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Jun 26, 2021 4:23 AM
#1
.[EARTH] SHADOW PAST INTERSECTION This part of forest is the quietest. An ancient giant automaton was lying on his back on the ruins, with its head at the seemingly long abandoned prehistoric temple. The tone of music box, however, can vaguely be heard, originated from the automaton's chest, and the melody seems to be rather.....sad and lonely.... LOCATION ON MAP |
philtecturophyJun 27, 2021 1:00 AM
Aug 26, 2021 9:16 AM
#2
INTERMISSION Artas, Fangs, Garbrant, Fauna, and Dragnim have finally arrived at the Shadow Past Intersection. They can see the giant Automaton lying on the floor, with its back lean into the wall of an old ruin.. The place is very quite. and the surroundings seemed to be abandoned for centuries.. This area seems somehow looked rather...sad.. |
Aug 26, 2021 10:00 AM
#3
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 145 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=2 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Total Evasion Rate (^Level^) Fangs has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP=47 || CurrentHP=47 - 3 = 44 TotalEvasionRatePhysical = 3% || TotalEvasionRateMagic = 3% TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION (Fangs marvels at the giant Automaton, she then turns towards the newest Timerus) I can't shake the feeling that I've seen you before... What's your name lizard? |
Aug 26, 2021 10:51 AM
#4
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 243 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| empty || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:22 PM
Aug 26, 2021 7:44 PM
#5
Dragnim Dragnivat Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Dragnim Dragnivat || AGE: 32 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 133 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Swamp Mooncleaver (Axe) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Worldshatter Dragonslice BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Worldshatter Dragonslice: Strenghten the grip on the axe and strike with a forceful blow ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 1/0.15} = 34 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 12 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {2x 12/[1.52 x 1 + 4.48])} = 4 No accessory, AccessoryModifier = 0 WeaponEffect = ceiling{WeaponModifier/100 x 4} = 1 TotalActionEffect= 4 + 1 = 5 Calculation Total Evasion Rate (^Level^) Dragnim has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP = 34 || CurrentHP = 34 - 2 = 32 Physical Evasion=3% || Magic Evasion=3% TotalActionEffect= 5 || 5% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION The female Timerus was in a daze and casually evaded the attack GRRRR... I guess it was just my mistake. You looked familiar to some warriors who helped my village when we were attacked years ago, My father was slain in battle. Hmph! But that's all in the past now Seeing the other characters gaze the Automaton made him think... Taking that thing down must've been quite a drag... |
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Aug 27, 2021 2:32 AM
#6
Fauna Nyfun Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fauna Nyfun || AGE: 24 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 126 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: 10 Weapon equipped:
Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: No-name, Bronze Shield || S-EV= 5/5 || WeightGrade = 2 Items carried: Potion || 1 || - Gils: 100 STATUS CONDITION DEFENDING ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: [Funyn Archery, First Form: Impact] BASE EFFECT OF THE TECHNIQUE: [BaseEffect = 2] DETAILS OF THE TECHNIQUE: Funyn Archery, First Form: Impact: [The first technique you learn of the Funyn Style, in the Funyn Dojo. Impact is a simple, yet powerful technique focusing solely on targetting weaker spots on the body. This form is the basic of all the forms in this school.]. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) if ShootingDistance <= 10 meter TotalActionEffectForSingleTarget = TotalActionEffect TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 5 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 6 No accessory, AccessoryModifier = 0 TotalActionEffect= 6 if ShootingDistance > 10 meter MaximumDistance = (BaseMaxDistance + ((BaseMaxDistance/100)*Level)) = (100 + ((100/100)*2)) = 101 TotalActionEffectForSingleTarget = ceiling {TotalActionEffect + ((0.5*TotalActionEffect - TotalActionEffect) / (m - 10)) * (ShootingDistance - 10)} = ceiling {6 + (((0.5*6 - 6) / (101 - 10)) * (ShootingDistance - 10))} = Distance = 20 m = 6 Distance = 30 m = 6 Distance = 40 m = 6 Distance = 50 m = 5 Distance = 60 m = 5 Distance = 70 m = 5 Distance = 80 m = 4 Distance = 90 m = 4 Distance = 100 m = 4 Unarmed Attacks TotalActionEffectWithoutAccessoryAndWeapon=ceiling {Level * Strength/[1.52 x Level + 4.48])} = ceiling {2 *12/[1.52 x 2 + 4.48])} = 4 Calculation Total Evasion Rate (^Level^) Fauna has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Calculation Ranged Hitrate (^Enemy^) If Shooting Distance <= MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level)} - TotalEvasionRate = ceiling{100 - (ShootingDistance/101) x 99} - TargetEvasionRate Distance = 10 m = 91 Distance = 20 m = 81 Distance = 30 m = 71 Distance = 40 m = 61 Distance = 50 m = 51 Distance = 60 m = 41 Distance = 70 m = 31 Distance = 80 m = 21 Distance = 90 m = 11 Distance = 100 m = 1 - TargetEvasionRate = - If Shooting Distance > MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level x 0.5 )} - TotalEvasionRate = ceiling{100 - (ShootingDistance/100) x (100 - 2 x 0.5)} Calculation Damage Taken (^Level^) DamageReceivedWithoutShield_AD= Enemy'sTotalActionEffect/ (0.02 x Level + 1.48) = -/(0.02 x 2 + 1.48) = ShieldEffect = (S-RM/100) x DamageReceivedWithoutShield_AD = (5/100) x - = TotalDamageReceived_AD = DamageReceivedWithoutShield_AD - ShieldEffect = Max HP=47 || CurrentHP = 47 Physical Evasion=6% || Magic Evasion=6% TotalActionEffect= Distance = 0 m = 4 || 5% chance for enemy to evade (unarmed) TAE_BD = Distance = 0 m = 2 || 5% chance for enemy to evade (armed/defending) Distance = 0 m = 5 || -% chance for enemy to evade (armed) Distance = 10 m = 6 || -% chance for Enemy to evade Distance = 20 m = 6 || -% chance for Enemy to evade Distance = 30 m = 6 || -% chance for Enemy to evade Distance = 40 m = 6 || -% chance for Enemy to evade Distance = 50 m = 5 || -% chance for Enemy to evade Distance = 60 m = 5 || -% chance for Enemy to evade Distance = 70 m = 5 || -% chance for Enemy to evade Distance = 80 m = 4 || -% chance for Enemy to evade Distance = 90 m = 4 || -% chance for Enemy to evade Distance = 100 m = 4 || -% chance for Enemy to evade [Roll dice] --> rolled 48 --> Hit CONVERSATION Joining the others in the party, she noticed the big hunk of metal resting in this area. "I've heard stories about this, but this is much more impressive in person..", she stared in awe at the marvel in front of her. The serene quiet of the area made her wonder what had actually happened in the past. Despite this being the closest point to Remulus, this area was abandoned. But, it being abandoned makes it easier for them to do their jobs. Unless the Nethecites hadn't abandoned this place yet. |
Sep 1, 2021 8:55 AM
#7
INTERMISSION Suddenly a glimmer of light shines on top of the head of the Automaton. The light takes form, shaped like a person, but it cannot be seen clearly the features of that person. A voice can be heard "Timerus warriors.. Hear my words.. Timerus warriors.. My name is Ascia, the Astromancer, the reader of the stars.. .. War is coming. You have brought the device that will open the portal between Remulus and Earth.. Use it, install the device into the head of this Automaton.. You have been endowed the task to save this universe.. Follow the path of the light.. and I will help to guide you destroy the darkness and bring this universe back into the light.. " The light still shines, waiting for the device to be installed into the Automaton |
Sep 1, 2021 8:58 AM
#8
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 145 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=2 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Total Evasion Rate (^Level^) Fangs has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP=47 || CurrentHP=47 - 3 = 44 TotalEvasionRatePhysical = 3% || TotalEvasionRateMagic = 3% TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION Ok... What device is light beam up there talking about?? |
Sep 1, 2021 9:15 AM
#9
Dragnim Dragnivat Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Dragnim Dragnivat || AGE: 32 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 133 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Swamp Mooncleaver (Axe) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Worldshatter Dragonslice BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Worldshatter Dragonslice: Strenghten the grip on the axe and strike with a forceful blow ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 1/0.15} = 34 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 12 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {2x 12/[1.52 x 1 + 4.48])} = 4 No accessory, AccessoryModifier = 0 WeaponEffect = ceiling{WeaponModifier/100 x 4} = 1 TotalActionEffect= 4 + 1 = 5 Calculation Total Evasion Rate (^Level^) Dragnim has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP = 34 || CurrentHP = 34 - 2 = 32 Physical Evasion=3% || Magic Evasion=3% TotalActionEffect= 5 || 5% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION War huh? Looks like it'll be dragged on longer than I thought |
