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Sports which require multiple athletes on one team to compete against multiple athletes on another team, within same playing field and at the same time. Team Sports narratives focus on improving one team's collective performance, and frequently require its members to deepen their relationships with each other in order to bring out each member's strengths. This theme includes many ball games such as baseball, volleyball, basketball, rugby, hockey, etc.
Ever since having witnessed the "Little Giant" and his astonishing skills on the volleyball court, Shouyou Hinata has been bewitched by the dynamic nature of the sport. Even though his attempt to make his debut as a volleyball regular during a middle school tournament went up in flames, he longs to prove that his less-than-impressive height ceases to be a hindrance in the face of his sheer will and perseverance. When Hinata enrolls in Karasuno High School, the Little Giant's alma mater, he believes that he is one step closer to his goal of becoming a professional volleyball player. Although the school only retains a shadow of its former glory, Hinata's conviction isn't shaken until he learns that Tobio Kageyama—the prodigy who humiliated Hinata's middle school volleyball team in a crushing defeat—is now his teammate. To fulfill his desire of leaving a mark on the realm of volleyball—so often regarded as the domain of the tall and the strong—Hinata must smooth out his differences with Kageyama. Only when Hinata learns what it takes to be a part of a team will he be able to join the race to the top in earnest. [Written by MAL Rewrite]
Following their participation at the Inter-High, the Karasuno High School volleyball team attempts to refocus their efforts, aiming to conquer the Spring tournament instead. When they receive an invitation from long-standing rival Nekoma High, Karasuno agrees to take part in a large training camp alongside many notable volleyball teams in Tokyo and even some national level players. By playing with some of the toughest teams in Japan, they hope not only to sharpen their skills, but also come up with new attacks that would strengthen them. Moreover, Hinata and Kageyama attempt to devise a more powerful weapon, one that could possibly break the sturdiest of blocks. Facing what may be their last chance at victory before the senior players graduate, the members of Karasuno's volleyball team must learn to settle their differences and train harder than ever if they hope to overcome formidable opponents old and new—including their archrival Aoba Jousai and its world-class setter Tooru Oikawa. [Written by MAL Rewrite]
After the victory against Aoba Jousai High, Karasuno High School, once called “a fallen powerhouse, a crow that can’t fly,” has finally reached the climax of the heated Spring tournament. Now, to advance to nationals, the Karasuno team has to defeat the powerhouse Shiratorizawa Academy. Karasuno’s greatest hurdle is their adversary’s ace, Wakatoshi Ushijima, the number one player in the Miyagi Prefecture, and one of the country’s top three aces. Only the strongest team will make it to the national tournament. Since this match is the third-year players’ last chance to qualify for nationals, Karasuno has to use everything they learned during the training camp and prior matches to attain victory. Filled with restlessness and excitement, both teams are determined to come out on top in the third season of Haikyuu!!. [Written by MAL Rewrite]
For the last three years, Teikou Middle School has dominated the national basketball scene with its legendary lineup: the "Generation of Miracles." It consisted of five prodigies who excelled at the sport, but a "Phantom Sixth Man" lurked in the shadows and helped earn the team their revered status. Eventually, their monstrous growth jaded them from the sport they loved and made them go their separate ways in high school. In search of new members, the Seirin High School basketball team recruits Taiga Kagami and Tetsuya Kuroko, two freshmen who seem to have significant differences in abilities. Having returned recently from America, Kagami has both a natural aptitude and relentless love for the sport. Meanwhile, Kuroko lacks presence and exhibits no outstanding athletic talent. However, it is later revealed that he is Teikou's Phantom Sixth Man—the player once part of the Generation of Miracles. Kuroko wants to prove to the Seirin team that he is strong in his own way. Seeing his conviction, Kagami forms a dynamic partnership with Kuroko, the latter promising to support Kagami's "light" as his "shadow." Alongside their new Seirin teammates, they aim to conquer the upcoming Interhigh championship, but the reappearance of Kuroko's former teammates complicates their plan. [Written by MAL Rewrite]
After their triumphant victory over Shiratorizawa Academy, the Karasuno High School volleyball team has earned their long-awaited ticket to nationals. As preparations begin, genius setter Tobio Kageyama is invited to the All-Japan Youth Training Camp to play alongside fellow nationally recognized players. Meanwhile, Kei Tsukishima is invited to a special rookie training camp for first-years within the Miyagi Prefecture. Not receiving any invitations himself, the enthusiastic Shouyou Hinata feels left behind. However, Hinata does not back down. Transforming his frustration into self-motivation, he boldly decides to sneak himself into the same rookie training camp as Tsukishima. Even though Hinata only lands himself a job as the ball boy, he comes to see this as a golden opportunity. He begins to not only reflect on his skills as a volleyball player but also analyze the plethora of information available on the court and how he can apply it. As the much-anticipated national tournament approaches, the members of Karasuno's volleyball team attempt to overcome their weak points and refine their skills, all while aiming for the top! [Written by MAL Rewrite]
With the Interhigh Championship finally over, Seirin's basketball team refocuses their efforts, training harder than ever to get the chance to participate in the Winter Cup. Both Tetsuya Kuroko and Taiga Kagami see old friends walk back into their lives, providing a challenge both on and off the court. As new skills are developed and new alliances created, enemies from various teams—giants of high school basketball such as Yousen, Shuutoku, and Touou—stand in the way of Seirin's steadfast attempts to get to the top. All of these schools prove to be formidable foes whose abilities progress exponentially, while Kuroko struggles to find a balance between his resolve to play as part of a team and his desire to win. With old wounds reopening, new challenges to face on the court, and a new set of foes—the "Uncrowned Kings"—vowing to defeat the new hopefuls, will Seirin ever be able to achieve their dream of beating the Generation of Miracles? [Written by MAL Rewrite]
Once called a fallen powerhouse and known as "Flightless Crows," Karasuno High School has finally taken flight at nationals. With a comprehensive performance against Tsubakihara Academy in their first match, the team is now facing its toughest opponent yet: the runners-up of the last Spring Tournament, Inarizaki High School. Furthermore, dealing with the formidable twin Miya brothers only makes things more difficult for Karasuno. As soon as the match begins, Karasuno is overwhelmed by all the noise and jeers from the supporters of Inarizaki High but rekindles its strength thanks to its own loyal fans. Karasuno also gains some momentum by utilizing an attack centered on Shouyou Hinata, but the eccentric play of Atsumu and Osamu Miya delivers an unexpected blow that leaves their opponent astounded. Things are bound to get intense as the match progresses between these two teams. Will Karasuno be able to defeat Inarizaki High and overcome the hurdles that threaten its pursuit to the top? [Written by MAL Rewrite]
Seirin prepares to face major obstacles on their path to winning the Winter Cup, including the teams each possessing a member of the Generation of Miracles. Kuroko goes head-to-head with his old teammates once more as he attempts to show them that individual skill is not the only way to play basketball. His firm belief that his form of basketball, team play, is the right way to play the sport will clash with the talents of a perfect copy and an absolute authority. While Kuroko tries to prove that his basketball is "right," he and the rest of Seirin High ultimately have one goal: to win the Winter Cup and overcome the strength of the Generation of Miracles, who have long dominated the scene of middle and high school basketball. [Written by MAL Rewrite]
Yoichi Isagi was mere moments away from scoring a goal that would have sent his high school soccer team to the nationals, but a split-second decision to pass the ball to his teammate cost him that reality. Bitter, confused, and disappointed, Isagi wonders if the outcome would have been different had he not made the pass. When the young striker returns home, an invitation from the Japan Football Union awaits him. Through an arbitrary and biased decision-making process, Isagi is one of three hundred U-18 strikers selected for a controversial project named Blue Lock. The project's ultimate goal is to turn one of the selected players into the star striker for the Japanese national team. To find the best participant, each diamond in the rough must compete against others through a series of solo and team competitions to rise to the top. Putting aside his ethical objections to the project, Isagi feels compelled to fight his way to the top, even if it means ruthlessly crushing the dreams of 299 aspiring young strikers. [Written by MAL Rewrite]
