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May 27, 2014 5:05 AM
#1
Monster Girls Survival Game Rules! ~ ASK if something is not covered by the rules ~ ~ Please read everything carefully ~ and don't forget the spoilers ^^ Rule Index Staff List How to Join Basic Rules TBA Companions Technology Demonic Energy Magic Lords of the Island Island Regions & Domains Ancient Lore TBA The World Map Upcoming Updates Important Link-Collection for the MSG ~~ BB-Code for your Story ~~ Colours and their codes (#xxxxxx) Monstergirl Encyclopedia Writer's Help Thread Character Card Thread Companion Stats Companion Stats as pdf |
MetallumOperaturDec 12, 2016 3:23 PM
Reply Disabled for Non-Club Members
May 27, 2014 2:40 PM
#2
Head Game Master emeraldtryst Game Masters emeraldtryst chimechu dcw2021 Lord Officers dcw2021 - Amarante emeraldtryst - Charisse/Ahmose cimechu - Kioko vacancy - Kaori tygertyger - Michiko aspicientis - Elizabeth Officers n/a Cartographers n/a Honorary Mentions Blaszak - Creator of the MSG Subenu - Former Head GM Rabbiac - Auxiliary Head GM mdude009 - Former Lord of Kaori PantsMan - Former Lord of Amarante |
MetallumOperaturDec 12, 2016 3:00 PM
May 27, 2014 2:42 PM
#3
This section has all the info for a no-frills, basic story. All the info you need to start your story is available here, and the most important info has been coloured. Be sure to check the post about companions too. MSGC: are rules specific to collaborative stories. MSGS: are rules specific to stylized stories. None of these rules apply to Free Form stories. Arrival to the island At the start of the story you are transported from our world to the Monster Girl Island. Examples include being caught in a storm at sea, waking up and discovering you’re not in your bed, walking through a door or falling into the world. The monster girl island is part of another world and does not have modern technology. Because of this, you will never arrive with modern technology, even if you had some on you (eg. a cell phone). You will always arrive alone, because the powers of the MG world are selective and only choose specific humans. There will be no wrecks of airplanes or ships on the island. Humans are randomly brought to the island through magical means but no monster girl knows how nor can they affect the human world in anyway. The human world has no knowledge of the monster girl world and few monsters know of the human world. The main point of this game is to survive and have a good time. What can I do on the island? Once on the island, what you do is entirely up to you. You can adventure, just try to survive, or live a quiet and peaceful life. One thing that’s very important to remember is that your story is about you coming to the island. This means that you only know what you know in real life and you can only do what you can do in real life. You can’t break a rock with your bare fists if you can’t irl. You can’t provide first aid if you don’t know how to. MSGC: Humans are unable to learn magic. MSGC: Humans can only use magic if they are provided demonic energy through a monster girl or magic tool. If you need to google something or look on wikipedia, you don't know how it works or how to do it. You are able to learn various things, such as how to use different weapons or learn a profession. Remember though that learning smithing or how to properly wield a sword takes time, and you need to reflect that in your story. Please note that monster girls are vastly superior to humans in many ways and even if you are the most badass survivalist or you have extensive military or martial arts training, your chances of defeating any monster girl other than the weaker ones are very slim. If you do not feel confident that you can portray the relative power between yourself and the average monster girl, please tone down your awesomeness to a comfortable level. Companions & NPCs Since humans are often no match for monster girls, you get to choose monster girl companions. They are there to protect you from the dangers of the monster girl island. MSGC: You may only have 2 companions. Humans native to the island are just the same as humans from our world. They are not stronger, faster or superior in any way unless they've trained for a long time. Just like you, they can't be unrealistically badass. Monster Girl Encyclopedia The Monster Girl Encyclopedia (MGE) is used as a guideline for monster girl personality. Like humans, not all monster girls of the same race have the same personality, and as such the personalities are up to the authors. It bears special mentioning that the setting of the MSG is NOT the same as the one portrayed in the MGE. In particular, while most mamono would certainly prefer to lay claim to any human visitors rather than harm or kill them, the vast majority are smart enough not to put themselves in deadly peril to do so. If you were carrying a sack of heavy golden treasure and found yourself suddenly in the middle of a lake, you'd far sooner abandon the treasure than let it drag you to the bottom. Monster girls may use any ability they are depicted to have in the MGE. MSGC: Some monsters are banned or restricted. Additional Info: - The Game Master and Staff are able to interfere with your story (if needed) - Feel free to request character cards in the Character Card Thread. - MSGC: The Lords and Servants are under direct control of the GM and the Officers. -MSGC: Every Player is on the same island. Be careful about what you write, because it might affect other players, too. This also opens up a chance for you to do a co-op with another player if they want to. -MSGS: The player may use Lords and Servants after discussing the interaction with the officer in charge of the lord or an officer of the club. Always remember: Don't do things to other characters or locations without their author's permission. You are not the hero in this world, nor on the island. You are not the dragonborn or some other mythical legend. You are not a cyborg super medic with magic and a powerfist. You are the main character of YOUR story, as the others are in their story. Please remember this. Always! |
emeraldtrystMar 31, 2016 7:58 PM
May 27, 2014 2:42 PM
#4
TBA |
chimechuNov 21, 2014 9:24 AM
May 27, 2014 2:42 PM
#5
You are not alone on the island, it is populated with monsters and humans. Most 'NPC' monsters will try to 'coerce' a sexual encounter with a man, and sometimes women, given the opportunity. But even if they are civil humans and monsters alike will ultimately have their own goals, whether those are met with you or through you. It is a dangerous world so you are allowed companions to assist you on your journey. 'Companions' have a special relationship with you, this does not have to be sexual but it often involves them looking out for your well being for one reason or another. You can be friendly with NPCs but ultimately your companions are special. MSGC: You only get 2 companions. You can find the list of monster girls in the Monster Girl Encyclopedia[/size][/b]. Remember that the Fallen Maidens are not used in the MSG. Banned Monster Girls The currently banned girls are Dark Matter and Lilim. MSGC: These monsters are not allowed, NPC or otherwise. MSGS: These can be allowed with special permission for an officer. Special Companion Monster Girls The current special companions are: Chimaera. MSGC: Chimeras must be specially approved on a case by case basis. MSGS: Chimeras cannot contain elementals, golems, or monsters of vastly different sizes. Special NPC Monster Girls The currently Special NPC girls are Apophis, Pharaoh and Gazer. MSGC: These monsters require special permission from an officer to use. MSGS: These monsters cannot be companions. Honorary Monster Girls The winners of the honorary monster girl competition have proven to be favorites among the club members. The top contestants of the competitions can be found here but currently only the winners can be used. Genie: Habitat: Castles and Dungeons Disposition: Energetic, pushy Diet: Spirit energy of men The Genie is a part of the mimic family, though far more rare than their cousins. Genies possess a large amount of magic ability, and should a man stumble upon her and “summon” her by rubbing her lamp, she will offer to grant him three wishes. Unfortunately for the man, every wish her makes will be interpreted in a lewd manner by the Genie, who will proceed to “grant” these wishes by forcibly have sex with the man using her magic to make it appear similar to the theme of his “wish”. Once the man has used up his three “wishes” the genie will magically transport herself to another dungeon to await the next man to grant wishes for. Abaia: Mermaid Family Eel Type Habitat: Oceans, lakes, rivers Disposition: Disciplined, motherly, lustful Diet: Fish, crustaceans The abaia is an aquatic species of mamono akin to eels. They live in oceans, lakes, and even some rivers should they be vast enough. Despite being related to