I'm an art graduate who does a bit of painting, sculpting and digital bits and bobs.
Anime-wise I tend to like stuff that looks unique visually. Tekkonkinkreet is a great example of an anime that looks fantastic but has a distinctive visual style that separates it from other anime. I wrote this 7 years ago when I first joined the site and since getting back into anime I have been a little bit more forgiving of anime that looks a bit generic visually if the story and it's execution are good.
I have gotten a little bit more open to more generic looking anime if it has a good plot. After not really watching anime for about 7 years I recently (December 2019) decided to give Madoka Magica a try after hearing that Yoko Taro was a big fan and me being a NieR/NieR: Automata fan. I was craving something similarly emotional and full of mystery that I wasn't really going to be able to get from any other video games. NieR/NieR Automata have very anime plots so clearly I needed to go back to anime and I haven't been disappointed!
I don't have any kind of preference for Japanese animation over animation from other countries. Good animation is good animation.
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All Comments (26) Comments
It depends. I think the movie got a limited US release, it's rare for an anime movie like that to get widespread on western theatres like Kimi no na wa was. I think Made in Abyss will only be available in decent quality once the blu-ray is released like it usually happens with these movies. I'm anxious for Kaijuu no Kodomo as well but it'll probably be a while until I can watch it.
My story with FFVII is weird. I have played a good portion of the game but never from start to finish. I used a save game from a friend back in the day right before the end of the first CD but didn't finish it, and recently I started playing from the start on Steam. I need to finish it sometime, I always had a lot of fun with it. I'm excited about the remake but I have no idea when I'll even play it lol
I think the reason Vagrant Story got mixed reviews is that it was so different and weird at the time. Nowadays a lot of people praise it in retrospect, both for the combat mechanics, story and the work that went on its translation, which was uncommon at the time. Kinda the same that happened with Legend of Mana, which deviated a lot from the other Mana games and ended up being ignored by Square, even though it has by far the most complex mechanics, world and story of the series.
Persona 5 doesn't have randomized dungeons? That's nice, I like the combat system in Persona but I agree that the dungeons in 4 got really boring after a while and I struggled a lot through it. I even played 3 on easy just so the dungeons wouldn't be that much of a bother and I could focus on the story. The characters aren't all as great as in 4 but the story is better imo.
SMT Nocturne doesn't have randomly generated dungeons like P4, they're all fixed like P5, and people usually agree it's the best one. I think IV is randomly generated though, so you might want to stay away from it.
As for Rebellion, puppetry wasn't used for the familiars later, my bad. The "nightmare" in the beginning of the movie was the one represented by a puppet (or animation made to resemble one). And concerning the movie itself, I can write tomes on why I consider it to be among the top animated movies (watched it three times btw), even if I have watched tons of various movies in general.
Thank you for your insight on frame by frame. Though animation is not my #1 factor in judging a work, I'm always eager to learn new things. As for MagiReco? Won't hide I'm not very enthusiastic, but I'm patient to see how it turns out. As far as I know, it adapts the gacha game, whose plot is connected to one of Homura's time leaps. People I know are pleased with its technical features, but complain about the new cast and the alternations between pacing (especially concerning the debut).
No one cares about MAL's guidlines, they are retarded and contradict eachother.
My 1 and 4's even line up with MAL's description when you write a review:
> I watched the first episode of Bakemonogatari (That's the one that everyone recommended I start with). I really wanted to like it. It looks stunning and everyone seems to be saying a lot of positive things about it, but nothing about it gripped me. I don't know if it's something that will take a few episodes before it clicks or if it's just not for me.
That was me a bit over a year ago (I watched 3 episodes though), I think I needed more experience with anime at the time
> Even if the madoka plot was the worst plot ever, everything else about it is so stellar that it would still get a 6. I have an art degree. Part of getting an art degree involves learning to critique art fairly and trying to not let your personal biases. The cinematography, lighting, palette, soundtrack... Etc is all high quality and consistent with the message and tone the director is trying to convey.
My ratings are subjective though, I have no reason to boost my rating for Madoka, I might change them if I revisit the show but for now that's what they are.
>So it hits as often as it misses? Averaging out at a 5 for at least its comedy? It was years ago that I watched the first episode of that so I don't know how good the writing is, but I'd rate it up just for having a nice art style that's a bit outside the norm but still pleasing to the eye. There's so much visually bland anime out there that any time anyone is daring enough to try something different and nailing it deserves praise... At least from me anyway. :D
4 is already a good rating, it's not satisfying enough for a 5 atm. The artstyle is pretty cool but uniqueness alone doesn't really matter to me, I also have issue telling the students apart and Shaft has other anime with better art style anyway. The production side definitly influences my ratings a lot though, for example Sasami-san@Ganbaranai, The Monogatari Series, Cossette no Shouzou and Kanamewo are heavily elevated by their art, directing and use of music.
I was also arguing for a rating system around 2 points above the one I use.
Suda51 has a few games on Steam and you can emulate most of them. Killer7 is probably a good start, it's the one I got recommended to and the only one I've played. His games are pretty weird and experimental, I don't know if you're gonna like them (I don't even know if I do) but he's certainly one of a kind.
Btw, if you like RPG, you might also like Yasumi Matsuno. He's known for his complex and political storylines, and they have a very distinct visual style thanks to Akihiko Yoshida (who was responsible for the character design on Nier Automata as well). You can start with any of his games: FFT is a tactical rpg, FFXII is a big open world rpg that differed a lot from other FF games, and Vagrant Story has a pretty different combat system where you can select which part of the enemy's body you want to attack. It's kinda complicated at first, but I loved it at the time.
Yeah, I heard a lot about the Nier and Drakengard series. It's a shame they were all forgotten in the ps3, I was really eager to play Drakengard 3. I'll probably try reading the lore of the series before getting into Automata. I guess I could try emulating Drakengard I and II as well. Thanks for the insight, it got me more curious to play it haha.
Since you mentioned anime games, I guess you've tried the Shin Megami Tensei and Persona games too?
I think you might like Girls' Last Tour. I ignored it for a while, but the visuals, soundtrack and atmosphere of the show enchanted me when I finally watched it.
If you want something similar to Ghost in the Shell, I'd recommend Patlabor the Movie 2 (same director) But first you'll have to sit through a 6 episode OVA and movie that are of lesser quality but still pretty good.
After years of watching seasonal anime I'm just now starting to get into some great 80s and 90s anime. Always be open to new things!