Hailing from America, Jabberwock—a street basketball team with skills comparable to those of the NBA—has come to Japan to play an exhibition match against Strky, a team of former third-year students who once played in the Interhigh and Winter Cup. However, due to the vast difference in skill, Jabberwock easily wins. Their captain, Nash Gold Jr., mocks the basketball style of all players in Japan by comparing them to monkeys. Infuriated by the nasty comment, Kagetora Aida challenges them to a revenge match. Because of pride and the belief that the results will be no different, Nash accepts the challenge. Kagetora then assembles Vorpal Swords, a team composed of the Generation of Miracles, including Kuroko Tetsuya and Kagami Taiga, for they are the only ones who stand a chance against a foe that seems unbeatable from every angle. [Written by MAL Rewrite]
An intense battle rages on at the Tokyo Qualifiers for the three remaining spots in the national volleyball competition. Nekoma High School, Fukurodani High School, Nohebi Academy, and Itachiyama Academy all passionately strive to participate in the tournament. Despite various issues on the court, Nekoma especially wishes to prove they are worthy of moving on to the national level. As the teams aim to secure their place by overcoming both their opponents and their own weaknesses, the Tokyo Qualifiers determine which teams will reign victorious and join the national competition. [Written by MAL Rewrite]
Hanamichi Sakuragi, infamous for his temper, massive height, and fire-red hair, enrolls in Shohoku High, hoping to finally get a girlfriend and break his record of being rejected 50 consecutive times in middle school. His notoriety precedes him, however, leading to him being avoided by most students. Soon, after certain events, Hanamichi is left with two unwavering thoughts: "I hate basketball," and "I desperately need a girlfriend." One day, a girl named Haruko Akagi approaches him without any knowledge of his troublemaking ways and asks him if he likes basketball. Hanamichi immediately falls head over heels in love with her, blurting out a fervent affirmative. She then leads him to the gymnasium, where she asks him if he can do a slam dunk. In an attempt to impress Haruko, he makes the leap, but overshoots, instead slamming his head straight into the blackboard. When Haruko informs the basketball team's captain of Hanamichi's near-inhuman physical capabilities, he slowly finds himself drawn into the camaraderie and competition of the sport he had previously held resentment for. [Written by MAL Rewrite]
With a stray pitch that completely missed the batter, Eijun Sawamura loses his final middle school baseball game. Frustrated by this defeat, Eijun and his teammates vow to reach the national tournament once they are in high school. But everything changes when a scout unexpectedly invites him to Tokyo's prestigious Seidou High School after seeing the potential in his unusual pitching style. Encouraged by his teammates, Eijun accepts the offer, ready to improve his skills and play at a much more competitive level of baseball. However, now surrounded by a large number of skilled players, Eijun struggles to find his place on the team. He declares that he will one day become the team's ace, but that's only if fellow first year Satoru Furuya doesn't take the title first, with his breakneck fastballs that earn him a coveted spot on the starting roster. With the addition of these talented new players to an already powerful lineup, the Seidou baseball team aims to become the best in Japan, facing off against a number of formidable foes that stand in their way. [Written by MAL Rewrite]
Toua Tokuchi is a prodigy when it comes to both baseball and gambling. Pitching nothing but mediocre fastballs, he has made a name for himself by attaining 499 consecutive victories in the game of One Outs: a one-on-one showdown between a pitcher and a batter. Despite his remarkable abilities, however, Tokuchi sees the sport as nothing more than a way to make some quick money. When Hiromichi Kojima, a legendary hitter for the struggling Saikyou Saitama Lycaons, witnesses Tokuchi's skills firsthand, he realizes that the man might be exactly what the team needs to get out of their slump. Determined to recruit Tokuchi no matter what, Kojima places his own career on the line and defeats Tokuchi at his own specialty—One Outs. Forced to become a Lycaon, Tokuchi soon finds himself at odds with the team's owner, Tsuneo Saikawa. After Saikawa refuses to give him a reasonable salary, Tokuchi proposes a special contract: pitching an out will earn him five million yen, but giving up a run will cost him fifty million. With every game having the potential to either make or break him, Tokuchi must outwit all who stand in his way. [Written by MAL Rewrite]
In a quiet rural town, the spotlight of a local junior high school football team rests on one player: Ashito Aoi. Known for his unpredictable moves and self-centered playing style, Ashito is the sole powerhouse pushing his team through an important high school preliminary tournament. However, their win streak is short-lived—an opponent causes Ashito to lose his temper and act violently, resulting in his removal from the rest of the game. Without their star player, the team is quickly eliminated from the tournament. Just as he believes all hope is lost, Ashito is approached by a youth team coach named Tatsuya Fukuda who senses potential in him, and Fukuda invites him for tryouts in Tokyo. In an unfamiliar setting surrounded by talent, Ashito must bring out the best of his ability to prove himself and secure what could be a life-changing career. [Written by MAL Rewrite]
While other schools in Japan compete for the title of being the best soccer team in the country, Raimon Middle School's soccer club, Inazuma Eleven, struggles to rise from the verge of being disbanded. The grandson of Inazuma Eleven's first generation goalkeeper and captain of the team, Mamoru Endou, takes the challenge of kicking the long neglected club back into shape. To do this, he'll need a little help and more than a little luck. Mamoru Endou finds hope in the hands of Shuuya Gouenji, a brilliant young player who has given up on soccer. Mamoru is determined to get Shuuya and other new recruits to join his team, no matter what the cost. Is his passion and determination enough to treat the ailing club? Or is there no more hope for the team?
Hotaru Tachibana has a strong sense of justice and just cannot help confronting those who choose to perform malicious acts. Furthermore, Hotaru is actually a girl who likes to disguise herself as a boy. After hearing rumors that her best friend was tricked by the popular host of a local club, Hotaru seeks to punish the evildoer. Upon arriving at the club, however, she is challenged to a so-called "survival game" by the host Masamune Matsuoka, where the first person hit by the bullet of a toy gun will lose. After a destructive fight which results in Hotaru's loss, Masamune forces the young "boy" to join his survival game team named Toy Gun Gun, in order to repay the cost of the damages that "he" has caused inside the club. Although she is initially unhappy with this turn of events, Hotaru quickly begins to enjoy what survival games have to offer and is determined to pay off her debt, much to the dismay of Tooru Yukimura, the other member of Toy Gun Gun. As time goes on, Hotaru begins to develop a close friendship with the rest of the team and hopes to take part in realizing their dream of winning the Top Combat Game (TCG), a tournament to decide the best survival game team in Japan. Although Hotaru tries her best, there are just two little problems: she is absolutely terrible at the game, and Toy Gun Gun doesn't allow female members on their team! [Written by MAL Rewrite]
The next phase of the controversial Blue Lock project is underway with the candidate pool being dwindled down to just 35. Out of the remaining strikers, only a select few will be chosen to play in an upcoming exhibition game against the current U-20 Japanese soccer team. Playing in this match comes with a caveat: winning will grant the players the right to represent the nation as the new U-20 team, but losing will bring an end to Blue Lock in its entirety. Among the ones left in the running is Yoichi Isagi, who is coming to terms with his own abilities. To further complicate matters, the six best players in the pool have already been named to the starting lineup and the remaining 29 will have to duke it out to claim a coveted spot. Each candidate must select a top six pairing to team up with for the selection to prove their competence. But if this mishmash of strikers wants to overthrow the current U-20 team, they will need to find a way to combine their playstyles effectively. [Written by MAL Rewrite]
Lacking what is considered the most important asset in basketball, Sora Kurumatani has struggled with his short height since the inception of his love for the game. Despite missing this beneficial aspect, Sora's unwavering drive never allowed his small stature to dictate his ability to play, believing strongly in trying his hardest and persistently practicing to prove his capability. In hopes of satisfying his mother's wishes, Sora enters Kuzuryuu High School to become a member of the basketball club and compete wholeheartedly in tournaments. However, Sora is disappointed to find out that the boy's basketball team is nothing but a retreat for punks who have no interest in the sport. Sora also comes to learn that brothers Chiaki and Momoharu Hanazono—whom he becomes acquainted with—have also lost their once spirited motivation to play. Determined to revive the basketball team, Sora challenges the boys to a match against him, where his quick feet and swift movements overwhelm the group. Gradually affected by Sora's impressive skills, sheer effort, and tireless devotion to basketball, the boys unexpectedly find their burnt-out passion for the game rekindling once again. [Written by MAL Rewrite]
