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Total Recommendations: 27

If you liked
Yamikin Ushijima-kun
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Minami no Teiou
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Both series follow loan sharks who each charge an exorbitant interest rate for loans, toichi (10% for 10 days) for Ginijiro's case (Minami no Teiou's protagonist) and togo (50% for 10 days) for Ushijima. However, from the chapters I've read, both differ heavily in presentation, Minami is more tongue-in-cheek when it comes to the underworld the characters operate in and doesn't go into exhaustive detail on how the victims of Ginjiro suffer plentifully as it makes you have reason to hate them, whereas in Yamikin Ushijima-kun we sometimes follow the point of view of said victims, and how they end up in their dire state of affairs which more often than not end up in a grisly condition after crossing parts with Ushijima. I'd say if you'd like to see separate approaches to a loan sharks story both are excellent choices since nothing is beyond our protagonists to get what they want and serve as cautionary tales in their own way. But be aware that Ushijima-kun is far more ruthless and bleak in its portrayal in comparison to the other.

If you liked
Kurosagi
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Minami no Teiou
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Both manga deal with the various bureaucratic processes/loopholes each respective series' protagonists take on to achieve their goals. Two sides of the same coin, a loan shark and a black swindler (Kurosagi), in a way both series complement each other since Kurosagi sees Kurosaki take on different roles to avenge people who've been swindled, and so does Minami no Teiou with Ginjiro Manda's schemes involving acting on behalf of the people he lent money to, though the former usually dresses the part. From what I've read both characters deal with unscrupulous/immoral foes but differ in how they operate since Kurosaki prefers to work as a figure shrouded in mystery while Ginjiro is a well-known personality in the underworld of delinquents and yakuza. One buys information about other swindlers and carries out punishment while the other relies heavily on intimidation and underhanded tactics to get back his money + interest even going as far as taking the funeral kouden (condolence money) from one of his victims. If you like one and wish for a different take on con artists you may want to check out the other. Please note Minami no Teiou's translation has eight chapters translated so far as of writing this recommendation.

If you liked
Heion Sedai no Idaten-tachi
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Dungeon Meshi
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These shows take on familiar fantasy settings and flip the concept (Dungeons and a Demon Lord respectively) on its head especially if we talk about the tonal shifts these two take on sometimes only to go back to the story as if nothing happened. Said quality also relates to the fact that these characters are about fending off and caring for themselves, showing signs of blue-and-orange morality in which sometimes the moral framework of characters is downright foreign to the human experience, such as the looming notion that eating monsters is taboo in Dungeon Meshi and some certain kinds of magic, the uncaring amounts of destruction Idaten cause, as well not acting surprised at the sight of the death of others. In Idaten the titular characters are so powerful that humans are sidelined most of the time for their objectives while in Dungeon Meshi the dungeon's curse is a commonality for adventurers and as such bloodshed is common, in particular a scene where orcs attack humans our main group doesn't do much to stop them or care even. They also have impressive action animation so you'd probably enjoy one if you already do the other, the world of Idaten doesn't have as much variety in monster species as in Dungeon Meshi but manages inventive demon designs and powers, plus an interesting magic power system for the Idaten.

If you liked
Hellsing Ultimate
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Mugen no Juunin: Immortal
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Hellsing and Blade of the Immortal are similar in certain aspects as in aspects from their characters, as they both start with a male and female duo working together, with both Manji and Alucard expressing patience for their "disciples" (Rin and Seras respectively) as they teach them to reach their full potential while being the most powerful out of the two, however even with how they are basically immortal there's a difference with their powers, the former can fully regenerate and has other powers (sharp perception, aestivation, hemokinesis, shapeshifting, unleash familiars, etc.) while the latter needs to attach limbs back when cut and is generally more vulnerable to attacks (having more ways to be killed shown than Alucard). In a way, both are eager to fight "worthy adversaries" which vary from personalities but many do wicked and foul actions, not like they are much better as they hold some level of moral grayness by how brutal and cruel they can be. Both series have great fights and animation with some nightmarish and disturbing imagery to accompany it (lots of gore) and while Blade of the Immortal is about vengeance it's also about fighting an enemy organization/s like Hellsing, which can turn into an engaging battle with many players (Millenium and Iscariot for Hellsing, Itto-ryu and Mugai-ryu for Blade of the Immortal).