mermaids the abaia’s appearance is more like that of the lamia family with the only difference being small fins half way down the tail’s top and bottom. While being more comfortable in the water abaia are more than capable of traversing land for short distances in less than extreme weather. Abaia are strong creatures both physically and emotionally – sometimes too strong in the latter case. Abaia often possess a composed and stern disposition but are among the gentlest mamono around. It is not uncommon to see an abaia take in an orphan, regardless of species, due to their overactive motherly instinct. When it comes to her lover an abaia will stop at nothing to ensure his or her safety at all times. Though this sometimes comes off as overbearing the abaia only has the other’s well being in mind, and she often risks her own to ensure it. Abaia are kind to a fault; they truly would give the clothes off their backs should they see that someone else needs them more. The only thing that angers an abaia is if someone should threaten those who are in the abaia’s care, be it children, lovers, friends, or even that stray dog on the street she took a liking to. Abaia possess an innate ability similar to that of thunderbirds – a magical electric current generated in their bodies. This electricity, unlike the thunderbird’s, has a wide range of properties. The electricity can be used for very light healing, numbing, arousal, and full on paralysis. Normally the electricity is harmlessly released into the surrounding water without any of the aforementioned effects unless the abaia intends them, but should an abaia get worked up it is possible for one of the latter three to take place to a small degree. Due to this ability abaia are not harmed by electricity regardless of how it is introduced. Should an abaia get hit with a significant amount of electricity, however, the effects would be as though she were hit with a lightning bolt of pure aphrodisiac. Due to the constant discharge of electricity abaia have to suppress it when out of the water. Otherwise they risk affecting those around them since the natural discharge is more potent when it meets the demonic energy in the air. A grown abaia is capable of fully suppressing her discharge for up to seven hours before doing so would have an effect on her. Though there is no harm in suppressing it for even a few days, the longer it is suppressed the more the abaia is basically absorbing the electricity back in, effectively acting as a self applied aphrodisiac. Should anyone of whom she especially fond be around during such a time the abaia may not be able to hold herself back from indulging herself. Due to their similarity to mermaids there are rumors of abaia blood also having a healing effect, but this is false. Abaia blood is in fact lethal to nearly anyone who ingests it. Even vampires have a severe distaste for it and would choose to feed from a zombie over an abaia, but this fact has not stopped rumors of abaia blood being a healing agent from spreading. Due to this one should be careful of what blood is purchased on the black market. Human NPCs Humans on the island are no different than humans from Earth. In addition to the 'players' many NPC humans came from Earth as well. But unlike the 'players' not all human came from the present day era. But no matter where or when they come from they never have any functioning technology nor anyway to contact home. Like wise, many humans were born on the island. In most cases they had human parents but it is possible for a futanari monster to impregnate a human woman, the result is still an ordinary human however. MSGC: Humans from Earth retain their knowledge and can use it. However, the lords are extremely weary of human technology. Proceed at your own risk. Pregnancy: All monster girl are female although some (futanari) are both. Men and futanari rare on the island, and the chance of getting pregnant is also very slim. Futanari are male and female and can impregnate and be impregnated by humans and monsters alike, but like in pokemon the mother always determines the species. Humans have normal birth rates, but the chance of impregnating a monster is extremely low. As a writer you are allowed to simply say a pregnancy did not happen if you do not want it to. On the other hand, if you want to cause a pregnancy... MSGC: Most monster girls have a 5% chance to get pregnant (20% in Ahmose's territory). This can be increased to 100% by acquiring a lord's blessing. You can only ask for the blessing of the lord whose lands you are in, and the requirements for receiving the blessing are at the discretion of the officer. There are two ways to get a monster girl pregnant: Whenever you write, an H-scene and the male finishes inside you get a roll. These rolls can be used to confirm whether the female got pregnant. Ask the officer in charge of the territory to roll for pregnancy. If you don't want to roll for pregnancy, you can choose to get a freebie, (one-time free pregnancy). If you choose to use the freebie you can't use rolls, and all further pregnancies will require the blessing of a lord. MSGS: The writer has complete control over pregnancy. Barren Monster Girls These monster girls are unable to reproduce - Gargoyle - Golem - Skeleton - Ghost Suggested Terms for babies Reptilian girls = Hatchling Centaur = Foals, Fillies or Colts Dwarf = Youngling Anubis/Grizzly/Sphinx/Werewolf = Pups Nekomata/Werecat = Kittens Holstaurus/Minotaurus = Calves Cockatrice/Harpy/Siren/Tengu = Chicks Wererabbit = Bunnies or Kittens Youko/Inari/Kitsune-bi/Kitsune-tsuki = Kits Mermaid/Merrow/Sahuagin = Fry Arachne/Giant Ant/Honeybee/Hornet = Hatchling Alraune/Mandragora = Sproutlings Slimes = Slimeling, Slime or Droplet Elementals = Motes |
chimechuOct 17, 2015 9:14 PM
May 27, 2014 2:43 PM
#6
=========================== = Technology, Commerce, and Religion = =========================== Back to top Weapons Medieval or older weapons such as swords, bows, and spears. Enchanted weapons exist but are rare and not all will work for humans. Black powder has been invented but is only used for fireworks. Technology MSG technology is split into three types: 1. Mechanical technology such as mills, clocks, generators, cranes and crossbows. These are powered by rudimentary means such as levers, water, and springs. 2. Electrical technology such as light bulbs, potato batteries, generators and cooking appliances. These can be powered by generators or monster girls (eg. thunderbird). 3. Magitech and Steampunk, such as advanced prostheses and magically powered mechanics. This technology does not fall strictly under the medieval fantasy setting. Because of this it is only allowed with GM approval to ensure it fits in the world. Technology which is not contemporary to a medieval fantasy setting can only be used with GM approval. Technology Limitations 1. Technology can not be used to create weapons or transportation. 2. Only minor (definition) items are allowed. 3. Technological items are extremely limited in availability and can not be mass produced. 4. MG NPCs can not create items that do not belong to the three technology types. An off-island human can only create items with GM approval. If you do not know if your technology is allowed, ask a GM MSGC: Knowledge of modern tech can be used for personal gains only with GM approval. Reasonable explanations are required for any such approval Currency The island currency are Gold coins. The gold is mined and distributed by the dwarves of the central mountain and is the standard currency for all major cities. Trade and bartering may be more prominent in the country. What items may I obtain? General goods can be obtained any way you want. Powerful weapons or enchanted items of any kind must be approved by an officer. If the MGE says MGs can do something with or to items they can do it. Enchantments There are few enchanters on the island and they don't set up shops. Any enchantments which give significant advantages to their user need to be approved by an officer. Enchantments can either be passive or active. Passive enchantments draw from the demonic energy present in the air and their power greatly depends on their location on the island. Active enchantments draw their power from their user and as such their effectiveness depends on the user. Humans are able to use items with passive enchantments but not those with active enchantments. Religion There are no organised religions like we know them. Many of the island's inhabitants have no grasp of the concept at all. Others have views similar to animism, where the thing they "believe in" exists everywhere. One of the more common forms of devotion is to an ideal or something similar. A succubus might be part of a cult devoted to hedonism for example, while and angel or valkyrie might be dedicated to purity and righteousness. |
chimechuSep 25, 2015 9:36 AM
May 27, 2014 2:43 PM
#7
