If you liked
Death Note
|
...then you might like
Zankyou no Terror
|
Both involve protagonists with questionable morals. Both also have a kind of binary system with detectives on the side of the law trying to find criminals who believe they're doing right. Both also involve lots of psycho-analysis on the parts of both the criminals and the detectives, usually on each other. [Chess analogy starts here] It's like watching a chess game, except you can't see the whole board. As soon as you think Black is about to gain a rook, White's knight forks the king and queen. Then you realize that Black planned on this, and moves his bishop to pin White's queen. [End of chess analogy] And the question always remains: who is really winning?
If you liked
Sword Art Online
|
...then you might like
Log Horizon
|
I'm sure this has been done lots of times, but yeah, both anime are about people getting trapped in a video game they were playing. Instead of talking about that, I'll try to highlight some of the key differences. In SAO, there is no doubt that the characters are indeed in a video game, there is a scientific explanation as to how they are trapped there, and there is a definite way to escape. In Log Horizon, on the other hand, it seems as if the characters were just magically transported into the game. No explanation, no way out, nothing. This is ironic, because Log Horizon has more gaming elements than SAO. The Log Horizon fight scenes are done in the same way one might fight in an actual MMORPG. SAO's fight scenes are more based on action and badassery. I'm not saying either one is better or worse than the other, they're just different. Log Horizon is probably a little more light-hearted than SAO, but that's not to say Log Horizon doesn't have its serious moments, nor to say that SAO doesn't have its light-hearted moments. I personally like the romance in SAO better than Log Horizon, but that's just my opinion. I highly recommend both as great anime for both gamers and anime fans alike.