Metallic Rouge is a near-perfect example of attempting to iterate on established ideas without really understanding how those ideas initially worked. It's quite frustrating that everything this show needed to become a sci-fi staple was present, but ended up being so badly mishandled. With a framework of androids, two-tiered societies, interplanetary civilization, and classic mecha-esque action scenes, Metallic Rouge just could not fit everything together within its allotted thirteen episodes. The ideas the show wanted to explore were adequately introduced, but felt utterly restrained to a plot that couldn't decide what type of story it wanted to be. I think the best way to highlight
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my issues with Metallic Rouge come down to the fact that it feels like two shows (or even two seasons, but I'll come back to that) brutally stitched together at the halfway point.
The first half is a traditional "Do Androids Dream of Electric Sheep"/"Blade Runner" type story concerned with the mystique and intrigue of investigating the dynamic between a select group of androids that have "escaped" the protocols binding them to humanity's service and the communities that they have around them. Its nothing that Philip K. Dick or Ridley Scott haven't already explored in their respective novel/film, but the show actually does a decent job of injecting no ideas into the premise. The select androids in question are more developed and well rounded than it's inspiration did, assigning more depth and humanity to these characters that we can attach to. Even the role of the titular character is more-or-less successfully iterated upon; with Rouge herself being a "nean" (read: android), we can move past the ambiguity of whether or not the "neans" are human (and thus whether they deserve to be a part of our society, yaddy-yadda) and onto more novel, nuanced ideas. Both of these concepts are great additions to a premise that has already been thoroughly explored.
Where the show derails then, is once those initial premises are either tossed entirely or revert back to their original form. I won't reveal the mid-season "twists" (yes there is more than one) that disregards everything the show had going for it, but I will comment on what it does to the show itself. Initially, these twists seems well done. Characters are called into question, a handful of previous build ups are delivered, and we get a new set of parameters and entirely new context that the show is now working within. The issue is that all of this completely disregards what the first half of the show had set up. The intrigue dissipates as everyone lays out their general motivations, we find out what two sides there are in this conflict, and the logic that we'd been operating under up until this point goes completely out the window. New characters are introduced that flagrantly disregard the established rules. Existing characters take actions that seem completely out of left field from what we had seen them do before. The plot itself seems to think that it wasn't doing enough, and therefore started throwing out changes and twists left, right, and center. To top it all off, the show then does another backtrack/change around episode nine and ten, trying to go back to what it was doing in the first six episodes. The inherent issue with the second half of the show is that it attempted to take a shortcut in introducing and developing new ideas and characters, and ended up with a half-baked mess that it then tried to glue back to the initial episodes.
Is there anything good about Metallic Rouge then? Yes, quite a lot actually, but it's overshadowed by what I've said above. Visually, the show nails a perfect blend between the gritty noire-like atmosphere of 80's sci-fi and the bright bashful colours that Studio Bones is great at. The character designs achieve a similar result, capturing modern, minimalist attires and then contrasting them against the beautiful hand-drawn mecha suits. And the animation, oh man. I could go on and on about how well-animated the fight scenes are, but this review is already starting to drag on. Let's just say that the action scenes aren't anything to scream "sakuga!" at, but they meet every mark you'd expect (or want) them too.
Which brings me to the most frustrating part about watching Metallic Rouge: all of the ideas and concepts that are introduced are not inherently bad. The only area in which the show fails in is how it tries to stitch everything together. Every other aspect reaches an acceptable, if not excellent standard of quality. It's just that the narrative is so under-developed that it's hard to appreciate everything around it. Most people could sit down with the full list and imagine a show that utilizes all of them in one way or another. There just wasn't enough time or care put into assembling those ideas into a cohesive, well-rounded thirteen episode show. With an additional season, maybe even two to really deliver on the impact the show was trying to impart, Metallic Rouge could have cemented itself as a 21st century anime sci-fi staple. Maybe it wouldn't have achieved the icon status that Neon Genesis Evangelion, Akira, and Ghost in the Shell have, but it would have held it's own as a solid entry into the genre. Instead, we get thirteen episodes of rushed story development, half baked ideas, and forgettable characters that served no purpose other than dragging the story across the finish line. If you like sci-fi stories as an aesthetic, you'll more than likely appreciate Metallic Rouge. But if you need a well constructed narrative to anchor your viewing experience, there's no avoiding the shortcomings of this show.
Apr 3, 2024
Metallic Rouge
(Anime)
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Metallic Rouge is a near-perfect example of attempting to iterate on established ideas without really understanding how those ideas initially worked. It's quite frustrating that everything this show needed to become a sci-fi staple was present, but ended up being so badly mishandled. With a framework of androids, two-tiered societies, interplanetary civilization, and classic mecha-esque action scenes, Metallic Rouge just could not fit everything together within its allotted thirteen episodes. The ideas the show wanted to explore were adequately introduced, but felt utterly restrained to a plot that couldn't decide what type of story it wanted to be. I think the best way to highlight
...
Jan 30, 2024
Cowboy Bebop
(Anime)
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Cowboy Bebop is the coolest show you'll ever watch. Between the wide variety of music that you'll be hard pressed to find in any modern show, the hidden complexities the cast of characters slowly show us, and a healthy dose of punchy action scenes that never carry on for longer than it needs to, you should always be able to have (at least) one moment in each episode where you can't help but smile. Granted, it's not a modern day masterpiece; the show clearly displays it's age, and the episodic nature can dissuade people from getting attached. But if you are willing to stick with
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Oct 19, 2023
FLCL: Shoegaze
(Anime)
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23 years, 5 seasons, and a lot of misses later, FLCL is over. It's a bittersweet moment for me since I managed to find FLCL at all the moments when I really needed something that spoke to what I was feeling. As anyone who understood the original FLCL can attest to, moving from adolescence to young adulthood is a truly terrifying time. Fitting then that the last two entries, Grunge and Shoegaze, come the closest to recapturing the original's message of "It's going to be okay."
Now don't get me wrong, the original FLCL is untouchable compared to the four sequels, but I still feel like ... |