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Sep 1, 2021 10:36 AM
#10
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 243 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| empty || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:22 PM
Sep 1, 2021 10:54 AM
#11
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 145 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=2 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Total Evasion Rate (^Level^) Fangs has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP=47 || CurrentHP=47 - 3 = 44 TotalEvasionRatePhysical = 3% || TotalEvasionRateMagic = 3% TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION (Fangs looks at the device and takes a deep breath before climbing onto the automaton's arm) |
Sep 5, 2021 8:04 AM
#12
INTERMISSION The glimmering light still shines bright, waiting for someone to install the device into the Automaton's head.. |
Sep 5, 2021 8:12 AM
#13
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 243 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| empty || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:22 PM
Sep 5, 2021 8:21 AM
#14
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 145 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=2 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Total Evasion Rate (^Level^) Fangs has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP=47 || CurrentHP=47 - 3 = 44 TotalEvasionRatePhysical = 3% || TotalEvasionRateMagic = 3% TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION (Fangs finds the triangular shaped hole in the Automaton's head and puts the device in) |
Sep 9, 2021 11:32 AM
#15
INTERMISSION Just when the device was pushed in, a loud voice can be heard from that from the Automaton's body, sounds of an old machine, an old generator seems to operate again after being abandoned for a very long time. Suddenly the eyes of the Automaton shines blue, and shoots a laser from both the left and right eyes, the laser was shot into center not far from the Automaton's head, and the collapsed of the lasers create a portal in a form of a sphere. There is so much energy around the portal that it seems difficult to be approached, but one can see inside the sphere portal vaguely that there are a boy with a white hair and other human children are busy doing something with a chemical experimentation. It seems like the sphere portal shows an activities of individuals in another dimension. |
Sep 9, 2021 11:38 AM
#16
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 145 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=2 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Total Evasion Rate (^Level^) Fangs has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP=47 || CurrentHP=47 - 3 = 44 TotalEvasionRatePhysical = 3% || TotalEvasionRateMagic = 3% TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION (Fangs still hanging inbetween the Automaton's eyes is barely missed by the lazers) ... That. was. to. close... (She then catches a glimps of the portal) Huh? Who are those guys?? |
Sep 9, 2021 12:02 PM
#17
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 243 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| empty || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:22 PM
Sep 9, 2021 4:31 PM
#18
Dragnim Dragnivat Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Dragnim Dragnivat || AGE: 32 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 133 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Swamp Mooncleaver (Axe) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Worldshatter Dragonslice BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Worldshatter Dragonslice: Strenghten the grip on the axe and strike with a forceful blow ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 1/0.15} = 34 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 12 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {2x 12/[1.52 x 1 + 4.48])} = 4 No accessory, AccessoryModifier = 0 WeaponEffect = ceiling{WeaponModifier/100 x 4} = 1 TotalActionEffect= 4 + 1 = 5 Calculation Total Evasion Rate (^Level^) Dragnim has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP = 34 || CurrentHP = 34 - 2 = 32 Physical Evasion=3% || Magic Evasion=3% TotalActionEffect= 5 || 5% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION What are those? Small looking Timerus? |
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Sep 10, 2021 1:28 AM
#19
Fauna Nyfun Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fauna Nyfun || AGE: 24 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 126 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: 10 Weapon equipped:
Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: No-name, Bronze Shield || S-EV= 5/5 || WeightGrade = 2 Items carried: Potion || 1 || - Gils: 100 STATUS CONDITION DEFENDING ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: [Funyn Archery, First Form: Impact] BASE EFFECT OF THE TECHNIQUE: [BaseEffect = 2] DETAILS OF THE TECHNIQUE: Funyn Archery, First Form: Impact: [The first technique you learn of the Funyn Style, in the Funyn Dojo. Impact is a simple, yet powerful technique focusing solely on targetting weaker spots on the body. This form is the basic of all the forms in this school.]. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) if ShootingDistance <= 10 meter TotalActionEffectForSingleTarget = TotalActionEffect TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 5 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 6 No accessory, AccessoryModifier = 0 TotalActionEffect= 6 if ShootingDistance > 10 meter MaximumDistance = (BaseMaxDistance + ((BaseMaxDistance/100)*Level)) = (100 + ((100/100)*2)) = 101 TotalActionEffectForSingleTarget = ceiling {TotalActionEffect + ((0.5*TotalActionEffect - TotalActionEffect) / (m - 10)) * (ShootingDistance - 10)} = ceiling {6 + (((0.5*6 - 6) / (101 - 10)) * (ShootingDistance - 10))} = Distance = 20 m = 6 Distance = 30 m = 6 Distance = 40 m = 6 Distance = 50 m = 5 Distance = 60 m = 5 Distance = 70 m = 5 Distance = 80 m = 4 Distance = 90 m = 4 Distance = 100 m = 4 Unarmed Attacks TotalActionEffectWithoutAccessoryAndWeapon=ceiling {Level * Strength/[1.52 x Level + 4.48])} = ceiling {2 *12/[1.52 x 2 + 4.48])} = 4 Calculation Total Evasion Rate (^Level^) Fauna has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Calculation Ranged Hitrate (^Enemy^) If Shooting Distance <= MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level)} - TotalEvasionRate = ceiling{100 - (ShootingDistance/101) x 99} - TargetEvasionRate Distance = 10 m = 91 Distance = 20 m = 81 Distance = 30 m = 71 Distance = 40 m = 61 Distance = 50 m = 51 Distance = 60 m = 41 Distance = 70 m = 31 Distance = 80 m = 21 Distance = 90 m = 11 Distance = 100 m = 1 - TargetEvasionRate = - If Shooting Distance > MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level x 0.5 )} - TotalEvasionRate = ceiling{100 - (ShootingDistance/100) x (100 - 2 x 0.5)} Calculation Damage Taken (^Level^) DamageReceivedWithoutShield_AD= Enemy'sTotalActionEffect/ (0.02 x Level + 1.48) = -/(0.02 x 2 + 1.48) = ShieldEffect = (S-RM/100) x DamageReceivedWithoutShield_AD = (5/100) x - = TotalDamageReceived_AD = DamageReceivedWithoutShield_AD - ShieldEffect = Max HP=47 || CurrentHP = 47 Physical Evasion=6% || Magic Evasion=6% TotalActionEffect= Distance = 0 m = 4 || 5% chance for enemy to evade (unarmed) TAE_BD = Distance = 0 m = 2 || 5% chance for enemy to evade (armed/defending) Distance = 0 m = 5 || -% chance for enemy to evade (armed) Distance = 10 m = 6 || -% chance for Enemy to evade Distance = 20 m = 6 || -% chance for Enemy to evade Distance = 30 m = 6 || -% chance for Enemy to evade Distance = 40 m = 6 || -% chance for Enemy to evade Distance = 50 m = 5 || -% chance for Enemy to evade Distance = 60 m = 5 || -% chance for Enemy to evade Distance = 70 m = 5 || -% chance for Enemy to evade Distance = 80 m = 4 || -% chance for Enemy to evade Distance = 90 m = 4 || -% chance for Enemy to evade Distance = 100 m = 4 || -% chance for Enemy to evade [Roll dice] --> rolled 48 --> Hit CONVERSATION As she was looking around, the voice of the spirits spoke to them about a mechanism. Fauna had no idea what this was, she wasn't there for the debrief of the mission and didn't know about a device that was given to them. Garbrant and Fangs decided to finish the mission and did as the spirit asked, activating the giant robot. The scene was indeed something she had never seen before. It was incredible technology, something seemingly out of this world. Out of her world. The lasers shot from the robot's eyes created something, a portal it seems. On the other side, she could see small children, busy with some strange things. Dragnim guessed that these children were small looking Timerus. Fangs didn't know who they were. "Timerus don't look like that, Lizardman..", Fauna's eyes widened, "Those are Ersylien!", Fauna didn't know the difference between those and Azazel, but she read about Ersylien somewhere. Or she heard it somewhere. Whatever the case, she knew that was bad news. "Ersylien are enemies.". With that, Fauna drew her bow. |
Sep 27, 2021 10:57 AM
#20
