Feb 24, 2019
Story; 9: Despite most of the story following the romance between Shwi and Riku, the way the entire story began between Tet and Izuna was clever. In terms of maintaining a connected timeline between movie and TV, it appeared to have picked off right after No Game No Life (TV) Episode 12 ended. Many movies have trouble keeping themselves chronologically connected to their initial source. And although this movie followed an entirely new storyline, it found a healthy bridge to connect it to the TV series’. The philosophical message behind the implementation of ‘games’ and ‘humanity’ at first was overwhelming, because it delved into a
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central idea that shadows the former series in depth. Other reviews i’ve read have often expressed similar opinions, stating that they either weren’t expecting this level of quality, or that this makes the TV series pale in comparison. Unfortunately, the storyline could’ve used additional planning. Regardless of the layered details displayed in the story, the only thing stopping me from giving the story a 10 was because 1 hour and 47 minutes couldn’t contain the content without cutting corners. As beautiful as the first 2/3’s may have been, there were undoubtedly questionable pacing choices in the process of wrapping up how the Great War ended. All in all, any movie will have flaws. And although this one contained the flaw I personally despise the most, it retains itself as an emotional, detailed and intriguing story.
Art; 9: No Game No Life was always notorious for its vibrant colors and vivid usage of imagery, the cinematography in this film amazed me. Excluding the standard character animations, the depiction of battle effects and scenery were astounding. It was effective enough to send shivers down a spine when paired with auditory content.
Sound; 10: I believe that sound is essential to an extent. Auditory assistance poses as a potential game changer for movies. They amplify our emotions and direct us to how we’re supposed to be feeling. As far as soundtracks go, it was deserving enough of a 10. SFX, although mostly explosions and bass, were a great addition to the experience.
Character; 10: Shwi and Riku both go through immense character development. Backstories gave us a detailed synopsis regarding what contributed to the thoughts, actions and emotions of Riku at the beginning of the movie. As Riku and Shwi spent more time together, it amassed into a beautiful collection of morals and ideals interacting with the aspects of the movie. The eventual development of Shwi’s ability to feel emotion and hypothetically have a heart really hit home when connected to the Humanity archetype this series (and the TV series half-heartedly) followed. Riku’s development also was framed similarly, with a lot of his emotion-based dialogue questioning humanity’s limit and resolve. Usually, these kind of central themes aren’t touched upon on this level because the work often lacks the context and setting for it.
Enjoyment; 9: This movie was a pleasure to watch. Perhaps I’m whining over things not ending in my favor, but a good number of people agree with me regarding the primary issue this film faces. Some say it ruined their entire experience watching it—others explained that it couldn’t be helped as the movie had to maintain lore with the parent series. As for me, it upsets me, but shouldn’t cause me to overlook the beauty of this work. A lot of aspects of this movie were done in ways many other films couldn’t have dreamt of competing with, and for that I am grateful a movie like this was made.
Overall; 10: I enjoyed this movie; I appreciate the establishment of a film that puts its parent source to shame. I would definitely recommend this movie if you have two hours lying around.
“It isn’t about having a reason to live.
The mind will not accept death if it has no meaning.”
Reviewer’s Rating: 9
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