New
Dec 20, 2014 1:09 PM
#1
Appearance: True Name: Alias: Gender: Height: Weight: Alignment: Class: - Strength: Letter rank here - Endurance: Letter rank here - Agility: Letter rank here - Mana: Letter rank here - Luck: Letter rank here Personality: Class Skills: [*]Skill Name: Letter Rank – Personal Skills: [*]Skill Name: Letter Rank – Maximum of Four Personal Skills Battle Information: Noble Phantasms: [*]Name ~ Type; Rank: – Maximum of Three Noble Phantasms History: Code (b]Appearance:(/b] (b]True Name:(/b] (b]Alias:(/b] (b]Gender:(/b] (b]Height:(/b] (b]Weight:(/b] (b]Alignment:(/b] (b]Class:(/b] (i]- Strength: Letter rank here - Endurance: Letter rank here - Agility: Letter rank here - Mana: Letter rank here - Luck: Letter rank here(/i] (b]Personality:(/b] (b]Class Skills:(/b] [Add Asterisk](i]Skill Name: Letter Rank –(/i] (b]Personal Skills:(/b] [Add Asterisk](i]Skill Name: Letter Rank –(/i] (b]Battle Information:(/b] (b]Noble Phantasms:(/b] [Add Asterisk](i]Name ~ Type; Rank: –(/i] (b]History:(/b] Replace ( with [ |
ChotgoriinDec 22, 2014 7:46 AM
Reply Disabled for Non-Club Members
Dec 22, 2014 5:01 PM
#2
Appearance: *Not pictured is the cape has a Date Clan symbol. True Name: Date Masamune Alias: Date (once more people know of them) or Black Saber Gender: Female Height:152cm Weight:39kg Alignment: True Neutral Class: Saber - Strength: A - Endurance: B - Agility: B - Mana: B- - Luck: C+ Personality: Hot headed, brash, self-serving, and Fearless. Date is reborn by the grail as he..or rather now she was in life. Expecting and demanding the best of a Master, and being loyal to them. She is a borderline sadist and cruel, though not going out of her way to harm others or abuse her power, has a craving for frozen tofu and natto, both of which were invented by Date in life. Date will not think twice in attacking another once any alliance has reached the end of its usefulness. Is a great cook and straight talker. Class Skills: [*][i]Skill Name: Magic Resistance: A. In life Date was a strong critic of traditional faiths and magic, going as far to welcome Christians and sent a ship around the world to Rome. Given this Date has exceptionally strong resistance to magic. Rider B: Can operate most vehicles. Is mostly used to horses however. Personal Skills: [*] Military Tactics: B Date was a well known Military Commander of the Sengoku Era and the third Major Power of the time, ushering in Japan to an Era of peace. However his tactics can't be said to be too noteworthy compaired to other commanders in history. Battle Continuation: A Date while never losing a single one on one duel was beaten several times in battle, and even took out his own eye as a youth when he was alive. Because of this and being used to the tide of battle turning, Date can return to fight again and knows when to run away. Eye of the Mind (False): A Having lived to the Age of 67 as a human in the most violent of ages ever recorded has a way of sharpening ones resolve and detection abilities, almost to the point of a 6th sense. Eye for Art: B+ Date was well known for being a great cook and lover of all things art. While people not of his time might slip past her, she has the ability to peice little bits of information together to find out who her enemy is...and then use that information to destroy them.. Battle Information: Noble Phantasms: [*]Name ~ Type; Rank: – Seal of Date: Encases Date in the infamous Samurai Armour of legend. With its Golden Moon Headpiece Date's true name will be known at once, to all but the most dense or ancient. Allows date to withstand high powerd attacks. Fashioned after the Warriors old. This is often used in battle, or when a foe at least has shown they are worthy of respect. Otherwise Date will wear a school like uniform. The source of the Armor spread, and likely its originating source plate, is the one on her left shoulder. The spread appears as a crystalization process. Type Support, Rank B. Kuribogiri Kagehide: Class Anti-Unit/Anti-Fortress, Rank A/C+: One of the Renowned Warlords first weapons. This blade harnesses the mythic might and power of the Legendary One eyed Dragon. This Blade in essence is made of the hundreds killed by it, and the resolve and trickery of the man that weilded it long ago. Now in her hands it seems to be a simple Katana. Formed from anger and hate, the blade is powerd and has the attributes of fire and darkness. Able To harness a fire blast it can lay waste to a region in a horizontal arc. While powerful the fact its limited to such a base element makes it compairable to weapons of the type used through history, but on a larger scale. It is at the mercy of enviromental effects, and its range can be longer or shorter based on the winds. Other than that, it seems to feed off of the suffering and hatred in others, and as a result the blade can use this energy to build up its sharpness, it can use the Cunning of the old warrior to varry its length invisiblly. Though this is somewhat limited for pratical use. From a normal Katana that can reach out like a Zanpaktou. In legend the blade could cut through a Horse in one swift swing. Today..much more. Hanshu no Rikugun: In most aspects this is like the Ionioi Hetairoi Phantasm, with all the strenghts and weaknesses it brings. Minus it is Date Clan Samurai and happens on the physical plain, being more