He is charming, cool, athletic, a good cook, but more importantly, he's a clean freak. Aoyama is idolized and respected by everyone, but they can only admire him from afar due to his mysophobia. Despite that, he plays soccer—a rather dirty sport! As the playmaker for Fujimi High School's soccer club, Aoyama avoids physical contact at all cost and cleanly dribbles toward victory. However, the path to Nationals will not be easy for Fujimi's underdog team. But alongside striker Kaoru Zaizen, Aoyama will show everyone that even as a clean freak, there are things he's willing to get dirty for. [Written by MAL Rewrite]
Shy, reserved, and small-statured, Deimon High School student Sena Kobayakawa is the perfect target for bullies. However, as a result of running errands throughout his life, Sena has become agile and developed a skill for avoiding crowds of people. After the cunning Youichi Hiruma—captain of the Deimon Devil Bats football team—witnesses Sena's rapid legs in motion, he coerces the timid boy into joining his squad. As Hiruma wants to conceal Sena's identity from other clubs, Sena is forced to hide under the visored helmet of "Eyeshield 21," a mysterious running back wearing the number 21 jersey. The legendary Eyeshield 21 can supposedly run at the speed of light and has achieved remarkable feats in the United States during his time at the Notre Dame College. Accustomed to avoiding his problems in the past, Sena's specialty might just help him become the new secret weapon of the Deimon Devil Bats. As he interacts with his teammates, Sena gradually gains more self-confidence and forges valuable bonds along the way. [Written by MAL Rewrite]
Every morning, incoming first-year Taiki Inomata hurries to his high school gym in order to further refine his badminton skills. However, his true motivation stems from sharing the otherwise empty gym with second-year Chinatsu Kano, Taiki's crush and the star player of the girls' basketball team. Although Chinatsu seems unapproachable, Taiki gradually finds opportunities to get to know her little by little. Unbeknownst to Taiki, his tireless work ethic and admiration motivate Chinatsu to work harder and strive to achieve her greatest ambitions. When her family must suddenly move overseas for work, Chinatsu decides to remain in Japan and shoot for victory at the national level. With nowhere to stay, she is taken in by Taiki's mother, who is longtime friends with Chinatsu's own. Overwhelmed with the new reality of living alongside the girl he loves, Taiki resolves to join Chinatsu at the national level in his own sport—and grow closer to her in the process. Still, despite being good enough to catch his coach's eye, Taiki must fight an uphill battle to qualify for a spot on the starting team. Cheered on by both Chinatsu and gymnast Hina Chouno, his childhood friend, Taiki aims to make a name for himself among his powerful upperclassmen. [Written by MAL Rewrite]
Kenma Kozume has never considered volleyball fun or thrilling: it is merely something he is good at. But now Nekoma High School's volleyball team has qualified for the Spring Nationals and prepares to battle their long-standing rivals—Karasuno. Now, Kenma has to analyze the most confounding and resilient team and lead Nekoma to victory against them. Moreover, he will play against his friend Shouyou Hinata, Karasuno's short but incredibly proficient middle blocker. Karasuno has never been able to beat Nekoma in practice matches. Even so, despite his usual indifference, Kenma feels a tinge of excitement at the prospect of facing Karasuno in a high-stakes official game with no do-overs. To advance to the semifinals and ultimately restore their team's former glory, Karasuno must find a way to overcome Kenma's brilliant strategy and defeat Nekoma in their own territory. [Written by MAL Rewrite]
The series is about two boys named Tsukushi and Jin. Tsukushi is a boy with no special talent or traits while Jin is considered a soccer genius. On one stormy night, Jin meets Tsukushi, and they get dragged into the world of soccer. (Source: MAL News)
After the National Tournament, the Seidou High baseball team moves forward with uncertainty as the Fall season quickly approaches. In an attempt to build a stronger team centered around their new captain, fresh faces join the starting roster for the very first time. Previous losses weigh heavily on the minds of the veteran players as they continue their rigorous training, preparing for what will inevitably be their toughest season yet. Rivals both new and old stand in their path as Seidou once again climbs their way toward the top, one game at a time. Needed now more than ever before, Furuya and Eijun must be determined to pitch with all their skill and strength in order to lead their team to victory. And this time, one of these young pitchers may finally claim that coveted title: "The Ace of Seidou." [Written by MAL Rewrite]
When Minato Kiyomizu wakes up in a hospital, he learns that he has been comatose for 203 days. As it turns out, a car accident has caused him to lose all memory of his middle school journey. Eventually, he discovers his former glory in water polo and desires to continue where he has left off. However, embarrassingly becoming aware of the massive disparity between his old and current self, Minato begins intensive rehabilitation in hopes of starting anew—a life without water polo. Yet, Minato is promptly reminded of his past prowess and a promise on his very first day in Yamanami High School. Soon enough, despite being completely aware of his ineptitude, he joins the school's water polo club! While needing to relearn the sport's basics, he, along with his clubmates, must recruit new members to attain the required seven-man roster. With that, Minato tries to rekindle his deeply buried talent for water polo—and become one of Japan's renowned players once again. [Written by MAL Rewrite]
Nekoma High School's volleyball team recruits a new member: the half-Japanese, half-Russian Lev Haiba. Though the self-proclaimed ace is blessed with great height, he lacks basic volleyball techniques. This gives the team's setter, Kenma Kozume, a hard time when matching up with him. To everyone's surprise, Nekoma's coach suggests that Lev play in the Kunihira Senior High School's practice match, leaving Kenma no choice but to cooperate with the tall player. Will Kenma be able to overcome this new challenge? [Written by MAL Rewrite]
Kou Kitamura and Aoba Tsukishima are often at odds—even though their families happen to be close friends and business partners. Although the only child of a sports shop owner, Kou has never been interested in playing baseball. Despite this, he possesses an impressive batting ability honed by frequent visits to the local baseball batting center run by the Tsukishima family. On the other hand, Aoba loves to play baseball and is a star player with exceptional pitching form. However, these two seemingly complete opposites share something very important to them—Wakaba Tsukishima, Aoba's older sister and Kou's destined sweetheart. Admired by the quarrelsome duo, Wakaba often finds herself the catalyst to their never-ending rivalry. But whether or not they realize that they have more in common than either would care to admit, only time will tell. The game of baseball may just be what the pair needs to ultimately overcome their own personal struggles. [Written by MAL Rewrite]
Rugby is a sport where anybody can be a star when they hold the ball. The rules are simple: one player has to carry the ball past the goalposts across the field while avoiding the other team, who are allowed to use all their force to knock the enemy down. However, the player can pass to a teammate behind them or kick the ball before they are tackled. Unlike other sports, the game continues even when the person holding the ball is taken down. Kenji Gion is a short but feisty high school freshman at Kanagawa High School. Right after the school's opening ceremony, he meets the tall and timid Sumiaki Iwashimizu, and the two of them get an invitation to observe the rugby club. When Gion watches the match, he realizes that even though big and tall guys have an advantage, there are positions for people of all shapes and sizes. Immediately convinced that he has found a sport he can excel at despite his short stature, he signs up, though Iwashimizu declines. Gion is unable to accept Iwashimizu's excuses and drags him back into the sport. Their training becomes intense as they aim to become the champions of Hanazono, the national high school rugby championships. [Written by MAL Rewrite]
In beach volleyball, there is no room for aces. To achieve victory, each player must find their one, irreplaceable partner that they can rely on in the court of sand. At least, that is what Haruka Oozora learns on her first day in Okinawa after moving in with her grandmother and her cousin Kanata Higa. While touring a nearby beach, Haruka stumbles upon some girls practicing beach volleyball and is quickly invited to join. This friendly practice game suddenly turns into a match when one of the girls, Narumi Tooi, notices Kanata approaching the court. Although the two suffer a devastating defeat, Haruka finally realizes the reason for her cousin’s quiet and distant behavior. Kanata and Narumi used to be an exceptionally talented beach volleyball duo, until Kanata quit due to her short height causing problems for Narumi. Now, with the Junior Tournament just weeks away, Haruka must learn the intricacies of competitive beach volleyball and help Kanata overcome her crippling anxiety towards the sport that she once used to love. [Written by MAL Rewrite]