================================ = Demonic Energy and Monster Transformation = ================================ Back to top [size=120]Detailed explanation[/s] "Demonic Energy" is the omnipresent energy, which makes some of the girls able to use "magic". Some girls able to use magic also have a bit of this energy in their body, allowing them to cast "weak" magic without using much the surrounding demonic energy. Therefore we refer to magic as the focused/gathered/molded form of demonic energy, used by a girl for her magic. Some girls just have "passive" magic which will get stronger if she's in such a high energy area (e.g. Weresheep's sleep magic) Demonic energy was first introduced by early humans, because of its unknown origin and not explainable source. It was labeled as "demonic energy" and thus as the name inclines: They thought it was bad. Later it was found out, that some Monstergirls seem to interact with this energy and could use it for creating unexplainable Magic. As it got known better, Demonic Energy wasn't that bad anymore, but the name "demonic energy" still remained. the land itself emanates this energy, generally on a very low scale. but there are lots of places with different "strength's" (or densities) of Energy. Girls being able to "gather" (or "manipulate/focus/mold" this energy) will be able to make use of it and get their "magic" getting stronger. Places where those girls used their magic will be places who will then emit stronger demonic energy which leads to the surrounding environment having less energy. Where these places are is unknown, but they are there. And the "energy" is also moving as the monstergirls "mold" the energy to use magic in different places. If a concentration of energy is too much, the girl will not be able to focus and control it. the normal energy is something everyone can feel, IF they focus hard on it, otherwise they wouldn't really notice it. But the higher the energy concentration gets, the more aroused humans and monstergirls will be. [size=120]Demonic Energy Summary[/s] - Demonic Energy constantly emanates from the land. - The emanating energy is weak, except in places where the energy is naturally stronger. - Those places are usually just some squaremetres big (e.g. varying from 2m² up to maybe ~100m²) - Demonic Energy has an aphrodisiac effect and will make those in contact with it aroused. The stronger the demonic energy "output" is, the more aroused you become. - If a Monster girl or human is not used to above-average or high densitiy demonic energy areas, then both of them are affected equally regarding the aphrodisiac effect. - There might be a slightly translucent, shimmering, purple mist (lets call it Horny dust!) in areas with strong demonic energy concentrations. - This mist ("Horny dust") can only be collected by witches, and needs to be bound to a liquid. After imbuing the dust, they can give (trade/sell) it away. This "Horny Brew" doesn't really last that long since the energy slowly dissipates. - Imbuing for example honey or nectar with demonic energy makes its arousing effect significantly stronger. - Sniffing the dust raw has nasty effects, because it will literally melt your brain. In addition, (travelling through this mist "just" causes your penis (if you have one) to explode!!!, because of the aphrodisiac effect). Monster transformation: As you get used to life on the island you will come to accept the monsters around you. You will have your friends, your companions, and possibly even a family. But you will eventually realize that you are not the same person you were when you arrived. But it is not just your experiences that have changed you. Demonic energy has slowly been seeping into you since you arrived. Eating away at your reservations and your morals. Increasing you desire and sexual stamina. As if adapting to the desires of your likely partners; you can feel the increased desire to be with them, to please them, to display your skill, and to sate your own increasingly insatiable needs. You realize that you are becoming more like a monster. If you accept this change in yourself you will eventually transform into a monster. How do I become a monster? There are a couple different processes and it may vary depending on if you are male or female but the basic process is being infused with demonic energy. You can be infused with a whole lot of magic energy all at once. You can slowly change by having regular intercourse with monsters. Or you could be purposefully turned into a monster. What happens if I am infused with a lot of demonic energy all at once? Being covered in the blood of a powerful monster, visiting certain places, or even certain substances can quickly infuse a person with a large amount of demonic energy. This can cause the transformation into a monster to be almost immediate. By default women become succubae and men become incubi but if the cause is a specific monster then women become the same type of monster. However, this method is very dangerous. Survival is not guaranteed and the intense increase in sexual desire can destroy the mind, turning them into nothing but sex crazed beasts. At the very least, the person will never be the same again. What happens if I am purposefully turned into a monster? Some monsters have the ability to turn women into monsters and others can consciously affect the incubization process for men. For women this can be done on instinct, to make a servant, to have a new comrade, or simply upon request. For men this is done to make a more fitting partner or to increase sexual stamina. This is not as extreme as infusing a whole lot of demonic energy at once but if done against their will it will still have an effect on the mind, making them physically and mentally the monster they become. What happens when I slowly turn into a monster? Whenever one has sex with a monster they are infused with a portion of their demonic energy. If done often enough the person can change into a monster. Women will become the same species as their partner. Men will become an incubus but can take on physical traits, such as tails and ears, of their regular partners. This process is affected by the person’s will. If they wish to become a monster the process will be quicker. If they refuse to become one they can halt the process. The process happens in three basic stages: 1. The person becomes overall more attractive. Lose weight, better skin, more attractive body, as well as more lust and sexual stamina. 2. The person gains an unconscious charm spell, compelling even the most reserved to show interest. 3. The person fully becomes a monster. This will happen basically overnight once they reach a certain threshold, but there may be some early signs that it will happen. What happens when a woman becomes a monster? The woman becomes a monster completely. If she was impregnated by a futa, there is a chance she will turn into a monster. If she was impregnated by an incubus, she will give birth to a human child before becoming a monster. She will have all the strengths and weaknesses of the species she becomes. Many monsters of the same species may consider her a lower class member until she can prove herself. She will have increased sexual desire. She will no longer be able to produce spirit energy. She will be able to use magic. What happens when a man becomes a monster? The man becomes an incubus. He will share some aspects of his partners but will generally be like a male succubus. He will be able to use magic. A man can also turn into an Alp and fully become a monster. What is an incubus? An incubus is considered a male monster but is technically still human. They are created when a human male is infused with demonic energy. They can use demonic energy. They have the long lifespan of a monster. They are a spirit energy factory. They have incredible sexual desire and stamina. All monsters are naturally drawn to them. Some monsters will only see Incubi as men worthy to be their husbands. What is an Alp? An Alp is a monster that is created when an Incubus becomes female. This happens when the incubus desires to become female, rather consciously or subconsciously. If an Incubus uses too much demonic energy, the desire to replenish it can result in him becoming an Alp. They cannot produce spirit energy. What happens when an incubus becomes an Alp? They lose the ability to produce spirit energy. They lose all male specific physical traits. They will immediately gain female genitals. They are mentally unchanged but inevitably will grow to desire spiritual energy. If they are overcome by their desire for spiritual energy they will become the ideal woman envisioned by their former male selves and become just as sexually driven as a succubus. Can a former human become a futanari? Durring the transformation process it is possible for a female, woman or alp, to become a futanari. They can perform all the functions of a male and a female but cannot produce spirit energy. MSGC: Please discuss any monster transformation with a club officer. |
