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Nov 3, 7:43 AM
#1
This is next stage of their attack plan. Trying to take down a castle was never going to be easy. Tense episode and Serena got some background storytelling. Not going to lie, this episode felt a bit all over the place but Ars has some trustworthy allies to rely on. |
Nov 3, 10:47 AM
#2
I was expecting this season to be more serious but it's been overly safe so far. |
Nov 3, 11:17 AM
#3
Reply to Chipp12
I was expecting this season to be more serious but it's been overly safe so far.
@Chipp12 Well, other than the secret plan to sacrifice everyone in the castle, even if they are against it. That was Game of Thrones level treachery there. That last image before the credits suggest it might go darker soon. |
Nov 3, 11:21 AM
#4
"Ordering their execution is too cruel" Oh for f*cks sake. At this point it shouldn't surprise me, but I'm still amazed that the show can manage to have both opinions and yet still be stupid and wrong. "We need to execute them because holding them captive will take too many resources" - stupid, wrong "We shouldn't execute them because it's cruel/morally wrong" - stupid wrong The reason you don't execute captives is manyfold 1. Because if you get the reputation for executing surrendering captives, future enemies will not surrender. Instead, they'll fight to the very last man's very last breath with the strength of fanatics who believe they have nothing to lose and everything to gain by resisting you, slowing you, killing your forces...because they're right. In the long run, taking captives saves resources and shortens battles/sieges. 2. Because executing large numbers of enemy soldiers will cause the enemy populace to hate you, leading to guerilla attacks, higher levels of enemy recruitment, and future difficulties managing the conquered people as subjects. (Ars eventually makes part of this argument, which is good, but the show treating it as some sort of amazing genius is laughable when it should be baseline understanding of how conflicts work) 3. Because then the enemy will do the same to your soldiers it captures, resulting in massive damage to both sides' populations of young, working age people. It's in both sides' interests to not have wars end up in mutual crippling devastation. Both sides want to end the war with as many soldiers as possible going back to their economies/families. Edit: abuse of the POW swap is a terrible idea in the long run, because it undercuts the ability to do any such swaps in the future. This show loves to do stuff like this and pretend it's smart when it's a bad idea in the long run. Plans like this are only smart in shallow plots where the enemy is stupid and has the memory of a goldfish. Selena's death with honor instead of surrender attitude is historically accurate and just as stupid here as it was in history. Ugh. Her dad's priorities are much more sensible, but even then the anime feels the need to justify them with honor using Thomas's scheme as a foil. Thomas's plan, on the other hand, was pretty good until he had the idiotic idea to tell the people being sacrificed that they're being sacrificed. That's cartoonishly evil and stupid just for plot purposes, which felt weird. Thomas's plan would have undercut trust in future surrenders, but it might have been worth it to take out the entire enemy command structure in one explosion. On the other hand, I forgive all of this because ARS FINALLY USES HIS ABILITY, AND FOR SOMETHING USEFUL. ALL PRAISE, IT FINALLY HAPPENED. The mangaka remembered what the show is supposed to be about. For once the main character isn't useless baggage. This is literally what I've been waiting for for 1.5 seasons. Even better, the preview indicates there will be an even bigger focus on him using it next episode. Fantastic. The most frustrating part of watching a show about a reincarnated person with appraisal abilities has been that he never acts like a reincarnated person and virtually never appraises anyone. Feels like that is finally changing. Also...the castle has cannons? Have we seen cannons at any point prior to this? Did I just miss it or forget? That seems huge. Magic artillery which can be used by non-magic users would be a game changer. Up to this point, all I can remember seeing is infantry and mages. There has been a curious lack of cavalry (not counting isolated officers on horseback) and artillery, and almost every battle has just been forces blobbing up and then the commander saying "charge." Would be great to see some actual battle strategy in this show about war. |
amf85Nov 3, 12:08 PM
Nov 3, 11:45 AM
#5
