General Information
Forewarning
These clubs were made for the sole purpose of testing a system for a future RP Plot. Rollbacks, revisions and resets are bound to happen. Keep posted for updates.
The Locations
This will give you an idea in which Nation you'd like to post. After a character has been approved by the admin, the player will be invited to the nation in which he/she belongs to. It is a secret club wherein the citizens may plan without the fear of being spied upon by their enemy.
Litteia.
Litteia, being a merchant nation, relies mainly on its economic power. Therefore, the values of their assets are higher.
Kren.
Kren, having barbaric origins, wants to capture the surrounding nations. Therefore, their battle capabilities are stronger.
Ouskirts.
The outskirts are places where properties can be built. However, the player can only gain access to the enemy nation's outskirts after informing the Moderator and being invited into the club. This is done to prevent abuse of attacks.
The Assets
Asset is the most important determinant in this game.
Wage
The wage, which is in Pawns, is the Hero's salary which will be used for various purposes - purchasing and repairing properties, gaining a nobility status, and donations. Regular wages are based on a Hero's nobility, rank and nation, and will be granted weekly. Special wages, however, are granted daily as reward for a Hero's post.
Special wages can only be granted by Admins.
Property
Properties are basically the life of the Nation. A property's Cost is equivalent to its Health Points. Once destroyed, the only option is to build a new one.
The Hero and Nobility
In almost every tale, a hero starts out as an unknown adventurer climbing his way up to glory, riches and fame. A hero can become a noble by using his earned Pawns to ascend himself/herself into nobility, which is a requirement to attain ranks.
The Ranked and Apprenticeship
A country cannot stand firmly without its leaders. There are eight available ranks in each nation. Rooks, Bishops, and Knights can have apprentices. These apprentices will be earning the same wage and deals the same damage as their mentors; their property value however remains the same.
Knight
Knights are the average earning and damage dealing heroes. Knight apprentices are called Knightlings.
Bishop
Bishops are high earning heroes but low with low damage. They are also responsible for the accounting of assets in each nation. Bishop apprentices are called Under-Bishops.
Rook
The Rooks are the main damage dealers, second to the King and Queen. Rook apprentices are called Rookies.
King and Queen
The King, a Hero, and the Queen, a Heroine, are the highest ranks achievable. They are responsible for appointing nobles into ranks and upgrading the nation.
The Goal
The goal of each Nation is to destroy all the existing properties in the opposing nation or upgrading their research and development to the maximum.
Congratulations for reading this far! Please continue reading the FAQs as they are important as well. |