If you liked
Claymore
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Chainsaw Man
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They are close in concept where someone gets introduced to a society that hides their true goal and gets instructed to carry out jobs if they don't want to become useless/be considered traitors, sometimes said jobs aren't even adequate for the level of skill our characters have. As well as having this feeling of dread as we know many characters may die in any second and expecting our main character to exceed their limits once more. Demons in CSM act similar to the Yoma from Claymore in the sense that both differ from your redemptive villains as they just outright look at humans as inferior beings (as well as hiding their true form or potential), making them the perfect threat for us to sympathize with the people affected by them and cheer for the "heroes" even if some are shown to have not the best of intentions with them using the power of their enemies against them (contracts for CSM, Yoma energy for Claymore). I'd say they both contain gore and horror aspects that make it worth checking one or the other after watching either of them first especially if you like grittier and more mature themes with twists and turns.

If you liked
Bakuman.
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Eiga Daisuki Pompo-san
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The significant similarity between both is the difficult decisions made by creators (in this case, Gene a newbie director, and the Ashirogi Muto manga duo) to make a better product and consistent vision. I won't get into detail further than its synopses but for Gene acquiring his first directorial credit is a hard task as he has to work against a deadline and a heavy amount of workload unless he delays the project which could trample over the production, same with Bakuman. where the artist/author duo have to adjust to a weekly schedule to get the story, paneling, and art sorted out just to be thrown into another labor-filled week beset with the underlying dread of getting their series canceled, that is if they even make it as far as a one-shot story published in the magazine. Both have what you'd consider rivals but they're mostly sources of inspiration for the main characters as they are genius in their respective industries. For Pompo: The Cinéphile, well, who else but Pompo herself! A director who apparently only shoots B-grade flicks but created a magnificent script that she hands over for Gene to adapt. For Bakuman. there's Eiji Niizuma, a gifted mangaka that has no problems with his deadlines, almost like the story and art come naturally to him, and rises to the top ranking of the magazine. Still, remember they both have a somewhat idealized look at their corresponding industries even if they can be harsh and demonstrate the tense environment creators live in sometimes characters will do specific things that should create a massive stir-up with their peers and audience, that you can't visualize their superiors/higher-ups letting slide, yet get away with (albeit not unscathed mind you). I'd say Bakuman. is far more realistic with the kind of penalty you'd get if you pull a risky decision and ends up getting a fitting development all the way through (s1-3) while Pompo hastens over to a specific point by its ending.

If you liked
Tobaku Datenroku Kaiji
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Tetsuya: Jansei to Yobareta Otoko
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They share a similar aspect of gambling which is cheating, Kaiji is more about figuring out how the opponent is cheating and its countermeasure while Tetsuya himself is well versed in cheating in mahjong being able to get away with implausible wins. Kaiji has a whole part dedicated to "minefield mahjong" which is a specialized variant unlike Tetsuya's case although sometimes conditions may be subject to change depending on the match. They're very tense gambling series involving ingenious breakthroughs/twists against formidable foes as well as working with partners like Danchi for Tetsuya or Miyoshi and Maeda/Chang and Mario (in later parts) with Kaiji.

If you liked
81 Diver
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Tetsuya: Jansei to Yobareta Otoko
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Both series take on a fairly familiar and traditional Japanese game and stretch it to its extreme during gambling matches. Tetsuya Asada and Sugata Kentarou (81 Diver MC) make a living off of gambling. Tetsuya is more grounded and historically accurate while '81 Diver' can get more exaggerated and comical but still have its fair share of serious moments. They concentrate more on individual matches involving all sorts of new characters with different skill levels/techniques up their sleeve that may not necessarily adhere to reality (such as with Tetsuya's Inami's "All-seeing eye"), later '81 Diver' does go on a Yu-Gi-Oh!-esque tournament arc.

