New
Aug 7, 2015 5:55 PM
#201
I can't see your weapon... |
Aug 7, 2015 6:17 PM
#202
Aug 7, 2015 6:22 PM
#203
You do know only duelwielders can duel wield right? |
Aug 8, 2015 4:09 PM
#204
Name: Hideyoshi Kinami Age (Between 14 - 24): 18 Gender: Male Power (an Element, simply put, a first skill): Penetration Arrow Power Explanation (what that skill does): Enchants a arrow for giving more penetration to it. If in it's maximum range, the arrow can cross an entire camp of 10x20m terrain. Weapon (These do not come with extra powers, powers can be based on it): Bow and arrows Role: Spell-Caster Pic: IDK how posting here. http://emareonervositydraws.deviantart.com/art/Suzuya-Juuzou-3-Tokyo-Ghoul-481278098 Personality: Crazy, excited, funny, optimist. Never give up for nothing, always triyng to win, even if the prize is just a litte rock. Ignore people, just do what he want. Knows almost everything about survival. Bio: Hideyoshi was born like a normal boy. Had friends on school, played, studied and had time for family. But something happened and his parentes went away, lefting him alone. He lived in a orphanage since Hideysohi was 5 years. When he grew up, he kept crazy. Killed people with knifes. Stealed people's money. It was an assassin thief. He was not afraid of nothing, except death. But he knew he was too dangerous for society, being forced to live alone and hiding forever, or he would die by the law. So, he learned how to live without society, hiding of everybody. Constructed his own wood house. Hunted animals with bows and arrows. And tried to make everybody safe by going away. Stats: Atk: 150 (75 plus 75) Defence: 10 Vit: 50? Speed:10 Health regen:5 |
Ohayo, user-san! :D |
Aug 8, 2015 4:15 PM
#205
Monthor said: please explain your ability better?Name: Hideyoshi Kinami Age (Between 14 - 24): 18 Gender: Male Power (an Element, simply put, a first skill): Penetration Arrow Power Explanation (what that skill does): Enchants a arrow for giving more penetration to it. If in it's maximum range, the arrow can cross an entire camp of 10x20m terrain. Weapon (These do not come with extra powers, powers can be based on it): Bow and arrows Role: Spell-Caster Pic: IDK how posting here. http://emareonervositydraws.deviantart.com/art/Suzuya-Juuzou-3-Tokyo-Ghoul-481278098 Personality: Crazy, excited, funny, optimist. Never give up for nothing, always triyng to win, even if the prize is just a litte rock. Ignore people, just do what he want. Knows almost everything about survival. Bio: Hideyoshi was born like a normal boy. Had friends on school, played, studied and had time for family. But something happened and his parentes went away, lefting him alone. He lived in a orphanage since Hideysohi was 5 years. When he grew up, he kept crazy. Killed people with knifes. Stealed people's money. It was an assassin thief. He was not afraid of nothing, except death. But he knew he was too dangerous for society, being forced to live alone and hiding forever, or he would die by the law. So, he learned how to live without society, hiding of everybody. Constructed his own wood house. Hunted animals with bows and arrows. And tried to make everybody safe by going away. Stats: Atk: 150 (75 plus 75) Defence: 10 Vit: 50? Speed:10 Health regen:5 |
Aug 8, 2015 5:05 PM
#206
Leafz said: Monthor said: please explain your ability better?Name: Hideyoshi Kinami Age (Between 14 - 24): 18 Gender: Male Power (an Element, simply put, a first skill): Penetration Arrow Power Explanation (what that skill does): Enchants a arrow for giving more penetration to it. If in it's maximum range, the arrow can cross an entire camp of 10x20m terrain. Weapon (These do not come with extra powers, powers can be based on it): Bow and arrows Role: Spell-Caster Pic: IDK how posting here. http://emareonervositydraws.deviantart.com/art/Suzuya-Juuzou-3-Tokyo-Ghoul-481278098 Personality: Crazy, excited, funny, optimist. Never give up for nothing, always triyng to win, even if the prize is just a litte rock. Ignore people, just do what he want. Knows almost everything about survival. Bio: Hideyoshi was born like a normal boy. Had friends on school, played, studied and had time for family. But something happened and his parentes went away, lefting him alone. He lived in a orphanage since Hideysohi was 5 years. When he grew up, he kept crazy. Killed people with knifes. Stealed people's money. It was an assassin thief. He was not afraid of nothing, except death. But he knew he was too dangerous for society, being forced to live alone and hiding forever, or he would die by the law. So, he learned how to live without society, hiding of everybody. Constructed his own wood house. Hunted animals with bows and arrows. And tried to make everybody safe by going away. Stats: Atk: 150 (75 plus 75) Defence: 10 Vit: 50? Speed:10 Health regen:5 Wow, I really explained in the wrong way. Well, the Penetration Bow can penetrate rocks and trees, but normal arrows can't. That's it. |
