The Honor Student at Magic High School
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Aug 28, 2021 7:57 AM
#1
THIS IS AN ANIME ONLY DISCUSSION POST. DO NOT DISCUSS THE MANGA BEYOND THIS EPISODE. ---------------------------------------- Detective girl's rolling pillars. Enemy preventing that by making pillars into a wall instead of rolling pillars. Her power got stronger and became flying pillars, by thinking about what her grandmother said. Power reflecting what one feels right now. She ran out of power, though. She used lat of the power for one last shot Her enemy also used up her power for serious competition. Seeing detective girl ran out of power, the committee suggested three of them to win without final, but the kuudere girl wants to fight against main girl. Shy girl showing her power, but her enemy is stronger. She tried to try her best by going in shadow and won. |
I ♥ Two Syaorans from Tsubasa RESERVoir CHRoNiCLE and TRC!!! |
Aug 28, 2021 7:57 AM
#2
Yup, that's Shiori, one of the top competitors in that tournament. I'm not surprised as I always expected her to be one of the aces of Third High. That ice contest was probably one of the most intense competition in this arc so far imo. Eimi put all her effort to prove to herself and everyone how skilled she is too. It seems this arc is really trying to highlight the best of First High and Third High. Touko from Third High also displayed her skills although I didn't find her that impressive. |
Aug 28, 2021 9:35 AM
#3
Some high stake matches to start off the ep with huh nice. While the contestants are the one's in the field the battle is also one between the technicians of both sides as well. Its the trust between the two that really counts. Funny how the more dire the odds are against her the more powerful Eimi gets. That first match sure was a tense one. Kudo's to Eimi that was really well played. In a way win or lose going against a strong foe is a valuable learning experience in itself and its good that Shizuku realizes this. Toko proved to be quite the tricky opponent but Honoka proved to be her equal with her determination. Overall a decent ep that combined some nice expansion of Emi and Toko's characters with tension in the form of Eimi and Honoka's respective matches. Looking forward to seeing Shizuku face Miyuki next week. |
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Aug 28, 2021 10:11 AM
#4
Well played from Eimi. Unfortunately, she was too exhausted to continue in the final. Congratulations!!! Honoka from winning the surfboard competition. It was the result of your hard training. Miyuki vs Shizuku ice pillar breaking final will be super interesting for sure when both of them want to win the competition. |
何それ?意味分かんない |
Aug 28, 2021 10:13 AM
#5
Aug 28, 2021 11:26 AM
#6
Eimi's match looked like a toss up toward the end but it's nice that she came out on top. It was great to see Honoka pull through with the win as well. Let's see how Shizuku holds her own against Miyuki. |
People on MAL refuse to actually enjoy watching anime. Your taste in anime isn't a personality trait. MAL is literally just anime Twitter as its own website lol. |
Aug 28, 2021 11:42 AM
#7
Eimi went all out. Both her and Shiori were impressive. Honoka winning the Battle Board was great to see. Too bad we have to wait a week for Miyuki's and Shizuku's match. |
Aug 28, 2021 1:03 PM
#8
Honoka and Miyuki fanservice is all that matters in this anime. Joking aside, pretty good episode. Honoka and Eimi managed to win against the Third Year girls. And it's time for the final Ice Pillar break competition between Shizuka and Miyuki. |
“You yourself have to change first, or nothing will change for you!” ' |
Aug 28, 2021 4:37 PM
#9
Aug 29, 2021 1:38 AM
#10
i am literally more excited by the cliffhanger than anything that happened in that episode. Well, except Honoka's cleavage. Honoka's cleavage is always good :D |
Aug 29, 2021 4:22 AM
#11
Aug 29, 2021 3:43 PM
#12
I don't remember this part can be that long scratch of duration despite having a decision to cut the Honoka illusion magic trick at the beginning race. Well, everything still goes to the first plan after all. Eimi showed 'em good with her sumo magic. Basically smashed it up all at once. Yippie Kie Yeay! All first place? Its actually a pretty cheaty decision from the committee. Idk what the hell that comes to their mind with that decision. Glad that Shizuku cut that shit out, so everything goes to the first plan again. F-f-feelings? Yes, you melon wielder, its about the feeling good. |
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Aug 29, 2021 5:24 PM
#13
Sande said: Funny how this arc is better than in the original. I feel the same. This arc is turning out to be really good. It's such a shame that the first half of this anime was so irredeemably bad. It would be better if they omit the entire Enrollment arc instead of the tragedy that they did to it. Even if the last 5 episodes keep up in quality, the first 6 episodes would still pull the rating way down and leave a bad impression of the anime as a whole. (Not to mention a lot of viewers quit watching this show before this arc started.) |
Aug 30, 2021 1:48 AM
#14
The surfing finale looked pretty good this way, next it should be even better with Miyuki's one |
Aug 30, 2021 5:46 AM
#15
This episode was really good, I must say. The battle between Eimi and Shiori was very close and it could've gone either way, but I'm glad that Eimi was able to pull off a last gasp move that her the match. Yippie ki yay indeed! ^_^ Same goes for Honoka's match in the battle board final as well. Toko was a strong opponent and her traps and calculations made her a formidable opponent, but Honoka was able to see through those traps and thanks to her training, she got her victory as well. Now I'm eager to see how Shizuku will get on against Miyuki in her battle next week. I highly doubt she'll win, but I want her to give it her all regardless. =) |
Aug 31, 2021 6:29 AM
#16
malMaxi said: it was because you forgot to directly quote me lmao. You used the {quote} block instead. It's okay though because you directly quoted me in the second post so I ended up getting your message.It might have been because i tried to reply in a thread for a later episode. Well, no worries :) malMaxi said: Interesting.I would agree hatred of a work on its own is not enough to properly judge it. I would agree that people that dislike things usually go to greater extents to justify themselves than people that like things. Therefore, in a situation where people that like things are just generally "<3", people that dislike things offer more ideas and explanations.But I go about reconciling this with criticism in a slightly different manner. Both love and hate are based on your own expectations and what the work delivered to you. I would say that it doesn't matter where you start as long as you are capable of separating the person's opinion into expectations + reality. It's especially useful in reviews where people give some context for how they were feeling beforehand. Pretending to be unbiased just makes it harder to filter out the actual bias. However I would agree that it is certainly harder to start from a point of hatred than a point of love. Dislike is also definitely easier to engage with [...] Once you get past the engagement hurdle, positive emotion tells you much more about what the work actually is. With negative emotion, the only thing you can tell with any certainty is what the work isn't, and can only arrive at some true conclusions about it through process of elimination (which, in the sea of infinite interpretations, is in itself kinda pointless). For example, you can definitely tell that Mahouka is not a great romance :). However, i bet you don't <really> understand what exactly is so appealing about the relationship displayed :). I am reasonably certain that while people with a specific fetish are definitely part of the crowd, this is not the main appeal for overwhelming majority of viewers. F/ex i do actually like the concept of main duo relationship. It is a time-honored "conservative protector" vs "free-spirited princess" dynamic. I just think it could be executed better and relies on fetish as a crutch much more than it needs to. I would say however that learning what something isn't is a useful thing to know. Especially regarding Mahouka. I know what didn't work for me, but that doesn't necessarily mean I know all the things that didn't work. That said, it is just as important to know what did work for many people. And this is the best place to start. You don't start growing a tree by pruning its branches. First you let it to grow branches for you to prune. And in the same way, you can do a lot with 'what works' on its own, but cannot do anything the same 'what doesn't work'. We agree on something - nice That said I think you're trying to make Mahouka's relationship conform a little too much to the trope you're thinking of. Mayuki feels more for Tatsuya than Tatsuya may know. He sees her as his beloved sister who he must protect, and so if I were to pin their dynamic in a single sentence, it would be unrequited forbidden love. Mayuki desperately wants Tatsuya to see her as more of a woman, but at the same time is afraid of change, afraid of disrupting her current status quo; and so is therefore in conflict with herself. Meanwhile Tatsuya is a broken, empty shell of a man whose last emotional connection is Mayuki. He goes through life with an empty smile and calculated charm but there is little too it beyond the surface level. Mayuki is his only remaining reason for living. at least that's my take on their dynamic. You've experienced more of the series than I have, but I just feel like Mayuki isn't much of a free spirit. She's very tied down and dependent on Tatsuya for almost everything. That's part of her character to me. malMaxi said: I went through a phase where no idea I came up with was ever good enough for me. However that's not what I mean by perfectionism. I mean when you take an idea, flesh it out, and don't stop until you feel you have done everything you can to fully realise it. And then once you've written the story you continue to reread and change it over and over again until you feel like there's nothing more you can do. That is functional perfectionism. I would say that being a perfectionist creator is really good during the creative process, because you will constantly push yourself to create the best possible work. Tolkien probably wouldn't have created such a timeless classic if he wasn't a perfectionist (he also would have probably created a lot more lmao). But I'll agree that it has consequences for when you're interacting with fans or evaluating your own work. I don't have any strong notions on perfectionism :D. My own perfectionism has more hindered me than helped me, so i learned to kind of keep it suppressed. But that is most certainly a matter of personal style, not something i'd generalize for everyone. What i do insist on is that perfectionism is fine and good, but you do need to sit down and test results in the form of an actual story (however small compared to grand vision). No LotR without Hobbit. I dunno about the testing aspect. It's more about experience. If you're not confident in your story concept, then a "pilot" story may be necessary, but tbh once you have the desired skill/experience and confidence I see no problems. malMaxi said: Interesting. I obviously can't really add anything to this because I haven't read the series, but the Mayuki you describe seems a far cry from the emotionally dependent baby that we've seen