Hello out there! Nice of you to drop by my little slice of the internet. I guess you all want some info, huh? Well no problem, I'm happy to indulge (a little, at least).
I've been watching anime consistently since around 2000 (4th grade. Geez, I feel old), though I believe that my first two anime were Pokemon and Sailor Moon back in 1998. I tend to like the majority of genres in anime, though I think my favorite is a tie between Magical Girl, Sci-Fi, and Shonen, with my least favorites being Historical (Japanese historical, at least) and Sports.
I try to keep up with the anime seasons as best as I can, though more than likely I'll be 2+ seasons behind. Which season I'm on is usually obvious, since I have all the shows from that season on my Watching list.
(I'd also like to note that I don't accept random friend requests. I like getting to know people first, so that's that. ;D )
|REVIEWS+SCORING|
This is actually my first time writing reviews for...anything really. I have recently leaned towards elaborating on the Story/Sound/Art/Characters/Enjoyment sections, since I like lists and I have no excuse for that other than that I like lists. (Damn college OCD.) I know that I'm not the greatest writer in the world (believe me, I know), but I'll try my best and be clear with what I liked/disliked/sorta-liked/etc as honestly as possible.
I will also only write reviews of shows that I dropped if I honestly think that they need talking about, but it'll rarely happen. And if it does, it only warrants a review if I watched at least half of the show so as not to impair judgement.
EDIT: Due to workload at school and life and such, I've changed how I'm doing my reviews. (Meh, they're more for me anyways. XD) I'm only going to do a review for a show that is exceptional/rates an 8+ or really sucks/rates a 3-. Mostly because I've found that if a show was average, it's just hard to talk about, since all my points boil down to 'meh, it was pretty good'. I will write a review for any sequel shows or other franchise shows that I've already started. EDIT NEW: I deleted my 'review' (aka I just had a bitchy moment and shared it with MAL) of Under the Innocent Sky, mostly because I realized that I was slightly unfair in writing it. I took it down mostly because I feel like I was unfair to judge it based on the first episode and dropping it right after. (I will, though, still stand by that it is, by far, the worst first episode for an anime EVER, so don't think it was because of that.) (I actually did it mostly cause of two members leaving me nice comments, and no, I will never delete an actual review, I promise.)
I'll be the first to admit that I tend to score fairly high, but I'd like to think that it's my inner optimist trying to find a silver lining in most things. Below is how I tend to do my scoring.
As you can probably imagine, 1-4 are god awful shows that you shouldn't watch, with 1 being the worst of the worst through 4 being just below average. Generally these are shows that I dropped or that I just couldn't get through, or just made me so annoyed/mad that following it made me resent anime.
A 5 is a fairly weak, yet average show (I wasn't totally interested, it had it's ups and downs too often, a character made me almost punch my monitor, and many more reasons). (aka this is where I set the standard of watchable. It has some kind of redeemable quality to it, but it's still pretty fucking meh in the end.)
A 6 is an average show that I can comfortably give a recommendation to (I thought that it was OK, I wasn't bored, wanted to see the next episode).
7 will tend to be better than average (I had fun with it, it looked good, I was into the plot, etc. more good things etc. ).
Finally, 8-10 are very good to amazing shows that you should watch at any chance that you can get.
What this all means is that anything that rates a 7+ is usually an automatic recommendation from me, since it was something that I generally liked. 6 is difficult to say: it's a good enough show to get a recommendation, but it's only just above a 5 for a reason. Average shows (aka 5) are very shaky recommendations, due to being the break off point.
(I'd like to note that some dropped shows that appear on my list are shows that I watch with an anime club, so if it has a tag next to it indicating 'anime club' in some kind of context, it's just a show that we watched that week and has no bearing on how god/bad the show itself is.)