Genius setter Kimichika Haijima moves back to Fukui from Tokyo after an incident within his school's volleyball team forces him out. There, he is reunited with his childhood friend, Yuni Kuroba, a member of the Monshiro Middle School Boys' Volleyball Team, who is unaware of his own talents. Haijima notices Kuroba's abilities and is determined to form a new volleyball team with Kuroba as the team's ace. At the prefectural tournament, Kuroba crumbles under the pressure, which causes the Monshiro team to fall apart after losing. The loss also creates a rift between Haijima and Kuroba, leading the former to quit the team. Now, as students at Seiin High School, Haijima and Kuroba find themselves on the same volleyball team once again. Having learned from his past mistakes, Haijima helps Kuroba overcome his performance anxiety to become the ace and carry the team to the prefectural championship. With support from team captain Shinichirou Oda and vice captain Misao Aoki, Seiin aim to win the prefecturals and become Fukui's representatives at the Spring Tournament. To do this, they will need to beat Fukuho Technical High School, the reigning champions of Fukui. Will Haijima's team defeat the odds, or are they doomed to repeat his history of losing? [Written by MAL Rewrite]
It is Tetsuya Kuroko's birthday. In celebration, Satsuki Momoi has invited the other members of the Generation of Miracles to play basketball together and rekindle the memories from their nostalgic middle school days. Meanwhile, Taiga Kagami and his fellow teammates of Seirin High are doing their best to prepare for Kuroko's birthday party. Sometimes, the best gift one can receive is not a material one but, rather, the feeling of having fun with everyone! [Written by MAL Rewrite]
After watching a volleyball match on TV where the "Little Giant" of Karasuno High School helps his team secure a hard-fought victory, young and impressionable Shouyou Hinata begins to play the sport in hopes that he too can soar high one day. Now enrolled at the same school as his idol, he attempts to join the volleyball team despite his short stature. Unfortunately, upon his arrival, Hinata locks eyes with "King of the Court" Tobio Kageyama—a genius setter whom he had once suffered a bitter defeat to in middle school. Their unfriendly introduction and subsequent rivalry forces the rest of the Karasuno team to bar both of them from joining the club until they can learn to work together as teammates. Though reluctant to cooperate, their desire to play volleyball causes them to return with a proposal that will show the other members that they are capable of teamwork. As the two freshmen form an odd setter-and-ace relationship, an old rival school invites Karasuno for practice matches, reigniting competition between the two schools once more. [Written by MAL Rewrite]
Episode 22.5 bundled with BD/DVD volume 8. The episode covers Kuroko's past, when he was part of the "Generation of Miracles."
Tatsuya Yoigoshi, a once nationally recognized soccer player, is now a first-year student at Noukin High School. Due to his developed hatred for sports, he has abandoned his previous aspirations to become a famous livestreamer on the internet. One day, Souma Azemichi, a first-year on the kabaddi team, seeks to recruit Yoigoshi and spontaneously interrupts his livestream. Without any expectations, Yoigoshi follows Souma to the school gym, where he witnesses second-years Kyouhei Misumi and Shinji Date engaged in the primal contact sport of kabaddi. Despite ridiculing the rules of play, Yoigoshi is stunned by the intensity of the round. Because of an enticing deal and slight coercion, he agrees to settle the prospect of his recruitment through the most invigorating way: a battle of kabbadi, a team sport played empty-handed. [Written by MAL Rewrite]
Gorou Honda, a little boy obsessed with baseball, has always admired his father, Shigeharu. Wishing to follow in his father's footsteps, Gorou dreams of becoming a professional baseball player. In turn, his son's starry-eyed admiration encourages Shigeharu to keep persevering, despite his late wife's death and his unsatisfying position on the second-string team Blue Ocean. Unfortunately, an elbow injury forces Shigeharu off the team, and he falls into despair. However, after an offhand joke from his childhood friend, Shigeharu reevaluates his choices and decides to keep playing, leaving behind his prime position as pitcher and taking up the bat. Now motivated more than ever, Gorou works hard to carve his way in the Japanese Little League. [Written by MAL Rewrite]
Ren Mihashi was the ace of his middle school's baseball team, but due to his poor pitching, they could never win. Constant losses eventually lead to his teammates bullying him and reached the point where his teammates no longer tried to win, causing Mihashi to graduate with little self-esteem. As a result, Mihashi decides to go to a high school in a different prefecture where he has no intention of playing baseball. Unfortunately, upon his arrival at Nishiura High, he is dragged into joining their new team as the starting pitcher. Although unwilling at first, Mihashi realizes that this is a place where he will be accepted for who he is; with help from the catcher Takaya Abe, he starts to have more confidence in his own abilities. Abe, seeing the potential in Mihashi, makes it a goal to help him become a pitcher worthy of being called an ace. [Written by MAL Rewrite]
The Inter-High has finally arrived for Karasuno High School's volleyball team. Their opponent at the tournament is Date Tech High School—the team that crushed Karasuno the year prior. The loss brings back anxiety and fear for the team's second- and third-years as they were unable to overcome Date's "read block." With the dynamic freshmen duo Shouyou Hinata and Tobio Kageyama on their side, will Karasuno be able to overcome their past and break through the iron wall? Awaiting Karasuno in the next round is the elite Aoba Jousai High School, led by the cunning captain Tooru Oikawa. Coming from the same middle school as Kageyama, Oikawa is a talented and unpredictable setter with a grudge against his former teammate. It is a battle between genius setters to decide who will continue on in the Inter-High. [Written by MAL Rewrite]
Right before the volleyball club's training camp in Tokyo, both Shouyou Hinata and Tobio Kageyama fail a final exam. As the make-up exams and the trip overlap, the boys plead their desperate case to the vice principal to no avail. Since their indispensable teammates are forced to stay behind to study, the club's members find different ways to help them pass and join the camp in time. [Written by MAL Rewrite]
Following the events of the Inter-High, the Karasuno High School volleyball team decides to regroup by attending an intensive boot camp organized by Nekoma High School in Tokyo. At the camp, the team continues to suffer loss upon loss to the other schools in attendance. Reaching an impasse, the players each struggle to break out of their routine to hone their skills. For the team's setter-and-ace duo Shouyou Hinata and Tobio Kageyama, the frustrations cause them to falter more than anyone else. While Hinata develops his own playstyle, his recklessness leads him to fall out of sync with Kageyama's sets and earns his partner's ire instead. As they search for an answer to their woes, the two find what they are lacking from two unlikely people. Will it be enough for the team to overcome their rut? [Written by MAL Rewrite]
The hallowed ground of Koshien Stadium is the "field of dreams," where the ambitions of high school baseball players come true. After emerging victorious in the autumn tournament last year, Seidou High School baseball's team has finally earned the right to compete there for the first time in seven years. Beyond the spring tournament looms the battle to decide who is the best team in the nation — the Summer Koshien. With the third-year players due to retire after the summer tournament, the team has to integrate the experience of the seniors and the potential of the newcomers to overcome familiar and new opponents alike and win the coveted national title. Meanwhile, pitcher Eijun Sawamura is as determined as ever to earn jersey No. 1 and seize the position of "ace" from his persistent rival, Satoru Furuya. As the team prepares for their greatest challenge yet, Sawamura and Furuya carry on their struggle to lead their team to glory and become the star of the game: the true "Ace of the Diamond." [Written by MAL Rewrite]
The long-awaited finals of the Spring Tournament have arrived for Karasuno High School's volleyball team. The winner of the match will go on to represent all of Miyagi Prefecture at the National Tournament. However, the last challenge Karasuno must overcome is to win against Shiratorizawa Academy, the school that houses Wakatoshi Ushijima, one of Japan's top three aces. Shiratorizawa is the reigning Miyagi champion for the past three years, and Karasuno seems to have little chance at dethroning them. When the other school's captain Ushijima insults Karasuno to their faces, freshmen duo Shouyou Hinata and Tobio Kageyama swear to defeat them and steal their spot in the nationals. Against a roster full of nationally-ranked players, the former flightless crows will have to use everything in their arsenal if they want to represent Miyagi. [Written by MAL Rewrite]
Captain Tsubasa is the passionate story of an elementary school student whose thoughts and dreams revolve almost entirely around the love of soccer. 11-year-old Tsubasa Oozora started playing soccer at a very young age, and while it was mostly just a recreational sport for his friends, for him, it developed into something of an obsession. In order to pursue his dream to the best of his elementary school abilities, Tsubasa moves with his mother to Nankatsu city, which is well-known for its excellent elementary school soccer teams. But although he was easily the best in his old town, Nankatsu has a lot more competition, and he will need all of his skill and talent in order to stand out from this new crowd. He encounters not only rivals, but also new friends like the pretty girl Sanae Nakazawa and the talented goalkeeper, Genzo Wakabayashi, who shares the same passion as Tsubasa, and will prove to be a treasured friend in helping him push towards his dreams. Representing Japan in the FIFA World Cup is Tsubasa’s ultimate dream, but it will take a lot more than talent to reach it.