so far in the series. Certainly sounds interesting. I'm currently writing that massive analysis of Mahouka that I mentioned before so this is a pretty big deal because it'll massively alter the way I've been approaching it thus far lmao. As for the dynamics of the original franchise itself, what really drives it forward for me is not so much the nature of opposition that Tatsuya faces, but rather the nature of his relationship with Miyuki that forces him to engage such opposition. The real antagonist of this series is the freedom-loving princess who keeps putting her protector on the spot, causing him to constantly go to even greater lengths for her sake.. The problem with Mahouka is how long it takes the series to actually sink its teeth into the real heart of the proceedings, which is the internal situation of the main duo's family. Basically, the entirely of adapted material up to this point doesn't even begin to touch on the main conflict, instead engaging in rather inept worldbuilding. In some ways, the author uses an excuse of escalating external world threats as an excuse to delay getting to the interesting stuff. Which is why the threats appear so inept (and only function in the story at all as long as they show the friction between the main duo). malMaxi said: Having just come out of Naruto when I binged One Piece, it felt pretty natural to me. But certainly once you get over the absurd power scaling of Haki, the actual stories being told do improve pretty significantly (although IMO the pacing is even worse than what it was earlier on). just keep in mind that we're only around 4/5ths of the way through the main story. A lot of the larger plan will come to fruition in the next 7/8 years and we'll see a lot more of what Oda had set up at the start come full circle. And while I agree shanks is currently more of a symbol than a character, that's simply because he's currently so out of reach of the main cast. Once Wano finishes I'm assuming Luffy's power levels will be high enough that he might be able to stand alongside Shanks (maybe eventually go toe to toe with him). Once that happens Oda will flesh out Shanks as a character. If you want a better understanding of Oda's vision, he's been willing to talk about anything that's not a spoiler in creator's spot commentary sections. If you read through a few of them you'll get a better idea of what he had planned and what he didn't (although you run the risk of becoming an Oda simp lmao). I'll admit One Piece kinda lost me after the timeskip :(. The whole Haki thing kinda overburdened by own suspension of disbelief for the power system of the series. The way the crew got split up and then reassembled feels absolutely tacked on as well. In my own eyes, One Piece basically ruined its core aesthetic of "family". I also kinda failed to parse what exactly compelled Mugiwaras to follow Trafalgar's lead. The fact that they did, however, also ruined the sense of "adventure" for me (because now it isn't an adventure, it is a political coup). Good to hear it's still working for you, though :D. Maybe i'll catch up to it next time i'll have a week or so to marathon the series. As for the split, I'd agree. Pretty sure it was inspired by DBZ's timeskip which is by far the best handled timeskip in all of anime (love or hate the show overall). I personally liked Trafalgar's addition. It was entertaining to see him and Luffy interact with one another - being such polar opposites. Law does have a very strong presence in the story for Dressrosa, his backstory is directly related to it and as a result his team up with Luffy does pay off (IMO). I would say that you could see this Coup as a loss of adventure, but I feel like it was handled in One Piece's typical swashbuckling adventure style nonetheless. As the story further progresses, Law realises how futile it is to force Luffy to follow his plans, and so instead constructs plans around Luffy's chaos energy. This gives the straws hats essentially complete freedom while allowing Law to make satisfying and devious strategic plans that are slowly orchestrated over potentially hundreds of episodes. malMaxi said: That is true. But I think with a bit of reframing it could have been handled well even then. Use the cliche Angel and Demon dynamic. Have Naruto be the "angel" that sits on one side of sasuke being the voice of good, and an opposing force (say Orochimaru or Obito) being the "demon" - the voice of evil. I also like the fail/success at the waterfall bookending :D. The problem is not that Naruto fails. The problem is that Naruto's whole motivation at that point was "be Sasuke", with "be Hokage" being completely put aside. Naruto, by that point, spent more than two cours of episodes basically doing nothing but refusing Sasuke's rejections (which, ultimately, led to Sasuke escaping, which IMO was a stroke of genius). Naruto doesn't even notice when Konoha itself accepts him, in the form of all Konoha's kids following him into pursuit of Sasuke. He is basically Hokage at that point, but that doesn't matter to him anymore. Naruto is forever trapped in pursuit of Sasuke and is no longer able to take "no" for an answer. In some ways, he is no longer a free agent. What can he even do other than be in limbo after Sasuke leaves? And how can Sasuke even be a meaningful antagonist to that? Naruto is not even capable of feeling his antagonism anymore. Well, i don't disagree that this can be viewed as a planning problem. In fact, this is actually a rather good example of a planning problem. The author lost sight of his original plan, which got subverted by what i can only see as a great audience reaction to Naruto/Sasuke relationship. however it's hard to really see whether this would have been much of an improvement over the actual thing. The real issue with the whole story is that Naruto is obsessed with Sasuke even when the particular arc in question has nothing to do with him. I think they should have used the two year timeskip to do the opposite - make Naruto get over Sasuke. Put him in a position where he won't actively seek out Sasuke, but instead decides to wait for him to return - basically reposition the situation so that Naruto is still framed in a heroic light but is less proactive in his obsession with Sasuke - similar to the dynamic between Captain American and Iron Man at the end of Civil War. The timeskip could have been used as a tool to reposition the characters and set up a whole new story with the same cast going forwards. I think what we can agree on is that the story we got wasn't a true continuation in the same spirit as the story Kishimoto had originally written. malMaxi said: You're probably spot on. I'd agree that the story had no thematic basis, but misinterpreted what you originally said as implying he had no story at all and was just going with the flow. Explaining why (i think) Kubo couldn't handle Arrankar s actually quite simple. While Kubo's style began as this unconstrained flourishing of teenage street art / fashion, Kubo himself chose to constrain that style with all the white kimonos and general white walls of Soul Society arc. This actually worked great because of the sheer artistic tension between the two things: there is nothing more natural for teenage hero than to tear down the white walls of traditionalism around him. Also, the contradiction between the white traditionalism of Soul Society visuals and individual personalities of the captains worked extremely well. However, Kubo couldn't find a proper evolution to his art style in the Arrancar ark. White walls changed to white landscapes, but it didn't really change anything. White kimonos became an even stricter white chitin-like carapaces, but that also changed little. Kubo is now starving for new ideas and begins, artistically speaking, retreading old ground. This is a weakness of visual artistic vision compared to thematic vision. Thematic vision gets stronger on retread, while artistic vision wears thin. Arrancar are less compelling than the Captains and, ultimately, the whole arc is less compelling than Soul Society. It isn't like it was completely hopeless: there were some individual shots of Aizen appearing downright sinister and definitely unlike anything Bleach had before. However, Arrancar show off none of that sinister appeal. It is one thing to imply that the characters you are dealing now are death itself and it is completely another to actually paint a convincing image. I think Kubo recognized the pathos of what he aimed at, but ultimately couldn't find the proper artistic language. Well, he might find it one day. He certainly has the talent for it :) I've heard the Burn the Witch manga is good. The 3 episode OVA series has a bad wrap so I haven't seen it yet. I'm not familiar if he's made any later works outside the Bleach universe, but it'd definitely be interesting to look into. malMaxi said: I don't know if I wouldThe quality of the storytelling is a massive deal because above all else the primary objective of a story is to entertain the viewer. Now sure you may find entertainment from intellectual stimulation, however the vast majority of people (myself included) watch anime and movies for other kinds of entertainment. Relatable characters, satisfying stories, new and interesting worlds. If you want to fairly criticise anime, then you have to criticise it from a perspective of what is considered desirable and entertaining traits. I find that entertaining and well executed stories can't help but have thematic meanings, even if these go over the head of the immediate viewer. I definitely didn't think "nice youth vs death conflict" when watching early Bleach. It was entertaining and well executed :D. However, what made it entertaining and well executed in my eyes is that it was speaking to that fundamental aesthetic that i share.I like profound anime as well. However to me it is the icing on top of the cake. It's better to have an entertaining well executed story with little thematic meaning than a boring, non-entertaining story with rich thematic meaning. If I want to philosophise about something, I'll do it myself. label all of storytelling and visual design as merely a "fundamental aesthetic", but you're certainly on the right track lmao. To me there are two ways I judge a work. The first is the characters and their journey. Are the characters relatable, fleshed out, and do they have a motivation? Then after that the question is how the story is going to challenge that motivation, and how the characters are going to overcome it. If this is done well, it will be a good story on a fundamental level. Demon Slayer is a good example of that. It's a very barebones story, but it's fundamentally incredibly solid. The second thing I would judge is presentation - the animation, direction, voice acting, and tone. Animation and direction are the two most important. If you have good direction then you'll probably have good tone. Good direction makes things easier to follow and allows the story to be presented in more subtle and nuanced ways. Good animation makes it more pleasing and enjoyable to watch. It can often be the deciding factor for a lot of people (at least many claim it's a deciding factor but more often than not they'll still unconsciously put story above animation). At a fundamental level, themes are simply recurring ideas that are built up through a series. If it's got a consistent tone then it will probably begin to naturally develop themes. That said as we agreed above, a good story is usually built from themes, and so if that is the case then those themes will clearly manifest themselves