☆ RANDOM ACCOMPLISHMENTS ☆
300th anime completed || Puella Magi Madoka ★ Magica Movie 2: Eternal 20th anime review || Daily Lives of High School Boys 350th anime completed || Ore no Nounai Sentakushi ga, Gakuen Love Comedy wo Zenryoku de Jama Shiteiru 400th anime completed || Kill la Kill 7000th episode watched || Black Bullet ep. 4 450th anime completed || Tiger & Bunny Movie 2: The Rising 7500th episode watched || Sankarea ep. 8 500th anime completed || Yuuki Yuuna wa Yuusha de Aru 8000th episode watched || Magic Kaito 1412 ep. 7 550th anime completed || Danna ga Nani wo Itteiru ka Wakaranai Ken 2 Sure-me 8500th episode watched || Senki Zesshou Symphogear G: In the Distance, That Day, When the Star Became Music... ep. 13 30th anime review || Detective Conan Movie 19: The Hellfire Sunflowers 9000th episode watched || Sailor Moon Crystal ep. 23 600th anime completed || Ooya-san wa Shishunki! 9500th episode watched || Yuri!!! On Ice ep. 12 650th anime completed || Pop Team Epic ☆10000th☆ episode watched || Aikatsu! ep. 13 700th anime completed || Fruits Basket (2019) 1st Season
From now on, I swear that if I ever hear anyone say that the storylines of series like Kingdom Hearts or Metal Gear are confusing/complex, I will start kicking them in the shins and point them to towards the Drakengard/NieR universe. It goes from magic, to dragons, to Steins;Gate, to sudden prostitutes, to a prostitute dying near a flower, to the flower reviving the prostitute into a god, to more gods and dragons, to a human making a pact with a dragon, to a giant salt god and a dragon dimension-leaping into present-day Tokyo, to plagues that turn people into salt, to humanity rediscovering Steins;Gate, to a spiritually Gestaltized humanity, to magic/science Replicants of the Gestalts, to Gestalts dying while Replicants are fighting magical beings called Shades, to only Replicants existing, to finding the core system of Replicants still being manufactured...
...and then suddenly Earth is invaded by aliens and the space-war begins. F**king what!?!?!?
HOLY EFF, I only just now realized that the SAO2 bloopers came out a few months ago and just finished watching it! ALL 16 MINUTES OF IT! I'M DYING OF LAUGHTER RIGHT NOW!!!
All of this, right here, is the reason why I can never get truly hooked to nearly all of Bethesda's games like Fallout and Elder Scrolls. I've been somewhat obsessed with The Legend of Heroes: Trails in the Sky since I got it on Steam late last year and I'm not sure if I could put the reasons why any better than this guy did. Hopefully by the time I finish the first Trails in the Sky, I'll actually have the money to afford Trails in the Sky SC and food/rent at the same time. (sobs)
Just watched Danganronpa 3 Mirai-hen Episode 9. I'm so angry right now. Not at the show (it's still going awesome right now), I'm furious at what happened. I just really, REALLY want to punch a wall right now.
Oh my God... I think I just found the best magical girl ever devised. Here's a quote from a YouTube comment I found that sums up her character perfectly:
She is the one who'll conquer all.
She lives to be the grandest, most bombastic sorceress of them all.
Her level of fucks given is ABSOLUTE ZERO.
Her classy, grandiose theme will forever ring in your ears as the melody of the soul. (https://www.youtube.com/watch?v=M5JNqS2eiJo)
She'll steal the scene no matter where she is in this beautiful universe.
Her costume is fabulous. Her hair is magnificent. Her devilish eyes pierce through your cold, stone heart.
Her sassy voice will make you tremble to the bone.
That FUCKING BOOK-SKIRT IS INCOMPREHENSIBLE GREATNESS.
Grovel at your knees and bow down as you feel unworthiness in her presence.
You'll know and remember that she is Magigigika Mirdin Do Din Norurun Dou...
So accurate it hurts. The salt will forever be real. :(
Btw, I just came to an epiphany about what's wrong with the game Tales of Zestiria that would justify an anime being made, even though there are still a ton of fans for the game itself. I watched some more cutscenes/gameplay and I realize that there was some actual thought and effort put into game, particularly in its story, lore, combat and characters (except for Alisha, they really screwed the pooch with her in the game). If anything, there are just two main problems with the game that, unfortunately, ruin it for people like me:
1. They unintentionally shot themselves in the foot in terms of presentation due to technical limitations. I think the developers wanted to create a way to make the cutscenes and gameplay flow seamlessly between each other, similar to how other games like Grand Theft Auto 5 and Uncharted could. And, to be honest, Zestiria succeeds in doing that by having most cutscenes immediately shift into gameplay without any cutaways or sudden shifts in perspective. Unfortunately, because of that, the level of detail and scale in the cutscenes would need to match the graphic capabilities of the gameplay sections. If this is actually the case, it would explain why the facial animations are VERY stiff and why there are many indoor scenes that should be grand/epic are instead laughably small in scale. It hurts the presentation of the game/story and thus kills the investment towards what's happening.