chimechuSep 24, 2015 6:50 PM
May 27, 2014 2:43 PM
#8
You will inevitably discover things about the island and its inhabitants that are seemingly impossible. Animal-human hybrids, living slime, enchanted items, and of course girls able to fire fireballs from their hands. This is because magic is abundant in the monster girl world. Monster girls and some substances are able to contain magic within them and use it with some skill. What is magic? Magic is simply the term given to anything that does not conform to the natural laws of the human world. Magic has its own source of energy along with its own natural laws, limitations, and costs. What powers magic? All magic is fueled by “Demonic Energy.” There is no other source of magic. Despite the name, demonic energy is not specific to demons. It is as natural in the monster girl world as the air they breathe. Where does demonic energy come from? Demonic energy forms naturally in the monster girl world and exists everywhere. However, there are places where the concentrations of demonic energy are greater than others. In these places all effects of magic are amplified, both good and bad. Also, most monster girls are able to convert human “spirit energy” into demonic energy. What is spirit energy? Put simply, spirit energy is human life force. Humans naturally produce this energy and store it within their bodies. Monster girls are able to extract this energy by draining blood or, in the case for men, semen which contain high concentrations of spirit energy. Some monsters, particularly undead and demonic types, are able to survive on nothing but spirit energy. What types of magic are there? While magic can do almost anything, it can be broken into several categories: Elemental. Life/Nature. Necromancy. Mind. Curse. Rune. Alchemy. What is Elemental magic? Elemental magic is the ability to create/manipulate non-living things. The most common elements are Earth, Water, Fire, and Air but other conceivable elements, such as light or dark, or element off shots, such as ice or lightning, could be used. Elemental magic could also be used to influence concepts corresponding to specific elements, such as wind magic making someone faster or light magic improving someone’s mood. Elemental magic can be used to conjure or summon the given element but it will typically disappear after a few seconds. Elemental magic is the go-to offensive magic. What is Life/Nature magic? Life/Nature magic is the ability to affect living things. Healing spells, talking to animals, and controlling plants are all examples of life/nature magic. Life magic can also be used to control animals but gets more difficult the more intelligent the creature. Life/Nature magic is the best healing magic. What is Necromancy? Necromancy is the power to control corpses and the spirits of the dead. Anything that was once alive can fall prey to necromancy. Raising zombies, combining corpses into constructs, communing with the dead, and binding souls to items all fall under necromancy. The most powerful necromancers can even bind their soul to their own corpse. Necromancy can also drain life from the living. However, necromancy can have some weaknesses. Messing with the dead is frowned upon by many often leading to distrust or abuse to its users. The dead can sometimes gain a will of their own and they may not always like their masters. Necromancy is typically weak to purifying spells easily learned from light, water, or nature magic. What is Mind magic? Mind magic is the ability to influence the mind and senses. This includes the ability to cast illusions, become invisible, cause heightened sensitivity, link sensations, and see or enter dreams. Enough skill can cause the target to feel things that are not really there. Works best against weak or unsuspecting minds. Has no direct offensive capability. What is Curse magic? Curse magic is the ability to change the physical characteristic or effect of something. This includes transformations, petrification, shrinking, hexes, and conditioning the use of items. Curse magic often requires the use of a condition, either to break the curse or to have the curse take effect. Curses can have extremely powerful effects with low levels of skill but can be just as dangerous for the user as the target. Only one curse can be placed on something at a time but stronger ones can overwrite weaker ones. Once the curse is broken the target reverts to their original form. What is Rune magic? Rune magic is written magic. Using ancient languages and magic materials, objects will be able to absorb magic from the surroundings to maintain an effect. This includes the construction of golems and enchanted items. The runes are very precise and any damage can alter or negate their effects. What is Alchemy? Alchemy is the permanent alteration of a physical substance through the use of magic and other physical substances. This includes the production of magic potions and the transmutation of one substance into another. Alchemy requires the use of very specific materials but any change is permanent, only reversible by another Alchemic process. Alchemy can be used with both organic and inorganic mater. What is magic used for? Magic is used for just about anything. From combat to communication to increased ease and comfort, magic can do almost anything. In particular, every single type of magic has ways to increase sexual pleasure that the inhabitants have ‘discovered’ over the years. How common is magic? Many monsters have magical abilities that they naturally develop and some species definitively have strong magical ability. However, magical items of any note are still restricted mainly to the rich or powerful and would not be commonly found. But simple conveniences, such as magically heated or running water, can be found in most towns particularly the nice inns. The cost of using demonic energy also prevents open wide spread use of magic. Which monster girls can use magic? Any girl stated to have magic in the MGE will have it. Any girl that has a magical effect but no stated magic skill could potentially learn magic related to the effect but be limited in their power. Anything else will require lots of training just to learn the simplest magic. Can humans learn magic? No. Human do not possess demonic energy or the means to channel it so they are unable to learn any magic. They can, however, have monster girls as a proxy for using magic but this is entirely dependent on the MGs skill and not the humans. Humans can also use items with passive magical effects, meaning the item works the same way regardless of how it is used or who is using it. What is the cost of using magic? Demonic energy can be used for many things but not without its own effect on the user. The effect is the desire for more demonic energy. Any spell cast will deplete the user’s reserve of demonic energy and they will be hit with the desire to replenish all that has been lost and then some. Demonic energy is abundant in the atmosphere and will replenish the reserve over time but not nearly fast enough to satisfy the user. This leaves two methods to replenish the energy quickly: draining the energy from another monster girl or draining spirit energy from a human and the preferred method is through sex. Because of the ease of release and sub-sequential absorption, men are the most attractive means to replenish the demonic energy but few will have any complaints about a female partner if the need arises. Monster on monster action might seem the most passionate but ultimately they can only pass the demonic energy back and forth while they are both naturally replenished. The desire the use of demonic energy creates is so strong many are reluctant to cast even the simplest spells without a plan to replenish the energy later. But it is not just the spell casters or even just the monster girls that have to worry about the effects of demonic energy. The demonic energy natural in the air slowly seeps into all the residents of the island slowly but surely increasing sexual desire. The effect is minor for humans in most parts of the island but the effect can be maddening to the monster girls that live for centuries under its influence. Also, humans who have sex with monster girls are filled with some of their demonic energy increasing their sexual desire and stamina. Humans that consistently have sex with monsters will become one themselves. Can humans turned monster use magic? They can but they have to start from the ground up and they also suffer the same effects of its use. Females will have the magical ability and sub-sequential desire typical of the monster they turn into. Males will become incubi and will have greatly increased sexual stamina and desire. They will also be able to use demonic energy and retain their ability to produce spirit energy. However, unless they are very flexible they will be unable to use their own spirit energy to replenish their demonic energy. However, careless spell casting will cause a desire to seek out spirit energy regardless of previous sex or sexual orientation. Incubi who let this desire get the better of them will turn into Alps so they may easier extract the spirit energy. MSGC: Please discuss any complex use of magic with a club officer before including them in a story. |
