as the world's best hunter. [Written by MAL Rewrite]
Much of the damage attributed to "Vash" is caused by the activities of bounty hunters who are after the 60,000,000,000$$ (sixty billion "double dollars") reward on Vash's head for the destruction of a city called July. Vash does not clearly remember the destruction of July, and only wants "love and peace," as he puts it; though he is a gunfighter of inhuman skill, he uses his weapons only to save lives wherever he can. As the series progresses, more is gradually learned about Vash's mysterious history and the history of the human civilization on Gunsmoke, the desert planet the series is set on. The series is often humorous in tone, but at the same time it involves very serious character development and especially in later episodes it becomes quite emotionally intense. Vash is occasionally joined by a priest, Nicholas D. Wolfwood, who is almost as good a gunfighter as Vash himself, and later is targeted by a band of assassins known as the Gung-Ho Guns for reasons which are mysterious at first. Trigun evolves into a very serious discussion of the nature of morality, posing questions such as: What is the nature of morality? Can we judge different moral codes? If a person is forced to betray their moral code, does that betrayal invalidate that moral code, and can the person still try to live up to that moral code? Can the person find redemption from their wrongs, and if so, how? (Source: Wikipedia) Included one-shot: Volume 2: Trigun (pilot)
At the start of the Edo period, samurai Toyohisa Shimazu is in the midst of a bloody battle against the legendary Tokugawa clan to ensure the successful retreat of the Shimazu clan forces. After his entire unit is massacred, Toyohisa manages to single-handedly force the enemy to withdraw—at the cost of being mortally wounded. Walking out of the battlefield dejected, he mysteriously finds himself in a white hallway, where he is immediately thrown into a door. He awakens in a different world, and there, he encounters Drifters, other legendary warriors who died and ended up in the same realm. Together, they use the knowledge and experience from their past lives in order to take over an empire and fight against an unknown force of evil that intends to crush all humanity. [Written by MAL Rewrite]
In the distant future, humanity has terraformed Mars into an oceanic planet to suit their needs. Now known as Aqua, the planet serves as a new home for people discontent with living on Manhome—the planet formerly known as Earth. Being a perfect imitation of Manhome's Venice, the town of Neo-Venezia has inherited all of the rustic charms of the original. Gondolas weave their way through the waterways of the dreamy town while nostalgic alleys await those who travel on foot. Akari Mizunashi, a young Manhome native, has recently made Neo-Venezia her new home. To pursue her dream of becoming a gondolier tour guide—or Undine—Akari joins the Aria Company, one of the most renowned water guide companies in town. As she basks in a simple lifestyle unavailable on Manhome, Akari cheerily ambles through her daily life in Neo-Venezia: the town where magic and miracles abound. [Written by MAL Rewrite]
Bell Cranel is just trying to find his way in the world. Of course, in his case, the "world" is an enormous dungeon filled with monsters, below a city run by gods and goddesses who have way too much time on their hands. He's got big dreams but not much more when a roll on the random encounter table brings him face-to-face with the girl of his dreams—but what does a beginning adventurer have to offer a brilliant swordswoman? And what if the lonely goddess who sponsors his solo adventuring gets jealous...?! (Source: Yen Press)
For decades, the brave warriors of the Northern Heavenly Sect fought to keep the world safe from the evil Silent Night. But when the fourth generation leader is accused of colluding with the enemy, he is forced to disband the sect and commit suicide to protect his son, Moowon. With no family and allies left, Moowon leads a dreary life under close surveillance... until a surprise attack from the Silent Night gives him a chance to escape to the mountains. There, the young warrior trains to master the fighting techniques of his predecessors, before the mysterious disappearance of a loved one brings him back to the mainland. Follow Moowon as he embarks on a journey to avenge his father's death and take down the villains who threaten to plunge the world into darkness! (Source: Tappytoon)
