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Aug 27, 2008 10:19 AM
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Would they fit together? Like Roy Focker in his VF-1S against Raven from AC4?








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Sep 2, 2008 12:59 PM
#2

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I never saw macross.
Dunno.

Though i'm going for AC. lol
Sep 8, 2008 10:12 AM
#3

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Ohhh. . . . . . . .okay. It is so that I'm currently GM a Robotech/Macross mission at a site, and is thinking to put some AC mechas in the game.








Jan 15, 2009 3:21 AM
#4

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And what do you suggest the AC use to fight it?

Switch to gerwalk and hover in the air while spamming missile and sniping AC works IMO, also, gerwalks always have their boost on (at least they hover on ground).
"Haruhi stood in front of a sign that says "Don't feed the pigeons," she then began to openly throw bread crumbs around like a gardener determined to make the wilting flowers blossom again. All I could say about this is that she's probably illiterate." - Kyon 2:3

Mar 27, 2009 11:01 AM
#5

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Well, they have their "Over boost" and AP which mechas from Macross/Robotech don't have. They also have their boosters which enables them to do quick boost and take the Veritechs by surprise.








Mar 27, 2009 11:53 AM
#6
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i wish to include myself in this discussion, what are we talking about allies?
Mar 28, 2009 4:14 AM
#7

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I have started a RPG campain where the players have arrived to a distant planet where they meet AC from Armored Core series. I asked what other people their thought about it.








Mar 30, 2009 4:51 AM
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in any case, what raven are we talking about? i only played ac2, armored core last raven, and armored core 4 answer, i dont have much more knowledge of other story lines
Mar 30, 2009 9:38 AM
#9

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Well, I think they are quite alike....but the Ravens are from all games so far, mixed together.








Mar 30, 2009 11:42 AM
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my personal favorite is when companies crest, mirage, kisiragi, and navis come into play, the game they were first introduced in. i can remember all of the parts leading up to ac last raven, and i took a liking to alot of the character in that game, namely jack-0. to be honest, his ac design and style led me to create my own series of acs, fury angel, fallen angel, ark angel, cursed angel, knight angel, death angel, true angel, lieing angel, and many more, all with different wieghts, sizes, and weapons
Mar 31, 2009 3:10 AM

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Well, you sure have some AC there ^^'








Mar 31, 2009 4:36 AM
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the best part is though that the acs work good together of alone, there are no real down sides to any of them. quiet personnaly, ive never lost a match using any of them, the only thing that only one inparticular could kill was sword angel, because its blade was the only thing that could beat the seceret boss in armored core last raven
Mar 31, 2009 5:10 AM

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Haven't played Last Raven yet, but I have read that their is quite many endings. Anyway, back to topic. Do you think they would work good together in a mission? Anybody want to join?








Mar 31, 2009 11:36 AM
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i guess it really depends on the persons point of view, not everyone has the same opinion, for me, i dont really know
Mar 31, 2009 12:44 PM

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So far in the game it works quite good ^^








Apr 4, 2009 5:49 PM

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Hmmm, ok, so I'll take the Macross side.

If you're talking about SDF Macross's VF-1S (RF), you're pretty much just talking about an AC vs a faster than normal fighter in AC series, nothing special aside from being able to shift to MT-esqu enemies, which is still nowhere close to fighting ACs. For arsenal, either close to AC's machine gun, laser rifle, or multi missiles.
VF-1S(F)(RF) though, might put up a fight with those reaction weapon (aka Nukes of something worse then AC large missiles) they carry at their wing hardpoint later in the story.

Raise the level to Macross Plus, we get shit like YV-19 which, in game, is already much more agile then it's predecessors. Shitty part, no nuke, since they're at peace.

Macross 7 vs AC is like a rapper vs a soldier. Well, maybe not if you count Max & Milia.

For Macross Frontier, maybe not a regular VF-171, but VF-25 series would IMO out do ACs. They're arsenal are also updated from time to time, as their enemies can develop immunities to their previous munitions. Raise it to Galaxy's VF-27 series, ACs would just be toys. Especially since AC's are heavily geared towards land battle with limited aerial interception capabilities.

All this still discounting Macrosses. Though a Macross without it's shield is nothing but a really large target practice. Maybe a good chance to waste Laser Cannon munitions, lol.