in the story. malMaxi said: May as well get into it then lmaoI'll get into that one soon as well, but right away when we consider "improving mahouka" generally what comes to mind is making it more like something we would enjoy. Whereas here it already has a label and a type of fan that enjoys it. This is why I expressed the idea that by changing the story, Mahouka will likely lose the appeal that it originally had. I don't think you have to read many of the comments here to see that the incest is one of the major selling points of Mahouka. There's no getting around it, that is a firm aspect of its identity that couldn't be changed in a theoretical rework that is "improving" the series. This is why it's taking me so long to make a post analysing Mahouka, because I'm not confident enough that I understand its true core appeal. I know for a fact that I watch it for a totally different reason to everyone else. I hope this helps you understand. Lol, i keep asking you about YOUR reasons :). We can get to the objective truth later (if at all). In fact, getting to objective truth requires having well-defined personal viewpoints to begin with, so by delaying a proper definition of what YOU like you are not doing anyone any favours :) for me personally, I like the idea of Tatsuya as a sociopathic genius. Not necessarily the execution, but sometimes his sociopathy shines through. I am personally very similar to Tatsuya. IRL I consider myself a borderline sociopath who barely feels emotional highs and lows but learnt to simulate emotions with intellect. I can empathise but only on an intellectual level. I'm also interested in engineering/creative design and as a teenager dreamed of doing similar things. I also do martial arts and used to say edgy stuff like "we're not really demonstrating our martial arts unless we use them to kill". I can see so much of the human aspects of tatsuya, and this is why I feel the inhuman, unrealistic aspects of him even more acutely. His secret agent status is something I certainly do not share lmao but I personally found it entertaining despite how cliche and cringe it is on paper. I also really like the magic system. Once again not necessarily the execution but the concept itself of science and magic combined is really cool. Can't say I like any of the characters though (except for one or two - like Mayumi, who really feels like a fleshed out person with more going on than just her interactions with Tatsuya). I also hate the animation and especially the action. That in general is how I feel about Mahouka. But I've be making a post about what I've identified people feel about Mahouka. It's already massive but I'm not quite happy with it. Maybe I never will be, in which case it will never be posted. As you can see I have a bit of Tolkien's perfectionism in me lmao. |
Sep 1, 2021 1:01 AM
#17
Put this off for a fair while because it felt like I would end up repeating the same points I'd already said, but Uni is on break, and I've got spare time. So I figured why not. There are still plenty of new and interesting things you've brought up as well. Symons1m said: as I said beforetheGodde said: I would say there are things to enjoy within the event - such as the actual story being told through it. But the event itself isn't very interesting on its own. Don't know about that when I see people talking about their dress and stuff. It implies that they do find the event visually entertaining in a way. Also, the method Eimi used to broke the pillars of her opponent was also enjoyable for many fans. The biggest issue with the visual spectacle of the event is the information exchange rate. We are told what is happening directly after it is happening not before, which reduces the actual impact of what we're seeing. The thing is, most people simply don't want to listen to the explanations (very apparent from the comments), so they're instead mentioned while something else is happening. It also helps the anime to prolong the scenes where people use magic, as they would end much faster otherwise. There's also the fact that watching two people point their mobile phones at each other while things happen to blocks of ice is not something that is inherently visually engaging to watch. There's not a lot of movement of visual effects being showcased. Yeah, that's why I mentioned the need of nice production budget and highly skilled anime producers. Though it won't happen when the producers don't even feel the need to do so. (as they're already getting the results 'they' want) To me especially as a martial artist, it causes me intense mental strain when I see a guy just standing there taking the hit. Not only is it less visually engaging, but it also ruins the pacing of a fight. A good fight is like a dance, it has a rhythm. When you disrupt the rhythm it damages the pacing and fluidity of the fight. Mahouka has no rhythm, and as a result the fights feel mechanical and jarring. Yeah, the anime producers have no intention to introduce the rhythm in the fights, so we can't do anything but criticize them I guess. Even if the transition from one medium to another is troublesome in the case of this series, they should still try to be creative when showing the fights in a visual medium like anime. Instantaneous fights aren't bland or boring - look at famous westerns like The Good the Bad and the Ugly. All their confrontations are resolved in 1/2 shots, but tension is built up before to give these spontaneous fights more meaning and impact than long drawn out ones. It requires competence but it feels very visceral and real. You can throw as much money at Mahouka's animators and the final product will still look like shit if you have a shit concept. The anime's concept of combat is inherently flawed and no matter how many skilled people you bring in it will reach a threshold limit of quality. Now allow me to explain what makes an animated fight good so you can understand just why Mahouka's doesn't work 1. Story The fight itself needs to tell a story. Characters need to start in one relationship dynamic and as a result finish up in a different relationship dynamic. Say some arrogant asshole challenges Tatsuya to a fight. The asshole is in a position of superiority in the story. They probably have a good reputation and respect within the fictional world, and believe they are physically superior to him as well. Therefore when Tatsuya overcomes him, it will inherently change their relationship dynamic. 2. Stakes/Investment The characters need a reason to fight. They both need something to gain/lose that is precious to them. The stronger their reason to fight, the greater the tension and investment will be. An obvious one is a life/death battle. Both characters are fighting for their lives. But more often, it's better to have a personal motivation for the fight. Let's say the Asshole from before really hates Tatsuya because he principally disagrees with the idea that a "weed" can ever be better than him. The stakes for the fight determine whether the "weeds" can ever overcome the oppressive system and gain respect. Therefore the consequences of the fight will directly affect the lives of the extended cast. 3. Tension A fight cannot be linear. There's nothing entertaining in a character effortlessly achieving their goals with no meaningful opposition. It becomes predictable and boring very fast. For this reason, an normal length fight will have moments where either character has the upper hand. The hero will gain or lose ground during the fight and eventually triumph, or be defeated. Since Tatsuya is so powerful and therefore cannot lose for the entire series being shown so far, there is an inherent problem with the tension. Only a gullible audience could believe that Tatsuya could ever lose the upper hand against an opponent so many magnitudes weaker than him. In fact, considering his abilities it brings up the question of whether it's even possible for him to truly lose. However that doesn't mean that the fight cannot have tension. This goes back to the stakes - if you have stakes that are not necessarily based on the direct outcome of the fight (ie: physically defeating the opponent) but instead on HOW they go about winning, suddenly this brings tension back. Let's say Tatsuya can't just beat him, but has to beat him while not allowing his opponent to know the true extent of his power, because then his identity is revealed. This not only gives Tatsuya another stake in the fight - protecting his secret identity - but also makes the fight challenging for even Tatsuya. But what about with a short fight where you don't have time to show each side fighting for the upper hand and eventually achieving an outcome? The solution posited by The Good the Bad and the Ugly is that you start the fight before the confrontation ever gets physical. You begin by confirming that a fight will take place. Say both the asshole and Tatsuya go out onto some duel pitch or whatever they have, and they stand on either side of the pitch about to begin. Then from there use the reactions of the characters to demonstrate the mental struggle taking place. Let's say each of them size each other up, do small actions to mentally test one another's resolve, and therefore raise anticipation and the tension for when the fight breaks into a physical confrontation. I'd highly recommend watching The Good the Bad and the Ugly if you want to better understand how this could be executed. It's a cinematic masterpiece that is an inspiration for so much of modern filmmaking. 4. Pacing A good fight needs to flow. Almost like a dance. Real fights have rhythm, but more than any other medium, animated fights need rhythm. I'm afraid I'm not too knowledgeable on why this is so important - I can speculate, but I don't have as much experience with this because I'm primarily a writer. 5. Animation This is probably the least important, but also the most obvious to anyone who's watching. The cinematography of the fight can play a massive role in how it is communicated. The camera is a character in itself. Where it's placed will add to the story. Then the choreography of the fight. The only real requirement I'd have for this is that it needs to be visually engaging and easy to follow, as well as accurately representing the story of the fight being communicated. Any more detail than that would require specifying the type of fight taking place (hand-hand combat, quick draw, sword fight, gunfight, etc. etc.) Now Mahouka fails on almost every level (most of the time). Believe it or not, the ice pillar event is a fight. And to its credit the show does try and give the characters investment in the fight. However, it fails on a technical level due to poor tension, pacing and animation. I'd just like to reinforce that this is the most basic of basicness when it comes to making a fight. If any of these are missing, then the fight can be considered a "bad fight". So even if you say "some people enjoyed Emi's fight" that doesn't particularly justify a position claiming that these fights are good. This is more or less the objective standard for creating good fights (I don't claim to perfectly understand it, but I do have a pretty good grasp), and so I find it's the most reliable way to examine a fight scene. As for the fact that "people don't want to listen to explanations", that doesn't matter because these explanations are vital for understanding what is actually going on here. If you don't have them then it's just a bunch of meaningless magic circles appearing out of the air and weird things happening. The fact that most people won't understand what's happening