If you liked
Tobaku Datenroku Kaiji
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81 Diver
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Sugata is a similar character in emotional regard, while other series' gamblers tend to be stoic both Kaiji and Sugata let their emotions flow during the matches (even crying a lot). They both have evil corps to face such as Teiai with Kaiji's case which is deeply involved in the underground world of illegal gambling and orchestrates death games. In contrast, '81 Diver' has the Kishoukai, an evil shogi organization with a bunch of assassins at their disposal with a global scheme (they also share a nuclear "bunker"). Characters meet backbreaking gambles during their journey that require them to fight under unfair conditions. 'Kaiji's 3rd part' is more similar to '81 Diver' in regard to the use of traditional Japanese board games, mahjong (minefield ver.) for the former and shogi for the latter, and is recommended to know the rules to some extent to get the most out of these series but overall both are full of twists and visual metaphors so it can be enjoyed nonetheless.

If you liked
Yahari Ore no Seishun Love Comedy wa Machigatteiru. Zoku
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Youkoso Jitsuryoku Shijou Shugi no Kyoushitsu e 2nd Season
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Teenage angst is probably the best word to describe in what genre these two fit in. Many issues that could be solved by simple communication can get unimaginably awkward and tricky in the setting these series take place in. As opposed to the uncaring nature of how other high school students are portrayed, our protagonists get the unlikely role of helping others and solving problems (Ayanokouji helping Class D, Hachiman working in the Service Club) but they tackle it on their terms with Ayanokouji pulling the strings behind the people in his class that often results in a surprising turn of events in the favor, while Hachiman does things "his way" that at times involve self-sacrifice to fix problems. Nonetheless, some of their schemes include provoking others to achieve something, speaking bluntly, and exposing people's facades. Rundown of similar characters traits: (CotE/Oregairu) -Good guy that's more thoughtful than what initially seems: Hirata/Hayato -Cold and stoic girl that burdens the weight of expectations from her family: Horikita/Yukinoshita (at least in the first season) -Popular girl, that's even hated by some because of it, who reveals her true colors to the protagonist: Kushida, Karuizawa (also similar at times to Miura from Oregairu)/Iroha -Dumb/Silly side characters: Yamauchi, Ike/Tobe -Teacher aware of the protagonist's mindset, also a smoker: Chabashira/Hiratsuka I decided to recommend both shows' second seasons not only because of the introduction of a character I deem similar to another but also because Classroom of the Elite season 2 is far more grounded than its predecessor which involved high schoolers surviving on a tropical island whereas most of the setpieces for s2 adhere to more realistic standards (well, as realistic as the hierarchical point system in a school could be). A huge difference between Ayanokouji and Hachiman's approaches is that the former views everybody else as tools, so even if it seems as though he does good deeds he's always thinking ahead and how it can benefit him in the future whereas the latter at times acts like a pushover for the sake of other people and is more emotionally involved with his friends and family. Both shows tend to get philosophical.

If you liked
Btooom!
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Gleipnir
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Gleipnir resembles Btooom! Both series take a battle royal approach and contain content such as violence and sexual themes (not straight/borderline H but more than your average anime). Both are action-packed series with very sadistic and sometimes fragile (regarding trauma or mental state) characters and have verdant sceneries (Btooom!: tropical island, Gleipnir: part of it set in a forest). Sure, Gleipnir has a cast with powers while Btooom! stays somewhat realistic, but because of their similar traits if you enjoyed one and wanted a different set of circumstances that retained that survival aspect, then check the other.

If you liked
JoJo no Kimyou na Bouken Part 3: Stardust Crusaders
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Summertime Render
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Something you wouldn't notice until you've reached a certain episode in Summertime Rendering is that it's got a great sense of action during fights, and like Jojo, doesn't hesitate to explain every single circumstance regarding its system which could often lead to over-exposition but not like the level of apparently unrelated dialogue the latter reaches ("apparently" because while the anecdote seems very random it comes to play with the themes of the fights). Sometimes the enemy and heroes are evenly matched because of the amount of information they gather with each loop or during a battle, but they always look for that opening/flaw (The "event horizon" of Shinpei or the shadows' weakness, Stands ruleset) that leads to victory, they can set traps, and it doesn't necessarily have to do with their powers. With that said, the protagonist doesn't do an action offscreen while he's on the brink of losing like how Jojo fights to tend to do but he does take precautions once he learns something. Here's what I'd classify as "Stand-like" moments in Summertime such as the support Ushio and Ryuunosuke bring to their partners in a given moment, and with the latter, there's even damage done to its own "user". Essentially feels like a Proxy Battle at times, with characters using others to fight on their behalf. On more superficial comparisons, both have their gore, and bizarre moments that aren't made for comedic sake. I chose Stardust Crusaders because it's generally the most recognized part but also because there's a time-limit plot, meaning they have to beat the villain before it's too late like in Summertime.