2. Simply put, the writing for English translation was waaaay too half-assed. Not to say it's the VAs fault, rather their voices match their characters very well and their direction for the lines they're given are typically fine, too. However, the actual script for the characters' dialogue was either the victim of being 'lost in translation', or was just not given any thought in localization. It felt like the lines would work in Japanese or on paper, but they came out as awkward and empty in English. It's also obvious that the writers almost never considered the game's setting when creating dialogue. For instance, in a major cutscene, one of the main characters tells someone to "cool their jets" in a world where, as far as I'm aware, technology isn't remotely near the level where jets or engines are a concept. There is a lot of dialogue that does that and it's obvious that it's not intentional, so it breaks the immersion of a fantasy world.
Long story short: I think Zestiria's main fault is not in the story or design, but in presentation. I can't remember any other game where bad presentation alone could ruin a game for me, even when everything else about the game is either great or, at worst, passable.
And now, for your viewing pleasure, here's what can be considered a recently relevant example of "life imitating art" starring the protagonist of Danganronpa 2:
I just watched about an hour's worth of cutscenes from the Tales of Zestiria game so I could compare it with the anime and see what was done differently. To say that there are "many" differences between them would be putting it mildly! There were so many problems with the game that were either completely fixed or reworked in the anime! They essentially rewrote 90% of the story so the pacing flowed more naturally, had a much more appropriately epic scale, and were not subjected to the conga line of logic breaking that the game version suffered from. It also made the female lead (Alisha) a much more flawed, expressive and overall present character in the story, rectifying the biggest issue/controversy Japanese fans had with the video game.
And those points are just the differences between the game and anime of the same game. There are so many other issues with the Zestiria game I keep finding that weren't at all an issue in Tales of Xillia (i.e. really stiff/awkward animations, poor sound design, laughably empty cities). What the heck happened? When the anime adaptation of a Tales game feels far more in line with the franchise than its actual game, there's something seriously wrong here.
Holy crap! Holy crap! HOOOOOOOOOOLLLY CRAP!!! I don't know if you have a Steam account or not, but you neeeeeeeeed to somehow purchase/play the Fault series of visual novels! There are two out right now ("Milestone One" and "Milestone Two Side:Above") with two more already midway through development! The series is as if someone took Kino's Journey, Fate/Zero and little dash of Lord of the Rings, put them all in a blender, made 80% of the main characters badass women, and topped it all off with so many feels!
And I'm not exaggerating when I say that the first scene of the second game (Milestone Two) is arguably one of the most jaw-dropping, mind-blowing WTF moments I've ever experienced with a video game! I highly recommend you get these VNs, especially since they're each at 75% and 50% off this week on Steam! I think you'll like it!
It's been confirmed that the original voices for Sora, Izzy, Patamon and Tentomon/Kabuterimon are returning for the English dub of Digimon Adventure Tri! Pretty impressive, considering Izzy's VA, Mona Marshall, will be turning 69-years-old in about a month. They also confirmed that T.K. will now be voiced by Johnny Yong Bosch and that the new main characters, Meiko and Meicoomon, will be voiced by Christina Vee (Homura Akemi, Sailor Mars) and Kate Higgins (Sakura Haruno, Sailor Mercury)!
I need to be sure that ACEN won't put me under budget for my living expenses. It wouldn't have been an issue before, but the cost of monthly electric/gas bills increased this year and, while only a minor increase, it adds up. Otherwise, heck yeah I'm going!
Here's a quick and easy on what Bravely Default job classes you should focus on, since some of them can be either useless or essential for enemies/bosses you're about to be facing:
Freelancer: Get Edea to lv 4 and NOTHING ELSE. The lv 4 skill is useful in some annoying dungeons.
Monk: Get TIZ to work on it since he has the base strength and speed to thrive off it. Lv 7 is preferable, or Lv 8 if you want Blind Immunity.
White Mage: AGNES should get priority since she has the best Mind/Healer stats. Try to get at least lv 8 for Angelic Ward (it's a useful skill for her).
Black Mage: RINGABEL should get priority since he has the best offensive magic stats. At least lv 7 for the "-ra" spells. After that, get Agnes to work on it so she can have offensive options as a WM.