Also, did my memory served me correctly that Hand Bazooka and Shoulder Slug Gun has the highest Damage x Ammo value, if they all of their ammo hits the target?
"Haruhi stood in front of a sign that says "Don't feed the pigeons," she then began to openly throw bread crumbs around like a gardener determined to make the wilting flowers blossom again. All I could say about this is that she's probably illiterate." - Kyon 2:3

Apr 5, 2009 3:28 PM
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Take a look at acs from ac4a, they have been very updated, and if fixed right, it doesnt matter how long they fly, they recover energy easy. as for thier weapons, they also have a better rate than the old clunky acs from the previous game. defense wise, the ac has primal armor, reducing the damages to 1/3 its real damage. you also have to include the material the ac is made out of to, its not titanium, i know that the metal they use is much much stronger, and in addition, if the ac uses assult armor, kojma would eat through the other metals like a hot knife through butter (i know this because im a kojma expert)
Apr 7, 2009 3:59 AM

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Advyn: I don't think that the Macross mecha would be target practice, VF-1 series could reach a max speed of Mach 4 and the AC can reach Mach 2 at most. It also have quite many missiles, hand rifle and also a huge cannon if equip with special boosters. I don't know much about the later Macross series, but they sure gets better and better. I think they could put up a quite good fight.

Lyon-vigarde: The Kojima weapons is quite bad if I may say so, they have very, VERY, few shots that's most likely to miss the target. But if they do hit, well that is another story. The Primal Armor sure gives them a big advantage, but the Veritechs are more agile and can easily attack from behind and make quite many hits before the AC can turn and answer the attack. If the combat is in space, the AC is doomed (I think).








Apr 7, 2009 4:47 AM
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i know somthin that could easily destroy any ac or macross. if you ever played armored core last raven, there are enemies called pulverizers and each time a pulverizer is defeated, a newer more powerful model is created to destroy what destroyed it. they are near impossible to defeat but i know the only way to really beat one without restarting the cycle
Apr 8, 2009 2:30 PM

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Okay? But what does that have to do with if they work well together?








Apr 8, 2009 5:13 PM
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im just adding from the ac series, near invincible weapons that eventually become invincible
Apr 9, 2009 2:34 AM

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Errr....okay?








Apr 9, 2009 11:58 AM
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sorry, i just wanted to add somthin
Apr 10, 2009 7:44 AM

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No problem ^^








Apr 14, 2009 4:38 AM
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well, think about it, next to the arms forts, the pulverizers are the most powerful things ever created in armored core, and whats worse is that they can easily destory a A rank ac
Apr 14, 2009 5:20 AM

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Aww...and I think the Arm Forts are hard :(








Apr 15, 2009 4:40 AM
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no, theyre like mts to a fully formed pulverizer, it can find weak points, it has missle destroying lasers, and it can actually cut and acs head, legs, or arm off, yes, its that powerful.......but thats the final version that i fought, if i didnt beat what makes them, it would just create another bigger better version of the pulverizer
Apr 15, 2009 1:24 PM

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But what creates that monster then? If you destroy the factroy no more can be created, right?








Apr 16, 2009 4:37 AM
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well, you can destroy what makes them, but it takes alot of reasourses, somthin no one has. the machine that makes pulverizers has en defence, and it uses unmanned suicide bombs that locate a target and plow into it. it can create thousands of these at once. and if even one pulverizer survives an attack and the machine that creates them is destroyed, it can build another somwhere else and have it up and running in two days. the only way to win is if you can manage to destroy the machine and the pulverizers at the same time, but thats near impossible
Apr 16, 2009 5:08 AM

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So how did you destroy it then? An army perhaps?








Apr 17, 2009 4:44 AM
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the idea is to get into the machine itself, it only has moderate defences inside itself. but then again, getting inside it is hard to because you have to get through energy beams, and unmanned suicide weapons constantly pelt your ac. in addition, there is always 1 pulverizer inside it after you destroy it. you have to destroy its control panels, then kill any remaining enemies
Apr 17, 2009 11:13 PM

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Hrmm, well, another point I do admit about ACs are that their pilots (ravens) are no joke. No joke as in they are not recruited, but register and compete with each other, a bunch of elites. Macross in general are army dudes, they are recruited, and most of them discounting the main characters are nothing but just storm troopers. But if it we're battles between a Raven and a Macross main pilots, I'd still say it'd put up a really good fight.

Mech wise, if you're bringing AC4 kind of ACs, then you're just bullying VFs. But remember me saying how VF-1S carries a reaction weaponry (nukes) on it's wing hard point? If your ACs, with whatever armor, can still be downed by the blast of those shoulder mounted Large Missiles, better luck next time.