A very much needed episode after the last one, now everything makes more sense. Nice episode overall. |
Nov 3, 11:59 AM
#6
I really enjoyed watching this episode as it showed the intricacies of war and the fallout based on various decisions, such as Ars asking Couran to spare the prisoners and Thomas' backup plan. It also showed how Ars' talent with his appraisal skill has come in handy with the quality of people he has surrounded himself with although I will say that it was bit of a stretch with the way Rosell concluded that the castle was booby trapped and had Pham move the explosives (btw how was Pham able to find the explosives?) Anyways, with Thomas' defeat I'm sure that Vasmarque will be very upset considering how much it has been said he won't fight unless victory can be guaranteed. On that note I don't think he knows that Mireille is working for Ars and is therefore now also an enemy. |
Nov 3, 12:25 PM
#7
Even if this was the first battle of Ars Louvent, he succeeded to take his best plans, strategies and principles to win it. He would not have made it to the end without Rosell, Charlotte and others. Selina has had a great father, his sacrifices were not in vain. |
Nov 3, 1:25 PM
#8
My beloved Charlotte is back that episode off last week was ruff lol. Missed her! Respect to Ars for standing up against killing the Samkh troops. Paid off in the end and now Couran has Selena and her father as allies. Didn’t think we’d see Mireille’s brother but man he’s vicious. The fact he was willing to sacrifice the entire castle and army just to take out Couran shows how desperate Vasmarque is. Absolutely cowardly move, good thing Pham and Rosell thought to disarm the place in advance. Not a lot of action, but still a very tense episode and a nice lesson that’s applicable to real life too. Strength isn’t just about fighting, it’s also knowing when to quit and make smart decisions to protect those you care about. Selena got off lucky this time, often these situations can have tragic endings, but she happened to run up against Ars who’s one of the kindest people around with the best possible group of advisors. Seen some people critique this episode as not being very realistic in terms of how they handled the surrender and negotiating peace with Samkh and I kinda agree, but at the same time I think it’s inline with the storytelling in this series. Enjoyed it |
Marinate1016Nov 3, 1:54 PM
Nov 3, 1:38 PM
#9
Reply to Alfredo-Sauce
I really enjoyed watching this episode as it showed the intricacies of war and the fallout based on various decisions, such as Ars asking Couran to spare the prisoners and Thomas' backup plan. It also showed how Ars' talent with his appraisal skill has come in handy with the quality of people he has surrounded himself with although I will say that it was bit of a stretch with the way Rosell concluded that the castle was booby trapped and had Pham move the explosives (btw how was Pham able to find the explosives?)
Anyways, with Thomas' defeat I'm sure that Vasmarque will be very upset considering how much it has been said he won't fight unless victory can be guaranteed. On that note I don't think he knows that Mireille is working for Ars and is therefore now also an enemy.
Anyways, with Thomas' defeat I'm sure that Vasmarque will be very upset considering how much it has been said he won't fight unless victory can be guaranteed. On that note I don't think he knows that Mireille is working for Ars and is therefore now also an enemy.
Alfredo-Sauce said: I really enjoyed watching this episode as it showed the intricacies of war and the fallout based on various decisions, such as Ars asking Couran to spare the prisoners and Thomas' backup plan. Other then the repercussions of executing a surrendered army (which shows Couran is an evil guy) the rest is fantasy about war and nothing near realistic. Would not be able to sneak in and take the jobs of those responsible for the gate, would be more realistic if they killed the guards and raised the gates. In a world where magic traps are possible, you would not have the leaders go into surrendering castle until it is cleared of traps. |
Nov 3, 2:57 PM
#10
This couldn't have gone any better for Ars and company. Fam did a lot of good work to help out. I am glad that Selena learned a lot of valuable lessons here. Plenty more work to do though, more battles ahead. |
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Nov 3, 3:52 PM
#11
Reply to amf85
"Ordering their execution is too cruel"
Oh for f*cks sake. At this point it shouldn't surprise me, but I'm still amazed that the show can manage to have both opinions and yet still be stupid and wrong.