like Materialized Phantasm's the souls of those that pledge loyality to Clan Date. The Army however is more composed of Wraiths. Bound by the spirit of Bushido, one cannot call this horde of soldiers hereos so much as souls trapped to oaths and faith. Given this is more stable and requires less energy to bring about prices are paid in terms of staying ability and power. The Army has a host of Soldiers from Calvary and musketmen, but is mostly made up of spear and swordsmen. All are Dressed in the dreaded black armor of the Date clan, where smiling human faces used to be now sets skulls. The formation is 1000 men strong. The Ultimate Noble Phantasm. Type Anti-Army. Rank B- History: (history for now, or can do the whole history recorded gender wrong) Date Masamune's early life needs little introduction. Legendary Swordsman, soldier, hotheaded, brash, and what he couldn't buy, bully or barter for, he took with unrelenting force. A Christian supporter, shunner of the mystic faiths, and outreaching across the globe, when others shut themselves in. With his Death and all the lives he had touched, his place as a Servent was all but a forgone conclussion. However as with all Great Heroic Spirits, praticular scarfices must be made. In the Case of Date's, his body was burned to ashes in accordance with Japanese beliefs. To add insult to injury..or rather insurance, the Shinto Priests placed a Curse on the ashes so that the One eyed Dragon of Japan would never rise again. Sealing the Sword and the Ashes, his body would never rise again. Mages from Italy however were not ready to leave such a powerful spirit like this.. his ashes and sword were stolen. And with research a loophole in the curse was found. A suitable host to serve as a new template would be needed to anchor his spirit. And to serve better as a host a female would be needed.. With trail and error a woman was found her story was much like that of Date himself, smuggled out of Japan with her life endangerd by the then hardline ban on christians, she readilly acceapted the Mages demands. First cutting her own eye out, and stabbing herself in the chest with the ancient warriors Katana. Giving up herself for the sakes of others, Date's spirit consumed hers. As her body seemingly disolved, it became the new anchor for his soul...or rather the He became a She. Given the high demands she has rarely been summoned or used..untill now. And while no longer male, or having any recollection of that fact, or maybe concern with it, the Warrior is still much the same and easy to tell just who she is. Now she stirs from slumber awakend to battle once more...mayhap this time to a worthy master. The Black Saber would at last be unleashed. |
RedArmyShogunDec 22, 2014 9:28 PM
Dec 22, 2014 5:46 PM
#3
Appearance: True Name: Unknown Aliases: "Jack the Ripper" & "The Whitechapel Murderer" Gender: Female Height: About 170cm (5'7" roughly) Weight: None of your business. Alignment: Neutral Evil Class: Assassin - Strength: D - Endurance: C - Agility: A - Mana: B - Luck: A Personality: Cunning and contemplative, yet sometimes silly and reckless. A true hedonist who is certifiably insane. Class Skills: *Presence Concealment: A Personal Skills: *Forgotten Identity: A Even Jack the Ripper does not remember who her true self once was. As such, she is able to appear to be any other person she has seen. Gender, size, every single physical detail is copied to perfection. *Audacious Killer: A Jack the Ripper moves silently and lacks overall presence to the point that she could kill someone in your living room right next to you while you watch TV and you wouldn't notice until she was long gone. The fact that she is killing someone is difficult to notice. *Endless Possibilities: B Due to potentially being too damn many people Jack is capable of proficiently wielding any melee weapon invented before the 1900's. *Information Erasure: B the removal of information regarding the Servant's true name, abilities, and appearance from the records and memories of all witnesses, including the opponent, following the conclusion of an engagement. At rank B, this effect is enforced even within digital recordings by a closed-circuit camera in broad daylight. However, evidence of the engagement is not removed from the scene, and by way of logical deduction, the Servant's identity may be revealed. Battle Information: Noble Phantasms: *Whitechapel Murderer ~ Anti-Unit; C-B: A knife that looks like it would cleanly cut but instead rips. When its name is invoked, it becomes a sword with a blade that resembles a chainsaw. The number of things that cannot be ripped apart by this Phantasm can be counted on one hand.– *1888, The Streets of London ~ Anti-Team; B: A high thaumaturgy similar to the Aestus Domus Aurea. Jack constructs a replica of the streets of London during her time as the Whitechapel murderer and places it on top of the current world, rather than replacing the world. As such, this phantasm can be maintained for long periods of time. The streets wind in a confusing manner and smog blocks their sight, preventing escape as the victim is harrassed by acid rain and a likey very very angry serial killer. *Industrial Killer, The Smog ~ Anti-Army, Supplemental; A: The true killer of countless people in the 19th century, Jack used the smog to her advantage in life, and can now summon a cloud of smog. Not only does this cause a slow and agonizing death to humans, but it can be directed and Jack can hide in it. It effects servants and humans equally, for none can train their internal organs. She can move effortlessly in the smog, even upside down. History: The history of Jack the Ripper is mysterious, as very little is known about the killer. What we do know is that whoever Jack was, they killed no less than 5 people, all 5 of which were in silent areas in the wee hours of the morning. Jack was not the cruelest, nor did Jack kill the most...but even to this day, Jack got away with it...and now that she's back, she will continue to do so. Her sheer audacity, wit, and knife being her weapons of choice...no one is safe. |