Also, long range laser rifles? Yeah, VF-25G might duke out of those ACs.
Butter throught hot knifes?

Most effective way to fight a Valkyrie (Variable Fighters) is either by swarms of missile attacks, or going for close quarter combat. So long if you can't soar to the clouds, they'd probably write LOL with their contrail.

Last but not least, what year is AC4 is probably at? More than 2059?
"Haruhi stood in front of a sign that says "Don't feed the pigeons," she then began to openly throw bread crumbs around like a gardener determined to make the wilting flowers blossom again. All I could say about this is that she's probably illiterate." - Kyon 2:3

Apr 20, 2009 6:40 AM
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but try looking at acs from 4 answer, they are much more powerful and updated. while some of them arent amazing, it actually all relys on the pilot to do the fighting. it doesnt matter how bad a mech is, if your opponent has a powerful mech and yours is bad, and your opponent is a mid rank pilot and you are a high rank, you may have the advantage if you can use your mech to the best of its capabilities, so when it comes to mech to mech fighting, rely on the pilot, not the mech
Apr 20, 2009 8:13 AM

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But you need a good mecha in order to survive, despite how good you are. If your mecha dosen't have...for example an radiator, how are you gonna survive if you enter a radiation area with your skill? But you surly have a point in that the pilot and not in the mecha.

Advyn: You sure like nuke don't you? ^^ But it seems like they will put a fight against each other.








Apr 21, 2009 4:45 AM
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well, ive used nohting but pistol based weaponry on some acs ive used and ive always come out on top, i guess some equipment is necessary but even if your ac isnt built for certain types of combat, a good pilot should be able to use everything he has in his/her arsenal to its maximum capability. i think that nukes wont really work against acs either in ac4answer because kojma is supposed to be like wearing almost 20 layers of 5ft thick titanium armor, and thats not including the ac parts armor "durasteel" which is the hardest and stronges metal in the current ac universe
Apr 22, 2009 2:43 AM

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I think that nuke is way more effective than Kojima. Sure, they do a lot of damage but only if they hit and they are really slow. The nukes however, damage in a large area and they are faster. So I vote for nukes rather than Kojima.

How about the heavy missiles in ACAnswer? It have 8 shots and if they hit you are almost a goner for sure, if you use a Kojima weapon you are likely to have 6 shots (maybe more) but you just have to move aside and you are safe.








Apr 22, 2009 4:37 AM
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theres an idea, but i think my newer models out-date most other ac models. kojma is effective but only as a shield so i dissincluded its weaponry from my arsenal. as for weapons with power and an ac good to outmach other opponents, a mid-wieght tuned with high en output, with a high ko & en output, with good boosters and weapons, would be able to fly and recover energy. thats the type of models i perfer, like my remodeled white glint and the inverse white glint model, black shadow
Apr 24, 2009 12:15 PM

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Lyon-vigarde: And once again: what does your mecha have to do with if they would fit together?

In short: they would work quite well together. End of discussion.








Apr 25, 2009 10:41 AM

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Need reply on this:
1. Would an AC with kojma still budge from Heavy Missiles in AC4?

2. Your AC could fly with the correct setup, what about air maneuverability? And at what speed?

3. What series of Macross you wanna try fighting? First Macross or latest Macross Frontier?

Reminder, Valkyrie are not by all means a defensive machine like how an AC could be set as, they are fighter planes at the end of the day, they would shatter much faster then an AC would. Problem is, how to hit it, evading it's attacks, making sure it doesn't run away to resupply.

And, no, attacking a Macross would only warrant you battleship cannon fire, missile swarm, a punch to the face by with aircraft carrier, and/or a fire from the Macross Cannon.

Not that I like their nukes, the most, but they are the most damaging attack wieldable by a Valkyrie. And they're 'maybe' a higher version of AC's heavy missile. Also, do note that the nukes used by a valkyrie has a small blast radius, probably take an AC 4-5 steps forward to evade. Problem is that they can be launched together. This still discounting if they didn't fire a salvo of HE micro missiles to distract you.

Well, all this still discounting VF-27 Lucifer which they say can only piloted by cyborgs due to the presure it places on the pilot (which I myself don't understand why). It has a gun that can fire a beam ala Gundam Wing, which took down a Vajra Battleship. It's speed can reach a few times the speed of regular fighters.