On the planet of Granbell, Shiki has led an isolated life growing up as the only human in Granbell Kingdom—an amusement park operated by machines. However, that changes when Rebecca Bluegarden and her feline companion Happy arrive, unaware that they are the first to visit this abandoned amusement park in one hundred years. Hoping to make fun videos for their B-Cube channel, they instead find and befriend the socially awkward Shiki. When the machines make Granbell too dangerous for them, the trio flee and return to Rebecca and Happy's home planet, Blue Garden. There, Shiki registers as an adventurer for the Shooting Starlight guild and learns about the mysterious goddess, Mother. Curious about the familiar feeling he gets from her, he decides to set out on a journey to find her, a feat no one has ever accomplished. Opting to tag along, Rebecca and Happy help Shiki begin the search for Mother, shooting cool videos and making new friends along the way! [Written by MAL Rewrite]
Within the safety of the walls, youths are raised in a nursery-style setting by robots. While life there may appear stale on the surface, the children are full of potential and curiosity. In many ways it is like a slice of heaven. The outside world is a hell-scape. It is almost entirely void of anything mechanical and is now inhabited by bizarre, yet powerful super-natural beings. Maru, with the aid of Kiruko, is out there crisscrossing what was once Tokyo for heaven. But after searching for so long, maybe heaven is more of an untenable dream than a potential reality. (Source: Denpa)
Not so long ago, mysterious structures called Dungeons began appearing all over the world. No one knows what they are or how they came to be, but adventurers and armies around the world instantly took interest in them. Thousands set out to explore the Dungeons, but so far, not a single person has returned. In a Parthevian port, a young boy is about to make a name for himself. Sinbad is good-natured, strong, and craving adventure. A kind deed leads to his meeting with Yunan, an enigmatic traveler who is far more powerful than his frivolous personality lets on. Yunan instructs Sinbad to attain the "power of the king" and change the world—by conquering a Dungeon. The eager boy readily accepts, setting out on the grand adventure he so craved. Taking place 15 years before the events of the original series, Magi: Sinbad no Bouken chronicles Sinbad's youth as a Dungeon conqueror. Along the way, the budding adventurer and merchant will have to face many obstacles, but anything is possible with the power of a king. [Written by MAL Rewrite]
In Jushin, there once lived secret government agents called the amen osa (or angyō onshi in the Japanese version), who traveled the countryside in disguise. They were charged by the king with finding and punishing corrupt government officials, and bringing justice to the country's citizens. (Source: Wikipedia)
In the not too distant future, mankind battles over O-Parts, relics from an ancient civilization. It takes a special kind of person to unlock the full potential of these remnants from the past, and a unique breed of humans known as O.P.T.s (or O-Parts Tacticians) become a force to be reckoned with. Unfortunately, O-Parts can be used for good or evil purposes. Jio is a young boy with a tragic past who only trusts one thing in the world: money. Little does he suspect that he is actually a very powerful O.P.T., and inside him sleeps a demon of incredible ferocity. He meets up with a girl named Ruby, and together they decide to embark on a dangerous quest to discover as many O-Parts as they can. Will Jio help Ruby realize her dream of becoming a world famous treasure hunter? More importantly, will Ruby help Jio realize his dream of--world domination?! (Source: Viz Media) Included one-shots: Volume 6: Trigger
There is no bigger scum of the earth than Lloyd Frontera. He is the eldest son, yet all he does is drink and intimidate others, depleting what little is left of his family's wealth. The Fronteras' knight, Javier Asrahan, is destined to become a renowned swordmaster, and Lloyd's family will face pitiful deaths as their entire land falls to ruin under insurmountable debt. Though at some point Kim Suho was an average civil engineering student in Korea, he suddenly wakes up on a dirt road as none other than Lloyd, an ungrateful hooligan from the beginning of a book following Javier, the protagonist. While a sassy status window offers some clarity about his new identity, Suho is rather worried about his imminent downfall. To avoid becoming a beggar—and ultimately lead a sweet and comfortable life—Suho decides to fix Lloyd's scumbag image. With his engineering expertise and magical construction skills boost, Suho introduces modern innovations and city developments to this medieval-like world, drastically improving the people's quality of life—all for a nice sum of money. [Written by MAL Rewrite]
Kiyomaro Takamine, genius middle schooler, is greeted one morning by Gash Bell, a boy with a mysterious red book. Tasked by his father to decipher it, Kiyomaro soon learns Gash is no ordinary boy. Able to shoot lightning from his mouth at the chant of a word, Gash is a demon child—one a part of a war that takes place every 1000 years to decide the Demon King. With Kiyomaro being the only one who can read Gash's book, the duty of partner is thrust on him in this exciting tale of friendship, determination, and melons...?