dcw2021Jun 9, 2015 5:51 PM
May 27, 2014 2:44 PM
#9
The Lords: As you travel the island you may notice that much of the island seems uninhabited, with the exception of the occasional wild monster. You might think you are free of the rules, the regulations, and the taxes of the human world. But make no mistake. The land is governed by somebody, most notably the lords. The lords have the final say in all things in their territory and they have the power to back it up. Their presence may not always be felt but every monster girl knows who they are. What are the lords? The lords are the most powerful monster girls on the island. Most of the island falls under their rule. They can take on an army by themselves. Who are the lords? There are six lords, each in charge of a different area. Amarante controls the south. Ahmose controls the west. Kioko controls the north. Kaori controls the east. Elizabeth controls the north east. Michiko controls the sea. MSGC: Any interaction with a lord or her servants must have the officers in charge of the lords role play as the lords, or a substitute officer if the assigned one cannot be reached. MSGS: Any interaction with the lords or their servants must be approved by an officer. Who is Amarante? (More coming soon) Known as the calm lord, Amarante is a Shirohibe with snow white skin and scales. Her eyes are clear and blue like that of a mountain lake, serene and tranquil. Favoring simple, modest, and traditional kimonos, Amarante never adorns herself with jewelry or other unnecessary accessories that would display the wealth or power she actually possesses. Likewise she never changes her appearance by any means, letting her graying hair and aging skin show proof of her several thousand year life. Amarante lives so modestly that many who meet her are uncertain if she even is the lord at first, and this is exactly how she likes it. She enjoys watching over her subjects without interfering with their lives. Those who actually meet her are usually meet with a near constant smirk as she silently watches over her subjects. When she does speak it is usually in reaction to what someone else has said. She loves a good debate, putting her centuries of experience to the test, but she can sometimes come off as petty or passive aggressive and she always has to get the last word in. She may be the calm lord but Amarante is not always so calm. She is old fashioned and believes that everything should follow due process. She believes that everyone should hold themselves and others up with dignity and respect and has little patience for those that have none. Many things can irritate her and they are usually met with a formal, polite, but none the less cutting remark. She has been known to send several page long letters days after the offending incident detailing all the faults in their actions if she cannot voice all her qualms in a single setting. Amarante takes great pride in ruling her subjects but she prefers to do so quietly and from a distance. She has been around longer than even most monsters and she knows from experience the domino effect a single action can have. So she sits and she listens, walled off high above the city that is her pride and joy. Like a well-tuned clock, she listens to the ticks of her citizen’s everyday lives. A tax here, a subsidy there, an added step in the process every now and then, these are the measures she usually takes to keep her clock tuned. Many view this method as slow or inattentive to major issues that come up, but even if an issue is devastating to some she knows that to the whole it is but another tick on the clock. No one knows how many consorts Amarante has. She is never seen with any man in public but she has been known to flirt every now and then. Sometimes she will send a letter to a man requesting his presence at her castle, alone. Complying is strictly voluntary, there has never been any consequences to those who write back with a formal decline. But accepting the lord’s invitation has been met with mixed results. Some enter the castle only to return the next day with no issue while others are never seen again. Who are Amarante’s servants? While there are many who serve Amarante in one form or another, she has two servants in particular who she trusts to keep her clock wound. Who is Yoko? Yoko is Amarante’s playful nekomata messenger. If Amarante wishes to summon one of her subjects to her castle or otherwise get a message to someone it is often done through Yoko. When she is not delivering messages for the lord she can often be found playfully bounding about in the city, she particularly loves to watch the ships come and go from Alnor’s busy port. Always playing in the city and interacting with the citizens she is the shining face of the city and lets Amarante know how her city as a whole is fairing. Who is Sauda? If Yoko is the shining face of the city then Sauda is the dark underside. Few meet this ninja assassin and those who do are rarely seen again. If Amarante feels that something is throwing the tempo of her clock off she will send Sauda to silently and efficiently remove the problem so as to not affect the rest of her subjects. What is Amarante’s castle like? Sitting on top of a steep hill overlooking the city, the castle itself is extremely modest. Little more than a log cabin, the only thing impressive about the castle is the size of Amarante’s yard. Taking up a size-able portion of the city, the grassy field surrounding Amarante’s castle brings a lot of green to the mostly marble and concrete city. Rimmed by a large wall, the few guards patrolling the wall use it as a vantage point to watch over the city rather than protect the castle from intruders. Not only is entering the bounds of the wall without permission illegal, it is more often than not pointless. Anyone entering Amarante’s yard will find themselves under the influence of a powerful sleeping spell. Most wake up outside the front gate the next morning where they are promptly picked up by the guards but there are others who simply go missing. How do I get an audience with Amarante? It is easy to get an audience with the calm lord, simply put your name on the list and wait your turn. Of course lately Amarante receives dozens if not hundreds of requests a day so naturally a long waiting list has formed. Officially it is expected that those wishing for an audience with the lord wait their turn in the daily designate queue spot but citizens are granted a five (5) minute leave time once every two (2) hours of waiting, these are not cumulative. Amarante understands that people are busy and that the long waits, currently about three (3) weeks, are too long to expect people to wait at the designated location so citizens can use their five (5) minute break to go to the nearest castle guard house, hours may vary, to request a place holder permission form to turn in to the daily queue manager. Please remember that the requisite must return to the daily designated queue spot before the five minute break time expires or their request will be considered void. Also note that the placeholder permission form is only good for the day it was requested. To receive a multiday place holder permission form you must bring copies of two expired but valid placeholder permission forms signed by the queue manager appointed at the time of their expiration. Furthermore, while it is expected, but not required, that the daily queue manager give an estimate of the remaining wait time there is no guarantee to the time period. Being absent for a period of more than one (1) minute at the time of name call will result in rejection of the application. For more information on requesting an audience with the lord, including but not limited to special procedures specific to certain requests, please speak to your local administrative assistant. How do I get Amarante’s blessing? After getting approval for a blessing from the bureau of population management, not to be confused with the bureau of population control, and gaining an audience with the lord the blessing will be granted along with some words of wisdom, or admonishment as the case may be. What is Amarante’s influence in the area? Amarante does not act on something lightly. While she may be aware of everything happening within her territory she rarely takes any action that would immediately affect the daily lives of her citizens. This combined with the extremely slow and cumbersome bureaucratic process of the governing bodies she has set up give the impression that