TamoballDec 22, 2014 11:42 PM
Dec 22, 2014 9:20 PM
#4
Appearance: True Name: Magoichi Suzuki Alias: Magoichi Saika Gender: Male Height: 6’1” Weight: 187 lbs Alignment: Neutral Class: Archer - Strength: B - Endurance: C - Agility: A - Mana: E - Luck: E Personality: Magoichi is a very lazy and lethargic individual. Always napping or drinking and when not doing either he’s probably “putting the moves” on some pretty girl, most often resulting in rejection, though it doesn’t impede him in the slightest. He often seems to not take things very seriously, though this can be taken as a good thing as it means he will be the absolute last person to lose his cool or panic. Even in a life or death situation or battle, Magoichi’s indolent attitude will still shine through. Hell, if his opponent is of the opposite gender, he’ll even go so far as to flirt and make passes at them. His usual outlook is probably shocking to those who know of his history. However, Magoichi’s true personality would shock those who actually knew him. Rarely and only when absolutely necessary, Magoichi will shed his sluggish persona and gain a more calm, tactical and no-nonsense aura. One should not forget that, even if a joker at first glance, he is still Magoichi Saika; leader of the Saika Renegades who stood against even the great Oda, as well as the master of the arquebus among other gun weaponry. Class Skills: [*]Independent Action: A+ – Magoichi was the leader of the Saika Renegades (also known as the Saika-shu or Saika Ikki); a group of monks largely armed with Arquebuses that acted as mercenaries. As a mercenary, going from one Master to another isn’t anything new nor unheard of. [*]Magic Resistance: B – The Saika were also referred to as the Saika Ikki as they were one of the many Ikko Ikki groups at the time; fanatical Buddhist warriors. Though mercenaries, they were in no less tune with their magic, traditions and religion. Personal Skills: [*]Military Tactics: C – Magoichi and the Saika were known for their expert use of arquebuses as well as their strategy. While not the most famous tactician of the era, he was a skilled one nonetheless. [*]Bravery: A – Magoichi Saika fought in many battles, against many famous and infamous samurai as well as served under them. Such feats require nothing more than an iron will and immense bravery. [*]Nature of a Rebellious Spirit: C – The Saika were mercenaries. Constantly traveling back and forth from master to master, faction to faction, lord to lord. Never truly the possession of who'm they served and only their own. Magoichi is no different. Magoichi serves who he wishes, and if there is none who he wishes to serve, he will serve himself. This makes it more likely for him to betray his Master, however this will only occur does Magoichi quite strongly disagree with them. He is not the conniving sort, simply one who bows only to who'm he wishes to. [*]Clairvoyance: B – Master gunsmith and, more importantly, master of the arquebus. As a skilled sniper and sharpshooter, Magoichi’s developed the eyes of a hawk through his years of gunslinging. He can keep track of high-speed objects so long as he can seem them. Though it isn’t as if he can make out whatever the object is if too far away, nor is it close to the level of precognition. Battle Information: Noble Phantasms: [*]Saika Artillery ~ Anti-Army; A: – The Saika were master gunsmiths and wielders. As such, during Saika Artillery, Magoichi summons several hundreds to a thousand arquebuses along with several cannons all pre-aimed in a specific direction before unleashing two devastating barrages at the target direction. Weapons need to “reload” in between volleys. [*]Maō kiringu dangan ~ Anti-Unit; B: – Named for one of the speculations and rumors around the death of Oda, Nobunaga. One is that during Mitsuhide Akechi’s betrayal, rather than Nobunaga committing seppuku before Akechi’s troops reached him, Mitsuhide dueled him and, in the midst of their battle, Magoichi assassinated the Demon King with a well placed bullet from a distance away. As such, it was dubbed the “Demon King Killing Bullet”. History: There is much skepticism around the name Magoichi Saika, mainly because the name, Magoichi, is not actually a name, but actually and epithet. The leader of the Saika is granted the title of “Magoichi” and it becomes their new name. The first Magoichi went by the name of Suzuki Sadayu. There are little to no records on the first half of his life, so it is assumed that he traveled as a mercenary. Later known to be employed by the Hatakeyama Clan, playing a major factor