If you liked
Planetes
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NHK ni Youkoso!
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Almost everything is said about the similarities between Planetes and NHK, Satou and Hachimaki have loud and brash personalities, and have little manners when speaking to their counter-peers, those being Tanabe and Misaki, both of which are optimistic but also naive in some respects. Their disagreements and old flames' involvement (in Satou's and Hachimaki's case) blossom their way into a caring but unstable relationship. Much like NHK, Planetes talks about the human psyche, touching upon the value of human life as well as its meaning through its characters, their breaking points, and development. Accompanied by a good sense of humor and a memorable cast of side characters the series begin to differ in scope, NHK is confined by design, showing Satou's state as a hikikomori while Planetes finds its isolation in the vastness of space and has a huge part dedicated to the technical aspects of spacecraft and space policies. However, another characteristic they share is that they diverge to some extent from their source material. NHK is like a hybrid of the manga and the novel, and Planetes from its manga. Some storylines are rearranged as well as having characters participate earlier in the narrative (in Planetes). Opinions are divided as people will always prefer the original author's vision over all else but in that case, consider the vision of all the people involved with an anime's productions. This isn't an endorsement of either side of the argument but much more as an afterthought, in my personal opinion (which is something you shouldn't really give in a recommendation) a lot of characters' interactions and personalities are altered between versions and I greatly believe it's a matter of which did you experience first as well as which one you liked the best, so give them a try if you're interested.

If you liked
Berserk: Ougon Jidai-hen II - Doldrey Kouryaku
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Kingdom 3rd Season
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This movie and season are comparable in the fact that both have a similar setting, that being a desertic landscape, the battle for a fortress, as well as the fight between our protagonist and an enemy's general (Guts vs Bosconge - Shin vs Hou Ken, and the other generals he fought this season). Both shows are characterized by strong female characters (Casca - Kyou Kai and Karyou Ten) and an inspiring leader, Ei Sei being the king of Qin who joins the coalition war in person at the city of Sai in the third season, and Griffith who is the leader of the Band of Hawk and wants his own kingdom (he also participates, like the previous character, in close combat). On the visual department Kingdom Season 3 doesn't match up to Studio 4°C's Berserk adaptation, despite it looking better than the last seasons of the show. Both use CG on the battles, Kingdom uses less of it on close-ups of characters and more on long-shots to allow all the battlefield landscape to be seen at once, while Berserk does both but arguably looks better (remember, movie budget). Berserk is also more explicit and tackles more mature elements in its story while Kingdom, despite its demography being that of a Seinen, has more anime tropes and gets considerably toned down compared to the manga (unlike Berserk). In any case, if you liked what Kingdom had to offer but wanted a more mature theme exploration check out Berserk, don't forget that despite being a medieval drama more fantastical elements get to happen in the story. If it's the other way around people recommend reading the manga of Kingdom first instead of the anime, I wouldn't know how true this statement is, having not read it myself, but I do have to say it's way harder to get into considering the amount of terminology and the large cast of characters since at times it also looks and feels very dull imo but I digress. Worth checking out if you're curious about how the medium of anime handles a war-like plot.

If you liked
Shin Evangelion Movie:||
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Kaijuu no Kodomo
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Comparisons are less on the story level but very strong on the visual spectacle of both movies. Both leave you with the sense you "get the gist of what's happening" but never the full picture, even explanations for both get very complex and in-depth interpretations but in a sense, they're products that could be looked at very straightforward. It could be said that both have an SoL beginning while the development feels very distant from that, almost like it's trying to overwhelm the audience. Talking about the audience it seems as though they leave with an ethereal feeling after watching the films, meaning something that strikes them as heavenly (spiritual) or supernatural.