is a massive flaw because there's no tension if practically anything could happen. Symons1m said: yeah fair enough I guess. Now that I do understand what it's forcing the competitors to do, and taken some time to figure it out, I have much less of a problem with it on an in-world realistic level.Honestly, you can't do anything about it in the first place. There's various events where someone or other would have an unfair advantage over others, so completely removing any event from the competition due to it isn't really a practical option. For example, Subaru and Airi's abilities give them an unfair advantage in cloud ball. Juumonji would also have an unfair advantage in events like Ice Pillar Break, cloud ball, etc. There's over a hundred types of magic and you'll always find people naturally suited for an event, giving them an unfair advantage. Though do note that the events of the competition change periodically, so it's not like Ice Pillars break is going to be an event every year. Symons1m said: I would go so far as to say many LNs are already as good as they can be in LN form, so there isn't actually any point adapting them. IMO something should only be adapted if it has something to gain from transitioning to a new medium. But that's my personal opinion, and the anime industry clearly doesn't work like that.And the very concept of anime being an advertisement for LNs or Manga offends me. The very fact that it ends up paying off in terms of both revenue and reputation offends me. Obviously, such things offend the LN/manga fans of series receiving such treatment a lot more than any anime-only viewer. They wait for their favorite series to get a proper anime adaptation and then end up seeing a very inferior version of it. One could imagine how much it pains them. Symons1m said: While I would agree there are several other elements that people take out of the mahouka anime, fanservice is certainly very high on the list. I see it mentioned every single episode in these comment sections. I'm talking about the majority, not the minority of the fans Mahouka has outside Japan. If you don't know this already, Mahouka is like ten times more popular in Japan, so much so that even one of the biggest anitubers, who wrote it off as a generic series after only watching a couple of episodes, is totally baffled by its popularity over there. Reading the comments of the Japanese, you won't find people talking about fanservice so much. And like I mentioned earlier, they have even rated this spin-off series very low because of it. So many comments literally mention that they don't like and watch Mahouka due to such things. At the end of the day, MAL does not really give a fair spectrum of opinions. TV ratings and general audience surveys would - which are rare. The best play to get a feel for something's reception is to just feel the general anime community's reaction to it. And for the vast majority of western people it went right over the radar, so in that respect I don't have a lot to work with. As for Japan, I suppose I'll have to take your word for it. I'm not particularly inclined to go searching out what other people think right now. Another big problem is that there are a lot of surface level reasons people may give for watching a show that aren't the actual reason they're watching it. Normal people don't sit down and take the time to examine WHY they like things, for them just knowing they like it is enough. And so they'll attribute it to some surface level aspect that attracted them. I find fanservice more honest because it really is just as simple as see boobs/panties = horny. You can't really enjoy something and mistake it for enjoying the fanservice because it's an aspect (especially in mahouka) totally separate to the actual story itself. That's not to say your assessment of mahouka's true audience is wrong, I'm just trying to explain my methodology a bit more clearly. Symons1m said: The most reliable way to tell if the characters are good is if the male side characters are likeable (unless you're watching BL, in which case they will be the "waifus"). Considering how multiple male characters in Mahouka are indeed likeable (at least going by the number of votes they have gotten in popularity polls and the number of people discussing about them), I guess it should mean that the characters in the series are good after all. It seems that you don't think so (or you'd not have mentioned it), but in the end, that's just your own subjective opinion if others think differently. However, I think that your opinion is equally valid as the anime has striped the characters off the characterization and development you get to see in the source material. For example, do you know why Leo was loitering around in the night when he was attacked by a parasite in the second season? Do you know that Erika already knows Tatsuya is from the mighty and fearsome Yotsuba family at some point in the Visitor arc? Do you know how Tatsuya confronted her when she mentions her speculation to him and how she reacted to him? Just a couple of examples to show how various occasions of characterization and character development have become non-existent in the anime. It's pretty clear since I put it in the same paragraph as talking about what people like in the anime - I was referring to the characters in the anime specifically. I think we are in agreement on that aspect. Symons1m said: That's pretty cool. Being taught real world physics while enjoying a dumb LN about an overpowered MC defeating the bad guys and getting all the girls. Kinda like a sci-fi/fantasy doctor stone. I know it's your bias (?) talking, but Mahouka is far from a dumb LN about an overpowered MC defeating bad guys and getting all the girls. In a series where things happen in such an unorthodox way that seeing cliché things would actually make you appreciate them, it's pretty hard to make a distinction between truly good and bad guys. And let's not talk about getting all the girls when even the extremely lacking anime adaptations have managed to show and hint at otherwise. In terms of storytelling the concept of an overpowered power fantasy protagonist is dumb. It's considered "low brow" storytelling. And as fun as it may oftentimes be, I don't think anything built around that core concept can escape being dumb and low-brow. (And I don't mean physically overpowered, but overpowered in his ability to effortlessly overcome any and all issues presented by the story). That's my opinion as a writer and you're welcome to disagree. I haven't noticed anything particularly "unorthodox" in Mahouka's story structure, however that's not to say it isn't. If you could provide some examples for what you consider "unorthodox" that would be much obliged. We have also yet to run into any morally grey "bad guys" in the story so far except for the Stars - in which case I would agree they are certainly not black and white, but in the end having all the root evil in the story be blamed on an interdimensional parasite who operates on different morals to the rest of us and therefore can be excused of all wrongdoing by the story is not particularly deep or intelligent. As for all the characters who begin as bad guys and then get "corrected" after a confrontation with Tatsuya, this is not to say that they were ever morally grey when Tatsuya faced them, only that they were converted from morally wrong to morally right. As for the girls, in the anime they have been very poorly directed to the point where it is pretty clearly implied that most of them have a thing for Tatsuya even if they don't in the LNs. In the end the overall plot of Mahouka and the individual story arcs I've seen so far have aspects of them that most definitely made it through the transition between LN and anime. Although the finer details were screwed over, the overarching plot details seem to me to be faithful to the LN and therefore worthy of criticism for both mediums of the story. Symons1m said: I'm going to say this. If you're going to use virtual waves then it's equivalent to using regular unscientific magic. It's like chucking the word mana onto any normal physical phenomena so you don't have to explain it. the transition from gas to solid state is the main loss of vibration As this stuff is from the spin-off and not from the original LN, it took me time to gather enough information about it. In the context of the scene in question, Shiori actually generates virtual waves instead of real waves. Basically, rather than directly applying the waves to the ice pillar with magic (as it is protected by fortification), she sets up an area (the air around the pillar) which causes the phenomenon of applying such waves to the pillar. The moment the virtual waves come into contact with the targeted pillar, they become real waves within the target and affect it in reality. So we know now why there is no loss of vibration. My question would then be, does the spell automatically become physical vibration when it comes into contact with the ice pillar, and therefore if it is undergoing a change in contact with the ice pillar doesn't that mean it would be magic capable of being blocked by data reinforcement? Isn't any change in reality considered magic even if it is done automatically and not directly by a mage? Still trying to wrap my head around this. Symons1m said: it is entirely possible that she could have "turned off inertia" (however IMO that is theoretically an incredibly destructive ability, and if disabling inertia was that easy then everyone would be doing it - to destructive results. I'll just make it clear that manipulating the effect of inertia on something is nothing special in Mahouka, and most of the characters you see in the anime are capable of doing it. For example, Erika uses its application to strike the target with blows weighing 10 tons, with just her sword. The greater and more complex the manipulation, the more talent and/or magic power as well as a suitable magic spell are required to manipulate any phenomenon in the series, as you're literally attempting to overwrite the reality. Similarly, just because one can manipulate inertia to some extent doesn't automatically mean they can also use it in a destructive way. Isn't Erica changing the weight rather than directly changing inertia? Either way I think we're pretty much in agreement that altering inertia in any significant way would be too overpowered, and therefore have a high cost in terms of complexity and power. Symons1m said: true indeed. But in my opinion that was beyond a lack of effort, that felt like it was animated purely off the storyboards. The motion in that fight is the choppiest it gets in all of Mahouka. It's beyond a travesty in my eyes. Sure to some it may still be interesting but there is no one who would prefer it over the real deal. True. The anime adaptations have done nothing but disservice to the source material. Although they at least managed to convey what the whole final battle was about (magic is superior to ABC weapons), the presentation was awful. In the end, we can only criticize the anime producers for the serious lack of effort showed by them. whelp. Sure as hell ranted my fair share. |
Sep 1, 2021 3:16 AM
#18
What is wrong with this show? They decided to save the tastiest for the end, but certainly no concrete building could be built on a swamp as the foundation. Also, if ep 8 had been solely Eimi's stage, and ep 9 Mitsui's, then at least I could have the feeling of a competition. Nothing relating to Shiba would be the best. |
SgtBateManSep 1, 2021 2:42 PM
Help! I need somebody. Help! Not just anybody. Help! You know I need someone. Helpppppp! |