Tenma Matsukaze is a new student at Raimon Junior High. Due to his love for soccer, he decides to join the school soccer team, which gained its reputation after the amazing performance shown ten years earlier in the Football Frontier International, a tournament that hosts the best youth teams the world has to offer. Unfortunately, the once renowned school doesn't have the soccer spirit it once enjoyed. This is primarily due to the fact that soccer in Japan is now controlled by a dark entity known as the "Fifth Sector." They alone decide the fate of every match, instructing teams to either win or lose. The actions of the Fifth Sector have beaten down the country’s soccer teams, who no longer have a love for the game. Tenma and his teammates will look to shift this paradigm and fight back against their evil oppressors. Thankfully, they will not be alone in this battle, as they will get help from a group known as the "Resistance." Cheer on the boys of Inazuma Eleven Go as they fight the good fight!
Subaru Hasegawa has the ambition to become one of the best basketball superstars of all time. However, this comes to an apparent halt when his school's basketball team ceases activities for a year. Shocked by the news, he decides not to involve himself in basketball anymore. One day, his aunt Mihoshi Takamura invites him to coach the Keishin Academy girls’ basketball team on how to play the sport, and he reluctantly agrees. He meets sixth-graders Tomoka Minato, Maho Misawa, Airi Kashii, Hinata Hakamada and Saki Nagatsuki, and begins training them in the sport with one goal: to defeat all strong opponents along the way. Ro-Kyu-Bu! follows the effort of five elementary girls and their coach as they improve their cute style of playing basketball. [Written by MAL Rewrite]
Captain Tsubasa is the passionate story of an elementary school student whose thoughts and dreams revolve almost entirely around the love of soccer. 11-year-old Tsubasa Oozora started playing football at a very young age, and while it was mostly just a recreational sport for his friends, for him, it developed into something of an obsession. In order to pursue his dream to the best of his elementary school abilities, Tsubasa moves with his mother to Nankatsu city, which is well-known for its excellent elementary school soccer teams. But although he was easily the best in his old town, Nankatsu has a lot more competition, and he will need all of his skill and talent in order to stand out from this new crowd. He encounters not only rivals, but also new friends like the pretty girl Sanae Nakazawa and the talented goalkeeper, Genzo Wakabayashi, who shares the same passion as Tsubasa, and will prove to be a treasured friend in helping him push towards his dreams. Representing Japan in the FIFA World Cup is Tsubasa’s ultimate dream, but it will take a lot more than talent to reach it.
Kakeru and Suguru are brothers who both have a flaming passion for soccer. However, while Suguru becomes a rising star in the Japanese youth soccer system, Kakeru decides to take on a managerial role after struggling on the field. But due to a cruel twist of fate, Kakeru ends up reevaluating the role he has chosen. In hopes of one day being able to enter the World Cup by becoming a member of the national team, Kakeru trains harder than anyone else. He isn’t alone in this quest for glory, though. Kakeru's childhood friend, Nana, is a soccer prodigy of her own, with the wicked nickname “Little Witch”. She is a top-ranked player and is already playing for Nadeshiko Japan, the Japanese women’s national team. Nana's success gives Kakeru the extra push he needs to reach for his goals. Soccer and adolescent fervor combine for an epic, emotional ride. Check it out for yourself in Area no Kishi!
Gorou Honda has finally returned to Mifune East Junior High School, surprising his friends upon arrival. Now, Gorou is once again surrounded by those he holds closest, and he strives to continue playing and enjoying the game he loves most. However, things do not go as planned, as Gorou is reminded of the harsh realities of baseball as he copes with an injury he sustained while playing baseball at Hitaka Little. Between new rivals, old friends, and mending broken relationships, Gorou must overcome challenges he has never faced before. His goal of attending elite baseball high school Kaido may not be far from his reach, but complicated circumstances may stop him in his tracks once again. How will he deal with the immense pressures of the game? And will he ever be able to find the type of baseball he loves most? [Written by MAL Rewrite]
The Baseball World Cup is nearing, and Gorou Honda is eager to represent his country. However, one small problem stands in his way: the team roster has already been selected, and he is not a part of it. Nonetheless, Gorou remains adamant to join. He becomes a practice pitcher for the Japanese national team, hoping to demonstrate his incredible speed and skills to the team's manager. Fortunately, Gorou is given the chance to prove his worth: he must show an impressive performance in the upcoming practice match involving the veteran Japanese team and the young players who hope to replace them. The World Cup will bring together some of the strongest players from around the globe. It will also set the stage for Gorou's long-awaited showdown with his longtime rival, Joe Gibson. [Written by MAL Rewrite]
East Tokyo United (ETU) has been struggling in Japan's top soccer league for the past few years. It has taken everything they have just to avoid relegation. To make matters even worse, the team has lost five matches in a row, leading to abysmal team morale. Even the fans are beginning to abandon them, and rumors hint that the home ground municipality is going to withdraw their support. With countless coaches fired and poor financial choices in hiring players, it is a downward spiral for ETU. The board of directors, under pressure from general manager Kousei Gotou, takes a gamble and hires a new coach—the slightly eccentric Takeshi Tatsumi. Though considered a great soccer player when he was younger, Tatsumi abandoned ETU years ago. However, since then, he has proven himself successful as the manager of one of England's lower division amateur teams. Tatsumi's task won't be easy; ETU fans call him a traitor, and the team is pitted against others with larger budgets and better players. Yet even the underdog can take down a goliath, and Tatsumi claims he is an expert at giant killing. [Written by MAL Rewrite]
Having bid farewell to his former teammates at Kaido High School's baseball club, Gorou Honda returns to his hometown eager to continue playing. Attending a new high school proves to be more difficult than he initially expected, as Tetsufumi Egashira's merciless slandering of his name prevents Gorou from being accepted into any school with an existing baseball team. Left with no other options, Gorou joins Seishuu High School, where his childhood friend Kaoru Shimizu also attends. However, Seishuu has always been an all-girls school until two years ago, so there is not yet a dedicated men’s baseball team. But nothing will stop Gorou in his pursuit of Koshien. He must now create a baseball team from scratch with the seven male students at Seishuu, but all of them are complete amateurs! He decides to train the incompetent team up to nationally competitive levels, but such a feat is easier said than done. Will Gorou once again perform miracles? Or will he give up on achieving his goal of defeating Kaido with his own team? [Written by MAL Rewrite]
Animated bloopers, based on the extra section of the original manga series, included with the BD/DVD series for Kuroko no Basket (both limited and normal editions).
Animated bloopers, based on the extra section of the original manga series, included with the BD/DVD series for Kuroko no Basket Second Season (both limited and normal editions).
Having finished high school, Gorou Honda sets his sights on becoming a professional baseball player. His dreams are much more ambitious than becoming a Japanese Baseball League player, so he instead decides to move to the birthplace of his beloved sport, America, in order to play in the Major League. However, Gorou finds that the Major League players are much faster, stronger, and more driven than he is. Nonetheless, he is eager to catch up with them. In order to do so, Gorou must first conquer the ranks of the Minor League, where numerous skilled players compete in the grueling rise to the Majors. Gorou learns that he will have to adapt to the stark differences of American culture and push himself to new extremes as his race to join the Major League begins. [Written by MAL Rewrite]
A spin-off of Blue Lock focusing on Seishirou Nagi.
