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Mar 26, 2023
EN:
An anime that defends what characterized the slice of life of the 2000s. In these 6 episodes of 6 minutes (actually less than 4 minutes), they briefly tell us stories of girls in love or interested in a boy who apparently they do not adequately reciprocate their feelings. In essence it reminds me of a strange mix between Hatsukoi Limited and 5 Centimeters per second. Although of course, saving the distances.
It should be noted that the characters of the first episodes become concurrent in the following ones, since everything takes place within the same high school.
Perhaps the most remarkable thing about this show and the
...
only reason to see it is that it is a kind of documentary on how the first cell phones penetrated the culture of adolescents at that time. Those times when, in addition to calls, the vice was SMS. And the first with built-in cameras.
On the technical side, it's nothing special but it does the job, or so I imagine since on the one hand it was very difficult for me to find this anime in a minimum quality, fortunately I was able to see it on YouTube (how ironic). The Hibari studio, who are responsible for it, can't boast much in these days of supposed past glories either.
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ES:
Un anime que hace apología a lo que caracterizó a los slice of life de los años 2000. En estos 6 episodios de 6 minutos (en realidad menos de 4 minutos), nos narran brevemente historias de chicas enamoradas o interesadas en un chico que en apariencia no les corresponde adecuadamente a sus sentimientos. En esencia me recuerda a una extraña mezcla entre Hatsukoi Limited y 5 Centímetros por segundo. Aunque claro, salvando las distancias.
Cabe destacar que los peronajes de los primeros episodios se vuelven concurrentes en los siguientes, ya que todo transcurre dentro de la misma escuela secundaria.
Quizá lo más destacable de este show y único motivo para verlo es que resulta una suerte de documental de como penetraron los primeros teléfonos celulares en la cultura de los adolescentes por aquellos tiempos. Esos tiempos en que además de las llamadas el vicio eran los sms. Y los primeros con cámaras incorporadas.
Sobre el apartado técnico, no es nada del otro mundo pero cumple, o eso imagino ya que por un lado me fue muy difícil de encontrar este anime en una calidad mínima, afortunadamente lo pude ver en Youtube (que ironía). El estudio Hibari, quienes son los responsables tampoco pueden presumir mucho en estos días de supuestas glorias pasadas.
Reviewer’s Rating: 4
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Sep 10, 2022
ENGLISH:
Saga of promotional videos for the Japanese engineering and construction company (and Holding) Taisei Corp., published on youtube between 2008 and 20220 with a total of 6 "30-second videos" by the already legendary studio CoMix Wave Films (in the which Makoto Shinkai always works).
In general, they follow the same line: the protagonist is someone from the company who works on some of the company's megaprojects around the world, while he remembers his life story with a poetic storyline while Sukima Switch songs (or Mr. Kite in an occasion). Notwithstanding the foregoing, these 30 seconds are a visual and aesthetic delight. A good commercial to say
...
that Taisei does things well and that its greatest value as a company lies in those who work for it.
The 6 megaprojects mentioned are:
PV1: New Doha International Airport - Qatar.
PV2: Bosporus Strait Tunnel - Turkey.
PV3: Southern and Outer Circular Expressways - Sri Lanka.
PV4: Nội Bài International Airport - Vietnam.
PV5: Thomson Line subway - Singapore.
PV6: New Yangon Specialist Hospital - Myanmar.
PS: This review was originally aimed at each specific commercial, but I've already readjusted it for all 6 commercials at once.
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ESPAÑOL:
Saga de videos promocionales para la compañía (y Holding) japonesa de ingeniería y construcción Taisei Corp., publicados en youtube entre los años 2008 y 20220 con un total de 6 videos de "30 segundos" a cargo del ya legendario estudio CoMix Wave Films (en el cual siempre trabaja Makoto Shinkai).
En general siguen la misma línea: el protagonista es alguien de la compañía que trabaja en algún megaproyecto de la compañía alrededor del mundo, mientras recuerda su historia de vida con un poético storyline mientras de fondo suenan canciones de Sukima Switch (o Mr. Kite en una ocasión). Sin perjuicio de lo anterior, estos 30 segundos son un deleite visual y estético. Un buen comercial para decir que Taisei hace las cosas bien y que su mayor valor como empresa está en quienes trabajan en ella.