"We need to execute them because holding them captive will take too many resources" - stupid, wrong
"We shouldn't execute them because it's cruel/morally wrong" - stupid wrong
The reason you don't execute captives is manyfold
1. Because if you get the reputation for executing surrendering captives, future enemies will not surrender. Instead, they'll fight to the very last man's very last breath with the strength of fanatics who believe they have nothing to lose and everything to gain by resisting you, slowing you, killing your forces...because they're right. In the long run, taking captives saves resources and shortens battles/sieges.
2. Because executing large numbers of enemy soldiers will cause the enemy populace to hate you, leading to guerilla attacks, higher levels of enemy recruitment, and future difficulties managing the conquered people as subjects. (Ars eventually makes part of this argument, which is good, but the show treating it as some sort of amazing genius is laughable when it should be baseline understanding of how conflicts work)
3. Because then the enemy will do the same to your soldiers it captures, resulting in massive damage to both sides' populations of young, working age people. It's in both sides' interests to not have wars end up in mutual crippling devastation. Both sides want to end the war with as many soldiers as possible going back to their economies/families.
Edit: abuse of the POW swap is a terrible idea in the long run, because it undercuts the ability to do any such swaps in the future. This show loves to do stuff like this and pretend it's smart when it's a bad idea in the long run. Plans like this are only smart in shallow plots where the enemy is stupid and has the memory of a goldfish.
Selena's death with honor instead of surrender attitude is historically accurate and just as stupid here as it was in history. Ugh. Her dad's priorities are much more sensible, but even then the anime feels the need to justify them with honor using Thomas's scheme as a foil. Thomas's plan, on the other hand, was pretty good until he had the idiotic idea to tell the people being sacrificed that they're being sacrificed. That's cartoonishly evil and stupid just for plot purposes, which felt weird. Thomas's plan would have undercut trust in future surrenders, but it might have been worth it to take out the entire enemy command structure in one explosion.
On the other hand, I forgive all of this because ARS FINALLY USES HIS ABILITY, AND FOR SOMETHING USEFUL. ALL PRAISE, IT FINALLY HAPPENED. The mangaka remembered what the show is supposed to be about. For once the main character isn't useless baggage. This is literally what I've been waiting for for 1.5 seasons. Even better, the preview indicates there will be an even bigger focus on him using it next episode. Fantastic. The most frustrating part of watching a show about a reincarnated person with appraisal abilities has been that he never acts like a reincarnated person and virtually never appraises anyone. Feels like that is finally changing.
Also...the castle has cannons? Have we seen cannons at any point prior to this? Did I just miss it or forget? That seems huge. Magic artillery which can be used by non-magic users would be a game changer. Up to this point, all I can remember seeing is infantry and mages. There has been a curious lack of cavalry (not counting isolated officers on horseback) and artillery, and almost every battle has just been forces blobbing up and then the commander saying "charge." Would be great to see some actual battle strategy in this show about war.
Oh for f*cks sake. At this point it shouldn't surprise me, but I'm still amazed that the show can manage to have both opinions and yet still be stupid and wrong.
"We need to execute them because holding them captive will take too many resources" - stupid, wrong
"We shouldn't execute them because it's cruel/morally wrong" - stupid wrong
The reason you don't execute captives is manyfold
1. Because if you get the reputation for executing surrendering captives, future enemies will not surrender. Instead, they'll fight to the very last man's very last breath with the strength of fanatics who believe they have nothing to lose and everything to gain by resisting you, slowing you, killing your forces...because they're right. In the long run, taking captives saves resources and shortens battles/sieges.
2. Because executing large numbers of enemy soldiers will cause the enemy populace to hate you, leading to guerilla attacks, higher levels of enemy recruitment, and future difficulties managing the conquered people as subjects. (Ars eventually makes part of this argument, which is good, but the show treating it as some sort of amazing genius is laughable when it should be baseline understanding of how conflicts work)
3. Because then the enemy will do the same to your soldiers it captures, resulting in massive damage to both sides' populations of young, working age people. It's in both sides' interests to not have wars end up in mutual crippling devastation. Both sides want to end the war with as many soldiers as possible going back to their economies/families.