Natsuza Yuzuki has been playing rugby as a left-winger ever since he was a child. After enrolling in Doushisha University, he quickly becomes a rising star in the Kansai University League. His dreams are shattered, however, when a nasty motorbike accident leaves him with a spinal hernia—making him unable to be able to play rugby ever again. With no role available other than the position of manager, he accepts his new post and hopes his squad can obtain a league title. Yuzuki's team is an unlikely group, including his stoic best friend and full-back Seiichirou Jingyouji; hot-headed first-year Yasunari Tsuru, who harbors a strong dislike for Natsuza, filling his senior's old position as left wing; and Yuu Mashiro, who is struggling to hold his ground as a scrum half. Despite Natsuza putting his all into training his team for a league title, their squad still feels incomplete. A year ago, Ibuki Ueka, the genius fly-half that was once Doushisha's ace, suddenly quit rugby—and now Natsuza is determined to get him back. [Written by MAL Rewrite]
The intense Baseball World Cup has reached its conclusion. Gorou Honda has regained his passion for baseball and is once again back in full gear. He has secured a team position with the Hornets and has travelled back to America to prepare for his spectacular debut as a Major League pitcher. However, Gorou encounters a sudden series of unexpected issues and devastating events follow, crushing his motivation and potentially reducing the baseball career that he has worked tirelessly to maintain into crumbs. In the final season of Major, Gorou must yet again overcome immense hardship in order to save his baseball career. This time there is no simple solution, as the problem is deeply rooted within his own mind... [Written by MAL Rewrite]
Inazuma Eleven Go: Chrono Stone is set after the Holy Road Soccer Tournament. The hero of of the moment, Tenma Matsukaze, traveled all over Japan to teach soccer to kids. He returns to Raimon Junior High School after completing his mission, but to his surprise, it's no longer the same Raimon Junior High that he remembers. The soccer club is non-existent, and the members of the champion team in the Holy Road Soccer Tournament have no recollection of taking part in the tournament. They neither remember Tenma nor the game of soccer they loved. As Tenma is baffled by this twist, Alpha, the leader of the Route Agents and captain of Protocol Omega team, suddenly appears before him. Alpha declares that he and his team are responsible for wiping out passion for soccer in Raimon along with the memories of the soccer club members: and Tenma himself is next. That's when a strange boy named Fei Rune appears just in time to save him. Just who is Fei, and why does Alpha want to eliminate soccer for good? Tenma knows that he needs to do everything in his power to emerge victorious. It's a battle that could seal the fate of soccer forever.
Tsubasa Oozora loves everything about soccer: the cheer of the crowd, the speed of the ball, the passion of the players, and the excitement that comes from striving to be the best soccer player he can be. His goal is to aim for the World Cup, and to do that, he’s spent countless hours practicing soccer, ever since the moment he could walk on two legs. Now, as he plays for the Barcelona team in a fierce game, it seems as though his dreams are on the verge of coming true. Captain Tsubasa: Road to 2002 tells the story of how Tsubasa climbed his way through the ranks, featuring his roots in the town of Nankatsu as well as his epic journey to master the art of soccer.
Shohoku's "speedster" and point guard, Ryouta Miyagi, always plays with brains and lightning speed, running circles around his opponents while feigning composure. Born and raised in Okinawa, Ryouta had a brother who was three years older. Following in the footsteps of his older brother, who was a famous local player from a young age, Ryouta also became addicted to basketball. In his second year of high school, Ryouta plays with the Shohoku High School basketball team along with Sakuragi, Rukawa, Akagi, and Mitsui as they take the stage at the Inter-High School National Championship. And now, they are on the brink of challenging the reigning champions, Sannoh Kogyo High School. (Source: GKIDS, edited)
At only 12 years old, Takumi Harada is already hailed as a prodigious baseball pitcher. But when his family moves to the backwater town of Nitta, Takumi has no choice but to join his new school's unskilled baseball team. This development has little effect on the boy, as he believes it is more interesting if this no-name club becomes a powerhouse due to his presence. However, due to his overwhelming talent, Takumi is in need of a catcher able to keep up with his pitches. His worries are soon put to rest after meeting Gou Nagakura. As his fan and fellow student, Gou is eager to prove that he is not a simple braggart, but rather a player skillful enough to catch Takumi's pitches. Amid struggling to form a battery with Gou, Takumi comes into conflict with his new teammates due to his irreverent personality but grapples to find the true joy of the sport under his grandfather's guidance. [Written by MAL Rewrite]
Bundled with the 25th volume of Kuroko no Basket manga. The anime based on the Baka Ja Katenai no yo (バカじゃ勝てないのよ) story that was featured in the manga's fifth volume. (Source: ANN)
After fighting to free the game of soccer in Japan from the Fifth Sector, the country's soccer squads can once again look forward to stepping onto the field. However, a new challenge will emerge for Japanese players in the form of the Football Frontier International Vision 2, a new tournament that will bring together the best teams each country can assemble. Tenma Matsukaze and his Raimon teammates, Takuto Shindou and Kyousuke Tsurugi, are once again part of the action as they have been selected to play for the Japanese representative, Inazuma Japan. Much to their surprise, the coach selects eight other players that have no previous experience playing soccer! Team Inazuma Japan will have a huge mountain to climb, building chemistry and skills as they go along. What they don’t know is that the tournament will set the stage for something much bigger, something out of this world in Inazuma Eleven Go: Galaxy!
Special included on Kuroko no Basket Fan Disc 1: Owara nai Natsu.
Bundled with the 6 Blu-ray/DVD. It will adapt the 124th chapter of the manga, which depicts when Kuroko and Aomine first met.
Episode 1: HLB HLB stands for "Hero League of Baseball"—it is a baseball league founded by pro-heroes who love baseball! It's game day! The last game of HLB championship is between Gang Orca and Shishido's two rival agencies. They form a team ("Orcas" and "Lionels") to compete. In the world of HLB, there is no rule—using their Quirks is of course accepted; however, just when the game is about to finish, they are interrupted by a villain. Who will be the winner of HLB?! Episode 2: Laugh! As if you are in hell Deku, Bakugo, and Todoroki participate in an internship under the No.1 hero, Endeavor's agency. One of their tasks these days is to find a villain ("Smiley") who draws doodles in the city; however, since the urgency is so low, they let other pro-heroes solve this case. One day, Smiley draws a doodle on Endeavor's house! Being furious, Endeavor himself and the 1-A trio go out to get the villain' however, Smiley's Quirk turns out to be something ridiculous but powerful... It is to make anyone who looks into his eyes laugh hysterically! Can the team capture the villain and stop laughing?!
On the planet Earthdash, its inhabitants gaze on its moon and the technologically advanced lunar city of Mooneyes with awe. Dan JD, a boy living in Rollingtown on Earthdash's surface, gets caught up in Bigfoot Basketball—a fast-paced sport played with giant Bigfoot robots. (Source: AniDB)
Fed up with society, youngsters all around Neo-Tokyo formed tribes to find their place in the world. However, group loyalty among them grew fierce and often led to violence. As a countermeasure, the government implemented the XB Law—stating that the tribe conflict is to be resolved through Extreme Baseball. From players using extendable bats to pitchers wearing special equipment, Extreme Baseball is a futuristic version of the sport with modified rules, less restrictions, and bizarre applications of technology. When a group of youngsters bullies spineless Haru Shirokane, he is saved by an unexpected pair: Shun Kamiya and Taiga. As it turns out, Shun is a star player of Extreme Baseball who leads the Minato Tribe, the top-ranked team in Minato City. Meanwhile, Taiga aims to defeat Shun in hopes of becoming the strongest in the sport. In a string of spontaneous events that allow Shun to discover their potential, Taiga and Haru are roped into joining the Minato Tribe. As the tribes across Minato City face a new threat led by the mysterious Oujirou Otori, the Minato Tribe might just need the power of their two new rookies to overcome the clutches of evil. [Written by MAL Rewrite]
Luffy and his crew take on the Villain All-Stars in a game of soccer in order to become the Dream Soccer King. The game comes down to a pk tie-breaker shoot-out with Coby as goalie and Helmeppo refereeing. (Source: ANN)
Animated bloopers included with the Blu-ray/DVD releases of the Kuroko no Basket 3rd Season.
