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Aug 14, 2014 11:30 AM
#1

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Jun 2014
248
All but devoid of Walkers. Little in the way of useful supplies.
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Sep 7, 2014 4:45 AM
#2

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May 2014
535
Geist arrives in the town hall, like a real ghost he walks through there nothing more like a shadow in the corner of the eye. He finds a nice big office in the town hall. *This might be a good base of operations...* After looking around he finds some places to hide his stuff, which won't be noticed. He decides to rest up a bit. Still as a soldier who always was on his own in enemy territory his senses would wake him up if anything comes near. His senses or the "traps" he left throughout the building.
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