Edit: abuse of the POW swap is a terrible idea in the long run, because it undercuts the ability to do any such swaps in the future. This show loves to do stuff like this and pretend it's smart when it's a bad idea in the long run. Plans like this are only smart in shallow plots where the enemy is stupid and has the memory of a goldfish.
Selena's death with honor instead of surrender attitude is historically accurate and just as stupid here as it was in history. Ugh. Her dad's priorities are much more sensible, but even then the anime feels the need to justify them with honor using Thomas's scheme as a foil. Thomas's plan, on the other hand, was pretty good until he had the idiotic idea to tell the people being sacrificed that they're being sacrificed. That's cartoonishly evil and stupid just for plot purposes, which felt weird. Thomas's plan would have undercut trust in future surrenders, but it might have been worth it to take out the entire enemy command structure in one explosion.
On the other hand, I forgive all of this because ARS FINALLY USES HIS ABILITY, AND FOR SOMETHING USEFUL. ALL PRAISE, IT FINALLY HAPPENED. The mangaka remembered what the show is supposed to be about. For once the main character isn't useless baggage. This is literally what I've been waiting for for 1.5 seasons. Even better, the preview indicates there will be an even bigger focus on him using it next episode. Fantastic. The most frustrating part of watching a show about a reincarnated person with appraisal abilities has been that he never acts like a reincarnated person and virtually never appraises anyone. Feels like that is finally changing.
Also...the castle has cannons? Have we seen cannons at any point prior to this? Did I just miss it or forget? That seems huge. Magic artillery which can be used by non-magic users would be a game changer. Up to this point, all I can remember seeing is infantry and mages. There has been a curious lack of cavalry (not counting isolated officers on horseback) and artillery, and almost every battle has just been forces blobbing up and then the commander saying "charge." Would be great to see some actual battle strategy in this show about war.
@amf85 So this show is stupid for not going into as much detail as you on why you don't execute captives? They only have 12 episodes, they gotta do the best with what they have. Furthermore why do you think it is that they wouldn't surrender to an army that kills captives? Why would the populace hate an army that does that? Why would the enemy start executing captives after they did? Because in simple terms it's morally wrong as the show put it. And the enemy would have a form of justification for doing so if their opponent did it themselves. Honestly I can't really blame this show for doing that, they gotta focus on the main focus on the show and they have 12 episodes to work with. Furthermore, neither of those options were necessarily without a reason behind it, just because the show doesn't explain something in detail to your face doesn't mean it wasn't a factor in the characters decision. Ars simply convinced Couran to go with the other option and I'd rather not have an unnecessary internal monologue of them thinking for every part of the show. |
Nov 3, 3:56 PM
#12
Reply to amf85
"Ordering their execution is too cruel"
Oh for f*cks sake. At this point it shouldn't surprise me, but I'm still amazed that the show can manage to have both opinions and yet still be stupid and wrong.
"We need to execute them because holding them captive will take too many resources" - stupid, wrong
"We shouldn't execute them because it's cruel/morally wrong" - stupid wrong
The reason you don't execute captives is manyfold
1. Because if you get the reputation for executing surrendering captives, future enemies will not surrender. Instead, they'll fight to the very last man's very last breath with the strength of fanatics who believe they have nothing to lose and everything to gain by resisting you, slowing you, killing your forces...because they're right. In the long run, taking captives saves resources and shortens battles/sieges.