Ohayo, user-san! :D |
Aug 8, 2015 5:11 PM
#207
Monthor said: -don't you think a 10x20 area is kinda large for something like that, also it needs a cooldown and if any a damage multiplyer.Leafz said: Monthor said: Name: Hideyoshi Kinami Age (Between 14 - 24): 18 Gender: Male Power (an Element, simply put, a first skill): Penetration Arrow Power Explanation (what that skill does): Enchants a arrow for giving more penetration to it. If in it's maximum range, the arrow can cross an entire camp of 10x20m terrain. Weapon (These do not come with extra powers, powers can be based on it): Bow and arrows Role: Spell-Caster Pic: IDK how posting here. http://emareonervositydraws.deviantart.com/art/Suzuya-Juuzou-3-Tokyo-Ghoul-481278098 Personality: Crazy, excited, funny, optimist. Never give up for nothing, always triyng to win, even if the prize is just a litte rock. Ignore people, just do what he want. Knows almost everything about survival. Bio: Hideyoshi was born like a normal boy. Had friends on school, played, studied and had time for family. But something happened and his parentes went away, lefting him alone. He lived in a orphanage since Hideysohi was 5 years. When he grew up, he kept crazy. Killed people with knifes. Stealed people's money. It was an assassin thief. He was not afraid of nothing, except death. But he knew he was too dangerous for society, being forced to live alone and hiding forever, or he would die by the law. So, he learned how to live without society, hiding of everybody. Constructed his own wood house. Hunted animals with bows and arrows. And tried to make everybody safe by going away. Stats: Atk: 150 (75 plus 75) Defence: 10 Vit: 50? Speed:10 Health regen:5 Wow, I really explained in the wrong way. Well, the Penetration Bow can penetrate rocks and trees, but normal arrows can't. That's it. |
Aug 8, 2015 8:41 PM
#208
Aaron "The Danger Ranger" Mswati III Age: 19 Birthday: June 2 Gender: Male Species: Wolf-man Nationality: wolfman tribe (Africa) Role: Dual-Wielder Primary Power: Danger Sense This power allows Aaron to feel when someone is in immediate danger. However, it has limitations. Aaron can only use this power when it is a person he cares about who is in danger. It will not alert him to danger for random people. The sense has a range of 2 square miles in every direction. If a person is outside of this range, no matter how important they are to Aaron, he will not be able to sense if they are in danger. This power is a voice that is in his head, but can only be heard by him. He can converse with this voice to get more information about the whole situation he is sensing. The voice can tell him EVERYTHING about the situation. The voice can do things such as relay the enemies power ratings and combat ability. Upon an enemy attacking, the voice can analyze the attack and determine how dangerous it is. If the dangerous situation is a natural disaster like an earthquake, the voice could give Aaron information relating to the integrity of structures. The voice can even give him suggestions on how to deal with the situation at hand such as instructing Aaron on how to defend against an attack after the voice has analyzed it. The voice sounds like a very sweet girl that sounds around 16 years old. However, this voice also sounds completely different than any other voice in the world. The voice is loving and affectionate towards Aaron, but does not harbor romantic feelings towards Aaron. Aaron can converse with voice at any time for advice on anything, but the voice is not all knowing. The voice may not be able to help unless the situation involves danger. Aaron has named the voice, Ashley. Since the voice is in his head, he can actively converse with it out loud. The voice can also "talk" back to him in his head. The voice in in his head, so it is basically a part of him. He can think something, or come up with an idea and the voice will know it instantly. The voice can also relay information to Aaron instantly though the connections to his brain. In a battle or life or death situation, this allows for greater response time. The voice cannot predict the future. However, it is similar to a super computer in the sense that it can analyze the situation almost instantly. It can then relay that information to Aaron and also relay any suggestions on how he should respond. As an example, if an enemy is charging a weapon for a powerful attack, the voice can analyze that and relay that info Aaron. Aaron will be able to know the destructive power of that weapon after analyzation. If the weapon or wielder is vulnerable during charging, the voice will be able to notice that after analyzation. The voice can then tell Aaron that eh should attack during charging. That