If you liked
Asobi Asobase
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Komi-san wa, Comyushou desu.
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Komi doesn't go as extreme as Asobi Asobase, even if some characters act abrasively/irreverently in both shows, it does compare with both series taking place in school and take a mundane enough situation but because the characters we follow can't act normally the whole thing takes an extreme turn which results in laugh-out-loud comedy. Both shows are famous/infamous for the various reactions which elevate the comedy aspect of the series, Komi character expressions are intentionally dull but are usually placed intense situations while Asobi Asobase's facial reactions get intentionally disgusting or unappealing in their explosive humor. If you're seeking something stronger than Komi, Asobi Asobase is the way to go. Komi is more traditionally cutesy in its presentation while you could say Asobi aims to be a subversion to conventional "cutesy" school anime.

If you liked
Hellsing Ultimate
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Heion Sedai no Idaten-tachi
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Even if most of Hellsing is an elongated battle that keeps building up on plot-points and sheer craziness the core aspects of the story, that being the protagonists and antagonists, bear resemblance to those from Idaten in the way that they are so far removed from actual heroic values the people we root for are more like anti-heroes. They don't seem to care much for humans, in the case of Hellsing they're more engrossed with war while Idaten is more apathetic and chill, and create a lot of collateral damage because of this aspect. Villains will act in heinous ways but are far weaker, without a plan I should point out, than the protagonists. Visually Hellsing is darker while Idaten is more colorful, although it serves well by contrasting various acts of violence with cartoony designs.

If you liked
JoJo no Kimyou na Bouken Part 3: Stardust Crusaders
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Karakuri Circus
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Adding on to jRad522's "Supernatural summons with their ridiculously dressed owners" I'd argue Karakuri Circus is also a story that talks about lineage or generations like Jojo. In a way, the tireless battle against Dio is similar to the Jin and Yin brothers-debacle of Karakuri Circus, a villain that lives through the body of others and counts with a horde of obedient underlings for our heroes to fight. Just like how ridiculous Jojo battles can get with stands, the fights between puppets and Automata can get as creative as the previously mentioned show, with one having to do with a guy carrying an entire merry-go-round machine on top of his head. Over-the-top action, extravagant/overconfident villain's claims, fights that take place in a train and airplane, like in Jojo part 5, but still, I'd say it's similar to the introduction of stands itself, Jojo part 3, with the main puppet, Harlequin, bearing similitude to the cool nature of Star Platinum and being the most overpowered summon of the show.

If you liked
Karakuri Circus
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Shaman King (2021)
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Grand-scale stories with a large sum of characters whose potential is brought down by ridiculously fast pacing. While not entirely comparing the puppets from Karakuri Circus to the Shaman's partners, Guardian Ghosts serve the purpose of helping the characters in their fights, puppets in KC are more of a tool unlike ghosts' distinct personalities in Shaman King. They also have interesting fights complimented by their environment but I'd argue Shaman's visuals look more janky while the work by Studio VOLN on KC is the highlight of the whole show. (I'm willing to do an update once I finish Shaman King, whenever that may be, in the meantime I suggest you'd check out Karakuri Circus, despite the grueling pacing the story gets a satisfactory ending and it's overall fun even if it becomes very dumb and needlessly complicated)

If you liked
Beastars 2nd Season
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Hanma Baki: Son of Ogre
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Unfair to compare daughter and father's work? Maybe, but just specifically with this season, even though fighting isn't the core element of Beastars. Both seasons built up the fight between two individuals and take a somewhat passive approach at times, that meaning they don't outright fight when the characters meet and it isn't much of a villain and hero deal but more about 'Growth' for both protagonists in their own manner, Baki obviously proving he's the strongest to fight his dad and Legoshi learning about the symbiotic relationships between herbivores and carnivores and defending his beliefs, constant defiance of ideology. They do end up being kind of contradictory, with Baki it's majorly about what he has fought before and how is it that Oliva is that different to hundreds of lethal techniques, even in the same season, and Legoshi's dilemma with meat.