When Feng Lan's brother encouraged her to play the virtual reality game Second Life, he told her that as a girl, she'd be doted upon. To prove that she could be a better player than him even without a handicap, she was granted her special request for a male avatar. Her adventures in this online RPG begin, as she discovers both the game and what it's like to be thought of as a boy.
God's Tombs started to appear around the world. Due to the relics within these tombs, many were able to wield these legendary power for themselves, while others became enslaved to these users. However, a Tomb Raider appears with the purpose of robbing these relics. The Tomb Raider King. "God damn it! Did that bastard already loot this place as well?!" What you own belongs to me. What I own belongs to me. This is the story of a revived Tomb Raider who will do whatever he can to claim all the tombs and relics for himself! (Source: Kakao, translated)
A man was about to commit suicide and decides to search for a way to die in the internet, but then he found an odd site that asked a lot of questions and had a point based system that allows you to create skills and abilities for a character. He took interest in it and when he finished setting his character he was asked "You will now be transported to a world with the settings you choose, coming back is not possible, do you still accept." Then, without thinking much of it, he pressed "Yes," and he found himself in another world with the skills and abilities he choose to have... (Source: MU)
By night, junior high student Yoshimori Sumimura is a "kekkaishi"—a demon-hunter who specializes in creating magical barriers around his prey. By day, Yoshimori's got some other demons to battle: an addiction to sweets and a seriously crotchety grandfather! Yoshimori's pretty 16-year-old neighbor and childhood friend, Tokine Yukimura, is also a kekkaishi, but their families are feuding over who is the true practitioner of the art. (Source: VIZ Media)
In a cruel twist of fate, Boruto's and Kawaki's lives have been switched due to a powerful jutsu. Now branded a traitor, Boruto is on the run from his village and training with Sasuke. But when Konoha comes under attack, it's time for a grown-up Boruto to return home and show how powerful he's become! (Source: VIZ Media)
Much of the damage attributed to "Vash" is caused by the activities of bounty hunters who are after the 60,000,000,000$$ (sixty billion "double dollars") reward on Vash's head for the destruction of a city called July. Vash does not clearly remember the destruction of July, and only wants "love and peace", as he puts it; though he is a gunfighter of inhuman skill, he uses his weapons only to save lives wherever he can. As the series progresses, more is gradually learned about Vash's mysterious history and the history of the human civilization on Gunsmoke, the desert planet the series is set on. The series is often humorous in tone, but at the same time it involves very serious character development and especially in later episodes it becomes quite emotionally intense. Vash is occasionally joined by a priest, Nicholas D. Wolfwood, who is almost as good a gunfighter as Vash himself, and later is targeted by a band of assassins known as the Gung-Ho Guns for reasons which are mysterious at first. Trigun evolves into a very serious discussion of the nature of morality, posing questions such as: What is the nature of morality? Can we judge different moral codes? If a person is forced to betray their moral code, does that betrayal invalidate that moral code, and can the person still try to live up to that moral code? Can the person find redemption from their wrongs, and if so, how? (Source: Wikipedia)
William is the lone human in a city of the dead. Born with vague memories of a past life in contemporary Japan where he failed to do anything useful, he is determined not to make the same mistake again, and that this time, his life will be lived. But what does that really mean? Raised by a group of the undead, William must discover what circumstances brought him to this city and these people as well as what it means to not just exist, but to live a full life. (Source: ANN)