2. Because executing large numbers of enemy soldiers will cause the enemy populace to hate you, leading to guerilla attacks, higher levels of enemy recruitment, and future difficulties managing the conquered people as subjects. (Ars eventually makes part of this argument, which is good, but the show treating it as some sort of amazing genius is laughable when it should be baseline understanding of how conflicts work)
3. Because then the enemy will do the same to your soldiers it captures, resulting in massive damage to both sides' populations of young, working age people. It's in both sides' interests to not have wars end up in mutual crippling devastation. Both sides want to end the war with as many soldiers as possible going back to their economies/families.
Edit: abuse of the POW swap is a terrible idea in the long run, because it undercuts the ability to do any such swaps in the future. This show loves to do stuff like this and pretend it's smart when it's a bad idea in the long run. Plans like this are only smart in shallow plots where the enemy is stupid and has the memory of a goldfish.
Selena's death with honor instead of surrender attitude is historically accurate and just as stupid here as it was in history. Ugh. Her dad's priorities are much more sensible, but even then the anime feels the need to justify them with honor using Thomas's scheme as a foil. Thomas's plan, on the other hand, was pretty good until he had the idiotic idea to tell the people being sacrificed that they're being sacrificed. That's cartoonishly evil and stupid just for plot purposes, which felt weird. Thomas's plan would have undercut trust in future surrenders, but it might have been worth it to take out the entire enemy command structure in one explosion.
On the other hand, I forgive all of this because ARS FINALLY USES HIS ABILITY, AND FOR SOMETHING USEFUL. ALL PRAISE, IT FINALLY HAPPENED. The mangaka remembered what the show is supposed to be about. For once the main character isn't useless baggage. This is literally what I've been waiting for for 1.5 seasons. Even better, the preview indicates there will be an even bigger focus on him using it next episode. Fantastic. The most frustrating part of watching a show about a reincarnated person with appraisal abilities has been that he never acts like a reincarnated person and virtually never appraises anyone. Feels like that is finally changing.
Also...the castle has cannons? Have we seen cannons at any point prior to this? Did I just miss it or forget? That seems huge. Magic artillery which can be used by non-magic users would be a game changer. Up to this point, all I can remember seeing is infantry and mages. There has been a curious lack of cavalry (not counting isolated officers on horseback) and artillery, and almost every battle has just been forces blobbing up and then the commander saying "charge." Would be great to see some actual battle strategy in this show about war.
Oh for f*cks sake. At this point it shouldn't surprise me, but I'm still amazed that the show can manage to have both opinions and yet still be stupid and wrong.
"We need to execute them because holding them captive will take too many resources" - stupid, wrong
"We shouldn't execute them because it's cruel/morally wrong" - stupid wrong
The reason you don't execute captives is manyfold
1. Because if you get the reputation for executing surrendering captives, future enemies will not surrender. Instead, they'll fight to the very last man's very last breath with the strength of fanatics who believe they have nothing to lose and everything to gain by resisting you, slowing you, killing your forces...because they're right. In the long run, taking captives saves resources and shortens battles/sieges.
2. Because executing large numbers of enemy soldiers will cause the enemy populace to hate you, leading to guerilla attacks, higher levels of enemy recruitment, and future difficulties managing the conquered people as subjects. (Ars eventually makes part of this argument, which is good, but the show treating it as some sort of amazing genius is laughable when it should be baseline understanding of how conflicts work)
3. Because then the enemy will do the same to your soldiers it captures, resulting in massive damage to both sides' populations of young, working age people. It's in both sides' interests to not have wars end up in mutual crippling devastation. Both sides want to end the war with as many soldiers as possible going back to their economies/families.
Edit: abuse of the POW swap is a terrible idea in the long run, because it undercuts the ability to do any such swaps in the future. This show loves to do stuff like this and pretend it's smart when it's a bad idea in the long run. Plans like this are only smart in shallow plots where the enemy is stupid and has the memory of a goldfish.
