The character Archive is a special place for characters in which you donate. The Archive has two functions. Store old deleted characters, and as a premade character database. People whom don't RP their characters can put them here, so that an abandoned character may live again through another player.
There are a few rules and a bit of legal bullshit to go through.
1: The Character Archive can be used to make characters that you don't intend to use. There are certain people who get ideas for characters but don't have any space to put them.
2: The Original Creator can reclaim their character ONLY if it hasn't already been claimed.
3: You can request a character, but it ends up being the creators decision.
4: If you wish to make a character specifically for the Archive, then post it in the character creator with this at the top of your post:
5: Anyone who makes a donation character receives a minimum of 100xp to all their characters. The actual value depends on how well made a character is.
6: You may only request an archived character after you have RPed in the club for a short while. At absolute minimum ten posts.
7: By no means should anybody post here without my explicit and exclusive permission.
8: The original creator of the character has the power to deny a claim twice, but only if the claim is denied 48 hours after a claim is requested. After 48 hours the decision is the club owners.
Please read the following. Ignorance of this is not an excuse.
I'll keep this brief and very simple. By archiving a character, you rescind your rights to said character. It becomes the property of whomever is to claim it next. All this essentially means, whoever claims it owns it.
Post this in the Request Thread.
[B][u]Desired Character:[/u][/b] (The name of requested character)
[B][u]Original Creator: [/u][/b] (Tag the Creator with @)
[B][u]New Owner:[/u][/b] (Tag yourself with @)
Faction: The Index Foundation Titles: None Rank: F XP:0 Fame:0 Lumin:0? Items:Clothes as shown in image Current Stats:
Vitality (VIT) - Rank F
Xera Energy (XRA) - Rank E
Strength (STR) - Rank F
Endurance (END) - Rank F
Speed (SPD) - Rank F
Agility (AGI) - Rank F
Perception (PER) - Rank E
Willpower (WIL) - Rank F
Luck (LUK) - Rank D
Slots:
Name:Conjunction Junction Type:Skill Rank:F Effect:Ability to understand the languages of sentient beings. Description: Verel can understand the languages of many different creatures, including creatures otherwise thought to have no language whatsoever, such as goldfish. This is done by rewiring his brain processes to interpret the language before him. He is able to speak the languages of beasts, however he is not able to speak to creatures of human origin unless the language is taught to him traditionally.
Name:Dark Inheritance Type:Summon Rank:F Effect:Summons a creature of shadow; (real object) Description:When K arrived on Virillia, the shadow spawn under his control no longer appeared before him. However, when tested on dark virillian beasts, his control command proved effective. Verel inherited the ability, but it was flawed, only allowing him to command a single creature of the dark that would die when he attempted to use the ability to summon a second. Summons a contacted beast of the dark loyal to Verel, but randomly. Cooldown: 5 posts. Only summons every 2 uses (First use: summons, second use: kills summon (if not already killed), third use: summons).
The physical abilities of each creature can be randomized ranging from a waste of space/useless advice to low tier offensive capabilities. At F rank, this ability cannot summon anything larger than a human (8 feet) and nothing stronger (in total offensive capability) than a baby black bear. Combat effects are basic and dependent upon each summoned entity, however overall the damage inflicted is mainly physical or Xeraphic dark. Entities are real objects, and can be ordered to travel long distances without their summoner present, in accompanying an ally, for example, but distance range is continental (limit is the continent borders). The summoned entities are only those that have been killed by Verel. Anything killed by Verel (of dark origin) on Virillia appear as one of the creatures listed below. Gained summons from Earth will be requested in the Requests thread to ensure fairness and order as to which entities are summonable. All entities have forgotten how they were killed originally, and although rare, it is possible for an entity to retain memory from a previously summoned lifespan.
Again, out of the creatures he's killed, the one summoned is random (whichever summoned is TBD by darth or admins).