Knight: NOT IMPORTANT except for the skill in lv 2 (two-handed; must-have for Edea and Tiz). If nothing else, have Edea use it since she's already a physical powerhouse.
Thief: IGNORE unless you want the speed buffs on lv 3 and 5. Steal is automatically granted, so you can have it as the secondary skill set.
Merchant: USELESS except for one skill: BP Drink. However, that move costs money and Performer has the same skill for free.
Spell Fencer: MASTER THIS CLASS!!! Especially for Tiz, Edea and (later) Ringabel. Turns your black magic into physical attacks, which is borderline game-breaking. You also get the "-ga" magic at lv 9 (far earlier than BM) and applying Drain to your sword basically makes you unkillable.
Time Mage: DON'T NEGLECT but not immediately critical. Ringabel and Agnes can essentially beat the game themselves if either reach lv 12 to get Reraise (never worry about KOs ever again) and Meteor (constantly 9999s when used in boss battles, meaning about 39996 damage PER CHARACTER when using four braves).
Ranger: MASTER THIS CLASS!!! Especially for Tiz, Edea and (later) Ringabel. Basically make anything not human or inorganic your b*tch. Mastering it gives you Multiburst which can be as devastating as Meteor. Pair this with Spell Fencer abilities and you're basically the worst nightmare to 90% of your enemies (including the end-game bosses).
Summoner: NOT IMPORTANT. The summon animations are cool, but aren't versatile enough in most battles.
Valkyrie: No need to master this class, but it's a great basic class for EDEA (and Tiz if needed). Crescent Moon is a great skill for swiftly dealing with random encounters and building your Sweep multiplier for bonus money.
Red Mage: NOT IMPORTANT. In this game, it's better to have your characters be specialized in a physical or magical role, which is basically the opposite of a RM. Can be good for secondary class abilities if Agnes or Ringabel are leveling up classes that are not WM or BM.
Salve-Maker: It really DEPENDS on how you play the game. There are some potentially useful skills (lv 2's First Aid, lv 8's Widen Area), but I personally kept forgetting this class existed since I was so busy working on more essential classes.
Performer: GET SOMEONE TO WORK ON IT. Having a good Performer may not seem much offensively, but it can give you so much control over the flow of battle. I'd say have Anime-Elvis (Ringabel) be your Performer to make him more useful in boss battles since most tough bosses will either have no elemental weaknesses or high magic defense.
Pirate: Have TIZ OR EDEA dedicate time into this class, preferably Tiz for his better base accuracy/speed. The best strategy for this class is to NEVER use a regular attack since axes have abysmal hit rates. Constantly use your abilities to chip away at their P.DEF, M.DEF, P.ATK and Speed and you'll not only be sure to get the full force of your attack in each turn, but also give your other characters better hits over time.
Ninja: THE BEST, BEST, BEST CLASS IN THE BRAVELY DEFAULT (and 2nd best in Bravely Second to me so far). Two words: Duel. Wield. Having a shield is nice for Knights or WMs, but every other class thrives off of this skill! Also the fact that if you get EVERYONE to lv 4 and equip the Transience skill (from lv 2), then congratulations my friend! All you have to do now is have everyone use Utsusemi every turn and you're basically untouchable to any single physical attack! Bravely Defaults most devastating attacks from late-game bosses are almost always physical, so they literally can't touch you or avoid your overpowered counter attacks.
That should be all the classes from chapters 1-3, so I'll stop there and keep the later classes a secret. In short, the three classes that matter are Ninja, Ranger and Spell Fencer. Invest time in those classes and you should be golden! Hope this helps! Glory be to the Chomp!!! Chomp, chomp, chomp, chomp!
All Comments (196) Comments
From now on, I swear that if I ever hear anyone say that the storylines of series like Kingdom Hearts or Metal Gear are confusing/complex, I will start kicking them in the shins and point them to towards the Drakengard/NieR universe. It goes from magic, to dragons, to Steins;Gate, to sudden prostitutes, to a prostitute dying near a flower, to the flower reviving the prostitute into a god, to more gods and dragons, to a human making a pact with a dragon, to a giant salt god and a dragon dimension-leaping into present-day Tokyo, to plagues that turn people into salt, to humanity rediscovering Steins;Gate, to a spiritually Gestaltized humanity, to magic/science Replicants of the Gestalts, to Gestalts dying while Replicants are fighting magical beings called Shades, to only Replicants existing, to finding the core system of Replicants still being manufactured...
