Okay so just put down the name of the character/s you are going to use here. You can have more than one down here. But as soon as I start up the RPB Tourney the character you pick for that (also put their info here) will only be able to partake in those matches.
You must have a character here to start any Role-playing battles!
Example Set-up
Tenshi Akki
Race - Grim Angel
Weapon - Kaosu and Kiritsu
Sub weapon - (Twin Madan Handguns) Zaiaku & Keigoku [Translation - Crime & Punishment]
RP Thread (optional): Genkin City RP
Moves and Abilities
~to be lists~
The setup should be something like that. Of course you can list anything as you like, and you're not limited to any amount of weapons, just keep it reasonable.
Info
Race - Grim Angel
Weapon - Kaosu and Kiritsu
Sub weapon - (Twin Madan Handguns) Zaiaku & Keigoku [Translation - Crime & Punishment]
RP Thread (optional): Genkin City RP
Preferred Arena: The City of the Damned
Regular Spells
Hyouden - Field of Eternal Snow [x 10]
Hyouketsu - Freeze [x 15]
Enkou - Flame [x 15]
Tataru Basic Spells (See spoilers for more info)
Hinotama (Fireball) [x 20]
Se (Torrent) [x 20]
Senpuu (Whirlwind) [x 20]
Jishin (Earthquake) [x 20]
Tataru Ultimate Level Spells
Omega Jumon (Omega Incantation) [x 1]
(It sounds weird... I know, hopefully I won't use it)
Madan Guns Ammo (see spoiler for Info)
Light Magic Bullet [x 30]
Piercing Bullet [x 25]
Sonic Bullet [x 20]
Heavy Magic Bullet [x 20]
Scatter Bullet [x 20]
Reflective Bullet [x 10]
Snowball Bullet [x 5]
Heavens Bullet[x 1] (This one is actually two bullets being fired at the same time, think of it as his best attack with with guns)
Techniques
Feather Step [x 20] (lasts 3 turns, see spoilers)
Shield of Nullification [x 5] (last only on the turn its used, but cannot be used twice in a row. Also Tenshi is unable to attack when used)
Souyoku no Shugotenshi (Both Wings of the Guardian Angel) [x 1] (last 6 turns, see spoilers)
Explanation of Madan Gun's bullets
Light Magic Bullet - A small blast of concentrated magic from either Madan gun.
Heavy Magic Bullet - Similar as LMB, but 5 times as big.
Snowball Bullet - A small blast of concentrated magic, but grows in size the longer it stays alive. Has the ability to ricochet off of one wall, the following impact results in a explosion of concentrated magic depending on its size.
Piercing Bullet - Can pass through up to 5 wall before it stops.
Sonic Bullet - 10 times faster than other bullets, however it isn't as powerful.
Scatter Bullet- Large blast of concentrated magic that breaks into 5 separate bullets to encircle the enemy.
Reflective Bullet - Ricochets off of walls until it makes impact with the target.
Heavens Bullet - A bullet is fired out of each gun, both of which are small concentrations of magic, but that of a highly refined concentration. They can take on one of the many different types of bullets listed above, but it can also turn into a massive beam.
[Tataru] (to cast a spell...)(Tataru+ Element = Basic Spell)
Tataru + Kari (Fire) = Hinotama (Fireball)
Tataru + Mizu (Water) = Se (Torrent)
Tataru + Kaze (Wind) = Senpuu (Whirlwind)
Tataru + Koudo (Earth) = Jishin (Earthquake)
(Tataru + Element + Element = Advanced Spell)
Tataru + Kari + Koudo = Funka (Eruption)
Tataru + Kaze + Mizu = Kadou (Vortex)
(Tataru + Element + Element + Element + Element = Ultimate Spell)
Tataru + Kari + Koudo + Mizu + Kaze = Omega Jumon
Feather Step make Tenshi's entire body extremely light, causing a temporary increase in speed.
Souyoku no Shugotenshi causes Tenshi to break down his twin swords into a free form of energy, and then transform it into a giant pair of wings. One black and the other white. It also causes he to go into a temporary "super" state, or for you FF fans out there, think of it as him being in Trance(FF9 reference) or in a prolonged Overdrive (FF10). All of with abilities are enhanced, and his magic is more devastating.
Troy McAlestyr (ASO)
Race: Human...
Weapon: Grace (very large broad sword)
Sub Weapons:
- various glass daggers -> usually explosive or poisonous
- magic crystals / gems -> usually elemental
- throwing knives
- sometimes borrows Melanie's Swan and Song (twin swords) or Kira's H&K Matches
And he's human so he doesn't have any special moves... and so long as he doesn't have to be underwater or in space for too long, he can handle any arena.
*Note: He's a fight strategist, so he'll use any and everything to his advantage.