Picking up where the original series left off, Ren Mihashi, the ace pitcher of the newly-formed Nishiura High School baseball team, and his teammates face the Sakitama High School team in the next round of the High School Baseball Invitational Tournament as they aim to play in the finals at legendary Hanshin Koushien Stadium. (Source: ANN)
In Touto Stadium, a J. League soccer match is taking place. During this, Detective Kogorou Mouri receives a bomb threat from an unknown caller and a mysterious riddle that points to its location. Conan Edogawa must now save the fans of the game before the time runs out. Fortunately, with Conan's quick actions and clever thinking, the bomb is discovered and the explosion is evaded. The culprit does not stop there; Detective Kogorou is informed of another hidden bomb set to explode at a large event in the city. Forced into a race against time, with thousands of more lives at stake, Conan must decipher another riddle, discover the place of the bomb, and catch the culprit in order to escape a terrible tragedy. [Written by MAL Rewrite]
The Winter Cup finals have arrived, and the Seirin High School basketball team braces itself for the game against its indomitable opponent, Rakuzan High School. With the former Generation of Miracles leader Seijuurou Akashi as their captain, Rakuzan has established itself as the unyielding emperor of the court. Akashi's innate ability, known as the Emperor Eye, allows him to predict his enemies' next move and meticulously dismantle each play, further cementing his absolute authority over the court. Seirin's "light and shadow" duo, Taiga Kagami and Tetsuya Kuroko, now find themselves given the ultimate test of teamwork in which they must play with the strongest synergy possible to break through Akashi's omniscience. [Written by MAL Rewrite]
Seirin High School's Basketball Team is looking for new talent to join them as they enter their second year of operation. While they struggle to increase their numbers, freshmen recruits Taiga Kagami and Tetsuya Kuroko compensate for it in terms of quality. Kagami is a basketball prodigy hailing from America, while Kuroko's less-than-average physique conceals the fact that he was part of Teikou Middle School's famous "Generation of Miracles" Basketball Team. After training to become a more cohesive team, Seirin faces a major setback during the Interhigh championship when it faces off against Touou Academy—the new home of Kuroko's former teammate Daiki Aomine. Jaded by the lack of competition, Aomine single-handedly overwhelms Kagami and Kuroko's newfound "light and shadow" partnership, claiming that they will never be able to surpass him or his "light." Now that the Winter Cup has rolled around, the reignited Seirin is out for vengeance against Touou. Although the team has been training relentlessly, it may not be enough to take down their rival, as Aomine carefully begins to see through Kuroko and Kagami's tricks. [Written by MAL Rewrite]
Over the years, the reputation of women's soccer in Japan has been gradually waning. Despite this rather bleak scenario, there are still some schools with teams trying to keep the sport alive. With that, glimmers of hope are starting to appear. Having played for the boys' soccer club when she was in middle school, Nozomi Onda's skills are nothing less than prodigious. Because of this, she thinks that playing soccer with fellow girls would only drag her down. She is only motivated to play her best when facing those she deems worthy opponents. Meanwhile, Sumire Suou is a promising rookie with exceptional talent—a talent hindered by a team that cannot keep up with her abilities. Onda, convinced by her former coach to join a girls' soccer club, and Suou, accompanied by her close friend and rival Midori Soshizaki, cross paths as members of the Warabi Seinan High School's girls' soccer team. In this new field, both girls begin to display their full potential and skills. Along with their teammates, each of their steps, kicks, and goals will grant them victory—and perhaps also ensure that the sport begins its journey back into the spotlight. [Written by MAL Rewrite]
Taking place in an alternate timeline after Raimon Junior High wins the Football Frontier, a group of boys is playing soccer on a remote island off the coast of Japan. However, one day the students witness the demolition of the only soccer field on the island as they fight desperately to prevent its destruction, to no avail. The only way to regain their soccer club is to become champions of the Football Frontier. Asuto Inamori and his classmates take up the offer, moving to mainland Japan and attending Raimon Junior High. Leaving behind their families and entering metropolitan Tokyo, they embark on a journey that will test their resolve to be the best in all of Japan. Inazuma Eleven: Ares no Tenbin tells the tale of a group of friends whose desire for soccer burns brighter by the day. Through their encounters with several titans of the soccer landscape, including the mysterious coach Zhao Jinyun—they rush headlong into the Football Frontier to face the greatest teams Japan has to offer! [Written by MAL Rewrite]
Child figure skating prodigy Kensei Maeshima abruptly quits the sport after his one-sided rival, Reo Shinozaki, refuses to acknowledge his skill. Now, as a student at Inodai High School, Kensei uses his athletic skills to assist the other sports teams, but he never officially joins one. One day, Reo announces his switch from singles figure skating into team-based skate-leading and joins St. Clavis Gakuin High School—last year's Grand Prix champions. Hayato Sasugai, a classmate with a mysterious connection to Reo, convinces Kensei to switch to skate-leading in order to finally defeat his rival in a competition. Kensei's sudden entry into the Inodai Skate-Leading Club is met with backlash from the current members. Although he is a very strong singles skater, Kensei lacks the teamwork skills required to perform well in skate-leading. Factoring in his hot-headed, impatient attitude, inconsistent skating performances, and a complicated history with some of the members, Kensei's teammates do not believe he is a good fit to be their "Lead." The team must work together to resolve these issues, however, if they wish to qualify for the Grand Prix Finals and even stand a chance at defeating St. Clavis Gakuin. [Written by MAL Rewrite]
The OVA episode revisits the primary matches from the spring tournament and features interviews with players. (Source: MAL News)
Rifle-shooting sports are competitive activities testing accuracy and precision using a rifle. In Japan, carrying firearms is prohibited, so most of the participants are members of the defense force. When the use of rifles using a light beam instead of real bullets as ammunition became common, rifle-shooting competitions became accessible to the younger population, giving way to school contests. First-year high school student and marksmanship enthusiast Hikari Kokura has just transferred to Chidori High School. She tries to join the club of her choice, but finds out that the club no longer exists due to the low popularity of the sport. Distraught, she tries to restore the club and somehow manages to recruit three other members: her childhood friend Izumi Shibusawa, the half-Russian Erika Meinohama, and the stoic Yukio Igarashi. This marks the beginning of the Chidori Rifle-Shooting Club, who have only one goal—to compete on the national stage! [Written by MAL Rewrite]
Seirin High School's quarterfinal opponent in the Winter Cup is the highly defensive Yousen High School. Much of their "Shield of Aegis" defense is thanks to Atsushi Murasakibara, one of Tetsuya Kuroko's former "Generation of Miracles" teammates, and Tatsuya Himuro, a skilled player who has a history with Taiga Kagami. Unable to settle their previous score, Kagami and Himuro resolve to use this high-stakes match to determine the superior player. At the same time, Kuroko's past gripes with his former teammate make the atmosphere on the court even more intense. If they manage to make it past Yousen, Seirin's old rivals at Kaijou High await them in the semifinals, including another of Kuroko's former teammates, Ryouta Kise. Figuring out how to dismantle Kise's "Perfect Copy" will be the key to Seirin's victory, but this may be a tall order when they realize that Kaijou's star has learned to copy the other Miracles' playstyles. [Written by MAL Rewrite]
After their loss against Suzuridani Academy, the members of the Keishin Academy girls' basketball team—Tomoka Minato, Maho Misawa, Airi Kashii, Hinata Hakamada, and Saki Nagatsuka, along with their coach, Subaru Hasegawa—exert more of their time and effort in improving in the sport day by day. However, this time around, new rivals with strengths possibly exceedings theirs and friends appear on their way to the top. [Written by MAL Rewrite]
Haruka Kiyomine and Kei Kaname were once recognized as the most formidable pitcher-catcher duo in middle school baseball. Known as the "General," Kaname paired his expert strategies with Kiyomine's explosive pitches, crushing the dreams of many starry-eyed players who hoped to one day make it to the big leagues. High school freshman Tarou Yamada is one such former player. Having given up on competing, he enrolls in Kotesashi High School—a completely average public school with no baseball team to speak of—where he discovers that his new classmates are the legendary pair who once destroyed his dreams. Adding to this shocking revelation, he learns that amnesia has reduced the once level-headed General to a vulgar class clown. Having lost all interest in baseball, Kaname dragged a disappointed Kiyomine to Kotesashi simply because the school was close to where they live. As Kotesashi forms a fledgling baseball club, Yamada meets other players he once admired who also left baseball behind. While they might be unwilling now, Yamada believes that if he can convince such talented athletes to start playing again, it might be possible to achieve their dreams and win the national championship—as long as they can put up with Kaname's incessant joking. [Written by MAL Rewrite]
Luffy and crew takes on Arlong's crew in baseball. Announced by Bon Clay and Buggy. (Source: ANN)
Gorou Shigeno's journey with the Indiana Hornets continues as they seek to win the prestigious World Series. However, after an unexpected accident during the match with his fated rival, his quest in becoming the world's best becomes more challenging. Undaunted, Gorou continues to put the weight of his dreams into every pitch he makes, and forges a path towards his desired future through high-speed pitching. [Written by MAL Rewrite]
Unaired episode 13 of Aoharu x Kikanjuu bundled with BD/DVD volume 6.