In a full out assault battle, between 100+ ACs and Valkyries, I can't really say who would win. But if macross wanna play dirty, they could produce X-9 Ghost UAV. High speed, high reflex, no training time, and could care less about it's safety. So the time they need to get a replacement is just the time needed to produce another one. Arm them with a sufficient weapon to pierce them kojma, and AC would probably need to work on rebuffing 9-Ball or start guerrilla warfare.

Another concern I have with AC is their mode of transport. How are they transported into battlefield?
"Haruhi stood in front of a sign that says "Don't feed the pigeons," she then began to openly throw bread crumbs around like a gardener determined to make the wilting flowers blossom again. All I could say about this is that she's probably illiterate." - Kyon 2:3

Apr 27, 2009 4:41 AM
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the older generation ac mode of transport was terrible. it was a gigantic helecopter based design that a one shot burst from a machine gun could destroy. the newer acs (4 and 4answer) use vanguard over boost (ac4a) and with it, they excel speeds of 1000kl an hour. with it, they get onto the battlefield and are later picked up by an arms fort meant to carry acs and mts and normals into battle
May 17, 2009 11:13 AM

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Hey, Lyon. You wouldn't be interested in playing an AC pilot in my mission? My current players are only pilots from the Macross/Robotech universe and want to add some more feeling to the game.








May 19, 2009 6:01 AM
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you mean being a fictional pilot? if thats the case then sure, do you want any specifications about my AC and personnal capabilities?
May 19, 2009 7:44 AM

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Well, first we have to create a char for you and then you can describe your AC ^^ Are you familiar with Robotech?

We can create your char from this ^^

Character Name: <-- You pilots name
Callsign: <--What his is called
Rank: <-- Rank if in an army, if mercenary no rank
O.C.C: <-- What kind of class, in your case AC pilot
Race: Human <--no other chose
Alignment: <--Good, selfish or evil
XP Level: <-- Level
XP Points: <--How much xp you have
Next Level @ XP: <---How much you require
Birth Order: <---First, second or last
Place of Birth: <---Well....chose a continent
Family Ties: <--If anybody is alive or if somebody is dead
Relationship to Teammates: <--skip this one
Outlook on Earth: <---What do you think of it?
Prejudices & Paranoia: <--As it sounds, something you really hate
Disposition: <---Nice guy, shy, quiet
Insanity: N/A

ATTRIBUTES <-- Roll 3d6 for each of one them, +1d6 on of your attributes reach 16 [Note: Only 1d6 per 16]
IQ: (Intelligence)
ME: (Your physical endurance)
MA: (Your charm)
PS: (Strength)
PP: (your dexterity)
PE: (how many punches you can take before going down)
PB: ( the attractiveness of you character)
SPD: (how fast you can run)

PHYSICAL DATA
HP: <--Your health gauge
SDC: <--Your vitality
Sex: <---Gender ^^
Age: <---Age
Height: <---- .....
Weight: <---- ....
Physical Build/Description: <-- Short description of your char, few lines

Natural Abilities <--We get to this later

O.C.C. Skills <---Different from class to class

O.C.C. Related Skills <-- Other skills you can chose

Combat Data <---Different from hand to hand
HTH Type: Hand to hand:
Number of Attacks: +
Initiative Bonus: +
Strike Bonus: +
Parry Bonus: +
Dodge Bonus: +
HTH Damage Bonus: +
Bonus to Roll w/Punch: +
Bonus to Pull a Punch: +
Bonus to Disarm: +
Special Maneuvers:
Punch—1D4
Kick—1D8
Other:
Karate Punch

Mecha Combat Data: <---Same here
Number of Attacks: +
Initiative Bonus: +
Melee Strike Bonus: +
Ranged Strike Bonus: +
Parry Bonus: +
Dodge Bonus: +
Bonus to Roll w/ Impact: +
Bonus to Pull w/ Punch: +
Disarm: +0

Weapon Proficiencies <--What kind of weapons you can use



Base Saving Throws
Disease: 15
Lethal Poison: 18
Non-Lethal Poison: 18
Harmful Drugs: 16
Insanity: 13
Psionics: 16

Equipment List <---Free
2 flares
2 smoke grenades
survival kit
canteen
dress uniform
flight suit
sunglasses
jeans
shirt
boots