Kira (ASO)
Race: Witch
Weapon: Harkonnen III (See Seras Victoria's sniper cannon from Hellsing as a reference)
Subweapons:
- A pair of HK Matches (handguns)
- she can use the same crystals and daggers that Troy has
Abilities:
- she's strong in control spells (levitation, telekinesis, mind / body control)
*Note: for godmodding purposes, I probably won't be using too much
- elemental control
- and she's a really good cook... although, I'm not too sure that will matter
Arena: She can fight anywhere. But is best where she's been before.
Melanie (ASO)
Race: Witch
Weapon: Swan and Song (twin one hand swords)
Subweapons: she's a potion master, so any potion you can think of, she has.
Abilities: she takes speed, strength, and awareness potions before fighting. She also knows the usual elemental spells.
Okay, I changed my mind, I'm entering the RPB. I'm bored out of my mind lately, and this may keep me company...
Katie Jones
Race - Human
Weapon - A naginata
Sub weapon - Some kunai knives, a pocket knife, and a pair of metal fans
Moves and Abilities
She's kind of like a magician, but mostly just a human. She can fly in the air, and heal herself, but uses it as a last resort. Other than that, she's just like any other human. She doesn't prefer any specific arena.
Evie
Info
Race - half demon ( not like it will help her much just what her momma was ;) )
Weapon - A long thin iron bar
Sub weapon - ( well fists and kicks ect. but wepon...heh heh dont think she has another xD )
Preferred Arena: doesnt have one
Spells
( sorry she never names them so ill just translate what they are to japanese...>_> )
Meimei: invisiblity which last 20 seconds ( she can only do it every so often...)
Furai: flying....her wings also help protector her....
and other battle tactics..
Goukyuu/sho-ro: heh heh ^.^ just look it up
and....ADD...>_>
The sentance below is true
the sentance above is false
Slaash Nosferatu
Race - Necromancer
Weapon - Maugan Ra (Staff)
Sub weapon - Gelsvferatu (dagger); Upyrimus (whip of dark magic)
RP Thread (optional): ASO RP
Summonings(all spell descriptions in spoilers)
Skeletons
Fetid Dead
Flayers
Immortals
Pariahs
Scarabs
Wraiths
Dark Magic Spells
Flux
Luna
Nosferatu
Eclipse
Fenrir
Gushishi
Gespenst
Spell Explainations Skeletons- a normal summoning of skeletons that aren't entirely devoid of thought, but follow Slaash's subconcious commands Fetid Dead- dead people who have rotted flesh on them, infused with dark magic the gases in them are explosive and poisonous Flayers- skeletons that have claws that can cut through almost anything, they are fast, but take a lot of concentration from Slaash to use Immortals- dead who have not begun decompostion, and are given the power to use dark magic, aren't very accurate or fast Pariahs- people who were alive, but Slaash took them over by force, they are fast powerful, and can use Slaash's magic, but since he has to use all his concentration using them, he cannot move while using them, and can only use them in small numbers Scarabs- simple insects Slaash infused with dark magic so they are under his control and have sharp jaws, they attack by Slaash's subconcious so they require little concentration, but as bugs they are easily killed Wraiths- giant skeletons made from the bodies of many skeletons, since it is so big, he can only control one at a time, and he cannot move while controlling it Flux- a ball of dark magic forms in Slaash's hand and then seperates and attacks the enemy Luna- balls of dark magic surrounds the enemy, then attacks the enemy at Slaash's command Nosferatu- Upyramus shoots at the enemy, and it if grabs hold of the enemy, it begins to sap life from the enemy Eclipse- a ball of dark magic surrounds the enemy and Slaash, and makes a darkness that can absorb light and magic, making it impossible to see, makes Slaash unable to use magic Fenrir- dark poisonous flames that are controlled by Slaash's hands Gushishi- a blade of dark magic Slaash makes from swiping his arm in a slicing action, but it is slow Gespenst- summons a thunderstorm of dark magic that has dark lightening strucking whenever he commands it to, cannot tell exactly where the lightening will strick
Name: Sage de la Ros Age: 18 Height: 5'10" Weight: 153 lbs Sex: Male Race: Half-Breed; Fire Demon, Phoenix, and a small percentage human Eyes: Auburn Hair: Black Appearance: Philosophy: Battle is like a dance, but instead of following a set routine, the participants must be able to reactant to every minute change in the fight. Rather than focusing on powerful hits, focus more on linking blow to blow. Being able to maintain a consistent momentum is more important than landing a few erratic hits. For every action in battle, there is a reaction that allows the fighter to maintain momentum.
AHEM: So basically I'm too lazy at current to list all of Sage's different abilities and whatnot so you will see them as they unfold in battle and you can ask about them if you have any questions or concerns about them. I promise you that I won't make up any bullshit techniques as I go along, only legitimate, premeditated ones.
BeyondxAbilitiesMay 29, 2008 11:26 PM
Refuse is our inspiration, terrorism our trade, s a b a t o g e and piracy, chaos our mental state...
...Mesmerizing, festering, intended for the faint of heart, cultish and anthemic, until death us do part...