The story centers around three characters—Uesugi Kazuya, his twin older brother Tatsuya, and Asakura Minami. Kazuya is the darling of his town as he's talented, hardworking, and the ace pitcher for his middle school baseball team. Tatsuya is a hopeless slacker who's been living the life of giving up the spotlight to Kazuya, despite the fact that he may be more gifted than him. Minami is the beautiful childhood girlfriend and for all intents, sister from next door who treats both of them as equals. Society largely assumes Kazuya and Minami will become the perfect couple, including Tatsuya. Yet as time progresses, Tatsuya grows to realize that he's willing to sacrifice anything for the sake of his brother, except at the expense of giving up Minami to Kazuya. And thus the story is told of Tatsuya trying to prove himself over his established younger brother, how it affects the relationship between the three, and both brothers' attempts to make Minami's lifelong dreams come true.
Animated bloopers, based on the extra section of the original manga, included with the BD/DVD release of Kuroko no Basket: Last Game.
Daigo, the son of renowned baseball player Gorou Shigeno, believes he has to live up to his father's name by becoming an all-star player himself. With great dreams, as soon as he reaches fourth-grade, he promptly joins the same little league baseball team his dad played on, the Mifune Dolphins. However, things don't go as planned. After only the first couple of practices, Daigo's lack of talent and inherent baseball sense shows, and his confidence is crushed. Unable to bear the pressure of living up to his father, a baseball prodigy, he quits the team in less than a year. Two years later, now in sixth-grade, a transfer student joins Daigo's class. This student turns out to be Hikaru, the son of Gorou's lifelong friend and fellow baseball star, Toshiya Satou. One day, Daigo's mother receives a call from the Dolphins requesting players for a game, so she forces Daigo to attend. To Daigo's surprise, he finds Hikaru there. Even more shocking is that despite his father's occupation, Hikaru has never played baseball before! Unlike Daigo, though, Hikaru immediately picks up the game demonstrating excellent performance. Needless to say, Daigo and Hikaru are polar opposites of each other. But this friction will inevitably thrust both of these inexperienced children into the world their fathers cherish—the world of baseball. [Written by MAL Rewrite]
An organization in the future sends the specially trained Team Ogre to defeat Endou Mamoru and his team, to prevent him from influencing the world with his soccer. (Source: AniDB)
The second Haikyuu!! Final movie.
Yomi Takeda and Tamaki Yamazaki have loved baseball since they were kids. They used to play catch together whenever possible, and in doing so, Yomi discovered her talent for throwing the ball in a way that seemed like magic. The girls promised to keep playing baseball even when they are older and were separated soon after. In the years that followed, Tamaki went on to become a skilled catcher, but Yomi did not get very far despite her throwing prowess. Deciding to quit her passion, Yomi starts her first year at Shin Koshigaya High School. Try as she might to avoid anything related to baseball, she meets the twins Yoshino and Ibuki Kawaguchi, both of whom are enthusiasts of the sport. Moreover, she stumbles upon Tamaki, and just like old times, they decide to play catch—reigniting Yomi’s desire to pitch. Reunited, Yomi and Tamaki set out to fulfill their childhood promise. Alongside Yoshino and Ibuki, they strive to revive their school’s baseball team which has been on hiatus. More members join until their group is complete, and now the new goal of Shin Koshigaya's girls' baseball team is nothing less than winning the national championships. [Written by MAL Rewrite]
A stop-motion anime that will bundle with the 42nd compiled book volume of Haruichi Furudate's Haikyu!! manga. Anime will have 10 short episodes featuring the Karasuno team as puppets. (Source: ANN)
Haru Yamato was never interested in futsal ever since the sport gained international fame 10 years ago. However, a chance to watch Japanese futsal player Tokinari Tennoji compete at the U-18 World Cup completely changed his perspective. When given the opportunity on his first day at Koyo Gakuen High School, Haru enthusiastically joins the futsal club. There, he meets a variety of talented players including captain Toi Tsukioka, who was a part of the same U-18 team as Tennoji. Despite having a dynamic roster, the Koyo Futsal Club has a long way ahead when it comes to assembling a team that can stand up to powerhouse opponents—especially for Haru, who is a total beginner to the sport! [Written by MAL Rewrite]
Thirteen years after achieving major success with the Indiana Hornets, Gorou Honda's career as a pitcher ended abruptly after sustaining a horrible injury. Inspired by his father, who continued playing baseball despite major setbacks, Gorou plans to restart his baseball career and play in a new position. However, his strong dedication to train has puzzled his family, especially his young daughter Izumi, who is frustrated with the absence of her father from her lives. Faced by another tough obstacle, Gorou once again decides to prove his resolve through his beloved sport. [Written by MAL Rewrite]
The first 33 episodes are a summary of the previous series. In the first new episodes a new character, Shingo Aoi, (playing in Italy) is introduced. After that the world cup begins, this time with extraordinary, new countries like Sweden, Thailand or Uzbekistan. (Source: ANN)
The moment of reckoning has arrived as the illustrious Football Frontier International is finally underway. After winning the national Football Frontier, the newly assembled Raimon Junior High School soccer team awaits the announcement of Inazuma Japan—the team of players who will represent Japan at the international tournament. Asuto Inamori, along with the "Demon of the Field" Ryouhei Haizaki and the "Emperor of the Pitch" Yuuma Nosaka, quickly realize that they are up against forces far greater and more powerful than they anticipated. In Inazuma Eleven: Orion no Kokuin, mysterious powers are at play within the tournament that threatens to alter the course of history and the game of soccer itself. With the help of their cunning coach Zhao Jinyun and the inexplicable newcomer Ichihoshi Mitsuru, Inazuma Japan must defend the world of soccer in their most difficult challenge yet. [Written by MAL Rewrite]
In the game, the player takes the role of an unnamed former little senior league baseball ace who lost his or her baseball career after suffering an unspecified injury. The character moves to his or her grandmother's hometown and enrolls in the local high school, resolved never to enter the world of baseball again. When the character meets Tsubasa Arihara, he or she is persuaded to be the manager of the school's baseball team, and to take the team to the high school nationals at Koshien. (Source: ANN)
Third-year junior high schooler Manaka Mizusawa is tasked by her teacher to put a poster up about a trial ice hockey class sponsored by the Dream Monkeys, their city's local professional team. Interested in attending the class herself, Manaka also persuades her younger sister Ayaka and her clubmates Kaoruko Yanagida and Mami Ono to join her. When the four gather at the gymnasium where the tutorial is held, they meet fellow third-year students Riko Saginuma and Naomi Takagi. As the girls practice their hearts out, their fascination for the sport increases, motivating them to play on a competitive level. Wanting to experience the unique and exciting memories that ice hockey can offer, the girls gradually form a team that has the potential to reach the top. [Written by MAL Rewrite]
The story follows a boy who was in a soccer team, but it was disbanded due to not enough players. However, after the boy meets a female professional soccer player, he aims to bring his soccer team back. (Source: AniDB)
Hamaji Youhei, a high school freshman, lives his life aimlessly, lazing around all day. He can't keep up with his studies, no good at sports and won't stick with anything for long. Besides that he's a pervert who's continuously rejected by girls. A sophomore convinces him into joining a club where he could lunge at girls, fondling and touching all he wanted. Thus he joined the Water Polo Club. Can Youhei, who never sticks with anything for long, find his place in this club?