in repelling the Miyoshi clan, leading six hundred riflemen to the aid of the Ishiyama Hongan-ji mob against Nobunaga Oda and even injuring one of the Demon King’s valued generals, he quickly gained renown as a strong leader and fearsome warrior. In the future, he aided the Tokugawa against the Hideyoshi, however ended up surrendering to the Toyotomi. Though Sadayu swore to serve Hideyoshi, several of his advisers thought that having such a threat so close would be too dangerous and as such was ordered to commit suicide. His four sons would succeed him, two of which, Suzuki Shigehide and Shigetomo, would become the next Magoichi’s. The second eldest son, Shigehide, continued to fight alongside the Ikko Ikki and against Nobunaga Oda. However… that is most of what is known. Shigehide’s existence is shrouded in mystery for the most part. It is known that he was a great warrior and absolutely despised Nobunaga, however his service records remain scant. One known feat is that he led three thousand gunmen into battle during the Hongan-ji riots, however. He was also said to have attempted to save his family when the Saika surrendered to the Toyotomi, however Hideyoshi did not answer Shigehide’s please to spare them. There are multiple stories of the aftermath. One says he served Hideyoshi until he later committed suicide however another states that he served Hideyoshi loyally until Sekigahara, in which he defected to the Eastern Army and, more specifically, to Masamune Date’s forces. Suzuki Shigetomo fought alongside his father and brother during the riots. After the Saika fell to ruin, Shigetomo became one of Hideyoshi’s generals. He participated in the Korean Campaign and, unlike his brother, served Hideyoshi throughout the Sekigahara Campaign. However, after the battle of Sekigahara, he was discovered and recruited by Masamune Date himself. The name “Magoichi Saika” appeared consistently and sporadically and disappeared all the same. Though the Saika lay in ruin, the name Magoichi Saika continues to live on. |
EmperorsChosen01Jan 6, 2015 1:44 PM
Dec 24, 2014 1:49 PM
#5
Appearance: True Name: Hector Alias: The Prince of Troy Gender: Male Height: 173 cm Weight: 110 kg Alignment: Lawful Good Class: Lancer - Strength: B - Endurance: B - Agility: A - Mana: D - Luck: E Personality: Hector is a brave and valiant young man, treasuring honor and noble values before almost anything else. He will happily and gladly give his class and even reasons for fighting. If one Servant gives him their name, he will always reply with his own in turn. He can be downright malicious to his enemies but always respects and honors the fact that he is blessed to combat these enemies. Hector is ever charismatic and idealistic. Though he knows that everyone's fate are written he believes that everyone has a chance to to rewrite it before they fall to it. He hopes and opts for the best outcome in every situation and, while it can lead to disappointment and crushed dreams, it is a rather contagious emotion of his. Hector's wish is not for himself, but for his son Astyanax, who was killed before his time. Hector always hoped that his son would be a greater hero than him, so his wish is to change fate so that his son and wife escape Troy with Aeneas and have the opportunity to live out theirs afterwards. Class Skills: [*]Magic Resistance: B – Cancels spells with a chant below two verses. [*]Battle Continuation: A – Lancer may continue to fight, even when on the verge of death, and will stay alive until a clearly fatal blow is dealt. Lancer recieves a boost to this Skill because of his Noble Phantasm. Personal Skills: [*]Projectile(Spears): A – Expertise for throwing projectile weapons. At A-Rank, it becomes possible to snipe targets from great distances. [*]Charisma: B – The natural talent to command an army. Increases the ability of allies during group battles. This rank is suitable for the prince of a country. [*]Bravery: A – The ability to negate mental inference such as pressure, confusion, and fascination. Although not able to completely ignore the superior effects of his sister's charm, Hector was still able to express scorn and disapproval of her actions where others were tolerating. [*]Riding: A – Expertise to ride animals and vehicles. At this rank, all creatures but those of Phantasmal Beast and Divine Beast-rank can be used as mounts. This rank is high enough to have aptitude for the Rider Class. Battle Information: Noble Phantasms: [*]Deiphobus - The Lone Bolt That Pierces The Earth ~ Anti-Unit; A – The primary Noble Phantasm of the Prince of Troy, Deiphobus is a representation of the legends both exalting Hector's prowess with the spear and his favor with Zeus, the king of the gods. Strictly speaking, this is not a weapon, but an Ultimate-Killing Technique developed through a lifetime of effort. Though Hector had no particular weapon he called his own in life, Deiphobus is named after the brother he trusted to give him his spears in his final battle, manifesting as a golden lance with a forked blade like a bolt of lightning. Invoking the true name of this Noble Phantasm transmutes it, straightening the spear into a perfectly aerodynamic javelin. By channeling electrical energy along his arm in parallel currents, Lancer can greatly magnetize the weapon, allowing him to propel and cast it as