is an example of how it can be used. The voice cannot instantly analyze someone and tell all of their abilities, strengths, and weaknesses. The must begin to use an ability for the voice to analyze it and counter it. Beginning to use, means things like beginning a movement, charging a weapon, or things of that nature. If an enemy does not use a power to the full extant, the voice cannot tell what the full extent is. She can only reason that the max power is between the last attack, and the enemy overall power rating for all attributes. Ashley is always capable of sensing danger in a 2 mile radius. She works subconsciously. Aaron does not have to tell her to sense for danger. When she senses danger, she can locate it. However, she does not work like a GPS. She can only locate a person when that person is put into a dangerous situation. After analyzing an enemies attacks and defenses, The voice (Ashley) will be able to memorize all of the opponents strengths and weaknesses that have been displayed to her. However, Ashley always knows Aaron's body capability. She may be able to tell Aaron what the weaknesses of an enemy are, but if the enemy is physically better, then Aaron's body can't keep up and he can use those weaknesses. When suggesting how Aaron reacts to a situation, she is almost programmed to only be able to suggest things which Aaron's body are capable of. So in theory, Ashley (The voice) does not have any weaknesses. However, Aaron is the only one that can control his body. So Aaron's body is the weakness. Ashley's ability to help is only as strong or as weak as Aaron's body capability. Ashley is genetically linked to Aaron's family. She can only appear in males and only in 1 individual at a time. She cannot leave that individual on her own. The only way for her to be transferred to an heir is for the current possessor to perish. When she is transferred, she loses all memories of her possessor. However, she retains all memories of the dangerous situations she has faced and how the were dealt with. If Aaron comes across an enemy that that he hasn't seen before, but Ashley has encountered from a previous possessor, then Ashley will have all the information she received from analyzing that enemy before. She will not remember anything about the previous possessor that engaged that enemy though. Weapon of Choice: Dual Swords This swords were a family Heirloom handed down through the Mswati family. The Hilt is designed of a Katana. They are forged from the best materials and made by the best craftsmen in the world. They have tribal inscriptions all over them. Aaron wears them like this and draws them like this: Biography: Aaron is the illegitimate son of the King of an African tribe of wolf men. He was often bullied and ridiculed as child because he was an illegitimate child. He had a very rough upbringing. That is because the king had an affair with an English woman on a trip to England for Diplomatic business. Because he is of an extramarital affair, he had no claim to the throne. His parents deeply cared about him though. He was allowed to join the tribe with his father. Unfortunately, when he was 6, an unknown military force bearing great power, completely annihilated the tribe. The whole Royal family was killed. His parents were both killed. His father was only 25 years old. He had only been on the throne for 1 year. Thus, he did not have any other children. Aaron was an only child. Aaron can completely remember the whole tragedy and not being able to do anything to help because he was so young. During the confusion, he was able to grab the sword and escape. That is when he began to hear Ashley's voice in his head. Ashley saved him and helped him escape those pursuing after him. Aaron's father was able to use the same Danger Sense and wielded the same sword. The reason this is significant is because with such abilities to sense danger, his whole tribe was still completely annihilated. This shows just how strong the military force was. Ashley is not able to retain memories of the individuals she is with. She can only retain memories of dangerous situations and memories of the sword. Therefore, Aaron is unable to learn everything about the attack and how his father was killed. Immediately after leaving, he decided to go back to England and search for his mother. It didn't take him long to learn that his mother had died from an illness just a year after he had been born. After that, he wandered around the globe learning the sword skills across the world so he could become stronger. He traveled the globe for about 16 years. When he traveled to a country to learn a new sword skill, he would first approach the teacher. He would tell that teacher, not to let him leave the country, (unless it was apart of his later mentioned job), and that he would not come back to visit unless