Statistics
All Anime Stats Anime Stats
Days: 159.8
Mean Score:
7.22
- Watching28
- Completed607
- On-Hold20
- Dropped14
- Plan to Watch40
- Total Entries709
- Rewatched13
- Episodes9,900
Anime History Last Anime Updates
Higeki no Genkyou to Naru Saikyou Gedou Last Boss Joou wa Tami no Tame ni Tsukushimasu.
Dec 21, 2024 6:05 AM
Completed
12/12
· Scored
7
All Manga Stats Manga Stats
Days: 83.5
Mean Score:
8.53
- Total Entries163
- Reread0
- Chapters9,773
- Volumes817
Manga History Last Manga Updates
Honzuki no Gekokujou: Shisho ni Naru Tame ni wa Shudan wo Erandeiraremasen
Sep 7, 2024 1:09 PM
Completed
603/?
· Scored
9
Imamade Ichido mo Onnaatsukai sareta Koto ga Nai Onna Kishi wo Onnaatsukai suru Manga
Mar 9, 2024 3:19 AM
Completed
134/134
· Scored
7
All Comments (144) Comments
I agree that the requirements for the different endings, especially with the share system, are not that balanced in the 2nd game. The bad ending Conquest Ending is also a extremely well done, but also sad and disturbing ending. I personally have reached it one time and one time only, because I really despise this ending.
The difference between the hard working, caring and also more big sister like Purple Heart and the lazy, carefree Neptune is extreme. They seem to be completely opposite kind of persons. Neptune can be caring and serious, too and also Purple Heart can be more playful, especially with Steamax.
Uzume is a hopeless dreamer, but has also a weak mind. When something did not work out as planned, she will loose very easily all her self-confidence, her voice becomes way more whiny. This was shown during the fight with Arfoire in Zero Dimension, where the Share Energy was not enough at the beginning and she was about to loose her hope and believe in herself. In Heart Dimension it went over the top, when she thought that she would be the one erasing Gameindustri and that the people would have despised her.
Histoire has not created two different dimensions, human like thinking monsters and also completely erased one existence out of the history of Gameindustri :P
It is actually the opposite way compared with my point of view on Nepgear. Her honest, insecure, but earnest character and her strong will to fight for her family and friends was the reason why she easily became my favorite character in the first place.
I do not think that the second game is a mess, but it has a way different and way more serious approach to the story development then the games before VII. I do like Neptune, but I am not that of an big fan of her seriousness breaker jokes. I do not mind them if at least they are not used too often in a row.
Uzume Tennouboshi on the other hand tries to seem to be strong, but is also very honest about fighting for her people. Her weak personality that breaks easily when something did not go as intended is cute. In her goddess form she is way more childish, naive, but also truly supportive for her own people. After finding out about her background story she has become my favorite character. Her selfless, honest, naive believe that she can make everyones dreams become true is something special about her, which did indeed cause her powers to get out of control.
As a being that is capable of creating/erasing entire dimensions with ease, she is the one and only one that can be called a Goddess.
Nepgear is my second favorite of the neptunia characters and she was my favorite number one before Megadimension Neptunia VII has been released.
The graphical difference between VII and VIIR is way worse then I thought. In the original Zero Dimension looks destroyed and also in a mysterious and dangerous state, while in VIIR it looks like a normal night with a the destroyed buildings. Even the cracks in the sky are not as clear as in the original game. I am kinda disappointed.
With kind regards
CYAN
The first game was nice storywise/meta jokes wise, but the gameplay mechanic was horrible and extremely static.
The second game Hyperdimension Neptunia Mk2 was a great improvement in gameplay mechanic, it feels way more modern. The approach is completely different. Replacing Neptune with Nepgear as the main protagonist switched the atmosphere 180°. It was way more serious, only in the second half a few comedy elements through Neptune, but it was and it is still one of my favorites, because it takes the story way more on a serious note. With Arfoire as a being that can distroy the entire Gameindustri, it is the most believable experience without the extreme meta-jokes.
Hyperdimension Victory was way more like the first game with the gameplay mechanic of the second. You could not take the enemy group seriously, the shy robotic, stalking ninja, the evil president in a power suit, the children protecting reporter, warechu and the joke-version of Arfoire. Even Ray Rights could not handle the extreme jokes from Neptune. It was more about the characters then a real story. It was great in what it wanted to be at least.
The 4th game Megadimension Neptunia Victory II did take the cake for me. Even with Neptune it was capable of telling a serious, tragic and sad story. Uzume Tennouboshi is also my favorit character, especially in her goddess form Orange Heart. Her story was what shoulders the game. She is also the only true goddess in terms of abilities. She is the only one who can alter reality by her will/dreams and who cannot die until the last share energy is used. She can create/erase dimensions as it would be nothing. Luckily her creation Uzume (Kurume) did not get her great power and even the Zero Dimension Uzume did only get a way weaker form of her original power.
Persze, mert nagyban dívik "az egyenlő esély program". Talán emlékszel, mikor meséltem hogy jelentkeztem a MOL műszaki könyvtárába, és hogy mi lett belőle. Ott azért tagadhatatlan volt a gazdasági oldala is, de azért enyhén szólva is bullshit, hogy csak azért nem foglalkoztatnak valakit. Valakinek a valakije volt, annyi szent, a kívülállónak meg annyi, hogy ott is diverzebb lett a közeg. (Bár így is vicces, hogy az iskolában és a bíróságon is főleg női kollégáim vannak, minimum 75%-ban.)
Fura ezt olvasni a fekete autós poén esete után. Amúgy nem véletlenül éltem ezzel a jelzővel: felülbírált elnöki döntést, munkatörvényt (pl. a cigiszünethez előírta, hogy ki és be kell csippantani a mágneskártyával, vagyis amíg kint dohányzol az épület előtt, nem vagy munkában, tehát aznap túlórázhatsz egy vagy több cigiszünetnyit; gépeket munkaidő vége előtt 5 perccel se lehet kikapcsolni, pontban munkaidő végén 4-kor kell; illetve erősen bele akart szólni a munkatársi kapcsolatokba, ebédidő beosztásba, és a már kialakult szolgálati rendszerbe, köztük egy spiclirendszert építeni), illetve erősen fenyegette az intézkedések be nem tartóit. Így aztán talán nem csoda, hogy a levél is kikerült, és elindult az ügy kivizsgálása is. Szóval igen, nem cseng jól se a szó, se az, amit ezzel illettek.
Ezen behaltam, hatalmas fejezet volt. És megint Ruri vitte a pálmát, nagyon bírom a csajt. xD De a többiek se maradnak le tőle nagyon. Nem tudom behoztad-e már a lemaradásod belőle, de ha nem, akkor minél előbb tedd meg.
Egyébként ez a tanárnénis beleszeretős jelenet még korábbról megzavart kissé. Az elejétől azt hittem, hogy Rurival amolyan "se veled-se nélküled" kapcsolatban vannak.
Na majd kiderül.
Egyébként ha már Nisekoi, akkor részemről: No1 - Ruri, No2 - Kosaki, No3 - Seishirou. Meg talán Chitoge, csak kevesebb tsun résszel.
A Love-ru-ba meg se kezdek, olyan az egész mint az Urusei Yatsura csak több ócska fanservice jelenettel.