a projectile at several times the speed of sound, piercing everything in its path analogous to the firing of a railgun. Although the radius of this Noble Phantasm is strictly limited to the narrow, straight line path traveled by the thrown spear, the destructive force of the projectile is concentrated to such a fine point that nearly everything its it path will be pierced instantaneously. A simple, straightforward technique polished to perfection. It is only due to the legendary accuracy and prowess of Hector that he is able to use the technique at all; its incredible velocity renders it an incredibly difficult attack to land on a particular target, and only his great skill with the spear allows him to tame it into a useful attack in battle. Due to both the circumstances behind its legend and the amount of energy necessary to conduct the currents, Deiphobus may only be used a limited numbers of times in a twenty four hour period, though Lancer keeps the specific amount a closely-held secret. [*]Gleaming Helm - The Blessing of Apollo ~ Support; B – A gift to Lancer from Apollo before the Trojan War, a helmet plumed with white horsehair that literally gleams a glowing bronze. It is the object that gave Lancer the epithet 'Hector of the Gleaming Helm' in the Iliad. The helm blesses the wearer to recover abnormally quickly from all but fatal wounds without the use of external prana. Though it takes some time for the most grievous to heal completely, the helmet also has the added effect of blocking distracting pain from a wound. Additionally, due to the helmets 'blessed' status, cursed weapons have a decreased effect on Lancer in combat. This Noble Phantasm is passive and grants Lancer its effects so long as he is wearing it, though it easily gives away his identity due to the fact that the helmet quite literally glows. History: The eldest son of King Priam and heir to the throne of troy, Hector was worshiped as a hero in his homeland. Greatly capable both as a leader and as a military man, his most outstanding trait was his character. In Homer's Iliad, Hector is described as courageous yet thoughtful and peace-loving. A man who was a good son, husband and father and who never acted on ulterior motives. Even in modern times, Hector is still referred as an example of a virtuous man. During the 10 years of the Trojan War, he acted as the supreme commander of the Trojan army, leading the soldiers of the nation against the Greek invaders. Recognized and respected in both sides of the conflict, Hector was the best warrior among the Trojans and conquered an appropriate amount of war achievements. Among them, his single combat against Ajax the Great is particularly famous. His relationship with his eventual nemesis, Achilles, was a rather complex one. Both heard much about the other even before their first meeting, and a relationship of mutual admiration was formed from that. As warriors, they respected each other and looked forward to comparing their skills in battle, but fate dictated that they would never meet until the later stages of the war. The fated day came when Hector mistakenly killed Patroclus, Achille's beloved comrade. Upon news of his friend's death, Achilles went mad in rage and departed alone to Troy and demanded a duel with the prince. Upon setting his eyes on the furious warrior, Hector felt dread as never in his life, but was compelled by responsibility to accept the duel even though he knew his defeat was certain. Hector faces Achilles in battle, with Achilles promptly dodged the throw of his spear and stabbed him through the throat, knowing the weak point in the armor he had taken from Patroclus. At the death of his enemy, Achilles lashed Hector’s corpse to his chariot and dragged him before Troy for a few days before Priam, Hector’s father, begged for his son’s body to be returned. It is unquestionable that Hector fought with all his might for the defense of his homeland during the Trojan War. That being said, he always showed a strong disapproval towards the war from the beginnings. For he knew that Troy's side was the one at fault. The blame for the whole conflict lied with his younger sister, princess Paris. While in a diplomatic visit on Sparta, Paris fell in love with the betrothed of King Menelaus, the beautiful Helen. At Helen's request, who did not wish to marry Menelaus because of his temper, Paris smuggled the princess to Troy to make her her wife. In order to both retrieve the woman that was rightfully his and to get revenge for the humiliation, Menelaus called up for old alliances with the other Greek city-states and departed with a great army towards Troy. Knowing this, Hector continuously tried to find alternative solutions for the conflict. At one instance, he proposed for everything to be solved with a one-on-one duel between Paris and Menelaus. Despite Paris's protests, Hector forced his sister to face the offended king after a harsh scolding. Yet, when Paris ran away from combat after suffering a minor injury, Hector covered for her by killing Menelaus. Hector never came to realize it himself, but in that war, the desire to protect his little sister was the strongest drive behind the strength of his spear. More than a monarch who fulfilled the responsibility of protecting his people or a soldier who fought for the glory of his country, in the end he was just a man who wished for nothing but the safety of his family. |