...and then suddenly Earth is invaded by aliens and the space-war begins. F**king what!?!?!?
https://www.youtube.com/watch?v=BlmzH1RkQdk
All of this, right here, is the reason why I can never get truly hooked to nearly all of Bethesda's games like Fallout and Elder Scrolls. I've been somewhat obsessed with The Legend of Heroes: Trails in the Sky since I got it on Steam late last year and I'm not sure if I could put the reasons why any better than this guy did. Hopefully by the time I finish the first Trails in the Sky, I'll actually have the money to afford Trails in the Sky SC and food/rent at the same time. (sobs)
She is the one who'll conquer all.
She lives to be the grandest, most bombastic sorceress of them all.
Her level of fucks given is ABSOLUTE ZERO.
Her classy, grandiose theme will forever ring in your ears as the melody of the soul. (https://www.youtube.com/watch?v=M5JNqS2eiJo)
She'll steal the scene no matter where she is in this beautiful universe.
Her costume is fabulous. Her hair is magnificent. Her devilish eyes pierce through your cold, stone heart.
Her sassy voice will make you tremble to the bone.
That FUCKING BOOK-SKIRT IS INCOMPREHENSIBLE GREATNESS.
Grovel at your knees and bow down as you feel unworthiness in her presence.
You'll know and remember that she is Magigigika Mirdin Do Din Norurun Dou...
In other words...
SHE IS THE ONE AND ONLY MAGILOU!!!!!!
Btw, I just came to an epiphany about what's wrong with the game Tales of Zestiria that would justify an anime being made, even though there are still a ton of fans for the game itself. I watched some more cutscenes/gameplay and I realize that there was some actual thought and effort put into game, particularly in its story, lore, combat and characters (except for Alisha, they really screwed the pooch with her in the game). If anything, there are just two main problems with the game that, unfortunately, ruin it for people like me:
1. They unintentionally shot themselves in the foot in terms of presentation due to technical limitations. I think the developers wanted to create a way to make the cutscenes and gameplay flow seamlessly between each other, similar to how other games like Grand Theft Auto 5 and Uncharted could. And, to be honest, Zestiria succeeds in doing that by having most cutscenes immediately shift into gameplay without any cutaways or sudden shifts in perspective. Unfortunately, because of that, the level of detail and scale in the cutscenes would need to match the graphic capabilities of the gameplay sections. If this is actually the case, it would explain why the facial animations are VERY stiff and why there are many indoor scenes that should be grand/epic are instead laughably small in scale. It hurts the presentation of the game/story and thus kills the investment towards what's happening.
2. Simply put, the writing for English translation was waaaay too half-assed. Not to say it's the VAs fault, rather their voices match their characters very well and their direction for the lines they're given are typically fine, too. However, the actual script for the characters' dialogue was either the victim of being 'lost in translation', or was just not given any thought in localization. It felt like the lines would work in Japanese or on paper, but they came out as awkward and empty in English. It's also obvious that the writers almost never considered the game's setting when creating dialogue. For instance, in a major cutscene, one of the main characters tells someone to "cool their jets" in a world where, as far as I'm aware, technology isn't remotely near the level where jets or engines are a concept. There is a lot of dialogue that does that and it's obvious that it's not intentional, so it breaks the immersion of a fantasy world.
Long story short: I think Zestiria's main fault is not in the story or design, but in presentation. I can't remember any other game where bad presentation alone could ruin a game for me, even when everything else about the game is either great or, at worst, passable.
https://www.youtube.com/watch?v=8ZgZttBUUlY
And those points are just the differences between the game and anime of the same game. There are so many other issues with the Zestiria game I keep finding that weren't at all an issue in Tales of Xillia (i.e. really stiff/awkward animations, poor sound design, laughably empty cities). What the heck happened? When the anime adaptation of a Tales game feels far more in line with the franchise than its actual game, there's something seriously wrong here.
And I'm not exaggerating when I say that the first scene of the second game (Milestone Two) is arguably one of the most jaw-dropping, mind-blowing WTF moments I've ever experienced with a video game! I highly recommend you get these VNs, especially since they're each at 75% and 50% off this week on Steam! I think you'll like it!
I need this in my life NOW!!! XD
"Get in the fucking Union, Shinji!"