Name: Stryx Race Machine-Ghoul Species Undead Gender Androgynous Age 79 Rank: F Faction: Grey Dawn (Optionally: Index Foundation) Picture:
Equipment and Abilities
Name: Lightning Hunter's Bow Type: Bound Item Rank: E Effect: A bound item that shoots arrows with a lightning shaft and a serrated black tip that can easily inflict bleeding wounds. Description: Somehow the body of Stryx is able to generate a constant static charge of electricity, and Stryx is capable to channel this through it's bow. The power of the bow rivals easily firearms.
Name: Momentum Type: Skill Rank: F Effect: Stryx can wall-run horizontally, increases speed by 1 rank when wall-running. Description: With the aid of static electricity, Stryx is able to magnetize nearly all surfaces and stick to them for short periods of time, allowing him to run on the walls and generate momentum.
Name: Simulacrum Type: Exotic Rank: F Effect: Stryx is not a typical unliving, as his state is produced by nano-machines that keep his body in a suspended state. His sense of touch is numbed. Minor bleed effects don't work on him but severe bleed damage is as fatal as to a regular creature. Stryx can't resurrect at a pylon but his nano machines remain where they were, and if they find a dead body in a good condition, he can revive; the condition of the new body weights heavily in his stats and ability to function. (This can be a disadvantage) Description: It's not known who created Stryx or to what end. Some believe the nano machines that make him were originally intended as a weapon for nano terrorism to wipe out the world. Other's believe it was to produce immortal creatures. While some think it could have been something far more sinister. Regardless there are far too many downsides to consider Stryx as an apex creature. Although when compared to typical undead, it is very possible that Stryx may be superior. Within the nano machines of Stryx is something called as the 'Origin Code'. It appears to be preparing for something. Over the past 77 years, it's progress has gone from 8% to 11%. As it did, Stryx have become significantly stronger than a typical undead. Each of the nano machines are connected to each other, and INDEX lab contains a sample of the nano machines for the purpose of understanding it.
Name: Overcharged Volley Type: Chaotic Rank: F Effect: Stryx overcharges his bow, launching three arrows in a rapid succession (on the speed that it takes to fire one arrow) with a stronger quantity of electricity. However the amount of power in the bow also inflicts lightning damage into his own body. Repeated use is supported, however each use inflicts increasingly powerful electrical damage to his own body. Abuse of the skill can result to loss of attack speed, paralysis or even death. And environment can heavily influence on how much damage Stryx inflicts on itself. Description:There is practically no limit on how much power the nano machines in Stryx body can produce from Xera. This allows him to move and act a lot faster. However extended use burns the body from the inside and will eventually lead to the loss of life of the user. The damage inflicted on self by use of this skill is not minor and will eventually also result in loss of accuracy.
Stats:
Vitality (VIT) - Rank E
Xera Energy (XRA) - Rank E
Strength (STR) - Rank F
Endurance (END) - Rank E
Speed (SPD) - Rank F
Agility (AGI) - Rank F
Perception (PER) - Rank E
Willpower (WIL) - Rank F
Luck (LUK) - Rank F
Skills: * Skills - this is up to the claimer * : Possible examples; reading, tinkering, anatomy. Personality: * Personality - this is up to the claimer. * | Despite of the undead theme, my recommendation would be towards lawful and good or neutral rather than evil. Bio: It's unknown who produced Stryx or to what end. And Stryx lacks the knowledge of who created it. What is even more disturbing is that no one even knows where Stryx came from. First records of Stryx came during a IAHD raid to a bandit camp. Upon death of all bandits, one of the bodies had resurrected. This resulted into capture and termination of Stryx and it's remains were delivered to the hands of Index Foundation. Despite of decades of study, the index foundation was not able to get much results. During the research, a cloned body was supplied for the nano machines to permit questioning of the entity Stryx. However all attempts to learn of it's origin were met with a failure. Over the course of it's study, the general intelligence of Stryx slowly improved and eventually it's intelligence and knowledge were indistinguishable from sapient intelligence. However none of this intelligence came from the original host.