ChotgoriinDec 30, 2014 2:46 AM
Dec 25, 2014 10:04 PM
#6
Appearance: True Name: Haraldr Hilditönn Alias: Harald Wartooth, Harald Hiltertooth, Harald Hildetand Gender: Male Height: 215 cm (roughly7 ft) Weight: 122 kg (roughly 270 lbs) Alignment: Lawful Neutral Class: Berserker - Strength: B* - Endurance: B* - Agility: B* - Mana: D* - Luck: C* *While not under Mad Enhancement Personality: Harald thirsts for battle and feels most alive in it. While he is fearless and would gladly volunteer to lead a charge into the heart of enemy territory, he is also an expert commander who crushed all who stood before him and conquered the majority of Northern Europe and ruled unopposed for 50 years. Class Skills:
Personal Skills:
Battle Information: Noble Phantasms:
History: This. Because I couldn’t make him sound more awesome if I tried. |
Dec 27, 2014 12:28 PM
#7
True Name: Koschei Alias: Koschei the Immortal, Koschei the Deathless Gender: Male Height: 6ft (185cm) Weight: 135lbs (61kg) Alignment: Chaotic Evil Class: Caster - Strength: D - Endurance: B - Agility: B - Mana: A - Luck: B Personality: Koschei is an amoral man who takes pleasure in harming others and humiliating them, particularly if they are women. It is suggested this might be because of the infirmity he felt around his mother, the sorceress who became so feared she appears in well over two thirds of European lore as an antagonist and someone to be feared even in modern times, whose name itself is synonymous with intimidating and dangerous magic. Regardless of the reason behind it, he will not stop at anything to have his way when it comes to inflicting pain. He is conniving and cunning both, which makes for a dangerous mix, especially as he is hellbent on winning even if only out of spite. Class Skills: [*]Item Construction: A The skill to manufacture magical objects such as potions, amulets, enhanced weapons etc. [*]Territory Creation: A The skill to build a special terrain that is advantageous to oneself as a magus. Consider it as you would the ability of various animals to create a nest; by building a lair to use as a base of operations, Casters may be protected from intruders while preparing their battle tactics. Personal Skills: [*]Hyetal Entity: ? A boon that stems from Koschei's rather obscure origins and his affinity to the aquatic element, this particular Skill gives him a definite advantage when he is in close proximity to a body of water. His vitality, mana reserves, ability to sustain damage, and reflexes are all enhanced when the condition is met. [*]Protection of the Fairies: B A blessing from Elementals, it is the capacity to increase one's Luck in dangerous situations; activation is limited to the battlefield. At Rank B, it increases Koschei's efficiency in attacking and dodging by 50%. [*]Shapeshifting: ? One's ability to change form at will. Koschei is capable of taking on the appearance of any man/woman from memory or at random, of various animals or insects, etc. He cannot, however, take on the form of beasts that belong to the Phantasmal species. [*]Weather Control: ? The power to control meteo conditions and manipulate them to one's advantage. Koschei is able to conjure storms of any kind, powerful winds that are akin to an honest-to-god hurricane, to summon lightning and target a specific location etc. Battle Information: *Note: As with any other magus, Koschei is capable of casting spells. Most of them are centered around environmental control. Noble Phantasms: [*]Matrioshka Gabmit ~ Support; Rank: ? Koschei's supreme ace in the sleeve and the very reason he is such a bothersome foe to deal with. Reconstructing his legend, this Noble Phantasm hides his mortality and stores it in a needle, which is kept in an egg, which is found in a duck, which likewise is stuck in a hare, which is hid away in a chest that is buried beneath a green oak tree on the isle of Buyan, the entrance to which is hid away at the bottom of an eerie small lake whose waters never flounder. This makes it extremely hard to kill him, as not only is this isle an underwater terrain, but it has a mind of its' own and one must enter Koschei's territory and face the myriad of dangerous traps laid out before they can even hope to immerse themselves in the dangerous waves. As this ability is always active, it is consuming a constant flow of his prana at any given time. [*]Water of Life - Replenishment ~ Support; Rank: B A Noble Phantasm that takes the shape of twelve vials of water held within a leather pouch. Upon the consumption of one of these, Koschei's parameters and status quo will be returned to their original form, regardless of any injury that he has sustained previous to the intake of this potion, whether it had the lasting effects of a curse or not. [*]Water of Life - Resurrection ~ Support; Rank: A The pair of a matching set, this Noble Phantasm takes the form of a thirteenth vial of water. Just like the others, it can only be drank once, and will effectively bring Koschei back to life, even if his “death” had been found and destroyed. It does not, however, restore his immortality; although it revives him, it does so by incarnating him as a mortal man. History: Koschei the Deathless is the son of Baba Yaga, the witch of the forest, and a powerful magus in his own right. A man of no conscience or remorse, he is known for his forcefulness with women and his abduction and seduction of many women, of royal blood or common name alike. He was defeated once by the warrior queen Marya Morevna, and imprisoned by her in a chamber within his castle with a powerful binding spell and magic chains. She, however, could not kill him, as she had not found his soul. Later escaping from his imprisonment with the unknowing aid of Marya Morevna's husband, Ivan, he is eventually killed by the same man after abducting the queen and taking her to his own castle with the intent to make her one of his wives. |
