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Jul 7, 2023 3:31 AM
#1
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Aug 2022
288
So 1st episode is being out for a while but I don't see any animation praise I do saw some post saying it feels like games and all. 
But IMO it feels more like a cameraman is recording them ( like the sequence at start from komura entering the school to the point when he enters the classroom specifically speaking the sequence when he is using stairs looks amazing). Go hands sure trying new stuff with this one but let's see how there 2nd anime of this season looks like I think the name was smtg like Masterful cat is depressed again 
Jul 7, 2023 3:46 AM
#2
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May 2022
137
Animation different doesn't mean it has to be applauded.
My mal account is not working properly. In the last 24 hours, there isn't showing any forum discussion.  What should I do?! 
Jul 7, 2023 3:49 AM
#3
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May 2016
1821
Check Satumi The Neet YouTube channel about the first ep.
Jul 7, 2023 3:52 AM
#4

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Jul 2015
12464
The thing is, if you are trying to flex or prove something, make sure you know what you are doing and it would look somewhat good.
Putting pretty overlay on stock imagery is like polishing a turd and that erratic camera movements is like throwing shit at wall and seeing if it would stick.
Just because they tried something new and put needless, excessive effort in one area while virtually no effort in other, it doesn't mean it would look good. Quite the opposite.
PiromyslJul 7, 2023 6:52 AM

Jul 7, 2023 4:06 AM
#5
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Jun 2021
117
This doesn't mean it's good it just feel like overusing of cgi I hope they somewhat fix it or something
Jul 7, 2023 4:52 AM
#6
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Mar 2023
237
Show looked like they got Justin Lin to direct a new Wairudo Supido.
Jul 7, 2023 5:56 AM
#7
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Oct 2021
21
That animation deserves no praise, it's the worst one I've ever seen
Jul 7, 2023 6:10 AM
#8
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Apr 2021
385
Piromysl said:
The thing is, if you are trying to flex or prove something, make sure you know what you wre doing and it would look somewhat good.
Putting pretty overlay on stock imagery is like polishing a turd and that erratic camera movements is like throwing shit at wall and seeing if it would stick.
Just because they tried something new and put needless, excessive effort in one area while virtually no effort in other, it doesn't mean it would look good. Quite the opposite.

Bro’s sharpness is on whole another level.
Jul 7, 2023 7:53 AM
#9
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Aug 2021
485
EliteClyderX said:
That animation deserves no praise, it's the worst one I've ever seen

So you have been spared of Samidare of the Stars. Lucky you.
Jul 7, 2023 8:10 AM
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Aug 2021
485
In terms of technique, it is an astounding flex of sorts. It showed levels of camera movement mastery rarely seen in 2D character animation.

However, camera movement is a tool in storytelling, and as such, it needs to be in service of the story. Using such exaggerated and intense camera work just for the sake of it conflicts heavily with scenes that are so bland in context of the exposition. Meaning, it's cool and all but it added absolutely nothing and instead drew too much attention to itself at a story beat that is obvious wasn't written with that intention.

After all, cinematography (photography in movmente) is a language by itself and it has its own quirks and nuances. An introduction like that could have been useful and justified in a story where the intention was to mislead or confuse the viewer because the MC's interpretation of the world in skewed or distorted, thus signaling that maybe things aren't exactly the way that we are being told they are. Or anything of that sort.

But no, this is just a standard romcom. There's no underlying mystery or delusion, this is not an unreliable narrator like Araragi, there's no supernatural hidden element lurking underneath. It's just a romcom. There's no reason to use this kind of animation here, at least not at the moment it was used. It was just a flex.
Jul 7, 2023 10:12 AM
Offline
Apr 2021
513
demonaman293 said:
So 1st episode is being out for a while but I don't see any animation praise I do saw some post saying it feels like games and all. 
But IMO it feels more like a cameraman is recording them ( like the sequence at start from komura entering the school to the point when he enters the classroom specifically speaking the sequence when he is using stairs looks amazing). Go hands sure trying new stuff with this one but let's see how there 2nd anime of this season looks like I think the name was smtg like Masterful cat is depressed again 

