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Aug 25, 2015 7:43 AM
#1

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Aug 2013
8269
This is Update thread, i will post here whenever there is new mechanic added in or some significant tweaks done
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Aug 25, 2015 7:59 AM
#2

Offline
Aug 2013
8269
Magic wands are now a thing!:

Let me introduce you the magic wands.

Magic wands are new way for magic users to utilize magic of different element than their own, magic wands are limited to only change your characters element of magic.

So let's say your characters power is to create weapons out of fire. If this character would cast his/her magic through let's say, water magic wand. His/her flame weapon would be water weapon instead.

This mechanic will allow people to go more wild with their own power and give some versatility to them.

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Other new mechanic is enchantments, and yes, we've seen enchantments earlier in the RP already, but this is more of an addition to the enchantments.

So let me introduce you, Enchantment Sickness.

But what is Enchantment Sickness?

Enchantment Sickness is a mechanic that balances out the usage of enchantments (there will be lot more enchanted stuff in future, beware adventurers!)

Basically ES is side effect on using enchanted item.
When character equips new enchanted item, he/she will suffer from ES.
The sickness will take effect within 5 posts from wearing the item.

The effects vary on every characters but basically the effects can be divided to two different categories, Physical sickness and Magical sickness.

Physical sickness is something that shows up only on characters that doesn't use magic. Examples of physical sickness are dizziness, vertigo, nausea etc.

Magical sickness is something that only shows up on magic users. Examples of magical sickness are losing control over magic, not being able to use magic, magic changing it's form or effect completely.

Non-magic users get sick much faster than magic users but they also get better faster.

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I'll be making thread for notable mechanics and their explanations later on, stay tuned for that.
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Aug 14, 2015 12:40 PM
It’s time to ditch the text file.
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