If you liked
Wild Arms: Twilight Venom
|
...then you might like
Zero kara Hajimeru Mahou no Sho
|
Having watched Wild Arms: TV years ago I felt an unexpected nostalgia while watching Grimoire of Zero. They do have distinctly different flavors in a high level summary. Wild Arms is to the tune of a western with gunslinging, a few deserts, outlaws, trains and the like. Grimoire of Zero is a more traditional fantasy world with magic predating technology or industry that one might expect an old adventure game to be based on. The factors I drew parallels on, however, are as follows: * A muscle-bound seasoned roughneck type character pairs with a runty character who is more mature than their size/apparent age, and the muscle-bound companion did not expect this pairing. * The Runt character is searching for something that has been stolen. * The plot is a whimsical adventure story. * Love and physical intimacy humor is sprinkled throughout in a naive, unjaded manner. * The runt character is gifted with a unique metaphysical power.