Selena's death with honor instead of surrender attitude is historically accurate and just as stupid here as it was in history. Ugh. Her dad's priorities are much more sensible, but even then the anime feels the need to justify them with honor using Thomas's scheme as a foil. Thomas's plan, on the other hand, was pretty good until he had the idiotic idea to tell the people being sacrificed that they're being sacrificed. That's cartoonishly evil and stupid just for plot purposes, which felt weird. Thomas's plan would have undercut trust in future surrenders, but it might have been worth it to take out the entire enemy command structure in one explosion.
On the other hand, I forgive all of this because ARS FINALLY USES HIS ABILITY, AND FOR SOMETHING USEFUL. ALL PRAISE, IT FINALLY HAPPENED. The mangaka remembered what the show is supposed to be about. For once the main character isn't useless baggage. This is literally what I've been waiting for for 1.5 seasons. Even better, the preview indicates there will be an even bigger focus on him using it next episode. Fantastic. The most frustrating part of watching a show about a reincarnated person with appraisal abilities has been that he never acts like a reincarnated person and virtually never appraises anyone. Feels like that is finally changing.
Also...the castle has cannons? Have we seen cannons at any point prior to this? Did I just miss it or forget? That seems huge. Magic artillery which can be used by non-magic users would be a game changer. Up to this point, all I can remember seeing is infantry and mages. There has been a curious lack of cavalry (not counting isolated officers on horseback) and artillery, and almost every battle has just been forces blobbing up and then the commander saying "charge." Would be great to see some actual battle strategy in this show about war.
@amf85 i agree, especially with the surrender thing, it also considered a war crime to kill surrender soldiers |
Nov 3, 5:21 PM
#13
Nov 3, 5:50 PM
#14
JFC, these people are goddamn monsters. Being okay with sacrificing your allies is never the right call. Someone needs to take out Thomas, with prejudice! I suggest sending either Rietz/Mireille, or both, just to be safe. That cruel SOB deserves it. |
Nov 3, 7:07 PM
#15
Looks like Ars will have a level up soon. I haven't read that far into the manga adaptation, but I hope that his Appraisal skill in the story's future will become even more OP than we can imagine. |
Nov 3, 7:09 PM
#16
Getting someone to open the door, that’s a classic siege move. I thought the twist would be that Selena's dad had exaggerated his past, so it was nice to see he was actually tough, just struggling with the pressure to protect his people. |
Nov 3, 11:23 PM
#17
@Desi_Nehra I find Ars to be one of the worst MC's out there. Show started good but from midway S1, he became character for exposition dump. And remember, he is supposed to be reincarnated adult and all he does is act like child with no knowledge of the world, constantly surprised by everything and everyone. Just dumb. |
Nov 4, 10:22 AM
#19
Reply to amf85
"Ordering their execution is too cruel"
Oh for f*cks sake. At this point it shouldn't surprise me, but I'm still amazed that the show can manage to have both opinions and yet still be stupid and wrong.
"We need to execute them because holding them captive will take too many resources" - stupid, wrong
"We shouldn't execute them because it's cruel/morally wrong" - stupid wrong
The reason you don't execute captives is manyfold
1. Because if you get the reputation for executing surrendering captives, future enemies will not surrender. Instead, they'll fight to the very last man's very last breath with the strength of fanatics who believe they have nothing to lose and everything to gain by resisting you, slowing you, killing your forces...because they're right. In the long run, taking captives saves resources and shortens battles/sieges.
2. Because executing large numbers of enemy soldiers will cause the enemy populace to hate you, leading to guerilla attacks, higher levels of enemy recruitment, and future difficulties managing the conquered people as subjects. (Ars eventually makes part of this argument, which is good, but the show treating it as some sort of amazing genius is laughable when it should be baseline understanding of how conflicts work)
3. Because then the enemy will do the same to your soldiers it captures, resulting in massive damage to both sides' populations of young, working age people. It's in both sides' interests to not have wars end up in mutual crippling devastation. Both sides want to end the war with as many soldiers as possible going back to their economies/families.
Edit: abuse of the POW swap is a terrible idea in the long run, because it undercuts the ability to do any such swaps in the future. This show loves to do stuff like this and pretend it's smart when it's a bad idea in the long run. Plans like this are only smart in shallow plots where the enemy is stupid and has the memory of a goldfish.