If you liked
Terra Formars
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Baki
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The story of these shows can be categorized similarly to a B-movie. Maybe not entirely in bad low-grade acting or quality but more so on the structure and how gory movies like that used to get. "Ridiculous storyline which justifies violent acts" may be the most accurate to what I refer to. Both have their characters use different fighting techniques and flashbacks to their training or proper backstory. They get more nonsensical as they go on and introduce bizarre concepts but it's consistently entertaining. There's clear plot armor for some characters but you still get bloody battles and over-expository dialogue as usual for anime.

If you liked
Narutaru: Mukuro Naru Hoshi Tama Taru Ko
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Hunter x Hunter (2011)
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(I figure it would be much of a stretch to call these two series similar, but there's a point to be made on their comparable qualities) We get separate arcs in which to tell the story, and not only like an episodic format but full-on standalone stories in both shows wherein characters get thrown under completely new circumstances and even the main character loses focus to an extent, this is of course not unique to both of these shows as they follow the shonen formula with a spin to it. Shiina is a character akin to that of Gon, an optimistic character who gets more and more desensitized to her surroundings due to the cold ties to one of her parental figures and the hard way the world constantly treats her, further into the show she blames herself for what happened to one of her classmates just like a moment in HxH's Chimera Ant arc. Further comparisons go into manga spoilers so I'll leave it there. Both serve as mature takes on their genre, fighting shonen for HxH and Proxy Battles, a.k.a. Pokemon, for Narutaru. They get to tackle existentialist themes, we only get a glimpse of it in HxH case, unlike Narutaru where it's a focal point in the latter part of the story (which wasn't adapted). That isn't to say they're equal, just that the things they share may just interest you enough to check one of the two out. Narutaru's adaptation lacks in many things, I'd say the production was dedicated enough to imitate the same shows the story wants to subvert but the more obvious answer is that it had to do with the amount of budget and team behind it. No problems in terms of animation for HxH.

If you liked
Pupipo!
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Mieruko-chan
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Pupipo! starts like the synopsis of Mieruko-Chan of a girl being able to watch spirits (bad and good ones, it works kind of differently on Pupipo!) that others can't see and act accordingly to don't get anyone in danger, essentially having a very similar comedy scenario. Pupipo! differs by being shorter in episode length and concluding in a very different way from what it started as, delving into more fantastical elements.

If you liked
One Punch Man
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Heion Sedai no Idaten-tachi
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Just adding on to previous noteworthy statements (Both are 'Seinen' and came from webcomics with manga remakes and adaptations by related studios: Madhouse-Mappa) Both of these shows tend to make "anti-climatic" comedy by having their main characters be so powerful and make them not so heroic, more like apathetic to others, still, OPM is the more positive side of this equation while Idaten works as a more cynical take with some fantastic elements thrown in the mix. They're centered on action and their animation quality is very good (especially in OPM).

If you liked
Tokyo Tribe 2
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Tokyo Revengers
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You get an introspection into Japanese gangs through these 2 anime although in Tokyo Revengers the protagonist enters the gang and grows in rank while in Tribe the MC is already in I think that if you liked one and wanted more then check out the other for more gang stuff, Tokyo Revengers is more of a slow-burner and Tribe is wackier as it goes on.

If you liked
Katanagatari
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Hunter x Hunter (2011)
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Katanagatari revolves around people fighting with swords but they vary in attributes and even in form, similar to the concept of Nen. You're presented throughout an episode how they work and how to combat them, reminiscent of Hunter X Hunter's power system. I'd say there's a definitive comparison that comes around in an episode of Katanagatari, not to spoil but just like the former show, you get a clear sense of how underpowered the main characters could be. Not to forget both anime are very dialogue-heavy, with HxH's case it happens around the last arc.

If you liked
Hunter x Hunter (2011)
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World Trigger 2nd Season
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It may apply for the first season of World Trigger if you were to ignore one detail, the animation. The second season has a major upgrade on visuals. The power system may not leave much space for unique powers to each character like in HxH's case but it has the element that the rules are defined and it's up to characters' strategies for the possibility of winning battles. World Trigger season 2 won't work best if you can't understand Trion because you still need to watch the first season and it's not as willing to delve into more mature themes like Hunter X Hunter but it does contain an arc similar to the raid on the palace of Hunter X Hunter.

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