she may be neglectful or inattentive even of events common citizens would be aware of. In particular her regulation on the flow of goods or commerce is lax to the point that the economy has to basically manage itself. But make no mistake, Amarante’s presence can be felt by those that know where to look. The system that she has put in place has not lasted hundreds of years without a reason and if there is anything Amarante understands better than anyone else it is the influence of time. There are those that take advantage of her system but even those taking advantage of it are still working within it. What is the public opinion of Amarante? The opinion of Amarante varies widely with the class of the person asked. Those that have done well of course praise her methods for being unbiased, offering equal opportunity and high vertical movement opportunities for those able to work hard and prevail over their competition. But those that have done poorly feel that she is unsympathetic of their plight, unwilling to make exceptions or give second chances to those who desperately need it. On the whole people think well of Amarante but they don’t think exceptionally well of her. Who is Ahmose? Detailed description here. Sometimes known as the Child or Innocent Lord, Ahmose, Lord of the Desert, is a Pharaoh with the body of a child. With dark caramel skin, short mahogany hair, and large eyes with vibrant rust-colored irises, her features are so innocent as to feel angelic on observation. Although she appears to be no more than eight or nine years old, her eyes shine with a simple wisdom that is humbling to those that behold it. Her voice is one of her most distinctive features in that it is sweet and lyrical, as if the listener can her her words being sung instead of spoken. This feature is part of the pharaonic aura she exudes that finds those who look upon her taken by the need to kneel before her and those that hear her commands to obey them without question. Ahmose is known to be guileless--very honest and forthright in all dealings. Often making observations that seem simple or childish, her manner can easily be mistaken for naive or even gullible despite the immortal wisdom she's cultivated over thousands of years. Believing that the greater part of being a ruler is to be a servant of those that are ruled, Ahmose holds her people in the highest esteem. She also believes in a simple equality that extends to all of her subjects, human or mamono. Ahmose sees herself as like the moon, shining not with her own light, but acting only as a reflection of the light put forth by her people. The Innocent Lord has no consort and takes no lovers. Her motives on this choice are unknown, but the reigning theory is that she loves all her people equally and to show such favor to one individual would breed only negative feelings. Who are Ahmose's servants? Aware that no leader is without faults, Ahmose developed a magical method that she believed would eliminate her greatest weaknesses as a ruler in the hope that it would help her better serve her people. From amongst her council, she accepts four volunteers that bear her sorrow, shame, wrath, and pride. While a representative bears one of these weaknesses, Ahmose takes a portion of the energy of the representative as well as being free from letting the influence of those weaknesses affect the decisions she is forced to make as a ruler. The four members of her inner council were chosen based on a nature that is well suited to handling the weight of the god-like ruler's weaknesses. They are: Genevieve - The Wrath of Ahmose Tall, beautiful, and slender with otherwise modest feminine features, this ancient succubus bears all the normal traits of her species. Signifying her power, her wings, hair, and tail are all nearly completely white in color. She is generally kind and understanding with a very healthy appetite for consensual activities of a sexual nature with any man or woman that shows interest. Having taken the burden of Ahmose's wrath, she is known to have a very dangerous temper if sufficiently angered, willing and able to cause damage to the city to sate her anger, often in very nonconsensual way. Melinda - The Pride of Ahmose Once beautiful, half of this dragon's body was magically withered, now appeared cracked and grey. The rest of her body is still strong and fit, covered in gleaming green scales. Compensating for her physical issues, Melinda has become quite skilled in various types of sorcery. Melinda is often difficult to deal with, revering Ahmose like a deity. The overwhelming pride that she feels if for her new lord and she can become impossible to deal with if she feels that the person with whom she is speaking does not sufficiently respect/revere her lord. To others, she is only easily distracted into conversations about the greatness of Ahmose and her accomplishments. Isis - The Sorrow of Ahmose The former usurper was pardoned of any crimes she may have committed during the war and offered a position in the inner council. While she bows to the lord, she is still a pharaoh with surpassingly powerful magic, thousands of years of experience as a general, and an unwavering loyalty. If the weakness she accepted from Ahmose has affected her, it is impossible to tell. While reluctant to engage with the common folk directly, Isis still does what she can to help rebuild and improve the land she helped destroy. Dealing with her is not unlike dealing with royalty, but Isis has made certain to suppress her latent magical abilities except when commanding soldiers. Kirsten - The Shame of Ahmose The only human member of the inner council, Kirsten is an attractive (for a human), well-proportioned brunette that found herself caught by slavers in Kaori after stumbling onto the island from Earth. She often delivers the proclamations of the council to the people and is often the first point of contact for foreign dignitaries that wish to speak with the Lord. A former stripper and high-class prostitute on Earth, Ahmose's weakness has left her, for lack of a better description, normal. She is friendly and easy to deal with, her years of being a "people person" coupled with her gratitude for being rescued make her exceedingly polite as well. What is Ahmose's castle like? The Moon's Repose is the home of Lord Ahmose and her closest advisors. Lord Charisse's old castle was completely rebuilt as an open air palace in the center of the city, nestled atop a large stepped ziggurat. From the modest throne at the center of the palace bubbles a seemingly endless spring of cool water that flows over the edges of the castle to collect in large cisterns before being sent throughout the city to public baths and fountains that are open to any who wish to use them. Attached to the central temple is a massive addition that houses the countless sumptuous quarters of all those that join the priesthood. None outside the priesthood (see below) are admitted to this part of the Moon's Repose without invitation. All about the massive structure have sprung beautiful gardens full of fragrant flowers, soft grasses, and fruit-bearing plants. The public is always welcome in these places. From within the private sections of the Moon's Repose often comes the sweet smells of incense and, on occasion, the enraptured sighs of the inhabitants. How do I meet Ahmose? Any who seek audience are admitted to the see the lord if they have cause. The lord will not turn away any that seek her guidance. How do I get Ahmose's bessing? The Lord herself refuses all requests to bestow her blessing for much the same reason she refuses to take a mate. However, some have observed that, shortly after Ahmose's ascension, an unheard-of baby boom began within her region. Pregnancy is by no means common now, but whether by fate or some unknown magical vehicle, the birth rate in Ahmose is observably higher now than at any point in recorded history. MSGC: All pregnancy rolls in Ahmose's territory have a 4x higher success rate than normal. What is the Ahmose's influence on her territory? The rule of Ahmose is new and the scars of the cilvil war during Charrise's reign run deep. Many outlaws and bandits take advantage of the lords still weak influence. But like the moon raising on a dark night she clears the darkness for all within her sight. What is the public opinion of Ahmose? While the citizens of the desert slowly begin to recover from Charrise's civil war few know more than the new lord's name. But after single-handedly bringing a peaceful conclusion to the bloody civil war there are few that will speak ill of Ahmose. Who is Kioko? (coming soon) Who is Kaori? (MIA) Learn more here. Lord Kaori was an exceptionally large and especially fearsome Ushi-oni renowned for her inhumane brutality and cruelty. Unlike other Lords who are often given with both tremendous power and beauty, Kaori wasn't especially appealing to sight and that little charm she was given as an