the teacher requested him to for any reason. He could still contact the teacher for information though. This provided Aaron with a long list of contacts all across the world. Staying in a country and learning that sword skill until his teacher allowed him to leave, he became extremely adept with the energy sword. He is a MASTER in Japanese sword arts, North african sword arts, Sub-saharan sword arts, ALL European sword arts taught to this day, chinese sword arts, Philipino sword arts, Indian sword arts, ALL middle eastern sword arts, Korean sword arts, South american sword arts, and North american sword arts. His ability with the sword is possibly the best in the world. He can also combine all of these sword arts into one fluid motion overwhelming almost any enemy. His only drawbacks are his lack of strength and stamina. He was also secretly investigating on who the military force that wiped out his tribe. He vowed to find them and kill every single soldier and commander. Whenever he find someone who had any information on the tragedy that befell his tribe, if they have any sort of connection to that military force, he kills them. He specializes in Ancient Japanese sword arts. The way of the Samurai. He began to work as a mercenary. Though not any normal mercenary, Because he never wanted to see people in pain again. His work was strictly protecting and rescuing. He has been touted as a modern day ninja. By only doing jobs which were protection and rescue, he earned the nickname " The Danger Ranger" in parts of the world. Working as a mercenary also allowed him to have even more contacts across the world. If he wanted to find out about any decent warrior, he could in a matter of time. He had already used his contacts to learn of information that may be related to the military force. Having traveled the globe and helping many people, Aaron decided that he should probably get a formal education. Personality: Because Aaron has suffered such a horrible tragedy and is the only one of his family remaining alive, he is very reserved. He doesn't go out of his way to talk to others. He prefers to stay inside and train himself. He very rarely relies on others to help him. He has a very cool head and does not get angry quickly. The only thing that angers him is seeing people mistreated. As Aaron gets angry, he begins to lose control of himself. When Aaron's anger reaches an extreme point, bloodlust takes over and he just wants to kill. He will usually only go after what angers him and won't stop till he is unconscious, or until he has killed the "enemy". If his anger is even more extreme, he will attempt to kill anything around him. He is a very quiet person, but doesn't mind talking if he needs to. He doesn't let others get close to him easily. His greatest fear is losing those he cares about. Because of this fear, he tries not to get to close to people. However, he deeply cares about others wellbeing. Even if he does not show it. He is very loyal and will always finish what he started. When he feels he is doing something right, he will not fear anything. HE bravely puts his life on the line to try and save others. That is what he believes his purpose is. He thinks humbly and almost every action is for a purpose. However, he thinks of himself as a monster. Aaron has a few ideals that he lives by. He will never lie to anyone. He will never kill anyone unless he absolutely must. He detests killing. But he has killed so many himself. That is why he sees himself as a monster. He has promised to ruthlessly kill everyone that was involved in annihilating his tribe. To himself, he is nothing but a monster. Appearance: Aaron has tribal tattoos all over his body representing different things that have meaning in his life from his tribe. He also has many scars and marks from battle. Stats: Theme: |
IamtheecchikingAug 8, 2015 8:45 PM
Something Important |
Aug 8, 2015 8:46 PM
#209
Leafz said: Monthor said: -don't you think a 10x20 area is kinda large for something like that, also it needs a cooldown and if any a damage multiplyer.Leafz said: Monthor said: please explain your ability better?Name: Hideyoshi Kinami Age (Between 14 - 24): 18 Gender: Male Power (an Element, simply put, a first skill): Penetration Arrow Power Explanation (what that skill does): Enchants a arrow for giving more penetration to it. If in it's maximum range, the arrow can cross an entire camp of 10x20m terrain. Weapon (These do not come with extra powers, powers can be based on it): Bow and arrows Role: Spell-Caster Pic: IDK how posting here. http://emareonervositydraws.deviantart.com/art/Suzuya-Juuzou-3-Tokyo-Ghoul-481278098 Personality: Crazy, excited, funny, optimist. Never give up for nothing, always triyng to win, even if the prize is just a litte rock. Ignore people, just do what he want. Knows almost everything about