Mecha Description: <---Your Mecha
M.D.C by location
Head –
Arms –
Hands –
Legs/Engine Thrusters [] each
Main Body –
Reinforced Pilot Compartment –
Retractable Utility Arms – [] each
Wings – [] each

Weapon Systems <--- Mecha weapons

Background Story <-- Everybody have one
HakazuMay 19, 2009 8:10 AM








May 20, 2009 4:51 AM
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Feb 2009
69
you put alot of detail and thought into this, ive never played macross or robotech so i dont know how to answer alot of the stuff you put down but otherwise, i can give you a direct answer on alot of other things so do you want the details i can give you?
May 20, 2009 8:56 AM

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262
Sure, we can take it that way. Just used to fill form like that, but this will work just fine to ^^

Okay, first we need a name for you character and what you call yourself.
[example: Josh Bush / White Glint XD ]

Second, are you a good guy? Selfish? Or just evil?

Third, do you own 3d6? A dice which have 6 sides?








May 21, 2009 4:51 AM
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Feb 2009
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ill give you what details i can:

Name- Lyon Vigarde
Age-16
Personality- works as a mercenary but if somthing clashes with his belief of freedom of the powerless, he will abandon the conract. not good but not bad.
History- not well know, not usually spoken about, came from a rundown city.
Likes- to blow stuff up, his belief of poor justice, food
Dislikes- having to fight, assulting women or children, being crowded
Relatives- all are deceased
AC name- Divine Angel
AC type- bipedial medium wieght
Right arm- gatling gun
Left arm- laser blade
Right back- gatling gun
Left back- AS missle
Side- PA rectification unit
Back up weapon- none
Generator- heavy wieght generator with high en and kp output
EN output- tuned to max
HEAD PA- tuned to max
ARM PA- tuned to max
BODY PA- tuned to max
LEG PA- tuned to max
KO output- tuned as far as could go
Weight output- tuned if needed
Assult armor- included, not very damaging though
May 21, 2009 6:19 AM

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Apr 2008
262
Okay, thanks. That fills out some spots on the creation cheet, but now get to stats. Shall I roll for you or do you want?

Also, you must have some background? Did your father beat you? Were you in love? Stuff like that.








May 21, 2009 7:02 AM
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Feb 2009
69
you can roll for me, i dont have a dice available at the min.

Family and friendly ties- family was never around, parents always worked and had little time for him. he found enjoyment when he enrolled at an AC academy that trained designers for AC parts and models. he made friends with a few people on campus and quickly arranged his own model and had it constructed using the wealth his parents had ammassed over the years.

Friends:
Amelia Roseleta- a girl who attended the AC academy. always wore red outfits to benefit her blond hair and blue eyes. she preffered light wieght ACs and used a bipedial most of the time. she was the first one to welcome and challenge lyon in a VR arena match, only to lose and become his friend. people say she had a crush on him but was never proven. she dissappeared after the academy fell to ruin.

Smith Kane- a girl who attended the AC academy. quiet and shy, she quickly became friends with lyon after he saved her from a group of men who were the academy "enforcers". she wore her hair down to her neck and would prefer to stay away from huge groups of people. she stalks people of interest and uses her ability to stay quiet to gain information. she supposedly had a crush on lyon but this was never proven. she dissappeared with Amelia after the academy fell into ruin.

Zonta Calvin- a boy who attended the AC academy. hot headed action made him either the best or worst pilot at the academy. he used a quad leg called "Burning Meteor" and used gernade launchers. he became friends with lyon after lyon got him out of trouble due to a lab explosion. zonta shows full loyalty to lyon and serves as his partner in the field. he very rarely engages in combat but has enough skill that some people put him on par with the pilot of the AC STASIS.
May 21, 2009 11:42 AM

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262
Okay, thanks. I will now fix the rest of the char for you. Now for the basic background story for you about the game.

The story takes place in Answer, and the planet have been invaded by a mysterious race called the Invid. The planets companies tried first to resist the invaders but quickly switched sides and stabbed those few who still fight against the Invid and the Leauge.

Years earlier some people arrived to the planet and established a embassy, they called themselves "REF" (Robotech Exportation Force). They was the first target during the first events from the Invid.

That is the most basic, but if you have any questions just ask them ^^

The site, http://rpgonline.forumportal.se/forum








May 22, 2009 4:48 AM
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Feb 2009
69
my character should be located somewhere i central america (where most of answer takes place) and my character is currently in his hideout in the rockies, ecm devices hide my location from sattelite, and radar. this is the usual base setup i use
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