INTERMISSION The portal shines brighter as creatures from the other side of the portal approaches. The Bully Busters from the Remulus underground, Cordelia, Judas, and Setsu have entered the realm of the Earth.. |
Sep 27, 2021 11:02 AM
#21
β JUDAS SETI β [MAJOR NPC] CHARACTER IDENTITY POPULATION: Azazel || NAME: Judas Seti || ZODIAC SIGN: Aquarius || ACTUAL AGE: 24 years old || APPEARANCE AGE: 11 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 14 || C-EV: 40/40 || ALIGNMENT: 100 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapon equipped: ORICHALHUM DAGGER || WeaponModifier=10 || WeightGrade=2 Accessory equipped: Sorcerer Ring || AccessoryModifier=10 || AE+80 || WeightGrade=3 Items carried: Potion|| 1 || Heals 30 HP || WeightGrade=1 Gils: 5000 STATUS CONDITION none ACTIVE SKILL Energy Transfer(Active/Free Action) Transfer an amount of Astral energy to HP or HP to Astral energy at will. Can be used twice per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Wind Surge BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Wind Surge: Focus the air energy into the caster body, giving him a temporary swiftness of wind to launch a destructive lunge to the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: god speed 1 BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: god speed 1: focus the air energy into the caster body, giving him a temporary swiftness of wind to launch a destructive tornado lunge to the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{20+ 20/10 x 2/0.2}=40 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{7+ 7/5 x 2/2} = 6 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{14 + 14/5 x 2/5} = 16 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (40 + 40/5 x 2/4) = 44 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (40 + 40/5 x 2/2) = 48 Calculation TAE (^Level^) SPELL BUFF ATTACK CALCULATION TotalActionEffectWithoutAccessoryAndWeapon= ceiling{( SpellTotalActionEffectWithoutAccessory / 2 + UnarmedTotalActionEffectWithoutAccessory x 3)}= ceiling{( 9 / 2 + 5 x 3)} = 20 where SpellTotalActionEffectWithoutAccessoryAndWeapon =ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1) x 6/[0.62 x 2+ 1.38]x1.25x1} = 9 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2* 16/[1.52 x 2+ 4.48]}=5 INCLUDE WEAPON MODIFIER WeaponEffect = ceiling(WeaponModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon) = ceiling(10/100 x 20) = 2 Then TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect = 20 + 2 + 0 = 22 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 48)/300 x 100%} =16% chance to evade - Calculation Total Evasion Rate (^Level^) TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 44)/200 x 100%} = 22% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 48)/200 x 100%} = 24% chance to evade magic attack MaxHP=40 || CurrentHP=40 MaxAE=20 || CurrentAE= 20 Physical Evasion=22% || Magic Evasion= 24% TotalActionEffect= 22 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION As soon as they are on the other side of the portal, at Earth, they can see few Timerus around. Not knowing if these Timerus are friendly or not, but the intention of Bully Busters, Judas, and friends are clear, that is to get help from earth, Judas have a ready stance, but not yet draw his weapon You are all Timerus right? He saw Fangs near the head of the Automaton, then he looked at the tall one, Garbrant I need to speak with your leader, do you have one? Its an important matter.. Our coming here means no harm, and we are friends from other side of the portal.. |
Sep 27, 2021 11:48 AM
#22
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 243 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| empty || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:23 PM
Sep 27, 2021 12:03 PM
#23
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 145 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=2 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Total Evasion Rate (^Level^) Fangs has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP=47 || CurrentHP=47 - 3 = 44 TotalEvasionRatePhysical = 3% || TotalEvasionRateMagic = 3% TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION (Fangs jumps down from the automaton, reaching Garbrant she looks at the Azazel with confusion) ... What's a kid doing in the middle of a battlefield?? (The 23 year old Timerus blissfully unaware that she does not exactly look her age either) |
Sep 28, 2021 9:49 AM
#24
β Setsu Bluestar β [HUMAN FORM] Azazel Citizen CHARACTER IDENTITY POPULATION: Azazel || NAME: Setsu Bluestar || ZODIAC SIGN: Scorpio || ACTUAL AGE: 66 years old || APPEARANCE AGE: 12 years old || GENDER: Female CHARACTER STATISTICS HP: 7 || AE: 13 || INTELLIGENCE: 4 || STRENGTH: 6 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapons Equipped: - Accessory equipped: - || AccessoryModifier= 0 || - Items carried:
Gils: 100 STATUS CONDITION none ACTIVE SKILL Water Shield (Passive) When HP reaches 50% of maximum HP, any magic damage received reduced by 50%. ZODIAC SPELLS ZODIAC SPELL NAME: Bloody bullet BASE EFFECT OF YOUR ZODIAC SPELL: BaseEffect=2 DETAILS OF YOUR ZODIAC SPELL: Setsu can summon bloody dragon from her own blood, (She can cut her finger or if he already has blood than from there :D) and then say "bloodydragon.. show up" and after that a dragon come out and Sestu can make some weapons, but first power is gun ETHERIC FORM ZODIAC ETHERIC SPELL NAME: boody dragon BASE EFFECT OF YOUR ZODIAC ETHERIC SPELL: BaseEffect=2 DETAILS OF YOUR ZODIAC ETHERIC SPELL: Sestu can Shoot her blood like a bullet from her finger ACTION TAKEN & CALCULATION AS NEEDED [quote]CONVERSATION [color=grey][size=80] @philtecturophy an Setsu is at Earth, how long it was that she was here? maybe more than 50 year, her stomach hurts a little, Enzo's teleportation is as annoing as always. Setsu open eyes and saw earth... i's as beautiful as i remember... mmmm she take a deep breath "even air is different here" as she opened eyes she saw some Timerus around, after she saw them she made a little seriouse face, even thought she looooves playing around she knows how scary they can be.... and suddanly she hear Juda's voice and one second she looked at Judas but then looked at Timerus, she cut her finger by her nail so she could be ready for everything, she is ready for everything if they end up tp be friendly she will just say that she cut her finger while they were home, and if they will attack... well yes and Judas is always want to talk, like always... let's see what this Timerus will do as She heard a girl talking about Judas as a kid as she kinda hold her laught and looked at them with a smile well Judas is kid even for her but this creature did not looked pretty old too, one of then was bigger he had deep voice, it must be a male... as she said we are looking for friends, wil you help us to find them... a kids... like us" well calling kid for herseld... it was kinda annoing but well they looked like 12 year kids even thought she was 66... |
Setsu_KaSep 28, 2021 9:56 AM
Sep 28, 2021 3:48 PM
#25
β Virilia Cygnet β [HUMAN FORM] Ersylien Citizen CHARACTER IDENTITY POPULATION: Ersylien || NAME: Virilia Cygnet || ZODIAC SIGN: Libra || ACTUAL AGE: 55 years old || APPEARANCE AGE: 7 years old || GENDER: Female CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 9 || STRENGTH: 1 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 137 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: Current 1 || max=4 Accessory equipped: - || AccessoryModifier= 0 || - Items carried: potions|| 2|| heals 30 hp "" weightGrade=1, ethers || 1 || recover 20 AE || weightGrade=1 Gils: 230 STATUS CONDITION none ACTIVE SKILL Beast Tamer (Active Unlimited): When wild monsters having intelligence 60% lower than yours, your physical attack will both inflict damage and causes the enemy to be charmed. Can be used for unlimited amount of time per battle. [effect: charmed] ZODIAC SPELLS ZODIAC SPELL NAME: Wind Shot BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Wind Shot: Virilia will raise hand to gather some wind energy and shoot that energy onto the target. ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Wind Tower BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: Wind Tower: Virilia will raise both hands and a small tornado surround the target like a tower's wall, the speed of the wind wall pierces to the flesh of the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2}=20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{9 + 9/5 x 2/2} = 11 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{1 + 1/5 x 2/5} = 2 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x11/[0.62 x 2+ 1.38]x1.25x1} = 16 No accessory, AccessoryModifier = 0 TotalActionEffect= 16 Calculation Total Evasion Rate (^Level^) Virilia has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack [/spoiler] MaxHP=20 || CurrentHP= 20 MaxAE=20 | CurrentAE= 20 Physical Evasion=3% || Magic Evasion=3% TotalActionEffect= 16 to - || -% chance for - to evade [Roll dice] --Rolled - (> - ) ---> hit CONVERSATION Virilia tries to give a friendly expression Yes yes, as Setsu said, we are here to ask for help, we need to see the leader. Our friends were in captivity. Please help us? You all look strong. Virilia then looked at Fauna in wonder... Oww how come you looked so cute? hihihi |
Sep 28, 2021 4:18 PM
#26