Sep 2, 2021 4:29 AM
#19
theGodde said: Interesting. I would say however that learning what something isn't is a useful thing to know. Especially regarding Mahouka. I know what didn't work for me, but that doesn't necessarily mean I know all the things that didn't work. That said, it is just as important to know what did work for many people. And this is the best place to start. You don't start growing a tree by pruning its branches. First you let it to grow branches for you to prune. And in the same way, you can do a lot with 'what works' on its own, but cannot do anything the same 'what doesn't work'. We agree on something - nice Aye, that's the proper way of going forward :) That said I think you're trying to make Mahouka's relationship conform a little too much to the trope you're thinking of. Mayuki feels more for Tatsuya than Tatsuya may know. He sees her as his beloved sister who he must protect, and so if I were to pin their dynamic in a single sentence, it would be unrequited forbidden love. Mayuki desperately wants Tatsuya to see her as more of a woman, but at the same time is afraid of change, afraid of disrupting her current status quo; and so is therefore in conflict with herself. Meanwhile Tatsuya is a broken, empty shell of a man whose last emotional connection is Mayuki. He goes through life with an empty smile and calculated charm but there is little too it beyond the surface level. Mayuki is his only remaining reason for living. at least that's my take on their dynamic. You've experienced more of the series than I have, but I just feel like Mayuki isn't much of a free spirit. She's very tied down and dependent on Tatsuya for almost everything. That's part of her character to me. Interestiing. I'd say the mechanic at play here is that we do not really know Miyuki's actual character because it is just so poorly executed. She does indeed have this "demure feminine passiviity" thing going for her, but this also is very deceptive. Every time she really wants something, nothing can stop her, not even Tatsuya. In fact, she will readily and quite effortlessly put Tatsuya in a bind if she thinks he isn't doing enough. She pushed him into joining the Disciplinary Committee, she is also the major reason for Tatsuya to work as hard as he does during the school festival. In fact, i'd go so far to as say that every story arc where this dynamic is absent simply doesn't work, because, like you already observed, nothing else except Miyuki can even remotely touch Tatsuya. I guess it isn't incorrect to view Miyuki as part and parcel of the society she grew up in. However, i think viewing her as bound by her status is a mistake. She aligns with her status not because she is bound by it, but because she embodies it. While it isn't unfair to say that her ojou-sama lifestyle is similar to a prison, i am not sure she herself is really feeling the walls. Well (and do pardon the crude metaphor :D), except for the big pole in the middle that is Tatsuya of course :D She literally can't get enough of feeling that one :) I don't think she relies on Tatsuya so much because she is forced to. I think she relies on him too much because (a) it really is convenient - Tatsuya is nothing if not competent, (b) she genuinely wants his attention and getting him to do things for her seems like the only way to get it. I went through a phase where no idea I came up with was ever good enough for me. However that's not what I mean by perfectionism. I mean when you take an idea, flesh it out, and don't stop until you feel you have done everything you can to fully realise it. And then once you've written the story you continue to reread and change it over and over again until you feel like there's nothing more you can do. That is functional perfectionism. I dunno about the testing aspect. It's more about experience. If you're not confident in your story concept, then a "pilot" story may be necessary, but tbh once you have the desired skill/experience and confidence I see no problems. I will point out that once you initially fleshed out the idea, you already have your "pilot" and are therefore already testing the execution of your idea. This is actually a pretty good example of why you can't just have a plan but also need execution. I am not sure if the kind of skill/experience that allows to get everything right from the start in a reliable fashion is even possible. All competent writers / artists / creatives i interact with tell me that such flashes of inspiration are not only rare, but also often misleading. Ultimately, it seems wherever you go getting any one thing right still takes countless iterations. The difference is that the experienced people increase the speed of their iterations by various methods. That being said, superior planning definitely helps with iteration speed. Superior planning allows you to isolate a problem and work on it specifically instead of rebuilding everything from scratch every time one scene goes wrong :D Having just come out of Naruto when I binged One Piece, it felt pretty natural to me. But certainly once you get over the absurd power scaling of Haki, the actual stories being told do improve pretty significantly (although IMO the pacing is even worse than what it was earlier on). As for the split, I'd agree. Pretty sure it was inspired by DBZ's timeskip which is by far the best handled timeskip in all of anime (love or hate the show overall). I personally liked Trafalgar's addition. It was entertaining to see him and Luffy interact with one another - being such polar opposites. Law does have a very strong presence in the story for Dressrosa, his backstory is directly related to it and as a result his team up with Luffy does pay off (IMO). I would say that you could see this Coup as a loss of adventure, but I feel like it was handled in One Piece's typical swashbuckling adventure style nonetheless. As the story further progresses, Law realises how futile it is to force Luffy to follow his plans, and so instead constructs plans around Luffy's chaos energy. This gives the straws hats essentially complete freedom while allowing Law to make satisfying and devious strategic plans that are slowly orchestrated over potentially hundreds of episodes. I guess i'd have an easier time getting on board with the whole thing of Law was actually inducted into OP crew as "political strategist" :D. I guess i won't be able to comment more on OP until i catch up on it (which is unlikely to happen until winter, but oh well). That is true. But I think with a bit of reframing it could have been handled well even then. Use the cliche Angel and Demon dynamic. Have Naruto be the "angel" that sits on one side of sasuke being the voice of good, and an opposing force (say Orochimaru or Obito) being the "demon" - the voice of evil. however it's hard to really see whether this would have been much of an improvement over the actual thing. The real issue with the whole story is that Naruto is obsessed with Sasuke even when the particular arc in question has nothing to do with him. I think they should have used the two year timeskip to do the opposite - make Naruto get over Sasuke. Put him in a position where he won't actively seek out Sasuke, but instead decides to wait for him to return - basically reposition the situation so that Naruto is still framed in a heroic light but is less proactive in his obsession with Sasuke - similar to the dynamic between Captain American and Iron Man at the end of Civil War. The timeskip could have been used as a tool to reposition the characters and set up a whole new story with the same cast going forwards. I think what we can agree on is that the story we got wasn't a true continuation in the same spirit as the story Kishimoto had originally written. Within that interpretation, it is interesting to think about where exactly that spirit got broken. Was it still intact during Sasuke escape arc? Or did it break earlier? I'd sake the moment when Naruto officially lost me was the first waterfall fight. However, it is also fair to say that by that moment Naruto didn't even feel like a separate character anymore. People like Neji, Shikamaru and Chouji were that much more interesting, while Naruto already devolved into being basically a one-track pony. I guess the moment i felt Naruto's character "solved" was during the time he saved Sasuke from Shukaku. That's when his infatuation with Sasuke should've ended. Their next fight (on the roof with the water tank), while i remember it being sort of awesome in a fight choreography sort of way, already made little sense for me narratively. ]You're probably spot on. I'd agree that the story had no thematic basis, but misinterpreted what you originally said as implying he had no story at all and was just going with the flow. I've heard the Burn the Witch manga is good. The 3 episode OVA series has a bad wrap so I haven't seen it yet. I'm not familiar if he's made any later works outside the Bleach universe, but it'd definitely be interesting to look into. Burn the Witch ep.1 didn't click with me at all, and i didn't follow it up (or even think about it) since. So can't say anything on that topic. I don't know if I would label all of storytelling and visual design as merely a "fundamental aesthetic", but you're certainly on the right track lmao. To me there are two ways I judge a work. The first is the characters and their journey. Are the characters relatable, fleshed out, and do they have a motivation? Then after that the question is how the story is going to challenge that motivation, and how the characters are going to overcome it. If this is done well, it will be a good story on a fundamental level. Demon Slayer is a good example of that. It's a very barebones story, but it's fundamentally incredibly solid. The second thing I would judge is presentation - the animation, direction, voice acting, and tone. Animation and direction are the two most important. If you have good direction then you'll probably have good tone. Good direction makes things easier to follow and allows the story to be presented in more subtle and nuanced ways. Good animation makes it more pleasing and enjoyable to watch. It can often be the deciding factor for a lot of people (at least many claim it's a deciding factor but more often than not they'll still unconsciously put story above animation). At a fundamental level, themes are simply recurring ideas that are built up through a series. If it's got a consistent tone then it will probably begin to naturally develop themes. That said as we agreed above, a good story is usually built from themes, and so if that is the case then those themes will clearly manifest themselves in the story. It could be that my focus on themes is my way of rationalizing the things you mention in a more general way. For example, once i see a character that is being relatable, fleshed out and having motivation, it usually isn't hard for me to come up with something that seems to be that character's theme (at least, in my eyes). Same thing with presentation. If i see animation, direction, sound design (voice acting included) and tone working well together, i can then almost always name the theme they are working well together towards. This could, obviously, be entirely be an artifact of my own way of analysing things. However, i also have some success with analysing things that way, so i kinda stuck with it over the years :) I definitely can't say whether i think good execution arises from the theme, or the theme is a result of good execution :D. I am solving this conundrum by saying that