exotic mamono has been sacrificed in the favor of either power or ability to inspire terror on all around her. Literally all of the human part of the body has been covered by power channeling tattoos and self-inflicted scars, making her almost repulsive to behold, and her spider part covered with thick fur wasn't much better. It however worked. Most people who encountered her described her as a personification of their worst terror and nightmares. Who are Kaori's servants? Kaori was as paranoid as she was brutal and there were only a few who managed to stay in her favor for a long period of time. But just like other brutal tyrants, even she had some loyal followers executing her ruthless plans. Only one of them, however, managed to stay in favor for the millennia long rule of this tyrant. Who is Kaida? Kaori's right hand and current leader of the loyalist faction is a Salamander known only as Kaida. Unlike Kaori, Kaida is actually a voluptuous redhead with exotic looks, but it is extremely unwise to judge her by the cover (or lack of thereof). Kaida is extremely powerful, a skilled and deadly fighter who personally fought thousand of battles and survived dozens of assassination attempts. She isn't known to be a particularly good strategist as most of the time she only carried out Kaori's orders and acted in the Lord's name, but she is almost legendary for the low cunning which held her on Lord's good side for too long time and her dedication to the Kaori was second to none. What is Kaori's castle like? Kaori's castle in the center of Zarom and is a dark and unfriendly place, inaccessible to any visitors. In appearance, it is basically a heavily fortified Ziggurat surrounded by with massive walls of solid masonry, thick enough to withstand even a heaviest siege with little to no damage. The walls have been tripled in size using the massive stones, covered with an barrier of iron spikes to prevent anyone from climbing the wall. Construction has been reinforced enough to withstand the direct impact of a dragon in Ancient Form while ingeniously placed towers and embrasures on the outer walls allow defenders to rain fire on besieging forces with almost zero blind spots, including those who could possibly fly over the walls and land on the terraces of the central pyramid. Apart from the Kaori's Ziggurat basically doubling as lord's palace, there is a very little to admire, except the obvious massiveness of the construction. Dwellings for the guards on the inner perimeter walls are generally as ugly as Kaori's central pyramid; decorations are non-existent and luxury is only a distant dream even for those chosen ones trustworthy enough to even live in this fortress. How do I get an audience with Kaori? It is not possible to get audience with Lord Kaori. Kaori has disappeared without a trace and her domain is sinking into civil war. With enough luck or connections, it is possible to get audience with Kaida. In Lord's absence, she is technically highest ranked individual in Kaori's domain and generally person in charge of the Loyalist faction. Even though she is certainly powerful, she is not a Lord and can't bestow blessings. How do I get Kaori's blessing? Lord Kaori never granted Blessing on request and raising such a request was considered an offense (and treason) punishable by slavery at best, death at worst. Unlike other Lords, however, Kaori devised a plan; basically a breeding program that insured the strongest and most loyal individual was insured to have an offspring. Many high ranked individuals or even noticeable common soldiers suddenly received a Blessing and was forced to raise a new generation of Kaori's warriors; it was also a highly sought benefit of promotion. This is no longer possible, however, due to Kaori's absence. What is Kaori's influence in the region? No longer applicable. Kaori ruled through terror and was very effective at doing so; any signs of rebellion were usually drowned in blood. With her disappearance and without an insane, paranoid Lord keeping everyone on a short leash the whole region broke apart. Currently, there is a massive hostility between Slave Hunters and Kaori's Loyalist (her army remnants). Ironically both are supporters of the absent Lord, now accusing each other of treason. The Bladetail Legion and some of the rogue minor warlords are waiting in the border regions until Slavers and Loyalists kill each other. What is the public opinion of Kaori? Kaori was both hated and feared across the land among the common folk. Her most loyal followers considered her a great leader and warrior, while other Lords were though as lax and cowardly, but that belief wasn't common. Those few also believed she guards the island from the evil from Demon's portal, but no one ever know if there is such a danger or if such a danger ever existed, so it was only the belief of those most foolish or most fanatical. Kaori mostly ruled through terror, her many followers were cruel opportunists while others were simply insane, hateful scum exiled from other regions. When Kaori disappeared without a trace, her domain quickly fell apart and sank slowly into the civil war as there were very little individuals able to resolve their differences peacefully. Who is Elizabeth? (coming soon) Who is Michiko? Read more here. Michiko is a Sea Bishop with black hair and iridescent blue-green scales. She is large for her race, but not freakishly so, with light brown skin and a palpable aura of dignity. The Wise Lord’s face and form are appealing in their own right, but her beauty mainly lies in her dignity and elegance. Her eye color changes according to her mood – deep blue when she is calm, bright green when she is happy, violet when she is feeling amorous, or gray when she is angry. These color shifts are often the only indication of her feelings; the Wise Lord rarely displays strong emotion. She has been heard to raise her voice only a few times during the last several centuries, and those who know her are convinced that those incidents were merely acting. All of the Lords are fabulously wealthy, but Michiko differs from the others in how she displays her wealth; she uses it to showcase the bounty of her realm. She wears conservative clothing made from fine “sea silk” (fibers from specially grown kelp) and jewelry made from coral, pearls, and nacre (mother-of-pearl). Her current consort -- who always appears with her at court -- and her nobles wear similar finery. Michiko’s royal scepter is carved from a single narwhal tusk. When acting as hostess Michiko sets a sumptuous table… if one likes sushi and sashimi. The Wise Lord is quiet and unassuming, given to long silences and extended periods of solitude when her duties permit. She is also a master planner who prefers giving a well-timed nudge to shoving. “Work smarter, not harder,” is her motto. Michiko’s laws are designed not to exert control but to guide society along lines that are productive and efficient. She’s not all work and no play, however. Michiko understands the role of fun and relaxation in maintaining morale -- including her own. She makes a point of spending some “quality time” with her consort every day. Michiko is unfailingly polite to everyone, deserving or not, even while she belittles those who earn her contempt. She eschews sarcastic barbs and vulgar jibes in favor of veiled insults. Michiko only has one consort at a time out of respect for her subjects, who must often share a man if they can find one at all. She remains faithful to that man until his death and won’t choose another until after a suitable period of mourning. Magical talent is common to all of the Lords, but there is reason to believe that Michiko is even more powerful than she seems. She is known to be a grandmaster of hydromancy and healing magic and a master of glamour. Michiko has displayed advanced ability to control the animals and plants of the sea, but the full extent of this power has never been demonstrated to anyone who is still available for comment. Who are Michiko's servants? Michiko has many direct servitors, but there are three in particular who handle the matters most important to her. Who is Ula? The sahuagin Ula holds the title of the Liminal; she is in charge of the coastal waters and acts as the liaison between Michiko’s realm and the realms on land. Ula is a warrior by nature (indeed, she has the finest military mind in the sea), but she understands the importance of diplomacy. She also appreciates the value of battlefield sorcery even though she is no sorcerer herself. The forces under Ula’s command consist entirely of mamono who can operate in water or on land with no loss of efficiency. Who is Nerina? The Pelagic -- the noble in charge of the open waters -- is a Nereid named Nerina. Her sphere of influence extends from the surface down to a depth of 300 Michiko-sized body lengths. Nerina is a brilliant administrator who is rightly renowned for her skill at negotiation. There