the animation is... unusual
it has quality but im not sure if i like it or not yet.
it mixes 2d characters in realistic backgrounds with some soft cgi and camera like movements.
it makes me dizzy sometimes, i think it needs to grow a little more in me to solidify an opinion, judging only an episode out 12 sounds unfair
Jul 7, 2023 10:56 AM
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Mar 2023
6
BugsBuggy said:
Piromysl said:
The thing is, if you are trying to flex or prove something, make sure you know what you wre doing and it would look somewhat good.
Putting pretty overlay on stock imagery is like polishing a turd and that erratic camera movements is like throwing shit at wall and seeing if it would stick.
Just because they tried something new and put needless, excessive effort in one area while virtually no effort in other, it doesn't mean it would look good. Quite the opposite.

Bro’s sharpness is on whole another level.

Can't agree more.
LMAO
Jul 7, 2023 11:08 AM
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Aug 2022
288
Animaticide said:
In terms of technique, it is an astounding flex of sorts. It showed levels of camera movement mastery rarely seen in 2D character animation.

However, camera movement is a tool in storytelling, and as such, it needs to be in service of the story. Using such exaggerated and intense camera work just for the sake of it conflicts heavily with scenes that are so bland in context of the exposition. Meaning, it's cool and all but it added absolutely nothing and instead drew too much attention to itself at a story beat that is obvious wasn't written with that intention.

After all, cinematography (photography in movmente) is a language by itself and it has its own quirks and nuances. An introduction like that could have been useful and justified in a story where the intention was to mislead or confuse the viewer because the MC's interpretation of the world in skewed or distorted, thus signaling that maybe things aren't exactly the way that we are being told they are. Or anything of that sort.

But no, this is just a standard romcom. There's no underlying mystery or delusion, this is not an unreliable narrator like Araragi, there's no supernatural hidden element lurking underneath. It's just a romcom. There's no reason to use this kind of animation here, at least not at the moment it was used. It was just a flex.

Dangers in my Heart did nothing else than beautiful sound tracks of Kensuke Ushio and the op song by Yourushika was phenomenal the story and character development was one of the best I have seen so far
Jul 7, 2023 1:12 PM
Offline
Aug 2021
485
demonaman293 said:
Animaticide said:
In terms of technique, it is an astounding flex of sorts. It showed levels of camera movement mastery rarely seen in 2D character animation.

However, camera movement is a tool in storytelling, and as such, it needs to be in service of the story. Using such exaggerated and intense camera work just for the sake of it conflicts heavily with scenes that are so bland in context of the exposition. Meaning, it's cool and all but it added absolutely nothing and instead drew too much attention to itself at a story beat that is obvious wasn't written with that intention.

After all, cinematography (photography in movmente) is a language by itself and it has its own quirks and nuances. An introduction like that could have been useful and justified in a story where the intention was to mislead or confuse the viewer because the MC's interpretation of the world in skewed or distorted, thus signaling that maybe things aren't exactly the way that we are being told they are. Or anything of that sort.

But no, this is just a standard romcom. There's no underlying mystery or delusion, this is not an unreliable narrator like Araragi, there's no supernatural hidden element lurking underneath. It's just a romcom. There's no reason to use this kind of animation here, at least not at the moment it was used. It was just a flex.

Dangers in my Heart did nothing else than beautiful sound tracks of Kensuke Ushio and the op song by Yourushika was phenomenal the story and character development was one of the best I have seen so far

Yeah, sometimes simplicity is the route to go. The story comes first and everything around it, including the character "performances," has to work in tandem for the benefit of the plot. Extreme stylization has its place too, but unfortunately this series' introduction was not it.
Jul 7, 2023 3:26 PM
scientia exitus

Offline
Mar 2020
6045
It's a love it or hate it thing, many will be put off by how weird and wacky it is. I like it though. They're trying something different. Usually you don't see 3d backgrounds and camera movement in your usual highschool rom-com, that's usually left for heavily action-oriented shounen, and even then there aren't THAT many anime that regularly utilize 3d backgrounds. So while it's unnecessary, I like it. It's quite extra, and just different. I like a more cinematic feel to my anime.