As it's intelligence became greater, it was capable to escape with the aid of electricity produced from it's body. It sought safe haven from the Grey Dawn, and this gave it an unique opportunity to live in exchange for working for them. After this point, index foundation is no longer looking at Stryx like it was a test subject but rather an individual.
Other: A freedom is offered on skills and personality by the claimer. Faction is also permitted to be chosen between Index Foundation and the Grey Dawn. Intended as a starter character, and should be great for solo-missions in F-rank.
Name: Levin Race Human Gender Male Age 29 Rank: F Faction: Apex Picture:
Equipment and Abilities
Name: 9x9 Type: Bound Item Rank: F Effect:An average semi-auto low recoil pistol with a 3-Round burst option that can be toggled on and off at will. The pistol can hold up to 18 bullets per magazine. Description: A pistol Levin always keeps with him, no matter what. A poorly made engraving on the side spells "MINE" in all capitals.
Name: Dominion of Authority Type: Exotic Magic Rank: F Effect: A spherical dome 20 meters in diameter encases Levin. It’s used to protect him from outside attacks or to trap enemies inside. Magic strength of an enemy is reduced by 1 rank when entering. When an enemy enters the sphere, he cannot exit again without breaking the sphere. The sphere can be broken by attacks higher than D-rank, from the inside or outside. It holds a maximum of 10 enemies before crystallizing and denying passage for anyone other than Levin. Levin can exit the sphere but cannot go back in again. Enemies can only enter 1 at a time. If Levin exits the sphere, his Perception; Willpower; Vitality; Agility get decreased by 1 rank until the spehre dissapears. The sphere lasts for 3 posts and has a cooldown of 4 posts. It works by detecting killing intent. An ally or someone without any ill intent cannot enter the sphere at all. Description: Conceptual magic unique to Levin. Created as a form of ‘ultimate defense’, although it’s mainly used for barricading. The dome’s translucent, colored orange and covered with various runes. When inside, the outside world appears darker and tinted red, as if looking out of colored glass.
Name: Black Mist Type: Spellwork Rank: F Effect: A black mist which lowers the enemy's perception by 1 rank by impeding their sight. The mist has a diameter of 10 meters. The mist lasts for 2 posts and has a 3 post cooldown. Description:
Name: Heatsinks Type: Exotic Rank: E Effect: 2 bony appendages protrude out of Levin’s shoulder blades. The more enemies he kills, the more these heatsinks fill up with energy and boost him. One heat-sink fills up with 10 monster kills (to fill out both of them it takes 20). It can be used for various purposes: Apply D-rank healing for 2 turns (consumes 2 heatsinks) ; boost any stat by 1 rank for 2 turns(1 heatsink). A monster is anything that isn't human. Description: It cannot even be called magic, as it is deeply integrated into Levin. If these things break, there’s no guarantee he’ll live either. Thankfully, that hasn't happened yet.
Stats: (You have a total of 500 xp available for use on both skills and stats.)
Vitality (VIT) - Rank F
Xera Energy (XRA) - Rank F
Strength (STR) - Rank E
Endurance (END) - Rank F
Speed (SPD) - Rank E
Agility (AGI) - Rank E
Perception (PER) - Rank E
Willpower (WIL) - Rank F
Luck (LUK) - Rank F
Skills: (Ultimately up to you. Shell skills below:)
Levin was raised by the ocean, as such, he learned how to fish with his father. His skills at fishing also translate to cooking and collecting herbs, as Levin loves to make his own things so he’d usually cook the fish himself and add some spices. Personality: (Again, it's up to you. Shell personality below:)
Levin is a stubborn person, he has a pretty inflated ego and will always praise himself when he can. Although he’s pretty assertive himself he doesn’t really like people with personalities similar to his. Levin isn’t hateful, but he does tend to bash people for making mistakes. He’s not a forgiving person and after his father and his uncle fell victim to a blood feud he started to see life as nothing special, he doesn’t like killing but he doesn’t hate it either. Bio: (Up to the reciever)