these two things are literally the same and they either exist together or not at all. May as well get into it then lmao for me personally, I like the idea of Tatsuya as a sociopathic genius. Not necessarily the execution, but sometimes his sociopathy shines through. I am personally very similar to Tatsuya. IRL I consider myself a borderline sociopath who barely feels emotional highs and lows but learnt to simulate emotions with intellect. I can empathise but only on an intellectual level. Yay :D I definitely agree that Tatsuya's appeal lies between his ability to socialize juxtaposed with his own sociopathy. I don't think you particularly need to single out your own experience in that regard - more or less everyone has the experience of going through the motions of social rules, being very good at something they do not really give a damn about (or are outright disgusted by). In that way, Tatsuya's character appeal actually has a bit of a universal theme to it. Tatsuya specifically also definitely has the aspect of having been a sociopath forever. So i can see how he also better fits the people who feel their own sociopathic side more strongly than others. However, the way this aspect appeals to me is less through sociopathy and more through the larger theme of being a soldier. Which, to be sure, features both sociopathy on one side of the coin, but also decidedly social things like service and duty on the other. I do not actually like how the "soldier" aspect of Tatsuya was explored, though :(. He ultimately ends up feeling more of a hired gun killer bodyguard than an actual soldier. Either way, here is the first way we could improve on Mahouka: give Tatsuya more situations which explore his sociopathy and the tension it creates with the necessity to provide a protective social environment for Miyuki (thus duty and service). These situations happen enough in the early part of the series but kinda fall off starting the Sports Tournament arc. I'm also interested in engineering/creative design and as a teenager dreamed of doing similar things ... I also really like the magic system. Once again not necessarily the execution but the concept itself of science and magic combined is really cool. I touched on the engineering/creative design bit in one of my previous posts, when i talked World Trigger :D. The specific improvement for Mahouka would be: provide more interesting applications of mundane magic. Mahouka does a good job at showing stuff like Miyuki and Tatsuya using magic to run, so the most basic of bases is covered. But i'd love to see more intermediate things, like magic powering some of the school systems, maybe more of magic-based classes etc. The magic-based sports could certainly benefit from a great deal of fleshing out (while you are annoyed by Ice Pillar Break, i am more miffed by the way shooting is portrayed as "point a gun in general direction and push the button" business). A while back there was this anime about competitive sky skating with futuristic flying skates. I don't even recall the name right now, but i loved the way they approached the futuristic tech of sky skates in that anime. It was like a school club, giving as much attention to that specific bit of future tech as something like "Super Cub" gives to motorcycles. That's the kind of treatment Mahouka needs for its magic, i think :D I also do martial arts and used to say edgy stuff like "we're not really demonstrating our martial arts unless we use them to kill". I can see so much of the human aspects of tatsuya, and this is why I feel the inhuman, unrealistic aspects of him even more acutely. His secret agent status is something I certainly do not share lmao but I personally found it entertaining despite how cliche and cringe it is on paper. I love Tatsuya's bald martial arts teacher :D. Easily best side character in the entire series imo. Not least due to the fact that he is both seemingly the only one capable of taking Tatsuya in a fight AND make it look easy :) I'm perfectly fine with leaving martial arts as something like a fight choreography eye candy, but it needs to be incorporated more. That aspect was completely lost when Tatsuya's actual cookie-cutter toolkit ended up having no martial arts aspect to it whatsoever :(. Same with the whole ninja detective system that is kinda adjacent to Tatsuya's instructor. It got supplanted by the whole military deal, which is also kind of a waste. The military could've easily all been ninjas, that would be so much more awesome :D Can't say I like any of the characters though (except for one or two - like Mayumi, who really feels like a fleshed out person with more going on than just her interactions with Tatsuya). I also hate the animation and especially the action. That in general is how I feel about Mahouka. But I've be making a post about what I've identified people feel about Mahouka. It's already massive but I'm not quite happy with it. Maybe I never will be, in which case it will never be posted. As you can see I have a bit of Tolkien's perfectionism in me lmao. Let's talk out the positives mentioned above first and worry about the rest later :D |
Sep 2, 2021 7:17 AM
#20
malMaxi said: That is exactly what I meant by tied down. Not literally "tied down" but in the same way you'd say getting married "ties you down". That said I think you're trying to make Mahouka's relationship conform a little too much to the trope you're thinking of. Mayuki feels more for Tatsuya than Tatsuya may know. He sees her as his beloved sister who he must protect, and so if I were to pin their dynamic in a single sentence, it would be unrequited forbidden love. Mayuki desperately wants Tatsuya to see her as more of a woman, but at the same time is afraid of change, afraid of disrupting her current status quo; and so is therefore in conflict with herself. Meanwhile Tatsuya is a broken, empty shell of a man whose last emotional connection is Mayuki. He goes through life with an empty smile and calculated charm but there is little too it beyond the surface level. Mayuki is his only remaining reason for living. I'd say the mechanic at play here is that we do not really know Miyuki's actual character because it is just so poorly executed. She does indeed have this "demure feminine passiviity" thing going for her, but this also is very deceptive.at least that's my take on their dynamic. You've experienced more of the series than I have, but I just feel like Mayuki isn't much of a free spirit. She's very tied down and dependent on Tatsuya for almost everything. That's part of her character to me. Every time she really wants something, nothing can stop her, not even Tatsuya. In fact, she will readily and quite effortlessly put Tatsuya in a bind if she thinks he isn't doing enough. She pushed him into joining the Disciplinary Committee, she is also the major reason for Tatsuya to work as hard as he does during the school festival. In fact, i'd go so far to as say that every story arc where this dynamic is absent simply doesn't work, because, like you already observed, nothing else except Miyuki can even remotely touch Tatsuya. I guess it isn't incorrect to view Miyuki as part and parcel of the society she grew up in. However, i think viewing her as bound by her status is a mistake. She aligns with her status not because she is bound by it, but because she embodies it. While it isn't unfair to say that her ojou-sama lifestyle is similar to a prison, i am not sure she herself is really feeling the walls. Well (and do pardon the crude metaphor :D), except for the big pole in the middle that is Tatsuya of course :D She literally can't get enough of feeling that one :) I don't think she relies on Tatsuya so much because she is forced to. I think she relies on him too much because (a) it really is convenient - Tatsuya is nothing if not competent, (b) she genuinely wants his attention and getting him to do things for her seems like the only way to get it. I certainly agree that if Miyuki is a lot more independent the show most definitely does not communicate this properly. Miyuki's ability to sway Tatsuya doesn't really feel fleshed out to me because there are very few occasions where she suggests things that Tatsuya is directly in opposition to. From what I gathered in the first season, Tatsuya didn't want to stand out and so didn't want to be in the disciplinary community, but at the same time felt pretty apathetic about it overall. So when Miyuki told him to do it, it didn't feel like she had any particular sway over him, but more just he was open to suggestions. And as for him working so hard during the sports festival, I feel like that wasn't necessarily Miyuki pushing him, but his own drive to please her. It's important to make a distinction between things Miyuki makes Tatsuya do, and things Tatsuya just does because he cares about Miyuki - as we can't really list those among the facets of her own character agency. I would argue that if the show wanted to demonstrate Miyuki's ability to sway Tatsuya, there should have been more times where she convinced him to do something even when he was in direction opposition to it. malMaxi said: By a pilot - mean writing a smaller story and showing it to people as a prototype for a much larger story. Say you write a short story with one of the more contained arcs in your main plan and give it to friends to test for you. I went through a phase where no idea I came up with was ever good enough for me. However that's not what I mean by perfectionism. I mean when you take an idea, flesh it out, and don't stop until you feel you have done everything you can to fully realise it. And then once you've written the story you continue to reread and change it over and over again until you feel like there's nothing more you can do. That is functional perfectionism. I dunno about the testing aspect. It's more about experience. If you're not confident in your story concept, then a "pilot" story may be necessary, but tbh once you have the desired skill/experience and confidence I see no problems. I will point out that once you initially fleshed out the idea, you already have your "pilot" and are therefore already testing the execution of your idea. This is actually a pretty good example of why you can't just have a plan but also need execution. I am not sure if the kind of skill/experience that allows to get everything right from the start in a reliable fashion is even possible. All competent writers / artists / creatives i interact with tell me that such flashes of inspiration are not only rare, but also often misleading. Ultimately, it seems wherever you go getting any one thing right still takes countless iterations. The difference is that the experienced people increase the speed of their iterations by various methods. That being said, superior planning definitely helps with iteration speed. Superior planning allows you to isolate a problem and work on it specifically instead of rebuilding everything from scratch every time one scene goes wrong :D My massive story has started to bog down because I keep changing the plan for it. (Mainly because the more I write the more plot holes I find and then I have to go back and foreshadow/justify them, and then those tiny changes make rippling effects that completely reshape the entire plot). And I already had over 50,000 words written - split into 2 volumes of which around 5-10% of the material is useful under my latest plan without a complete rewrite. The best part is that I know as a fact I would never have made those revisions if I hadn't written those volumes, and so I'm trapped in an endless loop of rewriting