β Altheria Agnexia β [HUMAN FORM] Ersylien Citizen, Bully Buster CHARACTER IDENTITY POPULATION: Ersylien || NAME: Altheria Agnexia || ZODIAC SIGN: Leo || ACTUAL AGE: 77 years old || APPEARANCE AGE: 7 years old || GENDER: Female CHARACTER STATISTICS HP: 8 || AE: 12 || INTELLIGENCE: 6 || STRENGTH: 4 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 153 || LEVEL: 2 ITEMS AND EQUIPMENTS Accessory equipped: - || AccessoryModifier= 0 || - Items carried: -|| 2 potions || - Gils: 270 STATUS CONDITION none ACTIVE SKILL Vanish (Active/Free Action): Become transparent. Can be used once per battle. [effect: transparent] ZODIAC SPELLS ZODIAC SPELL NAME: Ruthless Expression BASE EFFECT ZODIAC SPELL: BaseEffect = 2 DETAILS ZODIAC SPELL: Ruthless Expression: forms small rocks from the dust in the air and sets them on fire as they are thrown at the enemy ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Heartburn Howl BASE EFFECT ZODIAC ETHERIC SPELL: Base effect = 2 DETAILS ZODIAC ETHERIC SPELL: Heartburn Howl: Generates heat and infuses a huge roar with flames ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{8+ 8/10 x 2/0.2}=16 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{12+ 12/10 x 2/0.2}=24 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{6+ 6/5 x 2/2} = 8 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{4 + 4/5 x 2/5} = 5 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1)x8/[0.62 x 2 + 1.38]x1.25x1} = 12 No accessory, AccessoryModifier = 0 TotalActionEffect= 12 Calculation Total Evasion Rate (^Level^) Altheria has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack MaxHP = 16 || CurrentHP = 16 - 6 + 30, max 16 = 16 MaxAE = 24 || CurrentAE = 21 Physical Evasion=3% || Magic Evasion=3% TotalActionEffect = - || -% chance for Enemy to evade [Roll dice] --> Rolled 46 ---> hit CONVERSATION Altheria stared at the strange animalistic creatures, her pet fox started growling at them "Ummm...Ummm...Ummm..." she said as she shivers |
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Sep 28, 2021 4:34 PM
#27
Dragnim Dragnivat Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Dragnim Dragnivat || AGE: 32 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 133 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Swamp Mooncleaver (Axe) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Worldshatter Dragonslice BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Worldshatter Dragonslice: Strenghten the grip on the axe and strike with a forceful blow ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 1/0.15} = 34 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 12 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {BaseEffect x Strength/[1.52 x Level + 4.48] )} = ceiling {2x 12/[1.52 x 1 + 4.48])} = 4 No accessory, AccessoryModifier = 0 WeaponEffect = ceiling{WeaponModifier/100 x 4} = 1 TotalActionEffect= 4 + 1 = 5 Calculation Total Evasion Rate (^Level^) Dragnim has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP = 34 || CurrentHP = 34 - 2 = 32 Physical Evasion=3% || Magic Evasion=3% TotalActionEffect= 5 || 5% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION Responding to Fauna's answer, Dragnim shouted: Ersylien?! Enemies?! Preposterous, fox girl! You're saying this small girl with the growling fox actually has any chance of beating us? He then growled back at Altheria's fox GAHAHHAHAHAHAHHAA I was only told by the darned King to help these wimps with some mission to meet up at a gate. Don't tell me it's a babysitting job?! GAHAHHAHAHAHAHHAA Oh boy, the renowned Dragnim gets released from prison only to handle some ape children |
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Sep 28, 2021 5:17 PM
#28
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 145 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=2 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Total Evasion Rate (^Level^) Fangs has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP=47 || CurrentHP=47 - 3 = 44 TotalEvasionRatePhysical = 3% || TotalEvasionRateMagic = 3% TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION (Fangs hits Dragnim on the head with her sword) Excuse the lizard, he hasn't had much time to practice his social skills So you are looking for our leader to help you out, is that right? (Fangs turns to Garbrant and whispers frantically) Who's the leader??? |
Sep 29, 2021 8:48 AM
#29
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 243 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| empty || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:23 PM
Sep 29, 2021 10:58 AM
#30
β Setsu Bluestar β [HUMAN FORM] Azazel Citizen CHARACTER IDENTITY POPULATION: Azazel || NAME: Setsu Bluestar || ZODIAC SIGN: Scorpio || ACTUAL AGE: 66 years old || APPEARANCE AGE: 12 years old || GENDER: Female CHARACTER STATISTICS HP: 7 || AE: 13 || INTELLIGENCE: 4 || STRENGTH: 6 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapons Equipped: - Accessory equipped: - || AccessoryModifier= 0 || - Items carried:
Gils: 100 STATUS CONDITION none ACTIVE SKILL Water Shield (Passive) When HP reaches 50% of maximum HP, any magic damage received reduced by 50%. ZODIAC SPELLS ZODIAC SPELL NAME: Bloody bullet BASE EFFECT OF YOUR ZODIAC SPELL: BaseEffect=2 DETAILS OF YOUR ZODIAC SPELL: Setsu can summon bloody dragon from her own blood, (She can cut her finger or if he already has blood than from there :D) and then say "bloodydragon.. show up" and after that a dragon come out and Sestu can make some weapons, but first power is gun ETHERIC FORM ZODIAC ETHERIC SPELL NAME: boody dragon BASE EFFECT OF YOUR ZODIAC ETHERIC SPELL: BaseEffect=2 DETAILS OF YOUR ZODIAC ETHERIC SPELL: Sestu can Shoot her blood like a bullet from her finger ACTION TAKEN & CALCULATION AS NEEDED CONVERSATION [color=grey][size=80] @philtecturophy @alexthetrex Setsu looked around, Virilia tries to act friendly, even Altheria was with them, even thought she is acting like that she is older and she must stronger right? but why is She acting so scared? but well everyone has their characters so yea... setsu looked at Judas and then looked at Timerus Warriors... they were training.. thay must be strong... but it's sooo annoing they look down on them because of their body as Setsu smiled to them and said name and situation? well do you need every ones Name? i am Setsu...form far far far away... all we know our firends are here and they can be pretty hurt or someone is dead... so do you have any information where we can stat looking? we were teleport here so.. they may be nearby.. Right Judas?" Said Setsu and looked at Judas but than looked back at warrior and contenew so what's your name? do you have any info where was war nearby? i am sure we Ersylien Citizen are pretty different from you so if some kids was running around or was killed you warriors must know.. we are not weak, even if we have kid's body so i am sure our citizen whould fight back, so if it happened nearby you could hear it.... or i am wrong?" |
Setsu_KaSep 29, 2021 11:02 AM
Sep 29, 2021 8:08 PM
#31
β Cordelia Dioscuri β CHARACTER IDENTITY POPULATION: Azazel || NAME: Cordelia Dioscuri || ZODIAC SIGN: Gemini || ACTUAL AGE: 29 years old || APPEARANCE AGE: 11 years old || GENDER: Female CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 7 || STRENGTH: 3 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapons Equipped: - Accessory equipped: - || AccessoryModifier= 0 || - Items carried:
Gils: 100 STATUS CONDITION none ACTIVE SKILL Shadow Servant (Active/Free Action) Cast a shadow with maximum HP=10% maximum caster's HP. The shadow mimics every caster's action. Usable once per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Wind Bulletγ Self / Attackγ BASE EFFECT OF ZODIAC SPELL: BaseEffect=2 DETAILS OF ZODIAC SPELL: Cordelia has the ability to shoot small, compressed wind projectiles from the tips of her fingers. They are fast and can pierce flesh. ACTION TAKEN & CALCULATION N/A CONVERSATION Cordelia merely watched the situation, called failed negotiations, unfold. Never in her 29 years, would she come to witness living, breathing Timerus. Not what she expected to be the first things they see when they travelled through the portal. They were large, furry, and very hostile to the 'children'. Cordelia resigned to saying nothing, it was a fact that there was nothing she could add. Again, she wasn't the leader, nor was she part of the negotiation team - maybe she should have offered. Looking to the skies and vast array of trees, a rather picturesque forest, only described in books. The weather felt stifling, murky, and even dirty... but Cordelia let the sensation overpower her. So... "Beautiful..." she muttered. Cordelia's attention peeked, picking up the last of the Timerus' words. A warrior's challenge. She could feel it on the fresh winds of the earth. No matter how old they were, what experiences they held, they could never match these Timerus warriors. Too many factors in play. Cordelia remained, watching the situation silently. |
Oct 2, 2021 6:38 AM
#32
Fauna Nyfun Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fauna Nyfun || AGE: 24 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 126 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: 10 Weapon equipped:
Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: No-name, Bronze Shield || S-EV= 5/5 || WeightGrade = 2 Items carried: Potion || 1 || - Gils: 100 STATUS CONDITION DEFENDING ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: [Funyn Archery, First Form: Impact] BASE EFFECT OF THE TECHNIQUE: [BaseEffect = 2] DETAILS OF THE TECHNIQUE: Funyn Archery, First Form: Impact: [The first technique you learn of the Funyn Style, in the Funyn Dojo. Impact is a simple, yet powerful technique focusing solely on targetting weaker spots on the body. This form is the basic of all the forms in this school.]. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) if ShootingDistance <= 10 meter TotalActionEffectForSingleTarget = TotalActionEffect TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 5 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 6 No accessory, AccessoryModifier = 0 TotalActionEffect= 6 if ShootingDistance > 10 meter MaximumDistance = (BaseMaxDistance + ((BaseMaxDistance/100)*Level)) = (100 + ((100/100)*2)) = 101 TotalActionEffectForSingleTarget = ceiling {TotalActionEffect + ((0.5*TotalActionEffect - TotalActionEffect) / (m - 10)) * (ShootingDistance - 10)} = ceiling {6 + (((0.5*6 - 6) / (101 - 10)) * (ShootingDistance - 10))} = Distance = 20 m = 6 Distance = 30 m = 6 Distance = 40 m = 6 Distance = 50 m = 5 Distance = 60 m = 5 Distance = 70 m = 5 Distance = 80 m = 4 Distance = 90 m = 4 Distance = 100 m = 4 Unarmed Attacks TotalActionEffectWithoutAccessoryAndWeapon=ceiling {Level * Strength/[1.52 x Level + 4.48])} = ceiling {2 *12/[1.52 x 2 + 4.48])} = 4 Calculation Total Evasion Rate (^Level^) Fauna has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Calculation Ranged Hitrate (^Enemy^) If Shooting Distance <= MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level)} - TotalEvasionRate = ceiling{100 - (ShootingDistance/101) x 99} - TargetEvasionRate Distance = 10 m = 91 Distance = 20 m = 81 Distance = 30 m = 71 Distance = 40 m = 61 Distance = 50 m = 51 Distance = 60 m = 41 Distance = 70 m = 31 Distance = 80 m = 21 Distance = 90 m = 11 Distance = 100 m = 1 - TargetEvasionRate = - If Shooting Distance > MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level x 0.5 )} - TotalEvasionRate = ceiling{100 - (ShootingDistance/100) x (100 - 2 x 0.5)} Calculation Damage Taken (^Level^) DamageReceivedWithoutShield_AD= Enemy'sTotalActionEffect/ (0.02 x Level + 1.48) = -/(0.02 x 2 + 1.48) = ShieldEffect = (S-RM/100) x DamageReceivedWithoutShield_AD = (5/100) x - = TotalDamageReceived_AD = DamageReceivedWithoutShield_AD - ShieldEffect = Max HP=47 || CurrentHP = 47 Physical Evasion=6% || Magic Evasion=6% TotalActionEffect= Distance = 0 m = 4 || 5% chance for enemy to evade (unarmed) TAE_BD = Distance = 0 m = 2 || 5% chance for enemy to evade (armed/defending) Distance = 0 m = 5 || -% chance for enemy to evade (armed) Distance = 10 m = 6 || -% chance for Enemy to evade Distance = 20 m = 6 || -% chance for Enemy to evade Distance = 30 m = 6 || -% chance for Enemy to evade Distance = 40 m = 6 || -% chance for Enemy to evade Distance = 50 m = 5 || -% chance for Enemy to evade Distance = 60 m = 5 || -% chance for Enemy to evade Distance = 70 m = 5 || -% chance for Enemy to evade Distance = 80 m = 4 || -% chance for Enemy to evade Distance = 90 m = 4 || -% chance for Enemy to evade Distance = 100 m = 4 || -% chance for Enemy to evade [Roll dice] --> rolled 48 --> Hit CONVERSATION Dragnim wasnt aware of the history between Ersylien and Timerus, it was evident from the way he reacted to Fauna's remark. Fangs and Garbrant tried to negotiate with them. They asked to speak to their leader, the king, and Garbrant was willing to offer them escort to him. "Are you out of your mind?!", Fauna exclaimed. It was outrageous. He wanted to bring the very enemies of the Timerus right towards their leader. One of the Ersylien even said they were Ersylien. "I expected the ignorance from him, ", Fauna said, pointing at Dragnim, "But you'd even risk the life of our leader, by escorting the very enemies we should be fighting towards him?! They are Ersylien, Garbrant. That pipsqueak even said such!", she pointed at the red-haired girl that casually mentioned themselves to be Ersylien Citizen. Fauna was about to lose it. It seemed that the dependable Garbrant was wasn't even thinking straight. Maybe he's a lolicon. "Once we get back, Garbrant, I'll tell the higher-ups that you wanted to lead Ersylien right into our camps.". |
Discount66Oct 2, 2021 6:47 AM
Oct 2, 2021 6:46 AM
#33
β Nottson, Wookong β [HUMAN FORM] Azazel Citizen, Bully Buster CHARACTER IDENTITY POPULATION: Azazel || NAME: Nottson, Wookong || ZODIAC SIGN: Gemini || ACTUAL AGE: 12 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 10 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 5 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 195 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: Current = 3 || Max = 4 Accessory equipped: Magic Ring || AccessoryModifier = 5% || AE + 20 Items carried:
Gils: 20 WeightGradeCapacity: ceiling{2/(5+2x0.1)} x 4 = 4 STATUS CONDITION none ACTIVE SKILL Shadow Servant (Active/Free Action) (Unavailable): Cast a shadow with maximum HP=10% maximum caster's HP. The shadow mimics every caster's action. Usable once per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Just Monkeying Around BASE EFFECT ZODIAC SPELL: Base effect = 2 DETAILS ZODIAC SPELL: Just Monkeying Around: Creates a clone, essentially "splitting" himself into two after moving. The clone copies whatever he's doing and disappears after rough collision with anything at all, as it fizzles into the air. TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 6/[0.62 x 2 + 1.38] x 1.25 x 1} = 9 Etheric Form: TotalActionEffectWithoutAccessory=ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 9/[0.62 x 2 + 1.38] x 1.25 x 1.25} = 16 ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Ruyi Bonk BASE EFFECT ZODIAC ETHERIC SPELL: Base effect = 2 DETAILS ZODIAC ETHERIC SPELL: Ruyi Bonk: Creates a quarterstaff made of wind. (It's appearance can be seen in the Etheric Form picture). The shape of this staff can be adjusted at will. Damage done by this staff is counted as physical damage, as it relies on the caster's strength how hard they can swing it, as well as benefitting from air-type bonusses. SpellTotalActionEffectWithoutAccessoryAndWeapon = ceiling {BaseEffect x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = {3 x 9/[0.62 x 2 + 1.38] x 1.25 x 1.25} = 16 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2 * 6/[1.52 x 2 + 4.48]} = 2 TotalActionEffectWithoutAccessoryAndWeapon= (16 / 2 + 2 x 3) = 14 ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{10+ 10/10 x 2/0.2} = 20 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2} = 20 + 20 = 40 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{5 + 5/5 x 2/2} = 6 Etheric Mode Intelligence: {6 x 1.5} = 9 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{5 + 5/5 x 2/5} = 6 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 2/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 2/2) = 6 Calculation TAE (^Level^) Cast JMA: SpellTotalActionEffectWithoutAccessoryAndWeapon=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier )} = ceiling {(2+2-1)x 6/[0.62 x 2+ 1.38] x 1.25 x 1)} = 9 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2 * 6/[1.52 x 2 + 4.48]} = 2 TotalActionEffectWithoutAccessoryAndWeapon= (9 / 2 + 2 x 3) = 10.5 = 11 AccessoryModifier = 5% AccessoryEffect = ceiling{5/100 * 11} = 1 TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect = 11 + 0 + 1 = 12 Calculation of My Total Evasion Rate (^Level^) Wookong wears Magic Ring, does not has A-EV TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack MaxHP = 20 || CurrentHP = 20 MaxAE = 40 || CurrentAE = 40 TotalEvasionRatePhysical = 3% || TotalEvasionRateMagic = 3% TotalActionEffect_Wookong = - || Enemy Chance of Evasion = -% [Role dice] --> Rolled - ( > ) --> Hit CONVERSATION Wookong talks in bold orange Kong talks in bold gold Thoughts are in italic, in their respective colors After being convinced and stepping through the portal, Wookong found himself in another unfamiliar location. But this one was even weirder as they were greeted by animal-people. Judas didnt hesitate and immediately attempted to enlist their help, trying to find a way to talk to their leader. While two of the animal-people seemed friendly, one was loudly protesting. It seemed there was a misundedstanding. Wookong tried to interject, but he didn't find the right moment to do so until it started to go downhill as Setsu mentioned them to be Ersylien citizens. Wookong stepped up, this misunderstanding cant be getting any worse. "W-Wait a minute! We might have Ersylien under us, but we're fighting against them too! I'm Azazel. Judas can explain, we're not the same as the Ersylien you're talking about! Please hear him out!", Wookong tried to defuse the situation, not knowing what kind of results this might bring. |
Oct 2, 2021 6:55 AM
#34
(did i made a miskate? i write Ersylien Citizen? ohmy god.... i am sooo sorry it's my mistake.... i am soo sooo sooo sorry... i did not mean to lie....i cheked now Setsu was aZazels citizen..... once again i am sorry i made a mistake) @Discount66 i am so sorry for my mistake.... can i corect it? |
Setsu_KaOct 2, 2021 6:58 AM
Oct 4, 2021 6:59 AM
#35