That single-take tracking shot of the dude entering and walking through the school WAS kind of video-gamey..... but I still liked it. I was like WHOOOAAAA the whole time.


NYANPASU
whiskey tango foxtrot

Jul 7, 2023 4:02 PM

Offline
Dec 2016
1352
Animaticide said:
In terms of technique, it is an astounding flex of sorts. It showed levels of camera movement mastery rarely seen in 2D character animation.

However, camera movement is a tool in storytelling, and as such, it needs to be in service of the story. Using such exaggerated and intense camera work just for the sake of it conflicts heavily with scenes that are so bland in context of the exposition. Meaning, it's cool and all but it added absolutely nothing and instead drew too much attention to itself at a story beat that is obvious wasn't written with that intention.

After all, cinematography (photography in movmente) is a language by itself and it has its own quirks and nuances. An introduction like that could have been useful and justified in a story where the intention was to mislead or confuse the viewer because the MC's interpretation of the world in skewed or distorted, thus signaling that maybe things aren't exactly the way that we are being told they are. Or anything of that sort.

But no, this is just a standard romcom. There's no underlying mystery or delusion, this is not an unreliable narrator like Araragi, there's no supernatural hidden element lurking underneath. It's just a romcom. There's no reason to use this kind of animation here, at least not at the moment it was used. It was just a flex.


I wonder what's your take on Forest Gump intro using your own arguments about a simple life drama with such a flex in animation about a single feather.


Jul 7, 2023 4:30 PM

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Jan 2021
100
Only praise I can give " don't eat something you can't digest"
Jul 7, 2023 4:42 PM
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Aug 2021
485
Kimurah said:
Animaticide said:
In terms of technique, it is an astounding flex of sorts. It showed levels of camera movement mastery rarely seen in 2D character animation.

However, camera movement is a tool in storytelling, and as such, it needs to be in service of the story. Using such exaggerated and intense camera work just for the sake of it conflicts heavily with scenes that are so bland in context of the exposition. Meaning, it's cool and all but it added absolutely nothing and instead drew too much attention to itself at a story beat that is obvious wasn't written with that intention.

After all, cinematography (photography in movmente) is a language by itself and it has its own quirks and nuances. An introduction like that could have been useful and justified in a story where the intention was to mislead or confuse the viewer because the MC's interpretation of the world in skewed or distorted, thus signaling that maybe things aren't exactly the way that we are being told they are. Or anything of that sort.

But no, this is just a standard romcom. There's no underlying mystery or delusion, this is not an unreliable narrator like Araragi, there's no supernatural hidden element lurking underneath. It's just a romcom. There's no reason to use this kind of animation here, at least not at the moment it was used. It was just a flex.


I wonder what's your take on Forest Gump intro using your own arguments about a simple life drama with such a flex in animation about a single feather.



That is a very fair question and an excellent example to take on.

Let's analyze it from a technical standpoint first. We have a steady and tranquil pan down to a slight travelling (probably from a crane mount) continuous shot following the path of a falling feather. We first follow it in the sky as it gradually makes it's way down to the street, eventually leading to it landing on Forrest's feet in a close up of his shoes. He then picks it up and places it inside a notebook in his briefcase. The camera centers (as much as it can) on the feather without any sudden or rough movements and the lens appears to be the same throughout, albeit some shot stitching may have taken place at some point. We have no extreme optical distortions and, despite being complex in nature, at no point did we get intentionally disoriented as to where we were placed in space in relation to both the city and the feather

Now let's see what we got from it visually speaking. We followed the path of a known light object flowing naturally with the wind, accompanied by an unintrusive camera that also revealed the general setting of the shot; a non-busy city the likes of midtown Georgia(?). The atmosphere is peaceful and people are in no rush nor is there any traffic.

Following a flowy object in such a calm way gives off the sensation of "going with the motions" and "unattachment" because of the symbolic associations that feathers intrinsically have. "Freedom" in a sense.