Shortly after astrology predicts destruction to befall the Tang Dynasty, a coup d'état led by the crown prince Li's very own brother kills him and his wife and sons. Li's daughter, princess Yongning, manages to escape, but is soon declared dead alongside her family. Full of wrath, the princess swears to avenge them as she takes on the identity of a young man, Li Chang Ge, and moves to the Shou province to advance her goals. Li Chang Ge uses her wits to gain the trust of the Shou emperor and swiftly climbs the military ranks as a brilliant strategist. Captivatingly drawn, Song of the Long March portrays the feisty girl's adolescent journey toward countless unknown adventures, faithful comradeship, as well as formidable enmity awaiting her along the way. [Written by MAL Rewrite]
In Orario, fearless adventurers band together in search of fame and fortune within the monstrous underground labyrinth known as Dungeon. But while riches and renown are incentive enough for most, Bell Cranel, would-be hero extraordinaire, has bigger plans. He wants to pick up girls. Is it wrong to face the perils of Dungeon alone, in a single-member guild blessed by a failed goddess? Maybe. Is it wrong to dream of playing hero to hapless maidens in Dungeon? Maybe not. After one misguided adventure, Bell quickly discovers that anything can happen in the labyrinth—even chance encounters with beautiful women. The only problem? He's the one who winds up the damsel in distress! (Source: Yen Press)
America in the Roaring 20s. On the surface, it's a positive, peaceful time after the violence of the Great War. But lurking in the shadows is a dark element ready to snatch that peace away. Sister Rosette Christopher, an exorcist working as a part of the Magdala Order, has a duty to fight the demons which appear and cause destruction. But along with her companion Chrno, she usually ends up causing more destruction than the demons themselves! On one particular mission, they meet a young girl with a beautiful voice named Azmaria, who is being targeted by her own stepfather. As Rosette and Chrno work to save her, more is revealed about the relationship between them. There is more to these two than meets the eye. (Source: ADV)
Far to the north of the world lies Hell's Gate, a portal formerly used by the Demon Lord to invade the human realm. Thanks to the legendary hero Shion Bladearts, wielder of Excalibur, and his loyal band of companions, the Gate was sealed off and the demonic threat was vanquished. Unfortunately, the seal was incomplete and has begun to weaken, allowing the demons to once again begin their attack. Worried about the safety of his village, selfish and perverted farmer Touka Scott digs pitfalls to defend against the demons. But fear not, for Shion is on his way to reseal Hell's Gate and save humanity! Or at least he was, because the legendary hero is dead, having fallen into one of the pitfalls Touka dug. Luckily, dealing with the dead is the specialty of necromancer Anri Haynesworth. While she can't revive him, Anri can at least salvage their quest by forcing Touka's soul into Shion's rotting body and dragging him along to Hell's Gate in Shion's place. Not wanting to be left behind, Touka's childhood friend Yuna Yunis tags along. Together, the three of them set out as what just might be the most unsuitable party to ever try to save the world! [Written by MAL Rewrite]
Banaza, a humble merchant, is summoned to another world as a hero candidate, in the hopes that he has what it takes to defeat the demon army. When his summoners discover that he possesses no special skills, Banaza is summarily dismissed...but something goes wrong, and he can't go back home. Now he must find a way to survive in this new kingdom. Luckily, Banaza might be more powerful than anyone–including Banaza himself–realized! (Source: Seven Seas Entertainment)
One day in the 21st century, a gate opened in the middle of the Ginza district of Tokyo. Out of the gate poured soldiers and strange creatures, and they soon made Ginza look like an image of hell. The gate apparently connected Japan to another world, a world with a militant empire and many supernatural creatures. The Japanese Self-Defense Force decided to send a small group, led by a soldier who's also an otaku, into the other world on a reconnaissance mission. They're meant to learn what they can about the empire (and its plans), the world, and the people. They're hardly in the world yet, though, when they come across a village destroyed by a giant fire-breathing dragon. The only survivor is an unconscious elven girl they find hidden in a well. Now they feel like they must warn the nearby towns about the dragon, and do what they can to help. On the way, they'll meet more magical, female companions, and learn more about this dangerous new world. (Source: MangaHelpers)