β Senha Aphelion β [HUMAN FORM] Ersylien Citizen CHARACTER IDENTITY POPULATION: Ersylien || NAME: Senha Aphelion || ZODIAC SIGN: Leo || ACTUAL AGE: 85 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 12 || AE: 8 || INTELLIGENCE: 4 || STRENGTH: 6 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 92 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapon equipped: Dagger || WeaponModifier = 3% || Weight Grade: 1 Accessory equipped: - || AccessoryModifier= 0 || - Items carried: Formal Letter || 0 || - Potion || 1 || Gils: 300 STATUS CONDITION none ACTIVE SKILL Dragonheart (Active/Free Action) Recover from KO status with HP=1. Can be used twice per battle. [effect: reraise] ZODIAC SPELLS ZODIAC SPELL NAME: Spellblade BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Spellblade: Infuses fire onto a held weapon which can have different benefits ranging from added spell based damage, burning effect, etc. ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Flame Pillar BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: Flame Pillar:Summons a pillar of flames on the specific location, it can either be charged to increase in strength and area or quickly cast for a weaker and smaller area of effect ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{12+ 12/10 x 1/0.2} = 18 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{8 + 8/10 x 1/0.2} = 12 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{4 + 4/5 x 1/2} = 5 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{6 + 6/5 x 1/5} = 7 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 1/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling{(2+1-1) x 5/[0.62 x 1+ 1.38] x 1.25 x 1} = 7 TotalActionEffectWithoutAccessoryAndWeapon= ( SpellTotalActionEffectWithoutAccessory / 2 + UnarmedTotalActionEffectWithoutAccessory x 3) ( 7 / 2 + 2 x 3) = 10 where SpellTotalActionEffectWithoutAccessoryAndWeapon = ceiling {(BaseEffect+level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier )} UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} {1 * 7 / [1.52 x 1 + 4.48]} WeaponEffect = WeaponModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon 3 / 100 x 10 AccessoryEffect = AccessoryModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon Then TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect 10 + 1 + 0 = 11 Calculation Total Evasion Rate (^Level^) Senha has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack MaxHP = 18|| CurrentHP = 18 MaxAE = 12 || CurrentAE = 12 Physical Evasion=3% || Magic Evasion=3% CONVERSATION "This is being said" This is being thought Exiting the portal the group consisting of the Bully Busters and Judas and his friends reach earth, the area was completely different to the underground labs they where a moment ago. The sights of all the overgrowth was surprising even though Senha had read about earth and it's greenery in the past, but what was more surprising was their encounter with Timerus from the very get go. Judas quickly attempted to recruit their help but Senha had his doubts about this, all the books he read about them mentioned them as brutes or violent beings that couldn't be reasoned with, Will this really work out? he thought to himself as he stayed alert. The Timerus spoke and didn't seem to show any aggression at first even challenging them to a battle but suddenly one of them shouted at the others in anger reprimanding them for even thinking of taking the group to their leader. Being cautious Senha placed his hand on his sword in case a fight did break out when Wookong spoke up trying to defuse the situation. "Why are you fighting against the Ersylien?" Senha questioned the Timerus seeing as they viewed all Ersylien as enemies. |
Oct 9, 2021 6:07 PM
#36
β JUDAS SETI β [MAJOR NPC] CHARACTER IDENTITY POPULATION: Azazel || NAME: Judas Seti || ZODIAC SIGN: Aquarius || ACTUAL AGE: 24 years old || APPEARANCE AGE: 11 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || AE: 10 || INTELLIGENCE: 5 || STRENGTH: 14 || C-EV: 40/40 || ALIGNMENT: 100 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapon equipped: ORICHALHUM DAGGER || WeaponModifier=10 || WeightGrade=2 Accessory equipped: Sorcerer Ring || AccessoryModifier=10 || AE+80 || WeightGrade=3 Items carried: Potion|| 1 || Heals 30 HP || WeightGrade=1 Gils: 5000 STATUS CONDITION none ACTIVE SKILL Energy Transfer(Active/Free Action) Transfer an amount of Astral energy to HP or HP to Astral energy at will. Can be used twice per battle. ZODIAC SPELLS ZODIAC SPELL NAME: Wind Surge BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Wind Surge: Focus the air energy into the caster body, giving him a temporary swiftness of wind to launch a destructive lunge to the target ETHERIC FORM ZODIAC ETHERIC SPELL NAME: god speed 1 BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: god speed 1: focus the air energy into the caster body, giving him a temporary swiftness of wind to launch a destructive tornado lunge to the target ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{20+ 20/10 x 2/0.2}=40 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{10 + 10/10 x 2/0.2}=20 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{7+ 7/5 x 2/2} = 6 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{14 + 14/5 x 2/5} = 16 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (40 + 40/5 x 2/4) = 44 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (40 + 40/5 x 2/2) = 48 Calculation TAE (^Level^) SPELL BUFF ATTACK CALCULATION TotalActionEffectWithoutAccessoryAndWeapon= ceiling{( SpellTotalActionEffectWithoutAccessory / 2 + UnarmedTotalActionEffectWithoutAccessory x 3)}= ceiling{( 9 / 2 + 5 x 3)} = 20 where SpellTotalActionEffectWithoutAccessoryAndWeapon =ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling {(2+2-1) x 6/[0.62 x 2+ 1.38]x1.25x1} = 9 UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} = ceiling {2* 16/[1.52 x 2+ 4.48]}=5 INCLUDE WEAPON MODIFIER WeaponEffect = ceiling(WeaponModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon) = ceiling(10/100 x 20) = 2 Then TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect = 20 + 2 + 0 = 22 Calculation Enemy EV (^Enemy^) TotalEvasionRate= ceiling {(A-EV magic + S-EV magic + C-EV magic)/300 x 100%} = ceiling{(0+ 0 + 48)/300 x 100%} =16% chance to evade - Calculation Total Evasion Rate (^Level^) TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 44)/200 x 100%} = 22% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 48)/200 x 100%} = 24% chance to evade magic attack MaxHP=40 || CurrentHP=40 MaxAE=20 || CurrentAE= 20 Physical Evasion=22% || Magic Evasion= 24% TotalActionEffect= 22 to - || - % chance for - to evade [Role dice] --> hit CONVERSATION Judas looks at Setsu, a bit frustrated and worried at the same time, then looked at Wookong, then put a gesture agreeing to what Wookong said, hh..hhold on.. Setsu, what are you talking about?!.. We are Azazel! Just like Wookong, my friend here said... Enzo is our leader. I am his right hand person. Out friends, also Azazels like us, are in the Ersylien's captivity. Please forgive my friend Setsu here, she has the habit of not focusing on what she is talking about. Trying to convince Garbrant.... Judas slowly gives his knife to Garbrant with both hands, like a peace offering gesture.. here..I can lend you my weapon as a symbol that we really come here not for causing any harm to this planet and population, but asking for help, you can return my weapon after we talk to your leader, how about that? Judas noticed that Fauna and Dragnim both seems not welcoming Judas and friends. Judas worried that the unnecessary battle will sparks between Timerus and the group. He continues convince Fauna and Dragnim do you want to also put a handcuffs on my hands, or ties my hand with a strong wood rope, it seems we have some over there right below that tree? It is just a sign that we come in peace Judas then give his focus back to Garbrant for seconds since he believes that Garbrant is the one who is the most supportive to the group's request, and seems the most charismatic around the Timerus there, with his tall body and big furry body posture, as if like the leader of the group. Judas then looks a moment at Senha, while asking Garbrant a question.. these magnificent Timerus warriors was just defending their home, the Earth, from Erysilien's invasions centuries ago. Just like us, these warriors and their families here are the victims of Ersylien, right? He then try to convince Garbrant and friends again I am sure the portal opened from this side, the Earth, means that you warriors also have called upon our arrivals. Surely, you opening this portal not for allowing Ersylien invades right? Your leader must have known that this is coming, he might have expected that we will come, but perhaps not this very soon. |
Oct 9, 2021 11:24 PM
#37
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 243 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| empty || - Gils: 100 STATUS CONDITION Using Technique ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:23 PM
Oct 10, 2021 3:22 AM
#38
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 145 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=2 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Total Evasion Rate (^Level^) Fangs has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP=47 || CurrentHP=47 - 3 = 44 TotalEvasionRatePhysical = 3% || TotalEvasionRateMagic = 3% TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION (Fangs notices the vines wrapped around the old Automaton, she grabs a bunch, takes off her cape, and puts some of their stuff in the cape to then wrap it and tie it with some vines. She looks at Judas and points to the improvised rucksack with both hands then points at his cape while holding more vines) |
Oct 11, 2021 10:38 AM
#39