*head explodes*
Here's a quick and easy on what Bravely Default job classes you should focus on, since some of them can be either useless or essential for enemies/bosses you're about to be facing:
Freelancer: Get Edea to lv 4 and NOTHING ELSE. The lv 4 skill is useful in some annoying dungeons.
Monk: Get TIZ to work on it since he has the base strength and speed to thrive off it. Lv 7 is preferable, or Lv 8 if you want Blind Immunity.
White Mage: AGNES should get priority since she has the best Mind/Healer stats. Try to get at least lv 8 for Angelic Ward (it's a useful skill for her).
Black Mage: RINGABEL should get priority since he has the best offensive magic stats. At least lv 7 for the "-ra" spells. After that, get Agnes to work on it so she can have offensive options as a WM.
Knight: NOT IMPORTANT except for the skill in lv 2 (two-handed; must-have for Edea and Tiz). If nothing else, have Edea use it since she's already a physical powerhouse.
Thief: IGNORE unless you want the speed buffs on lv 3 and 5. Steal is automatically granted, so you can have it as the secondary skill set.
Merchant: USELESS except for one skill: BP Drink. However, that move costs money and Performer has the same skill for free.
Spell Fencer: MASTER THIS CLASS!!! Especially for Tiz, Edea and (later) Ringabel. Turns your black magic into physical attacks, which is borderline game-breaking. You also get the "-ga" magic at lv 9 (far earlier than BM) and applying Drain to your sword basically makes you unkillable.
Time Mage: DON'T NEGLECT but not immediately critical. Ringabel and Agnes can essentially beat the game themselves if either reach lv 12 to get Reraise (never worry about KOs ever again) and Meteor (constantly 9999s when used in boss battles, meaning about 39996 damage PER CHARACTER when using four braves).
Ranger: MASTER THIS CLASS!!! Especially for Tiz, Edea and (later) Ringabel. Basically make anything not human or inorganic your b*tch. Mastering it gives you Multiburst which can be as devastating as Meteor. Pair this with Spell Fencer abilities and you're basically the worst nightmare to 90% of your enemies (including the end-game bosses).
Summoner: NOT IMPORTANT. The summon animations are cool, but aren't versatile enough in most battles.
Valkyrie: No need to master this class, but it's a great basic class for EDEA (and Tiz if needed). Crescent Moon is a great skill for swiftly dealing with random encounters and building your Sweep multiplier for bonus money.
Red Mage: NOT IMPORTANT. In this game, it's better to have your characters be specialized in a physical or magical role, which is basically the opposite of a RM. Can be good for secondary class abilities if Agnes or Ringabel are leveling up classes that are not WM or BM.
Salve-Maker: It really DEPENDS on how you play the game. There are some potentially useful skills (lv 2's First Aid, lv 8's Widen Area), but I personally kept forgetting this class existed since I was so busy working on more essential classes.
Performer: GET SOMEONE TO WORK ON IT. Having a good Performer may not seem much offensively, but it can give you so much control over the flow of battle. I'd say have Anime-Elvis (Ringabel) be your Performer to make him more useful in boss battles since most tough bosses will either have no elemental weaknesses or high magic defense.
Pirate: Have TIZ OR EDEA dedicate time into this class, preferably Tiz for his better base accuracy/speed. The best strategy for this class is to NEVER use a regular attack since axes have abysmal hit rates. Constantly use your abilities to chip away at their P.DEF, M.DEF, P.ATK and Speed and you'll not only be sure to get the full force of your attack in each turn, but also give your other characters better hits over time.
Ninja: THE BEST, BEST, BEST CLASS IN THE BRAVELY DEFAULT (and 2nd best in Bravely Second to me so far). Two words: Duel. Wield. Having a shield is nice for Knights or WMs, but every other class thrives off of this skill! Also the fact that if you get EVERYONE to lv 4 and equip the Transience skill (from lv 2), then congratulations my friend! All you have to do now is have everyone use Utsusemi every turn and you're basically untouchable to any single physical attack! Bravely Defaults most devastating attacks from late-game bosses are almost always physical, so they literally can't touch you or avoid your overpowered counter attacks.
That should be all the classes from chapters 1-3, so I'll stop there and keep the later classes a secret. In short, the three classes that matter are Ninja, Ranger and Spell Fencer. Invest time in those classes and you should be golden! Hope this helps! Glory be to the Chomp!!! Chomp, chomp, chomp, chomp!