If you wanna get pedantic from a cinematic snob POV, you could extrapolate a lot more from just that, but in the name of fairness I think it's best to stay at surface level.

From my POV, unless you have the means to understand the complexity of the shot including the camera planning and the 3D rendering of a believable feather (and thus the propensity to get immediately distracted by it), the continuous shot doesn't claim any self-importance to itself as it is designed as both a fancy title card and an excuse to simply establish the general location of Forrest at the end of the shot. We have no overlapping narrative information fighting for the viewer's attention with it (such as a monologue or narrator voice) and the introduction of the character only hapoens at the end of it before he even gets to speak a single word.

Behind the scenes, it is technically impressive but carefully designed to not call attention to itself; avoiding showing any superflous distracting elements by centering our attention on a single object, much like that dreaded plastic bag in American Beauty, but much more succesfully IMO. We are given a single thing to focus on without any dramatic exaggerations or sudden shifts in motion that make us feel uneasy or cautious: just a light feather making it's way into the ground and ceding the stage for our titular character.
Jul 7, 2023 5:17 PM

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Dec 2016
1352
Animaticide said:

Behind the scenes, it is technically impressive but carefully designed to not call attention to itself; avoiding showing any superflous distracting elements by centering our attention on a single object, much like that dreaded plastic bag in American Beauty, but much more succesfully IMO. We are given a single thing to focus on without any dramatic exaggerations or sudden shifts in motion that make us feel uneasy or cautious: just a light feather making it's way into the ground and ceding the stage for our titular character.


This is something I want to highlight from your last paragraph. The lack of dramatic exaggeration in Forest Gump opening sequence. It really works in the kind of life drama with also unbeliveable human feats like running across America several times, becoming a millionare by fishing shrimp with a handicaped vet, being the original creator of american culture such as Elvis' famous hip dance or the happy face, all in a single character.

Going back to the Girl I like forgot her glasses, the opening sequence does the opposite with bold camera shots and plenty of "background noise" before introducing our main protagonists. This is anime after all and even though there are certainly more grounded titles (like most Kyoani titles) there are obviously quite very over the top introductions like Kill la Kill (yes, I know this is a heavy action title, but bear with me for a bit). Maybe this show's introduction sitting in the middle ground doesn't sound so outlandish comparing both ends of the spectrum.

Going back to the background noise, my take is that it serves as rightful expansion of this fictional work by giving nameless characters a bit of time under the spotlight. The girls talking about animal videos or the forgetful girl running down the stairs in school grounds do give life and individual personality before and after having our MC stepping on the soap box sharing his own thoughts and delusions to the audience.
Jul 7, 2023 6:56 PM
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Aug 2021
485
Kimurah said:
Animaticide said:

Behind the scenes, it is technically impressive but carefully designed to not call attention to itself; avoiding showing any superflous distracting elements by centering our attention on a single object, much like that dreaded plastic bag in American Beauty, but much more succesfully IMO. We are given a single thing to focus on without any dramatic exaggerations or sudden shifts in motion that make us feel uneasy or cautious: just a light feather making it's way into the ground and ceding the stage for our titular character.


This is something I want to highlight from your last paragraph. The lack of dramatic exaggeration in Forest Gump opening sequence. It really works in the kind of life drama with also unbeliveable human feats like running across America several times, becoming a millionare by fishing shrimp with a handicaped vet, being the original creator of american culture such as Elvis' famous hip dance or the happy face, all in a single character.

Going back to the Girl I like forgot her glasses, the opening sequence does the opposite with bold camera shots and plenty of "background noise" before introducing our main protagonists. This is anime after all and even though there are certainly more grounded titles (like most Kyoani titles) there are obviously quite very over the top introductions like Kill la Kill (yes, I know this is a heavy action title, but bear with me for a bit). Maybe this show's introduction sitting in the middle ground doesn't sound so outlandish comparing both ends of the spectrum.

Going back to the background noise, my take is that it serves as rightful expansion of this fictional work by giving nameless characters a bit of time under the spotlight. The girls talking about animal videos or the forgetful girl running down the stairs in school grounds do give life and individual personality before and after having our MC stepping on the soap box sharing his own thoughts and delusions to the audience.