β Setsu Bluestar β [HUMAN FORM] Azazel Citizen CHARACTER IDENTITY POPULATION: Azazel || NAME: Setsu Bluestar || ZODIAC SIGN: Scorpio || ACTUAL AGE: 66 years old || APPEARANCE AGE: 12 years old || GENDER: Female CHARACTER STATISTICS HP: 7 || AE: 13 || INTELLIGENCE: 4 || STRENGTH: 6 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapons Equipped: - Accessory equipped: - || AccessoryModifier= 0 || - Items carried:
Gils: 100 STATUS CONDITION none ACTIVE SKILL Water Shield (Passive) When HP reaches 50% of maximum HP, any magic damage received reduced by 50%. ZODIAC SPELLS ZODIAC SPELL NAME: Bloody bullet BASE EFFECT OF YOUR ZODIAC SPELL: BaseEffect=2 DETAILS OF YOUR ZODIAC SPELL: Setsu can summon bloody dragon from her own blood, (She can cut her finger or if he already has blood than from there :D) and then say "bloodydragon.. show up" and after that a dragon come out and Sestu can make some weapons, but first power is gun ETHERIC FORM ZODIAC ETHERIC SPELL NAME: boody dragon BASE EFFECT OF YOUR ZODIAC ETHERIC SPELL: BaseEffect=2 DETAILS OF YOUR ZODIAC ETHERIC SPELL: Sestu can Shoot her blood like a bullet from her finger ACTION TAKEN & CALCULATION AS NEEDED CONVERSATION [color=grey][size=80] Setsu looked at Judas as she thought for herself why did she said Ersylien Citizen when she is not.. she is Azazel Citizen,, why she said? did someone control her mind? but well she did not mean to lie but still..... Setsu got a little red when Judas looked at her but She try not to show it as looked away from Judas "mh"... what will Enzo think if he find out what she said.. will it makes him angry again? will he even talk to her? Setsu was really angry at herself because she made such a big mistake but she cant change her words, Setsu thought not to say anything to make Judas work more than he must,.... but when they go back.. will Enzo be angry at her? *Shit....that asshole.. will ignore me again..* She thought for herself as take a deep breath and try not to think... but this animal like people where strange... they are way differrent from them so they must know this kids... are from other planet... we are too different... they do look strong... they are big... they must be strong... but how can they be stronger than Azazel Citizen? how can her friends die by this creatures?? they are scared of us... so they may know our powers... why Judas act like this? he even give them his knife... but when judas (@philtecturophy ) give his knife everything change... an now Setsu looked at Judas * is it really oke to give them mine too? is it?* (she looked at him with this thought in her eyes, she did not day anyting but....Setsu looked at fangs ( @DigiCat ) Setsu take out her knifes and some Needles (even thought he left some Needle in her t-shirt) - "do not lost it.. it's too important for me" Setsu said and looked at Needle what was in her little hand |
Setsu_KaOct 11, 2021 10:45 AM
Oct 22, 2021 2:17 AM
#40
Fauna Nyfun Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fauna Nyfun || AGE: 24 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 126 || LEVEL: 2 ITEMS AND EQUIPMENTS WeightGradeCapacity: 10 Weapon equipped:
Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: No-name, Bronze Shield || S-EV= 5/5 || WeightGrade = 2 Items carried: Potion || 1 || - Gils: 100 STATUS CONDITION DEFENDING ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: [Funyn Archery, First Form: Impact] BASE EFFECT OF THE TECHNIQUE: [BaseEffect = 2] DETAILS OF THE TECHNIQUE: Funyn Archery, First Form: Impact: [The first technique you learn of the Funyn Style, in the Funyn Dojo. Impact is a simple, yet powerful technique focusing solely on targetting weaker spots on the body. This form is the basic of all the forms in this school.]. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 2/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 2/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 2/4) = 6 Calculation TAE (^Level^) if ShootingDistance <= 10 meter TotalActionEffectForSingleTarget = TotalActionEffect TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 5 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 6 No accessory, AccessoryModifier = 0 TotalActionEffect= 6 if ShootingDistance > 10 meter MaximumDistance = (BaseMaxDistance + ((BaseMaxDistance/100)*Level)) = (100 + ((100/100)*2)) = 101 TotalActionEffectForSingleTarget = ceiling {TotalActionEffect + ((0.5*TotalActionEffect - TotalActionEffect) / (m - 10)) * (ShootingDistance - 10)} = ceiling {6 + (((0.5*6 - 6) / (101 - 10)) * (ShootingDistance - 10))} = Distance = 20 m = 6 Distance = 30 m = 6 Distance = 40 m = 6 Distance = 50 m = 5 Distance = 60 m = 5 Distance = 70 m = 5 Distance = 80 m = 4 Distance = 90 m = 4 Distance = 100 m = 4 Unarmed Attacks TotalActionEffectWithoutAccessoryAndWeapon=ceiling {Level * Strength/[1.52 x Level + 4.48])} = ceiling {2 *12/[1.52 x 2 + 4.48])} = 4 Calculation Total Evasion Rate (^Level^) Fauna has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Calculation Ranged Hitrate (^Enemy^) If Shooting Distance <= MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level)} - TotalEvasionRate = ceiling{100 - (ShootingDistance/101) x 99} - TargetEvasionRate Distance = 10 m = 91 Distance = 20 m = 81 Distance = 30 m = 71 Distance = 40 m = 61 Distance = 50 m = 51 Distance = 60 m = 41 Distance = 70 m = 31 Distance = 80 m = 21 Distance = 90 m = 11 Distance = 100 m = 1 - TargetEvasionRate = - If Shooting Distance > MaxDistance ProbActionEffectForSingleTarget= ceiling{100 - (ShootingDistance/MaxDist) x (100 - Level x 0.5 )} - TotalEvasionRate = ceiling{100 - (ShootingDistance/100) x (100 - 2 x 0.5)} Calculation Damage Taken (^Level^) DamageReceivedWithoutShield_AD= Enemy'sTotalActionEffect/ (0.02 x Level + 1.48) = -/(0.02 x 2 + 1.48) = ShieldEffect = (S-RM/100) x DamageReceivedWithoutShield_AD = (5/100) x - = TotalDamageReceived_AD = DamageReceivedWithoutShield_AD - ShieldEffect = Max HP=47 || CurrentHP = 47 Physical Evasion=6% || Magic Evasion=6% TotalActionEffect= Distance = 0 m = 4 || 5% chance for enemy to evade (unarmed) TAE_BD = Distance = 0 m = 2 || 5% chance for enemy to evade (armed/defending) Distance = 0 m = 5 || -% chance for enemy to evade (armed) Distance = 10 m = 6 || -% chance for Enemy to evade Distance = 20 m = 6 || -% chance for Enemy to evade Distance = 30 m = 6 || -% chance for Enemy to evade Distance = 40 m = 6 || -% chance for Enemy to evade Distance = 50 m = 5 || -% chance for Enemy to evade Distance = 60 m = 5 || -% chance for Enemy to evade Distance = 70 m = 5 || -% chance for Enemy to evade Distance = 80 m = 4 || -% chance for Enemy to evade Distance = 90 m = 4 || -% chance for Enemy to evade Distance = 100 m = 4 || -% chance for Enemy to evade [Roll dice] --> rolled 48 --> Hit CONVERSATION Two other of the group had tried to explain that the red-head misspoke, but this could all be a ploy after they saw Fauna's reaction. Garbrant ignored what Fauna was saying and Fangs just followed his orders. Fauna let out a heavy sigh, seeing as Garbrant saw the surrendering of their weapons as a sign of peace. It clearly showed that Garbrant had no idea what they were dealing with. "I'm leaving, this is ridiculous.", Fauna exclaimed, she finished her mission of restoring the gate, this had nothing to do with her anymore, "I'll go tell our leader that you're escorting them there.", without giving away any information, Fauna started to just pack up her own stuff. Before she left, she would turn back one last time, "They don't rely on weapons as much as we do in a fight. Them surrendering those weapons mean nothing.", as a final warning. If they died to these children it would leave a bad taste in her mouth. |
Nov 3, 2021 10:36 AM
#41
β Setsu Bluestar β [HUMAN FORM] Azazel Citizen CHARACTER IDENTITY POPULATION: Azazel || NAME: Setsu Bluestar || ZODIAC SIGN: Scorpio || ACTUAL AGE: 66 years old || APPEARANCE AGE: 12 years old || GENDER: Female CHARACTER STATISTICS HP: 7 || AE: 13 || INTELLIGENCE: 4 || STRENGTH: 6 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapons Equipped: - Accessory equipped: - || AccessoryModifier= 0 || - Items carried:
Gils: 100 STATUS CONDITION none ACTIVE SKILL Water Shield (Passive) When HP reaches 50% of maximum HP, any magic damage received reduced by 50%. ZODIAC SPELLS ZODIAC SPELL NAME: Bloody bullet BASE EFFECT OF YOUR ZODIAC SPELL: BaseEffect=2 DETAILS OF YOUR ZODIAC SPELL: Setsu can summon bloody dragon from her own blood, (She can cut her finger or if he already has blood than from there :D) and then say "bloodydragon.. show up" and after that a dragon come out and Sestu can make some weapons, but first power is gun ETHERIC FORM ZODIAC ETHERIC SPELL NAME: boody dragon BASE EFFECT OF YOUR ZODIAC ETHERIC SPELL: BaseEffect=2 DETAILS OF YOUR ZODIAC ETHERIC SPELL: Sestu can Shoot her blood like a bullet from her finger ACTION TAKEN & CALCULATION AS NEEDED CONVERSATION [color=grey][size=80] Setsu looked at a girl who just left, her words was kinda true but we are not bad guys so everything will be ok, but her thought and worry can be understand, after that Setsu looked at a big guy was he looked like a wolf? but he looked pretty cute so Setsu smiled an walked close to him ( @alexthetrex ) heloo big guy... what your name? can you tell me once again? oh i am Setsu... Setsu try to be friendly even thought she was not tooo friendly with everyone, but it seemes this big wolf was strong and it would be interested to become friends with him she walk a little closer to touch his fur as she touched it and then said it loud wow you are sooo worm.. so plaffy so cute and thaan smiled but then she remember boys do not like to be called cute and looked at him [color] hehehe sorry but it's a compliment [/color] |