Los 6 megaproyectos aludidos son:
PV1: New Doha International Airport - Qatar.
PV2: Bosporus Strait Tunnel - Turquía.
PV3: Southern and Outer Circular Expressways - Sri Lanka.
PV4: Nội Bài International Airport - Vietnam.
PV5: Thomson Line subway - Singapur.
PV6: New Yangon Specialist Hospital - Myanmar.
PS: Esta review originalmente estaba dirigida a cada comercial en específico, pero ya la reajusté para los 6 comerciales a la vez.
Reviewer’s Rating: 8
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Mar 13, 2022
EN:
From now on, The memory of Marnie went directly to my top of favorite Titles in MAL. Personally, it is a delight for those of us who have formal approaches to the world of psychology, since it draws the fine lines very well so that the observer becomes confused and finds it difficult to distinguish when Anna is experiencing reality, her dreams or the delusions of her subconscious.
My plan isn't to review the movie itself (but I'd warn you of a couple of spoilers if you haven't seen the movie yet); Already many other people have summed it up pretty well around here. My contribution
...
is to try to explain why for me this film is 9/10 and by far the best of contemporary Ghibli:
As I said before, although the film seems linear, constantly through Anna we experience what the Gestalt school of thought calls “the brain fills in the missing information”, we see it for example; when Anna and Marnie ask each other questions, in the latter Anna experiences a memory lapse, however she doesn't give it much importance. In addition to constantly reliving passages from the past as experiential delusions, being a film where Anna tells us that she invented Marnie, but in reality what she did was evoke memories of her early childhood and extrapolate them to her reality the most notable moment of conflict with his subconscious we see him during the climax, in the scene of the silo in the rain, he reproduced just as his grandmother told him his story, obviously we as viewers did not know it yet, that was the moment in which the linearity of the plot too. And if it makes sense, especially if we look at it through the lens of psychoanalysis, since through hypnosis therapists successfully get their patients to recount scenes from their primary childhood in a vivid way, there have even been documented cases of people evoking memories even when they were still in the mother's belly.
Finally, what remains for me and that prevents it from being a perfect story, is that there was never room to develop some characters, one of them being the old man on the boat, or Marnie's friend/partner, although in the latter I can give a certain benefit, since Anna was taking her place during the reproduction of memories in the form of delusions during punctual moments, as we could verify during the scene of the silo. Although most of the time he was also taking Hisako's place.
The other thing that leaves a somewhat bitter taste in the mouth is that we actually saw Anna grow up and change, but the reconciliation with her adoptive mother felt... a little lukewarm, which in my opinion detracted from the sea of emotions that had condensed when all the pieces of the puzzle that put the plot together were completed. Oh, right... an identity dilemma in Anna was also addressed at times, specifically because of her eyes, and although we know the reason for her genes, it was anyway a knot that was left too loose in the air and that of course we must imagine her resolution when the protagonist fully discovers her family origins.
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ES:
Desde ya, El recuerdo de Marnie entró directamente a mi top de Títulos favoritos en MAL. Personalmente es un deleite para quienes tenemos acercamientos formales al mundo de la psicología, ya que plantea muy bien las líneas finas para que el observador se confunda y le cueste distinguir cuando Anna está experimentando la realidad, sus sueños o los delirios de su subconsciente.
Mi plan no es reseñar la película en sí (pero advierto alerta de un par de spoilers si aún no han visto la película); ya muchas otras personas lo han resumido bastante bien por aquí. Mi aporte es intentar explicar por qué para mí esta película es 9/10 y de lejos la mejor del Ghibli contemporáneo:
Como dije antes, si bien la película parece lineal, constantemente a través de Anna experimentamos lo que la escuela de pensamiento de la Gestalt se llama “el cerebro completa la información faltante”, lo vemos por ejemplo; cuando Anna y Marnie se hacen preguntas, en la última Anna experimenta un lapsus de memoria sin embargo no le da mayor importancia. Además de que constantemente revive pasajes del pasado como delirios vivenciales, siendo un film donde Anna nos dice que ella se inventó a Marnie, pero en realidad lo que hizo fue evocar recuerdos de su infancia temprana y extrapolarlos hacia su realidad el momento más notable de conflicto con su subconsciente lo vemos durante el clímax, en la escena de silo bajo la lluvia, reproducía tal cual como su abuela le contó su historia, obviamente nosotros como espectadores no lo sabíamos aún, ese fue el momento en que definitivamente se rompió la linealidad de la trama también. Y si que tiene sentido sobre todo si lo miramos con la lupa del psicoanálisis, ya que mediante hipnosis los terapeutas logran exitosamente que sus pacientes relaten escenas de su infancia primaria de manera vívida, incluso se han documentado casos de personas evocando recuerdos incluso cuando todavía estaban en el vientre materno.
