I discovered anime through Dragon Ball Z in the late 90s and have been watching ever since.
1st anime ever completed: Blue Submarine No. 6, March 15, 2002
100th anime completed: Kiznaiver, September 6, 2016
200th anime completed: Golden Kamuy, August 3, 2018
300th anime completed: Macross F Movie 1: Itsuwari no Utahime, June 16, 2022
100th anime film completed: Ginga Eiyuu Densetsu: Arata naru Tatakai no Overture
Statistics
All Anime Stats Anime Stats
Days: 121.2
Mean Score:
7.07
- Watching40
- Completed369
- On-Hold123
- Dropped25
- Plan to Watch792
- Total Entries1,349
- Rewatched68
- Episodes7,114
All Manga Stats Manga Stats
Days: 25.7
Mean Score:
6.44
- Total Entries340
- Reread1
- Chapters3,402
- Volumes364
All Comments (9) Comments
I've finished today Silent Mobius and I can say that is definitely worth it.
Unfortunately it has some little problems (animation quality not always costant, some under-developed characters and a really big cliffhanger as ending) but it had some really good episodes and a very solid soundtrack.
EDIT: https://www.youtube.com/watch?v=dUeujUZpgeA
Video about the route that I mentioned above, which isn't available anymore.
The matterboard was a grid interface, with each chapter having its own layout.
Players would start at a specific point in the grid, and had to clear the nodes objectives until they reached the nodes that unlock the playable story quests.
The regular nodes included obtaining a specific drop from the listed enemy (guaranteed drop after a certain number of kills), talking to an NPC in the lobby, or going into a 4 player arks quest and interact with a tablet like object that triggers cutscenes.
The tablet like objects had blue, golden and white variations, the golden ones were the ones required by the matterboard node, the blue ones were random side-story NPC cutscenes, and the white ones were the same as blue, but scenes that the player already watched.
The most interesting part of the original version of the story were the story quests, originally most episode 1 and 2 story quests had time travel elements (unlike the current version where most time travel elements were removed), and players had to go through the unsuccessful route first before being able to do the successful route.
For example, one story quest that was set in the tundra area, the first route the player does a request for a student that wanted to find out more about the unusual differences in weather between the forest and tundra. After completing the quest, in the following matterboard nodes the player gets to hear rumors from other NPCs such as unusual appearances in other parts of the tundra area, and by the end of the matterboard the player unlocks the alternate route, the player goes back in time to repeat the request and goes through a different path based on the rumors they heard, and by the end they get to fight against Persona and find the broken weapon.
Either way, I definitely think I'll try the game's story out first! After finding out it was a visual novel type story I immediately had some regret adding it to my plan to watch considering my small experience with visual novel anime adaptations (The Danganronpa 1 anime left a very bad taste in my mouth haha, very glad I played the game first), but I'll definitely look into the games before giving the anime a look.
Thanks very much