AngelicXIDec 27, 2014 1:05 PM
Dec 28, 2014 9:54 AM
#8
Appearance: True Name: Attila Alias: The Scourge of God, Prince of the World, Attila the Hun Gender: Male Height: 5'6 Weight:145lbs Alignment: Chaotic Neutral Class: Rider - Strength: B - Endurance: B - Agility: C - Mana: D - Luck: A+ Personality: Loud, hot headed, and in your face independent. Attila is as he was before his death. Seeking power second to great banquets. He's blunt and stubborn to the point of getting his way or making you suffer for it. Though despite his bloodthirsty reputation he has a soft spot for his companions. Seeking to protect them, bask in their presence, and spoil them with luxury. Class Skills: [*]Magic Resistance: C - (Cancel spells with a chant below two verses.) [*]Riding: A+ - (Creatures on the level of Phantasmal Beast and Divine Beast can be used as mounts. However, that does not apply to members of the Dragon Kind.) Personal Skills: [*]Independent Action: A - (Can remain in this world for a week even after losing his Master. However, to use Noble Phantasms of great prana consumption, back up from the Master is necessary.) Not ruled solely by his greed and ambitions. It's been said that while Priscus was attending a banquet. Attila was seen eating just meat off wooden plates and drinking from a bowl. Where as his lieutenants dined off silver platters loaded with dainties and drank of fine wine from silver and gold goblets. This along with accepting the Pope Leo's plea to spare Italy's destruction, shows Attila's independent nature. [*]Charisma: B+ - A king to his people the Huns for two decades. Not only was his army loyal in life, they were loyal in his death. Cutting their hair, scarring their faces, bewailing and refusing to attack the Romans again after his death. During his leadership, there were even Romans under his command. They found his leadership to be more preferable than that of the Roman Empire. While not the most famous human he's a candidate for most infamous. [*]Disengage: B - (Bonus effect of returning battle conditions to what they were at the beginning of the match. As well as being able to combat the enemy while escaping.) Employing retreat tactics all throughout his life. Attila and his Huns took advantage of the chaos and confusion it created. Shooting at the enemy while retreating they made an effective offensive out of their retreats. [*]Demonic Conqueror of the Romans: A - ( The capacity of a Servant to mark a region as his personal dominion by securing the surrounding leylines. Permits the reinforcement of his combat capabilities when fighting in his territory, gaining a combat power bonus equivalent to Mad Enhancement of Rank B, though without it's weaknesses. Along with the Sword of Mars it grants a Noble Phantasm only deployable within the marked domain.) During his lifetime, Attila was never as fierce as when he was fighting for something he thought was his. From the gold tributes that he demanded from the Romans for peace. To the hand of Honoria in marriage. Being Valentinian's sister she was arranged to marry a Roman senator. Sending her engagement ring with a plea for help to Attila. He accepted it as a proposal and agreed to marry her. Requesting half of the western Roman Empire as dowry. When refused, he merely gathered his vassals and their armies and attacked the Western Empire. Conquering a large portion of it he was eventually repelled by Roman combined forces. Though this did not stop him because shortly after he returned and attacked Italy. Some say aimed at destroying Rome itself. He only stopped due to the plea's of Pope Leo and his own judgement. Battle Information: Noble Phantasms: [*]Sword of Mars/God ~ Anti-Unit/Anti-Army, Rank A/B - This sword is the embodiment of Attila's military arsenal and might. Having the ability to change shape it can morph into the weapons used within his army of his days as king. Those includes the swords original form and a shield, a Lasso, a Hunnic Composite Bow, a Javelin, and a Scythian Axe. Each variation possessing a Anti-Army counterpart Phantasm that consumes a great deal of Mana. So there is a required time to wait between uses. It's most durable and strongest in the original form. During it's use it was regarded both by it's victims and allies to be a weapon of divinity. As such it's not easily broken in this form by other Phantasms. Sword/Axe: Equal in power, the change between them is merely to suit Attila's tastes. When used as an Anti-Army Phantasm. Attila will raise the weapon and quickly strike down, pointing toward his target. With the sound of hoof beats anything within the area will begin to be cut to shreds. As if by the wind or some otherworldly