Por último, lo que sí resta para mí y que impide que sea una historia perfecta, es que nunca hubo espacio para desarrollar algunos personajes, siendo uno de ellos el anciano del bote, o el amigo/pareja de Marnie, aunque en este último puedo dar cierto beneficio, puesto que Anna estaba ocupando su lugar durante la reproducción de recuerdos en forma de delirios durante momentos puntuales, como pudimos comprobar durante la escena del silo. Aunque la mayor parte del tiempo también estaba ocupando el lugar de Hisako.
Lo otro que deja un sabor de boca un tanto amargo, es que efectivamente vimos crecer y cambiar a Anna, pero la reconciliación con su madre adoptiva se sintió… poco tibia, lo cual a mi parecer restó fuerza al mar de emociones que se habían condensado cuando todas las piezas del puzzle que armaron la trama se completaron. Ah, cierto… también se abordó por momentos un dilema de identidad en Anna, específicamente por sus ojos, y aunque sabemos el porqué de sus genes, se todas formas fue un nudo que quedó demasiado suelto en el aire y que por suposición debemos imaginar su resolución cuando la protagonista descubre al completo sus orígenes familiares.
Reviewer’s Rating: 9
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Aug 13, 2021
EN:
A cycle in life is closed, for a character, for a franchise and also for what was one of the most important parts of my life. Shinji managed to understand the Id and the I managed to understand and tame the Overself. Freud would be proud.
Many secondary characters (from the classic version) finally managed to develop and obtain a narrative purpose.
We were finally able to grow up and face the pain of living. Twenty years ago I was a child who understood little and nothing, and today, getting older, we finally give up the pain of adolescence.
Congratulations Shinji, you managed to become the super man
...
that Nietzsche formulated. I can not do less than give a 10/10 to the film that closes everything (or almost everything, several things were left to free interpretation) with all its virtues and horrors.
It only remains to say, I was excited to see something more in the credits or post-credits. Since it was more than 10 minutes of them, practically the entire anime industry contributed in one way or another to make this ending possible, even credits for NASA.
ES:
Se cierra un ciclo en la vida, para un personaje, para una franquicia y también para la que fue una de las partes más importantes de mi vida. Shinji logró entender el Ello y el Yo consiguió entender y domar al Super Yo. Freud estaría orgulloso.
Muchos personajes secundarios (de la versión clásica) finalmente lograron desarrollarse y obtener un propósito narrativo.
Finalmente pudimos hacernos adultos y enfrentar el dolor de vivir. Hace 20 años era un niño que poco y nada entendía, y hoy cada vez mas viejo finalmente abandonamos el dolor de la adolescencia.
Felicidades Shinji, lograste convertirte en el super hombre que tal vez imaginaba Nietzsche. No puedo hacer menos que darle un 10/10 al filme que lo cierra todo (o casi todo, varias cosas quedaron a libre interpretación) con todas sus virtudes y horrores.
Solo resta decir, me ilusionaba ver algo más en los créditos o post-créditos. Ya que fueron mas de 10 minutos de ellos, prácticamente toda la industria del anime aportó de una forma u otra para hacer posible este final, incluso créditos para la NASA.
Reviewer’s Rating: 10
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Apr 10, 2021
Gokushufudou, a pleasant surprise of the season, too bad there are only 30 sketches (divided into 5 episodes) about a yakuza as a newly married householder ... you love him or you hate him, if it comes first; Well, you end up being glad to little.
And that its production was financed with two fluff, a brush and the Netflix logo. Typical of the productive values of JC Staff.