Nov 3, 2021 10:53 AM
#42
Fangs Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Fangs || AGE: 23 years old || GENDER: Female CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 145 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Broad sword (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| Potion x1 || - Gils: 100 STATUS CONDITION none ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Shatter Strike BASE EFFECT TECHNIQUE: Base effect=2 DETAILS TECHNIQUE: Shatter Strike:Used by turning the sword sideways and striking opponent with the flat side of the sword, works best aiming for joints or neck. ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) maxHP = ceiling{baseHP + base HP/10 x Level/m} = ceiling{20 + 20/10 x 2/0.15} = 47 Strength= ceiling{baseStrength+ baseStrength/5 x Level/m} = ceiling{10 + 10/5 x 1/1.5} = 13 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /m) = ceiling (5 + 5/5 x 1/2) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /m) = Ceiling (5 + 5/5 x 1/4) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x Strength/[1.52 x Level + 4.48] )} = ceiling {(2+2-1)x 12/[1.52 x 2 + 4.48])} = 6 WeaponEffect = ceiling{WeaponModifier/100 x 6} = 1 No accessory, AccessoryModifier = 0 TotalActionEffect= 7 Calculation Total Evasion Rate (^Level^) Fangs has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack Max HP=47 || CurrentHP=47 - 3 = 44 TotalEvasionRatePhysical = 3% || TotalEvasionRateMagic = 3% TotalActionEffect= 7 to Enemy || 4% chance for Enemy to evade [Roll dice] --> Rolled 46 --> hit CONVERSATION (Fangs joins in the hugging Garbrant with Setstu) Yup, this is big, cute, fluffy, cuddly Garbrant (she looks up at Garbrant with a big grin on her face) |
Nov 3, 2021 11:18 AM
#43
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 243 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| empty || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:23 PM
Nov 4, 2021 11:20 AM
#44
β Setsu Bluestar β [HUMAN FORM] Azazel Citizen CHARACTER IDENTITY POPULATION: Azazel || NAME: Setsu Bluestar || ZODIAC SIGN: Scorpio || ACTUAL AGE: 66 years old || APPEARANCE AGE: 12 years old || GENDER: Female CHARACTER STATISTICS HP: 7 || AE: 13 || INTELLIGENCE: 4 || STRENGTH: 6 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 0 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapons Equipped: - Accessory equipped: - || AccessoryModifier= 0 || - Items carried:
Gils: 100 STATUS CONDITION none ACTIVE SKILL Water Shield (Passive) When HP reaches 50% of maximum HP, any magic damage received reduced by 50%. ZODIAC SPELLS ZODIAC SPELL NAME: Bloody bullet BASE EFFECT OF YOUR ZODIAC SPELL: BaseEffect=2 DETAILS OF YOUR ZODIAC SPELL: Setsu can summon bloody dragon from her own blood, (She can cut her finger or if he already has blood than from there :D) and then say "bloodydragon.. show up" and after that a dragon come out and Sestu can make some weapons, but first power is gun ETHERIC FORM ZODIAC ETHERIC SPELL NAME: boody dragon BASE EFFECT OF YOUR ZODIAC ETHERIC SPELL: BaseEffect=2 DETAILS OF YOUR ZODIAC ETHERIC SPELL: Sestu can Shoot her blood like a bullet from her finger ACTION TAKEN & CALCULATION AS NEEDED CONVERSATION [color=grey][size=80] a girl just walk in as she was like teasing him and smile, maybe they are not as scarry as it was writting on books she read years ago, Garbrant was acting a little cute as Setsu started loughing "lol.. really you are so funny...i am first time here so what kind is this place? is there a place where you have fun?" She asked to both Timerus Warriors |
Nov 30, 2021 2:39 PM
#45
β Senha Aphelion β [HUMAN FORM] Ersylien Citizen CHARACTER IDENTITY POPULATION: Ersylien || NAME: Senha Aphelion || ZODIAC SIGN: Leo || ACTUAL AGE: 85 years old || APPEARANCE AGE: 12 years old || GENDER: Male CHARACTER STATISTICS HP: 12 || AE: 8 || INTELLIGENCE: 4 || STRENGTH: 6 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 92 || LEVEL: 1 ITEMS AND EQUIPMENTS Weapon equipped: Dagger || WeaponModifier = 3% || Weight Grade: 1 Accessory equipped: - || AccessoryModifier= 0 || - Items carried: Formal Letter || 0 || - Potion || 1 || Gils: 300 STATUS CONDITION none ACTIVE SKILL Dragonheart (Active/Free Action) Recover from KO status with HP=1. Can be used twice per battle. [effect: reraise] ZODIAC SPELLS ZODIAC SPELL NAME: Spellblade BASE EFFECT ZODIAC SPELL: 2 DETAILS ZODIAC SPELL: Spellblade: Infuses fire onto a held weapon which can have different benefits ranging from added spell based damage, burning effect, etc. ETHERIC FORM ZODIAC ETHERIC SPELL NAME: Flame Pillar BASE EFFECT ZODIAC ETHERIC SPELL: Base effect=2 DETAILS ZODIAC ETHERIC SPELL: Flame Pillar:Summons a pillar of flames on the specific location, it can either be charged to increase in strength and area or quickly cast for a weaker and smaller area of effect ACTION TAKEN & CALCULATION AS NEEDED Calculation Battle Statistics (^Level^) max HP = ceiling{baseHP + baseHP/10 x level/0.2} = ceiling{12+ 12/10 x 1/0.2} = 18 max AE= ceiling{baseAE + baseAE/10 x level/0.2} = ceiling{8 + 8/10 x 1/0.2} = 12 Intelligence= ceiling{base Intelligence + base Intelligence/5 x Level/2} = ceiling{4 + 4/5 x 1/2} = 5 Strength= ceiling{base Strength + base Strength/5 x Level/5} = ceiling{6 + 6/5 x 1/5} = 7 C-EV physical Evasion=ceiling (base physical evasion + base physical evasion/5 x level /4) = ceiling (5 + 5/5 x 1/4) = 6 C-EV magic Evasion=Ceiling (base magic evasion + base magic evasion/5 x level /2) = Ceiling (5 + 5/5 x 1/2) = 6 Calculation TAE (^Level^) TotalActionEffectWithoutAccessory=ceiling {(BaseEffect+Level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier)} = ceiling{(2+1-1) x 5/[0.62 x 1+ 1.38] x 1.25 x 1} = 7 TotalActionEffectWithoutAccessoryAndWeapon= ( SpellTotalActionEffectWithoutAccessory / 2 + UnarmedTotalActionEffectWithoutAccessory x 3) ( 7 / 2 + 2 x 3) = 10 where SpellTotalActionEffectWithoutAccessoryAndWeapon = ceiling {(BaseEffect+level-1) x intelligence/[0.62 x Level + 1.38] x AstralModifier x EthericModifier )} UnarmedTotalActionEffectWithoutAccessoryAndWeapon = ceiling {Level * Strength/[1.52 x Level + 4.48]} {1 * 7 / [1.52 x 1 + 4.48]} WeaponEffect = WeaponModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon 3 / 100 x 10 AccessoryEffect = AccessoryModifier/100 x TotalActionEffectWithoutAccessoryAndWeapon Then TotalActionEffect=TotalActionEffectWithoutAccessoryAndWeapon + WeaponEffect + AccessoryEffect 10 + 1 + 0 = 11 Calculation Total Evasion Rate (^Level^) Senha has no Accessories TotalEvasionRatePhysical= ceiling {(A-EV Physical + C-EV Physical)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade physical attack TotalEvasionRateMagic = ceiling {(A-EV Magic + C-EV Magic)/200 x 100%} = ceiling{(0+ 6)/200 x 100%} = 3% chance to evade magic attack MaxHP = 18|| CurrentHP = 18 MaxAE = 12 || CurrentAE = 12 Physical Evasion=3% || Magic Evasion=3% CONVERSATION "This is being said" This is being thought Judas gave a vague explanation about the conflict between the Ersylien and Timerus and even though Senha wasn't all that convinced that these beast men could be trusted he thought back on the whole incident over at the coliseum and how what he had known so far wasn't actually real so maybe what he had read up about the Timerus wasn't the truth either. The idea of handing over their weapons would've been a good sign of peace if it weren't for the fact that it isn't that necessary for them given that they could still use their abilities regardless. "That Timerus that just left doesn't seem to trust us much but for the moment I think you'll just have to trust our word that we don't mean any harm" still staying alert Senha approached the large Timerus named Garbrant and spoke up, "First of all introductions would be a good place to start, my names Senha and the person that's currently acting as our leader is Judas" |
Dec 1, 2021 12:10 PM
#46
Garbrant Serdrin Timerus Warrior CHARACTER IDENTITY POPULATION: Timerus || NAME: Garbrant Serdrin || AGE: 28 years old || GENDER: Male CHARACTER STATISTICS HP: 20 || STRENGTH: 10 || C-EV: 5/5 || ALIGNMENT: 20 || EXP: 243 || LEVEL: 2 ITEMS AND EQUIPMENTS Weapon equipped: Blazen (a heavy sword) || WeaponModifier=6% Accessory equipped: - || A-EV=0/0 || AccessoryModifier= 0 || - Shield equipped: - || S-EV= 0/0 || - Items carried: -|| empty || - Gils: 100 STATUS CONDITION - ACTIVE SKILL - TECHNIQUE TECHNIQUE NAME: Gale Harness BASE EFFECT OF THE TECHNIQUE: Base effect=2 DETAILS OF THE TECHNIQUE: Gale Harness:Control the wind around you to fuel your fire and deal damage ACTION TAKEN & CALCULATION AS NEEDED - CONVERSATION |
removed-userJun 3, 2022 7:23 PM
Dec 1, 2021 7:56 PM
#47
INTERMISSION Although tension seems arises between Timerus and the newly arrives Azazel children, but they seem to understand what the goal here is, and has mutual understanding about what should be done for the better purpose, that is, to defend themselves again Ersylien and to rescue friends from Ersylien captivity. They are all now slowly walk together, the bully busters follows the Timerus (with Garbrant seems to take in charge), and they walk back into the cleared path of the woods, back into Indravajhna castle to meet the king, Terra Cassius... |
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