force. Lasso: Turning into a lasso gives Attila the ability to capture and imprison anyone of his strength or lower. Any Strength higher than his present will be able to break free. Though with his only weapon used as a way of imprisonment, it's hard for him to kill said prisoner except with his bare hands. Composite Bow: Infinite in it's arrows he can use it without much cost to Mana in it's unit state. Though as an Anti-Army Phantasm he can launch volleys of arrows at his opponents. Aiming toward the skies he launches a single arrow. Slowly materializing from thin air a barrage of arrows appear. Enough to block out the sun and rain onto his targets. Javelin: Mainly useful as an Anti-Army Phantasm. When Attila throws this piece of ancient weaponry. The area it lands soon becomes a lightning rod. Being stuck by countless lightning strikes at once in an area of 100 yards. The Sword of Mars was thought to be given to Attila by the God of Mars or War God. Found by a shepherd and taken to him. He thought he had been appointed ruler of the whole world, and that through the sword of Mars supremacy in all wars was assured to him. Using it as both a military weapon and symbol of divine favor. It contributed to his reputation as "The Scourge of God" a divinely appointed punisher. With the vigor in which he used it he convinced the world he alone had been reserved for it's use. It became a sceptre and represented Attila's rulership as the prince of the world. Guaranteeing supremacy in battle it helped to unite the forces under him and slay his enemies. Carrying it along with all his other weapons of choice it was even buried with him in his grave. In other tales of the sword, it was chosen as a weapon of God by being placed on a mound and being struck by lightning. As such Attila can call upon lightning to prove it's divinity and power. [*]Horse of the Prince of the World ~ Anti-Unit, Rank B - Using an extended whistle with the use of his fingers. Attila can summon his most trusted asset of war to assist him. Having infinite stamina and the speed of a sports car. This pale steed is hardly startled and obeys it's master completely. While atop this friend of his, Attila is less susceptible to ground attack as well as ranged. While there are no account of which specific horse Attila rode. He is noted of frequently riding one in and out of battle. Carrying him across the Western Roman Empire and supporting his rapid destruction and conquering of it. Many have said that where Attila's horse trotted grass never grew again. [*]Wrath of the Huns ~ Anti-Army Rank A - A special Noble Phantasm only deployable with the use of "Demonic Conqueror of the Romans" and "The Sword of Mars." Being similar to Ionioi Hetairoi, Attila calls upon the Huns with a trumpet horn that is The Sword of Mars. Having regrets and still pledging loyalty to Attila even in death. They answer the call for their services. Recognizing that he needs their help in taking what is rightfully his. They materialize into the physical plain as wraiths. Changing the designated area into a reality marble of roman landscape with broken banners, fallen crosses, destroyed structures, blood covered ground, and fire. Appearing slowly as mounted ghosts and finally as they once did in their time of reign. The ensuing army is 1000 mounted men strong. All with a variety of Huns weaponry displayed by The Sword of Mars. With the "Demonic Conqueror of the Romans" and reality marble working as a catalyst. The Huns wraiths are able to make use of the Mana around them to help with their materialization. Lowering the cost of their summoning and replacing fallen warriors easier. However the cost to activate this phantasm is staggering. [*]History: Attila the Hun was the ruler/king of the Huns for almost two decades. (434-453) Becoming a demon to his enemies and god's servant by his allies. He was one of the most feared enemies of the Western and Eastern Roman Empires. Known for his pillaging, indiscreet killings, and leveling of cities with fire and chaos. The Romans during this time had no worries for what went bump in the night. They were too afraid of Attila during the day. Leading an army mostly if not solely made of cavalry. His men trotted up and down the plains,hills, and mountains of the then Roman Empire. Making great use of their effective range and retreat tactics. They were unmatched in most of all their battles. Being merciless with his conquering he slaughtered women, children ,elderly and anyone who apposed him. Attaining the name "The Scourge of God". He was thought to be a divine punisher of God. Sent upon the Romans for their sins and wrong doings. To his men he was "The Prince of the World". Appointed by God himself by the "Sword of Mars" which was given to him. Charging his army without fear and only with thoughts of gaining power and reputation. He became immortalized as a Anti-Hero to be remembered a millennium into the future. During WWI the British refereed to the Germans as "Huns". Being buried in a triple coffin of gold and silver. With all his treasured belongings and a good amount of his wealth. His grave diggers were executed and the location of his burial lost to the sands of time. Only to be remembered as the demon sent by God. |
AstrosDec 28, 2014 10:37 AM
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