On the plot in particular, it is nothing to write home about. It focuses on creating funny situations using as a construct the culture shock of seeing an ex-yakuza doing things that a Japanese housewife would normally do.
...
Although it can be identified as a representation of the new social roles of families, it is shown without seeking to be a discourse with ideological or political ends, at no time can it be inferred, since it would go against the tone of the series itself.
5/10.
Reviewer’s Rating: 4
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Jun 28, 2020
Pretty short but it's a CM (54 seconds) about Azure data center (also a db system for .Net development for programmers).
There is not much more to delve into. One more marketing strategy to sell this cloud DB service to Japan.
As an interesting fact: The character of Claudia was created specifically for this commercial. However, some time later a software was developed to take advantage of the character. This app is called [Claudia Madobe Timer], it is basically a desktop clock.
PS: As MAL asks me for a longer review, I must also say that Azure since 2015 (approx) has been included in the complete programming
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framework (development of softawares, apps and websites) of Visual Studio, being the workhorse by part of Microsoft to compete against Java (Oracle).
Reviewer’s Rating: 4
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Dec 29, 2019
English:
Basically, it is a 6-minute commercial with 5 idols of 346Pro playing with a script of Tarantino and special effects by Michael Bay. Nothing could go wrong.
The idols included in the game The idolm@ster Cinderella Girls are: Nao kamiya, Shiki Ichinose, Shin Sato, Chitose Kurosaki and Risa Matoba (whose voice explicitly debuted in this video).
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Español:
Básicamente, es un comercial de 6 minutos con 5 idols de 346Pro jugando con un guión de Tarantino y efectos especiales de Michael Bay. Nada podía salir mal.
Las idols incluidas del juego The idolm@ster Cinderella Girls son: Nao kamiya, Shiki Ichinose, Shin Sato, Chitose Kurosaki and Risa Matoba (cuya voz debutó
...
expresamente en este video).
Reviewer’s Rating: 7
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Jan 1, 2019
En:
Uhmmm was not what the hype promised ... but well, 12 episodes "entertaining", with that kind of sarcasm that had been seen before and satire (edgy) although new in the subject and I've seen it to exhaustion. For all that and more "Congratulations Shinj ... I say Orcbolg, you have a 6/10" with some benevolence (it was a 5.7 in reality).
And if you ask, in general the plot beyond using the "weaker mobs" (as a plot device) at the center of the dilemmas, did not risk innovating in absolutely nothing else.
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ES:
Uhmmm no fue lo que prometió el hype... pero bueno, 12 episodios "entretenidos", con ese
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tipo de sarcasmo que ya se había visto antes y sátira (edgy) aunque nueva en la temática ya la he visto hasta el cansancio. Por todo eso y más "Felicidades Shinj... digo Orcbolg, tienes un 6/10" con algo de benevolencia (era un 5,7 en realidad).
Y por si lo preguntan, en general el plot más allá de usar a los "mobs más débiles" (a modo de plot device) en el centro de los dilemas, no se arriesgó a innovar en absolutamente nada más.
Reviewer’s Rating: 6
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Sep 22, 2018
EN:
We reached the end of this beautiful story about scissors and the power of friendship on the beach. I will even miss the pegadiso "sore waku waku waku shikwasa". The result of the game against the twins of the pits' n tits in the final with an auspicious result, was only a detail.
It makes you want an S2, however it is very difficult to make it happen.
Being more rigorous is a 6/10, basically because the text is very basic, especially in the development of concepts that bring something new, like almost all spocon. I felt it almost like a sports Love Live, where many things
...
did not come together at all.
ES:
Llegamos al final de esta bonita historia sobre tijeras y el poder de la amistad en la playa. Incluso extrañaré el pegadizo "sore waku waku waku shikwasa". El resultado del partido contra las gemelas del pits 'n tits en la final con un resultado auspicioso, fue solo un detalle.
Dan ganas de una S2, sin embargo es muy poco probable que suceda.
Siendo más rigurosos va un 6/10, básicamente porque en el texto está muy básico, sobre todo en el desarrollo de conceptos que aporten algo nuevo, como casi todos los spocon. Lo sentí casi como un Love Live deportivo, donde muchas cosas no cuajaron del todo.
Reviewer’s Rating: 6
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