If you liked
Sidonia no Kishi
|
...then you might like
Majo to Yajuu
|
Knights of Sidonia is set in an interstellar arc ship carrying the last remnant of humanity through the void, while the Witch and the Beast takes place in a fantasy-noir world where magecraft exists side-by-side with smartphones and witches posses the kind of power that can destroy cities on a whim. These stories can both fundamentally be defined as Mystery. While KoS is a Mystery / Mecha / Space Opera and W&B is a Mystery / Fantasy / Thriller, the shared appeal lies in their intricate settings, each presented with a high level of detail (in terms of world building and art style) that simply feels 'right' for the stories they tell. Put bluntly, if you find the premises of the settings compelling and enjoy theorizing your own head-cannon about how everything fits together, both Sidonia and Witch & the Beast should be right up your alley.
If you liked
Majo to Yajuu
|
...then you might like
Chainsaw Man
|
Here's a brief overview of what The Witch and the Beast has to offer that may appeal to Chainsaw Man fans: - Guideau has pretty much the same vibe as Power, in both appearance and personality. - Witches hold a similar preeminence (and narrative role) in this world as demons do in Chainsaw Man's. - Explosive magic filled action that's gripping and conveys a good sense of weight and scale. - MCs work for a shadowy organization that tasks them with tracking down witches, and the story follows a similar episodic arc structure. Overall, W&B leans more into darker themes and building up a sense of mystery around the two MCs, presenting itself in a more highly detailed art style that relies more on building a sense of visual suspense than the gag humor juxtaposition of Chainsaw Man.