and revising because of my own perfectionism. The thing is I know that if I stick with it I'll come out with a much better story than if I had of just left what I'd already written. (And I have the time since I'm still at Uni and don't need an income yet). Overall, I'd agree that there's no such perfectionism that allows you to get everything right from the start. malMaxi said: I guess i won't be able to comment more on OP until i catch up on it (which is unlikely to happen until winter, but oh well). fair nuff malMaxi said: I dunno. What motivated Naruto's obsession with Sasuke? It definitely began as jealousy/admiration, but by the end I think Naruto saw him as a friend more than anything else. This is made a lot more clear at the waterfall, where it puts that rooftop fight into perspective a bit more. And to me it didn't feel like a retcon, but merely confirming the original subtext of the scene. Sasuke is the only person who truly understands Naruto (and vice versa), and so they unwittingly develop a strong bond of friendship. That is true. But I think with a bit of reframing it could have been handled well even then. Use the cliche Angel and Demon dynamic. Have Naruto be the "angel" that sits on one side of sasuke being the voice of good, and an opposing force (say Orochimaru or Obito) being the "demon" - the voice of evil. however it's hard to really see whether this would have been much of an improvement over the actual thing. The real issue with the whole story is that Naruto is obsessed with Sasuke even when the particular arc in question has nothing to do with him. I think they should have used the two year timeskip to do the opposite - make Naruto get over Sasuke. Put him in a position where he won't actively seek out Sasuke, but instead decides to wait for him to return - basically reposition the situation so that Naruto is still framed in a heroic light but is less proactive in his obsession with Sasuke - similar to the dynamic between Captain American and Iron Man at the end of Civil War. The timeskip could have been used as a tool to reposition the characters and set up a whole new story with the same cast going forwards. I think what we can agree on is that the story we got wasn't a true continuation in the same spirit as the story Kishimoto had originally written. Within that interpretation, it is interesting to think about where exactly that spirit got broken. Was it still intact during Sasuke escape arc? Or did it break earlier? I'd sake the moment when Naruto officially lost me was the first waterfall fight. However, it is also fair to say that by that moment Naruto didn't even feel like a separate character anymore. People like Neji, Shikamaru and Chouji were that much more interesting, while Naruto already devolved into being basically a one-track pony. I guess the moment i felt Naruto's character "solved" was during the time he saved Sasuke from Shukaku. That's when his infatuation with Sasuke should've ended. Their next fight (on the roof with the water tank), while i remember it being sort of awesome in a fight choreography sort of way, already made little sense for me narratively. Sasuke's motivation for that fight is perfectly clear. MF just got slammed by Itachi for being too weak and now even Naruto is better than him. He wasn't angry so much at Naruto, but more at himself. And this lust for power overwhelmed him to the point where he was unable to see the true value of what he had until he gave it up. That said Shippuden totally ruined that bond for me with the ridiculous way Sasuke behaved, and the almost incredible lengths Naruto would go to get him back. It really stretched the believability of their characters too far. While I agree Neji was more interesting, it felt to me that once the chunin exam arc finished, his own arc was also completed, and all his most interesting aspects came with his interactions with Hinata, as he is a far more morally complex person who doesn't see the world in black and white - which contrasted well with the naive good nature of Hinata. I don't remember a single strong character moment for Neji after the Chunin exam finishes (yes the fight post-exam to get to Sasuke was great, but it didn't test or grow his character). I think pretty much all the characters stopped growing or changing once Shippuden hit, and just settled into their particular character archetype for the rest of the show - aside from Shikamaru, who has the best character development in Shippuden during that earlier arc. malMaxi said: Neither do I. I might read the manga instead and see how it is.You're probably spot on. I'd agree that the story had no thematic basis, but misinterpreted what you originally said as implying he had no story at all and was just going with the flow. I've heard the Burn the Witch manga is good. The 3 episode OVA series has a bad wrap so I haven't seen it yet. I'm not familiar if he's made any later works outside the Bleach universe, but it'd definitely be interesting to look into. Burn the Witch ep.1 didn't click with me at all, and i didn't follow it up (or even think about it) since. So can't say anything on that topic. malMaxi said: I will say that there are two types of situations. Writers who write a story and that story will unintentionally inherit theme as a result of the writer's unconscious focus, or writers who write a story off a plan involving specific themes incorporated into the character arcs and so forth. I think anything we refer to as a masterpiece is usually an exploration of theme, so I would say ultimately all good works are written around a theme. You can tell when a story isn't written with a theme. I would argue Neon Genesis Evangelion isn't written with a theme in mind. However it had a purpose - that being the physical expression of the writer/director's depression and the desire to be loved and validated. And so in that respect it could be called a theme. I don't know if I would label all of storytelling and visual design as merely a "fundamental aesthetic", but you're certainly on the right track lmao. To me there are two ways I judge a work. The first is the characters and their journey. Are the characters relatable, fleshed out, and do they have a motivation? Then after that the question is how the story is going to challenge that motivation, and how the characters are going to overcome it. If this is done well, it will be a good story on a fundamental level. Demon Slayer is a good example of that. It's a very barebones story, but it's fundamentally incredibly solid. The second thing I would judge is presentation - the animation, direction, voice acting, and tone. Animation and direction are the two most important. If you have good direction then you'll probably have good tone. Good direction makes things easier to follow and allows the story to be presented in more subtle and nuanced ways. Good animation makes it more pleasing and enjoyable to watch. It can often be the deciding factor for a lot of people (at least many claim it's a deciding factor but more often than not they'll still unconsciously put story above animation). At a fundamental level, themes are simply recurring ideas that are built up through a series. If it's got a consistent tone then it will probably begin to naturally develop themes. That said as we agreed above, a good story is usually built from themes, and so if that is the case then those themes will clearly manifest themselves in the story. It could be that my focus on themes is my way of rationalizing the things you mention in a more general way. For example, once i see a character that is being relatable, fleshed out and having motivation, it usually isn't hard for me to come up with something that seems to be that character's theme (at least, in my eyes). Same thing with presentation. If i see animation, direction, sound design (voice acting included) and tone working well together, i can then almost always name the theme they are working well together towards. This could, obviously, be entirely be an artifact of my own way of analysing things. However, i also have some success with analysing things that way, so i kinda stuck with it over the years :) I definitely can't say whether i think good execution arises from the theme, or the theme is a result of good execution :D. I am solving this conundrum by saying that these two things are literally the same and they either exist together or not at all. I just went through my most highly rated anime list, and sure enough all of theme were theme driven. I also went through the top highest rated anime of all time and sure enough they were all theme driven too. It's really reinforced to me that writing from theme really is essential to crafting a good story. malMaxi said: I think he also needs to be placed in more situations where no normal person would be able to make completely rational decisions - such as a trolley problem scenario lmao. Then show Tatsuya sacrificing a member of the extended cast to save 1,000 people in an auditorium or something - demonstrating that Tatsuya seriously lack emotion. May as well get into it then lmao I definitely agree that Tatsuya's appeal lies between his ability to socialize juxtaposed with his own sociopathy.for me personally, I like the idea of Tatsuya as a sociopathic genius. Not necessarily the execution, but sometimes his sociopathy shines through. However, the way this aspect appeals to me is less through sociopathy and more through the larger theme of being a soldier. Which, to be sure, features both sociopathy on one side of the coin, but also decidedly social things like service and duty on the other. I do not actually like how the "soldier" aspect of Tatsuya was explored, though :(. He ultimately ends up feeling more of a hired gun killer bodyguard than an actual soldier. Either way, here is the first way we could improve on Mahouka: give Tatsuya more situations which explore his sociopathy and the tension it creates with the necessity to provide a protective social environment for Miyuki (thus duty and service). These situations happen enough in the early part of the series but kinda fall off starting the Sports Tournament arc. I would disagree with the soldier aspect. Nothing about Tatsuya signals "soldier" to me. He is certainly closer to an assassin or special operative. I know a lot of soldiers/military personnel IRL and I don't think Tatsuya would really benefit as a character from being more like a soldier. His whole situation is meant to be that he's forced by the system and by his aunt into doing terrible things, and that has reduced him to the state we see here. So having him be a soldier makes the feeling of dirtiness and betrayal a lot weaker in my eyes. There's something violating about being forced to kill people as an assassin, but as a soldier it morally feels perfectly legitimate. The concept of Tatsuya existing within that illegitimate grey area is what makes his backstory tragic IMO. But you've read further so you'd have more of an insight into this. malMaxi said: interesting. I looked it up. Is it called air gear?I also really like the magic system. Once again not necessarily the execution but the concept itself of science and magic combined is really cool. I touched on the engineering/creative design bit in one of my previous posts, when i talked World Trigger :D. The specific improvement for Mahouka would be: provide more interesting applications of mundane magic. Mahouka does a good job at showing stuff like Miyuki and Tatsuya using magic to run, so the most basic of bases is covered. But i'd love to see more intermediate things, like magic powering