Angel Beats! is what happens when you build a bridge rated at 2 tons and then try to drive a 4 ton truck over it. You might be okay for the first half of the bridge but somewhere around the middle the structure begins to give way and eventually the whole thing falls apart. Many other reviewers before me have said that this series deserved to be twice the length it was, and I solidly agree. However, we were given a 13-episode series, and as such I will review it without speculating what various aspects of the show could have been improved with a longer
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runtime.
Story and Setting: 3
Our MC Otonashi wakes up dead in a world seemingly only consisting of a large high school, and is promptly thrown into the fray in a conflict between the SSS guerilla faction of students who refuse to be assimilated into the afterlife and mysterious girl named Tenshi. By itself, the premise is tantalizing if not entirely original, and shows promise for the first few episodes as our main gang undergoes numerous "operations" to combat Tenshi and introduce Otonashi to his new home. However, the story takes a turn for the non-sequitur right around episode 5. New enemies arise then give way rather quickly to a resurgence of old conflicts, then the world quite literally starts to fall apart. The problem I had when experiencing this story was that little to none of it after the first initial episodes made sense. "Why are the characters doing any of this?" was the question that frequently ran through my mind throughout the show. One central tenet I maintain with any anime that attempts to tell any degree of a serious story is that it is fully responsible for enabling my suspension of disbelief, regardless of setting or characters. I consider myself to have a high tolerance level for fantastical situations, so I mainly look for a believable and understandable story progression. Angel Beats! failed at delivering on this. Things just seemed to happen for the sake of moving forward, character motivations were handwaved away and a romance subplot appeared basically out of nowhere that left me more confused than happy. Ultimately, I appreciate that the story has a good introduction and a definitive conclusion, but I could not turn my brain off and accept the sequence of events that connected the two.
One particular issue with storytelling I want to highlight is Angel Beats' reliance upon exposition to tell large chunks of the story. I realize that this is likely a product of the series' short length but the majority of it could have been left out or highly abridged and I would have felt smarter as a viewer for understanding the characters or plot progression better. ESPECIALLY because anime as a medium is about showing and not telling, I am very disappointed with how the writers chose to convey parts of the story like this.
Characters: 3
Even with detailed backstories given to a portion of the main cast, I simply did not care for any of the characters. None of them had, in my opinion, any real surface depth beyond superficial character traits like "the glasses guy", "the genki girl", "the Rei Ayanami expy", "the male Winry Rockbell who speaks English", and so on. Character backstories only seem to reinforce outward traits rather than add complexity. Even for characters like Otonashi and Yurippe, I didn't sense any significant change or progression over the course of the show. When characters changed their opinions of each other by the end of the show, it felt forced rather than as a logical outcome of their motivations and beliefs. Lastly, and this is mainly a complaint from the perspective of being a Western viewer, I was frustrated that everyone was a stereotypical Japanese anime high school student. There were no original or innovative character archetypes to freshen the usual formula. Good characters can sometime salvage a shaky plot, but unfortunately this was not the case here.
Art: 8
I would be lying if I said I was unimpressed with the animation and artwork. My only quibble is with the individual character designs - Angel Beats! was adapted from a Key visual novel and I am not a huge fan of their art style. However, P.A. Works knocked it out of the park with everything else. Backgrounds and lighting are beautiful, HUDs looked crisp and character movement was fluid and intuitive. Angel Beats! goes the extra mile in many spots, like fully animating GirlsDeMo with the guitarists' hands forming actual chords. It is not the most impressively animated show I have ever seen, but it certainly surpasses the norm for the type of show it is and deserves my appreciation.
Sound: 10
This show's saving grace. Angel Beats! has seriously one of the best soundtracks of all the anime I have seen. The opening grabbed me from the first piano chords and ushered in an OST full of amazing songs. GirlsDeMo was a particular highlight, providing great rock songs that influenced the overall atmosphere of the show. Background tracks that played during action scenes or even moments of dialogue were great to listen to, one of which in particular reminded me of the music from Zelda: Twilight Princess. The OST overall gave a certain vibe of both enthusiasm and vigor with hints of eerie otherworldliness to perfectly complement the show's setting. I'll be listening to it for a while.
Enjoyment: 5
In the end, I can't say I regretted watching Angel Beats!. However, I don't feel any happier for having watched it either, except for having good new music to listen to. The show was a jumbled mess of poorly composited story progression and shallow characters that didn't earn my emotional investment.
Feb 24, 2015
Angel Beats!
(Anime)
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Angel Beats! is what happens when you build a bridge rated at 2 tons and then try to drive a 4 ton truck over it. You might be okay for the first half of the bridge but somewhere around the middle the structure begins to give way and eventually the whole thing falls apart. Many other reviewers before me have said that this series deserved to be twice the length it was, and I solidly agree. However, we were given a 13-episode series, and as such I will review it without speculating what various aspects of the show could have been improved with a longer
...
Sep 27, 2014
Kokoro Connect
(Anime)
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Kokoro Connect is exceedingly mediocre. It is not bad by any definition of the term - the artwork, voice acting, and one particular character (you know who) are great and deserve commendation in an artistic medium saturated with high school romantic dramas. Additionally, the concept of body switching introduced for the first few episodes had a lot of promise and led to a lot of well-executed plot developments. The show never strayed into what could have easily been an ecchi bait premise and culminated in what was, to me, the climax of the show's story in Episode 5 with a (no spoilers) heart-wrenching decision to
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