Yeah, I can see your point in that regard. I still question the reasoning behind the extreme flare tho. Halfway through the intro I had to pause (at the girl rushing down the stairs, of all places) and went straight to the episode thread here on MAL to vent on just how ridiculous the animation was up
to that point. I couldn't believe my eyes and was absolutely flabergasted. However, the shock forced me go through it again from the beginning since I (thought) I hadn't quite taken in what was being said by the narration at all despite it actually just being a repetition of the same 4 words line. In other words, I couldn't pay attention to the story at all because I was rightfully losing my mind. Perhaps it is a "me" problem because as someone who has worked in animation I was taken by surprise for not expecting that rollercoaster as first contact in a romcom. But I was still taken "out" of the story and if other comments here, a considerable amount of people felt something similar. That is what I find problematic with this decision.
Jul 7, 2023 10:46 PM

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May 2021
479
I thought it looked really nice.
My Candies:

Bonus:
Jul 8, 2023 2:52 AM

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Aug 2020
17
yeah it was great the backgrounds , her hair , her eyes great work from studio
Jul 8, 2023 4:16 AM
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Nov 2018
25
Piromysl said:
The thing is, if you are trying to flex or prove something, make sure you know what you are doing and it would look somewhat good.
Putting pretty overlay on stock imagery is like polishing a turd and that erratic camera movements is like throwing shit at wall and seeing if it would stick.
Just because they tried something new and put needless, excessive effort in one area while virtually no effort in other, it doesn't mean it would look good. Quite the opposite.

took the words straight out of my mouth
Jul 8, 2023 6:07 AM
Offline
Feb 2018
445
Animaticide said:
In terms of technique, it is an astounding flex of sorts. It showed levels of camera movement mastery rarely seen in 2D character animation.

However, camera movement is a tool in storytelling, and as such, it needs to be in service of the story. Using such exaggerated and intense camera work just for the sake of it conflicts heavily with scenes that are so bland in context of the exposition. Meaning, it's cool and all but it added absolutely nothing and instead drew too much attention to itself at a story beat that is obvious wasn't written with that intention.

After all, cinematography (photography in movmente) is a language by itself and it has its own quirks and nuances. An introduction like that could have been useful and justified in a story where the intention was to mislead or confuse the viewer because the MC's interpretation of the world in skewed or distorted, thus signaling that maybe things aren't exactly the way that we are being told they are. Or anything of that sort.

But no, this is just a standard romcom. There's no underlying mystery or delusion, this is not an unreliable narrator like Araragi, there's no supernatural hidden element lurking underneath. It's just a romcom. There's no reason to use this kind of animation here, at least not at the moment it was used. It was just a flex.

Dude, all the walking around scenes are full 3D, yes, even the characters.
Jul 8, 2023 7:54 PM
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Jul 2023
4
I have nothing against the animation and the 3d, in the introduction of the first episode I found it a little exaggerated, but throughout the episode it fits better. By the way, I really liked the first episode.
Jul 9, 2023 5:39 PM
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Jul 2014
134
only thing that makes this garbage worth watching is the character art and preteen romance story line with acceptable levels of writing. Basically this is a better version of Twilight, which would be the same as saying yes this is a turd, but it is an acceptable turd if you just plug your nose.
Jul 11, 2023 9:59 AM
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Apr 2018
225
chenfeng said:
only thing that makes this garbage worth watching is the character art and preteen romance story line with acceptable levels of writing. Basically this is a better version of Twilight, which would be the same as saying yes this is a turd, but it is an acceptable turd if you just plug your nose.
people nowadays forgot that simplicity is sometimes the key. this shows is like drinking tea in a sunday morning, after a week of high octane activities
Jul 11, 2023 10:55 AM
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Jul 2022
1
chenfeng said:
only thing that makes this garbage worth watching is the character art and preteen romance story line with acceptable levels of writing. Basically this is a better version of Twilight, which would be the same as saying yes this is a turd, but it is an acceptable turd if you just plug your nose.


Don't make me laugh at your stupid comment 🤣🤣

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