some of the school systems, maybe more of magic-based classes etc. The magic-based sports could certainly benefit from a great deal of fleshing out (while you are annoyed by Ice Pillar Break, i am more miffed by the way shooting is portrayed as "point a gun in general direction and push the button" business). A while back there was this anime about competitive sky skating with futuristic flying skates. I don't even recall the name right now, but i loved the way they approached the futuristic tech of sky skates in that anime. It was like a school club, giving as much attention to that specific bit of future tech as something like "Super Cub" gives to motorcycles. That's the kind of treatment Mahouka needs for its magic, i think :D But yeah I'd agree with all your points. I've been working on a magic system of my own for a smaller story project, and it's certainly difficult to visualise how magic would affect daily life. The more advanced the civilisation gets the more different it will become. You almost have to go back to a point where they were almost parallel (say the middle ages) and then work up from there bit by bit, slowly expanding your world. However that's something I feel like you'd have to be an engineer to even consider lmao. malMaxi said: I liked him initially but overall I'm not a big fan. I didn't really get a sense of who he was as a person, he never really seemed to go beyond the stereotype he embodied - and I've seen that stereotype more than enough for that to feel unsatisfying.I also do martial arts and used to say edgy stuff like "we're not really demonstrating our martial arts unless we use them to kill". I can see so much of the human aspects of tatsuya, and this is why I feel the inhuman, unrealistic aspects of him even more acutely. His secret agent status is something I certainly do not share lmao but I personally found it entertaining despite how cliche and cringe it is on paper. I love Tatsuya's bald martial arts teacher :D. Easily best side character in the entire series imo. Not least due to the fact that he is both seemingly the only one capable of taking Tatsuya in a fight AND make it look easy :) I'm perfectly fine with leaving martial arts as something like a fight choreography eye candy, but it needs to be incorporated more. That aspect was completely lost when Tatsuya's actual cookie-cutter toolkit ended up having no martial arts aspect to it whatsoever :(. Same with the whole ninja detective system that is kinda adjacent to Tatsuya's instructor. It got supplanted by the whole military deal, which is also kind of a waste. The military could've easily all been ninjas, that would be so much more awesome :D I like the ninja detective idea a lot. It sounds really cool and fun. Not to mention it would make sense within the world as magic is something that you dedicate your life to - much like being a samurai or a shinobi. The reason why these roles were phased out is because of industrialism and a greater value on numbers over skill. And so within a magical world it's perfectly logical for such roles to remain in use. |
Sep 4, 2021 10:04 PM
#21
First half with Eimi focus was nice, she's an amusing girl. |
Sep 11, 2021 1:24 PM
#22
Have been really busy with other stuff recently, so here's my belated reply. theGodde said: You can throw as much money at Mahouka's animators and the final product will still look like shit if you have a shit concept. The anime's concept of ... I did mention the need of highly skilled anime producers for a reason. It’d have solved the inherent issue with the concept of combat you’re talking about. As for your explanation on what makes a good fight, of course, I agree with you. But again, we need better anime producers to solve the issue. Most of your problems originate from the work of the anime producers, so you're free to criticize the anime as much you want, as long as your complains are reasonable. IMO something should only be adapted if it has something to gain from transitioning to a new medium. But that's my personal opinion, and the anime industry clearly doesn't work like that. Of course, most people involved in various businesses don’t care about such things, so it's impossible for anime adaptations to be an exception, either. At the end of the day, MAL does not really give a fair spectrum of opinions. Yeah, that’s why you shouldn’t be relying on the comments here to form your opinion. Another big problem is that there are a lot of surface level reasons people may give for watching a show that aren't the actual reason they're watching it. Yeah, the fact that Mahouka doesn’t have enough fanservice for people who watch anime for mainly that kind of stuff (especially so in Season 1), as well as the unexpectedly low ranking of this spin-off anime among the hardcore anime viewers in Japan, who’re usually much more inclined to watch fanservice stuff than the more casual ones, also prove my point. In any case, your methodology of assessment sounds fine to me. In terms of storytelling the concept of an overpowered power fantasy protagonist is dumb. It's considered "low brow" storytelling. Now that’s just your own subjective opinion, as you’re literally trying to restrict the freedom of creation by labeling it as you wish. You’re basically trying to impose your own rule as a fact, so I don’t feel the need to say much about it. And I don't mean physically overpowered, but overpowered in his ability to effortlessly overcome any and all issues presented by the story. This is 100% false, and even the extremely lacking anime shows you otherwise. It seems that your bias is really clouding your sense of judgement and observation. I haven't noticed anything particularly "unorthodox" in Mahouka's story structure, however that's not to say it isn't. If you could provide some examples for what you consider "unorthodox" that would be much obliged. As proved above, your bias is seriously affecting your perception of this series. I’ll give you a simple example that even you should be able to see as “unorthodox” – The Nine Schools Competition. Yes, you saw it right. Now if you can’t see how it is “unorthodox”, I can’t help you with it. As someone who thinks and writes so much, it should be a piece of cake to figure it out after all. We have also yet to run into any morally grey "bad guys" in the story so far except for the Stars - in which case I would agree they are certainly not black and white, but in the... And you might never run into morally grey “bad guys” if that’s how you see things (though it’s the fault of the anime too). Let me tell you one thing, the majority of people that appear in Mahouka are morally grey. Don't ever judge the characters of this series from how they're presented on the surface. And no, it's not the parasite but the humans they possess that are 'evil'. If you didn't get it even after the explanation given on them in Season 2, it shows your lack of observation and understanding. This shows once again that you simply don't get what's going on in Mahouka, and most of your thoughts and opinions about the series are based on misinterpretations and lack of understanding. So, you really aren't qualified enough to judge it in any way. At this point, you can only criticize yourself instead of the anime, much less the source material. As for the girls, in the anime they have been very poorly directed to the point where it is pretty clearly implied that most of them have a thing for Tatsuya even if they don't in the LNs. If you’re only talking about the anime, I can understand why you’d think so. In the end the overall plot of Mahouka and the individual story arcs I've seen so far have aspects of them that most definitely made it through the transition between LN and anime. Although the finer details were screwed over, the overarching plot details seem to me to be faithful to the LN and therefore worthy of criticism for both mediums of the story. 100% incorrect, and it’s nothing more than your own assumption. You just need to talk with some people who’ve actually read and understood the story of the LN to verify that Mahouka anime covers only the surface-level things and leaves out tons and tons of information. Not only so, it even alters various things in such a way that negatively affects the story. It has even fully skipped multiple volumes so far. Do you know that many Mahouka anime haters are actually its LN readers? Yeah, that's how much the anime is disappointing to them compared to the LN. It's not much of an exaggeration to say that anime-only viewers of Mahouka barely know about the series as a whole. The anime simply lacks that much in every aspect. So don’t try to make up reasons to justify your bias-fueled criticism of the LN. You should limit your criticism to the anime if you want to be taken seriously. The more one reads the LN, the more they realize how lacking the anime is in comparison (as also proved by many people mentioning how their opinion on the series changed after reading the LN), so making your assumptions based on the extremely flawed anime adaptations is truly pointless. I'm going to say this. If you're going to use virtual waves then it's equivalent to using regular unscientific magic. It's like chucking the word mana onto any normal physical phenomena so you don't have to explain it. My question would then be... This is what happens when you don’t pay attention to what the other party mentions. Do you remember how I specifically stated that magic in Mahouka isn’t only based on real science, but programming too? This is what you mentioned as reply: this is me being a pedantic asshole - but programming is a science. Yeah, I deliberately made a clear distinction between the two, so that you'd realize your mistake. I hope I don’t need to tell you how programming works, right? Virtual waves that aren’t directly applied on the pillars can’t be protected by data reinforcement as far as I remember, as Magic in Mahouka is the process of directly affecting the target in some way. Data reinforcement safeguards something against a direct change through magic that was applied on the target or through some influence from the “outside”, so it can’t protect against something that has already bypassed that layer of defense. It’s about time you stop blaming other things because of your own misunderstandings. The cause of your misunderstandings is obviously not just the anime, but your own bias that forces you to see everything negatively. Isn't Erica changing the weight rather than directly changing inertia? Magicians can do both. I don't remember whether she was directly changing inertia, but I do know that she was manipulating inertia in some way. But in my opinion that was beyond a lack of effort, that felt like it was animated purely off the storyboards. Even you can see how bad the anime adaptation is, so I’m sincerely advising you again to keep your criticism to the anime. Our conversations have already made it evident that it's impossible to get a good idea about the LN (source material) from the anime. |
Symons1mSep 11, 2021 1:53 PM
Apr 27, 2022 2:16 PM
#23
Dec 1, 2022 11:48 AM
#24
There sure was a lot of focus on Honoka's assets in that tight outfit. |
Aug 20, 2023 6:47 PM
#25
I didn't know who to root for during the Eimi vs. Shiori match. I like them both. GGWP! Eimi is such a Die Hard fan for always saying Yipee Ki Yay. Haha I like the OST that played at around 12 mins. Toko vs. Honoka match here is better than in the main series. They retconned it well, and that was a close fight! BTW, Toko is so damn cute I want to screw her hard! |
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