Selena's death with honor instead of surrender attitude is historically accurate and just as stupid here as it was in history. Ugh. Her dad's priorities are much more sensible, but even then the anime feels the need to justify them with honor using Thomas's scheme as a foil. Thomas's plan, on the other hand, was pretty good until he had the idiotic idea to tell the people being sacrificed that they're being sacrificed. That's cartoonishly evil and stupid just for plot purposes, which felt weird. Thomas's plan would have undercut trust in future surrenders, but it might have been worth it to take out the entire enemy command structure in one explosion.
On the other hand, I forgive all of this because ARS FINALLY USES HIS ABILITY, AND FOR SOMETHING USEFUL. ALL PRAISE, IT FINALLY HAPPENED. The mangaka remembered what the show is supposed to be about. For once the main character isn't useless baggage. This is literally what I've been waiting for for 1.5 seasons. Even better, the preview indicates there will be an even bigger focus on him using it next episode. Fantastic. The most frustrating part of watching a show about a reincarnated person with appraisal abilities has been that he never acts like a reincarnated person and virtually never appraises anyone. Feels like that is finally changing.
Also...the castle has cannons? Have we seen cannons at any point prior to this? Did I just miss it or forget? That seems huge. Magic artillery which can be used by non-magic users would be a game changer. Up to this point, all I can remember seeing is infantry and mages. There has been a curious lack of cavalry (not counting isolated officers on horseback) and artillery, and almost every battle has just been forces blobbing up and then the commander saying "charge." Would be great to see some actual battle strategy in this show about war.
Oh for f*cks sake. At this point it shouldn't surprise me, but I'm still amazed that the show can manage to have both opinions and yet still be stupid and wrong.
"We need to execute them because holding them captive will take too many resources" - stupid, wrong
"We shouldn't execute them because it's cruel/morally wrong" - stupid wrong
The reason you don't execute captives is manyfold
1. Because if you get the reputation for executing surrendering captives, future enemies will not surrender. Instead, they'll fight to the very last man's very last breath with the strength of fanatics who believe they have nothing to lose and everything to gain by resisting you, slowing you, killing your forces...because they're right. In the long run, taking captives saves resources and shortens battles/sieges.
2. Because executing large numbers of enemy soldiers will cause the enemy populace to hate you, leading to guerilla attacks, higher levels of enemy recruitment, and future difficulties managing the conquered people as subjects. (Ars eventually makes part of this argument, which is good, but the show treating it as some sort of amazing genius is laughable when it should be baseline understanding of how conflicts work)
3. Because then the enemy will do the same to your soldiers it captures, resulting in massive damage to both sides' populations of young, working age people. It's in both sides' interests to not have wars end up in mutual crippling devastation. Both sides want to end the war with as many soldiers as possible going back to their economies/families.
Edit: abuse of the POW swap is a terrible idea in the long run, because it undercuts the ability to do any such swaps in the future. This show loves to do stuff like this and pretend it's smart when it's a bad idea in the long run. Plans like this are only smart in shallow plots where the enemy is stupid and has the memory of a goldfish.
Selena's death with honor instead of surrender attitude is historically accurate and just as stupid here as it was in history. Ugh. Her dad's priorities are much more sensible, but even then the anime feels the need to justify them with honor using Thomas's scheme as a foil. Thomas's plan, on the other hand, was pretty good until he had the idiotic idea to tell the people being sacrificed that they're being sacrificed. That's cartoonishly evil and stupid just for plot purposes, which felt weird. Thomas's plan would have undercut trust in future surrenders, but it might have been worth it to take out the entire enemy command structure in one explosion.