The last thing that a high school girl remembers is a strange explosion ripping through her classroom. In the aftermath of the tragedy, she finds herself reborn as a lowly spider hatchling, one amongst thousands in a vast cave. Furthermore, the world she is reincarnated into is a point-based skill system, prompting her to level up as quickly as possible if she is to survive the treacherous environment and persevere in the face of insurmountable odds. Thus begins a little spider's journey of clawing, biting, and plotting her way to the top. Forced to confront the powerful beings that reign over the Great Elroe Labyrinth and beyond, she will gradually uncover the truth behind the mysterious fantasy world and the explosion that sent her there. [Written by MAL Rewrite]
Seventeen-year-old Hajime Nagumo is your average, everyday otaku. However, his simple life of pulling all-nighters and sleeping in school is suddenly turned upside down when he, along with the rest of his class, is summoned to a fantasy world! They're treated like heroes and tasked with the duty of saving the human race from utter extinction. But what should have been any otaku's wet dream quickly turns into Hajime's nightmare. While the rest of his class are blessed with godlike powers, Hajime's job, Synergist, only has a single transmutation skill. Ridiculed and bullied by his classmates for being weak, he soon finds himself in despair. Will he be able to survive in this dangerous world of monsters and demons with only a glorified blacksmith's level of strength? (Source: J-Novel Club)
Okamura Hiiro is introverted and loves books. To him, books are his raison d'etre. His story starts with usual gimmick of summoning of heroes. Five people summoned, but one of them is just an outsider dragged in accidentally, that person is Hiiro. The four others are his classmates, but it's not like they are friends. Unlike him, they are riajuus. Hiiro decided not to help the country, his reason? "I don't believe you. I'm not friends with them. It's not my business, and I'm an ordinary person who cares for my own life, so bye," and he sets for his own journey. Little does others know, that this ordinary person, Hiiro, actually hides a power which could change the world! (Source: jCafe24)
Nanotechnology meets martial arts at the Mashin Academy. Yeo-un's mother may not be one of the High Priest's six official wives, but his father's blood still qualifies him for a chance at the position of Minor Priest. Will a mysterious nanomachine injection from a future descendent help Yeo-un in this fierce competition against his powerful half-siblings? (Source: Webtoon Entertainment)
In the land of Amberground, an artificial sun serves as the only source of light for the capital city of Akatsuki while an eternal night persists. The further away one is from the capital, the darker and more dangerous it is. In the surrounding areas of Yuusari and Yodaka exist enormous armored bug creatures called Gaichuu that prey on people's hearts. Despite this, it is the duty of Letter Bees, a special group of mail carriers, to deliver letters throughout Amberground while risking their lives battling the Gaichuu. Twelve-year-old Lag Seeing aspires to become a Letter Bee like Gauche Suede after their fateful meeting five years ago, where Gauche "delivered" Lag himself as a letter sent by his missing mother. Determined to see Gauche again and uncover the truth behind his mother's disappearance, Lag begins his journey to become a Letter Bee. [Written by MAL Rewrite]
At long last, the demon invasion is over. The hero Kyle Lenard has struck down the Demon Lord with the aid of his companions and brought peace to the land. Although the fighting is finished, the land is in ruin. Most of the heroes have fallen one by one, leaving a mortally wounded Kyle as the only survivor. With his strength fading, Kyle accidentally activates a mysterious artifact within the slain Lord's lair and is sent back in time to a few years before the conflict. Suddenly gifted with a second chance, Kyle reunites with his friends Seran the swordsman and martial artist Riize. The group must once again rally together a fighting force and use Kyle's knowledge of the future to prepare the world for a war no one else knows is coming. [Written by MAL Rewrite]