are no official military forces under Nerina’s command, but she has arranged for a number of citizen militias that she can mobilize at a moment’s notice. Nerina’s actual “soldiers” are the army of traders and shopkeepers in Michiko’s realm. Commerce is her battlefield, and there are few who can meet her there as equals. Who is Capillaria? Capilliaria the kraken is the Abyssal. As the noble who holds sway over the depths from the bottom of Nerina’s territory down to the sea floor she is Michiko’s spymaster and leading sorcerer. She is also an important figure in the spiritual lives of Michikona; Capillaria is a known proponent of animism (as opposed to Lord worship) and the High Priestess of the Church of the Sea Mother. She is rumored to be conducting an ongoing vendetta against the death-worshipping Cult of the Black Smoker. What is Michiko's castle like? The Sunken City is built on top of a seamount with Michiko’s residence at the center. The Wise Lord resides in a resplendent castle that is made of still-living coral. The building is easily large enough to house over a thousand people -- even if those people are the larger varieties of mamono -- but there are rarely that many present. The palace consists of a seven-sided wall surrounding a ring of six towers around a larger central tower. Each tower is fully self-sufficient with its own kitchen, storerooms, garrison, guest rooms, and servants’ quarters. The central tower also contains several ballrooms, guest quarters suitable for visitors of high station, and Michiko’s throne room. The Leviathan Throne itself is carved from the bones of a great whale, but Michiko only sits in it during affairs of state. Nearly a third of the population of the Sunken City is in the direct or indirect employ of Lord Michiko. Those who do not serve in the palace guard or household staff may be farmers who supply the palace with food or artisans who supply the palace with goods. The members of the palace guard tend toward the more powerful and dangerous marine mamono. Many of the finsoldiers are cancers (due to their natural armor) or nereids (because of their speed and agility) while undines, scyllas, and krakens provide sorcerous support. Each wall has three charybdises stationed along its length at regular intervals. The household staff are mostly mermaids, merrows, and sea slimes, but Michiko also employs a large number of ghosts as covert scouts. The sea never gives up her dead; she puts them to work. How do I get an audience with Michiko? Depending on when one tries to do it, getting an audience with Michiko is either impossible or ridiculously easy. She holds regular festivals throughout the year during which couples (or groups!) can petition her for her blessing. Michiko’s festivals occur on the first night of the Full Moon of every third month, and each is named after a different virtue; they are the Festivals of Love (Spring), Courage (Summer), Fidelity (Autumn), and Truth (Winter). Outside of festival times she only sees people on official business or if they bring news that bears on the wellbeing of the realm. How do I get Michiko's blessing? Those requesting a blessing from Lord Michiko will receive an invitation to a festival Michiko regularly holds. This festivals are not only some of the most high class events in all the realm but also where Michiko determines who is worthy of her blessing. During the festival candidates will be tested, the exact test may vary but candidates must carry themselves with grace at all times. If the couple is deemed worthy they will be granted the blessing. What is Michiko's influence in the region? Michiko’s policy of governing is, “The government that governs best governs least.” She doesn’t take this to mean that government officials shouldn’t interfere in the lives of the governed. Rather she sees it as an obligation of the governed to conduct themselves in such a way that little interference is called for. To that end she has instituted the best public education system in any of the realms. She also actively encourages public service (usually via the military or civil service), citizen militias, and entrepreneurship. In Michiko’s opinion a responsible, well-educated, prosperous people doesn’t need a lot of governing. Michiko also makes deliberate use of her people’s love for her as a means of maintaining control; people who have it good don’t want to revolt. The Wise Lord recognizes that rampant poverty, abuses of the populace by the police and military, and a lack of accountability among government officials all contribute to unrest. Therefore she ensures that there is plenty of economic opportunity for those who are willing to work for it and sees to it that officials who abuse their power are publicly punished. This is not to say that Michiko is loved to the exclusion of being feared; the punishments for corrupt officials make that impossible. The Wise Lord’s subjects love her because they know how fearsome she chooses not to be. What is the public opinion of Michiko? Michikona are often outspoken in their appreciation for their Lord. A combination of fair laws, little taxation, a low crime rate and minimal government interference in citizens’ lives keeps Michiko in the good graces of her people. Of all the Lords only Amarante enjoys an equally good reputation. Are there rulers besides the lords? While the lords ultimately have the final say, not all of them are able or willing to manage everything that goes on inside their territory. As a result many local lords are able to come to power. These local lords would obviously have to have some power themselves but they are nowhere near that of a territory lord. Depending on the lord there may be some politics involved to hold onto their position. In addition to local lords in the main territories there might be some secret societies that have taken their own territory underground. The mountain of Terimir is neutral territory and is ruled by a dwarven counsel. What will cause the lords to act? The lords each have different things they will allow inside their territory. For minor offenses they might post a bounty or delegate someone to deal with it. For more serious crimes they will dispatch one of their personal servants or a general. Finally, anything that threatens the balance of power will be met with swift and absolute annihilation. The lords are able to wipe an entire town of the map if they find it necessary. |
dcw2021Sep 22, 2015 6:57 PM
May 27, 2014 2:44 PM
#10
The Island: This island full of monster girls. It has lots of danger, lots of beauty, and a lot of places to go. But just where is it? You may look to the stars and be unable to find familiar constellations, to the moon and be unable to find a familiar face, you may travel the island and find it to be far too big to be over looked. You may learn a lot about the island but one thing is certain; there is no going home. [Insert picture.] Where is the island? The MSG is set in another dimension. There is no way to return to the human world and similarly there is no way for the monster girls to affect the human world. How big is the island? The island is about the size of Alaska. That makes it about 900 miles across. It contains everything from deserts to forests to mountains. What is the population on the island? The island holds ~3 million MGs and ~100 thousand humans, most male. Many live in cities, towns, and villages across the island so there will be some areas with very sparse population. The number of monster girls in the sea is unknown. Are there normal plants and animals? Yes. However, many of the plants and animals are only found on the island and would be unknown to us. What are the regions of the island? The regions of the islands are named after the lords who control them. Amarante controls the south. Charisse controls the west. Kioko controls the north. Kaori controls the east. Elizabeth controls the north east. Michiko controls the sea. The giant mountain of Terimir in the center is neutral territory. What is [Lords name]’s territory like? [Description by officer in charge.] The Demon's Gate area The general opinion is that the demon gate is surrounded by a vast area of death. The pure energies emanating from the portal effectively kill all forms of life around it or drives animals, monster girls and humans insane. The demon portal can not be used by any writer; it is to be brought into play at GM discretion only. |
chimechuNov 21, 2014 9:25 AM
May 27, 2014 2:45 PM
#11
TBA |
chimechuNov 21, 2014 8:46 AM
Jul 11, 2014 6:05 AM
#12
Old Maps Original map of the Island Tiled Map of the Island[/size] |
chimechuOct 16, 2015 1:41 PM
Oct 9, 2014 3:55 AM
#13
- Themes for the different regions of the lords - Subspecies for generic monstergirls such as the harpy. - Honorary Monster Girls - Extensive island lore |
chimechuDec 22, 2014 4:18 PM
Reply Disabled for Non-Club Members
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