On the other hand, I forgive all of this because ARS FINALLY USES HIS ABILITY, AND FOR SOMETHING USEFUL. ALL PRAISE, IT FINALLY HAPPENED. The mangaka remembered what the show is supposed to be about. For once the main character isn't useless baggage. This is literally what I've been waiting for for 1.5 seasons. Even better, the preview indicates there will be an even bigger focus on him using it next episode. Fantastic. The most frustrating part of watching a show about a reincarnated person with appraisal abilities has been that he never acts like a reincarnated person and virtually never appraises anyone. Feels like that is finally changing.
Also...the castle has cannons? Have we seen cannons at any point prior to this? Did I just miss it or forget? That seems huge. Magic artillery which can be used by non-magic users would be a game changer. Up to this point, all I can remember seeing is infantry and mages. There has been a curious lack of cavalry (not counting isolated officers on horseback) and artillery, and almost every battle has just been forces blobbing up and then the commander saying "charge." Would be great to see some actual battle strategy in this show about war.
amf85 said: Also...the castle has cannons? Have we seen cannons at any point prior to this? Did I just miss it or forget? That seems huge. Magic artillery which can be used by non-magic users would be a game changer. Up to this point, all I can remember seeing is infantry and mages. Its a magic cannon, they used the staffs to activate it after putting some of the magic liquid inside. I was going to show images proving it, but i'm lazy and don't want to upload elsewhere to show it here |
Nov 4, 3:23 PM
#20
Great episode. If you're trying to unite a country you wouldn't execute anyone in a defeated army for the very reason that it would make future conquests more difficult since the people would fight harder knowing there is no way to barter their lives. With magic being a thing in the show in an medieval setting you would think that a castle siege wouldn't last long unless there were means of countering the effect of magic like the barrier in the previous episode. Infiltrating into the castle and opening the gates from inside is something that makes sense to do as well however they should really have inspected all of the people being exchanged even on Ars's side since the enemies could have deployed similar tactics. This series is great and enjoying seeing Ars's growth. If you're looking for a series that utilizes more in the way of real tactics check out Kingdom. |
Nov 4, 6:18 PM
#21
I understand not wanting to execute the enemies, but leaving everyone alive is too much. Ars is too naive, and when he meets someone who doesn't care how kind he is, he's going to face a harsh reality. It's good that Serena understood her father better and what it means to be brave. But without a doubt, the real stars of the episode were Rosell, with his quick thinking and predictions to adapt to Ars' orders, and Fam, who is amazing at infiltrating and gathering information. It's a shame that Fam only works if he's paid; otherwise, he'd be a fantastic ally. |
Nov 5, 8:39 PM
#22
fun episode, it's cool to see his subordinates doing things, but I want to see more of him |
Nov 6, 3:10 AM
#23
Amazing episode. It's all about surrendering for peace rather than violence for something that doesn't benefit the people of the land. I love how Ars and Lord Couran can be pacifists. "Real courage isn't throwing your life away. Courage can also mean sheathing your sword." |
Nov 6, 3:12 AM
#24
Reply to MewsicMagic
@amf85 So this show is stupid for not going into as much detail as you on why you don't execute captives? They only have 12 episodes, they gotta do the best with what they have. Furthermore why do you think it is that they wouldn't surrender to an army that kills captives? Why would the populace hate an army that does that? Why would the enemy start executing captives after they did? Because in simple terms it's morally wrong as the show put it. And the enemy would have a form of justification for doing so if their opponent did it themselves. Honestly I can't really blame this show for doing that, they gotta focus on the main focus on the show and they have 12 episodes to work with. Furthermore, neither of those options were necessarily without a reason behind it, just because the show doesn't explain something in detail to your face doesn't mean it wasn't a factor in the characters decision. Ars simply convinced Couran to go with the other option and I'd rather not have an unnecessary internal monologue of them thinking for every part of the show.
@MewsicMagic For real! But just don't mind that guy, some people are like that. It's sad. |
Nov 16, 2:38 AM
#25
This was a very apology heavy episode ๐โ๏ธ๐โ๏ธ๐โ๏ธ๐โ๏ธ |
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