survival. Bio: Hideyoshi was born like a normal boy. Had friends on school, played, studied and had time for family. But something happened and his parentes went away, lefting him alone. He lived in a orphanage since Hideysohi was 5 years. When he grew up, he kept crazy. Killed people with knifes. Stealed people's money. It was an assassin thief. He was not afraid of nothing, except death. But he knew he was too dangerous for society, being forced to live alone and hiding forever, or he would die by the law. So, he learned how to live without society, hiding of everybody. Constructed his own wood house. Hunted animals with bows and arrows. And tried to make everybody safe by going away. Stats: Atk: 150 (75 plus 75) Defence: 10 Vit: 50? Speed:10 Health regen:5 Wow, I really explained in the wrong way. Well, the Penetration Bow can penetrate rocks and trees, but normal arrows can't. That's it. In this case, cooldown: 3 posts. It's not a damage skill, it's a utility one. So I would put just 10% damage in level 1, and +5% damage per level. I say it's a utility skill because it's not used to kill (there are some exceptions). Imagine a rock it's blocking the only way to enter a cave. You can use the arrow to break the rock block. |
Ohayo, user-san! :D |
Aug 8, 2015 8:56 PM
#210
Neppale said: [/spoiler]Leafz said: Monthor said: Leafz said: Monthor said: please explain your ability better?Name: Hideyoshi Kinami [spoiler] Age (Between 14 - 24): 18 Gender: Male Power (an Element, simply put, a first skill): Penetration Arrow Power Explanation (what that skill does): Enchants a arrow for giving more penetration to it. If in it's maximum range, the arrow can cross an entire camp of 10x20m terrain. Weapon (These do not come with extra powers, powers can be based on it): Bow and arrows Role: Spell-Caster Pic: IDK how posting here. http://emareonervositydraws.deviantart.com/art/Suzuya-Juuzou-3-Tokyo-Ghoul-481278098 Personality: Crazy, excited, funny, optimist. Never give up for nothing, always triyng to win, even if the prize is just a litte rock. Ignore people, just do what he want. Knows almost everything about survival. Bio: Hideyoshi was born like a normal boy. Had friends on school, played, studied and had time for family. But something happened and his parentes went away, lefting him alone. He lived in a orphanage since Hideysohi was 5 years. When he grew up, he kept crazy. Killed people with knifes. Stealed people's money. It was an assassin thief. He was not afraid of nothing, except death. But he knew he was too dangerous for society, being forced to live alone and hiding forever, or he would die by the law. So, he learned how to live without society, hiding of everybody. Constructed his own wood house. Hunted animals with bows and arrows. And tried to make everybody safe by going away. Stats: Atk: 150 (75 plus 75) Defence: 10 Vit: 50? Speed:10 Health regen:5 Wow, I really explained in the wrong way. Well, the Penetration Bow can penetrate rocks and trees, but normal arrows can't. That's it. In this case, cooldown: 3 posts. It's not a damage skill, it's a utility one. So I would put just 10% damage in level 1, and +5% damage per level. I say it's a utility skill because it's not used to kill (there are some exceptions). Imagine a rock it's blocking the only way to enter a cave. You can use the arrow to break the rock block. Your approved |
Aug 8, 2015 8:58 PM
#211
Iamtheecchiking said: His ability is too good, please limit its range and effects, all those together makes it be on the kinda op side, aswell as giving it cooldowns. After that I will approveAaron "The Danger Ranger" Mswati III Age: 19 Birthday: June 2 Gender: Male Species: Wolf-man Nationality: wolfman tribe (Africa) Role: Dual-Wielder Primary Power: Danger Sense This power allows Aaron to feel when someone is in immediate danger. However, it has limitations. Aaron can only use this power when it is a person he cares about who is in danger. It will not alert him to danger for random people. The sense has a range of 2 square miles in every direction. If a person is outside of this range, no matter how important they are to Aaron, he will not be able to sense if they are in danger. This power is a voice that is in his head, but can only be heard by him. He can converse with this voice to get more information about the whole situation he is sensing. The voice can tell him EVERYTHING about the situation. The voice can do things such as relay the enemies power ratings and combat ability. Upon an enemy attacking, the voice can analyze the attack and determine how dangerous it is. If the dangerous situation is a natural disaster like an earthquake, the voice could give Aaron information relating to the integrity of structures. The voice can even give him suggestions on how to deal with the situation at hand such as instructing Aaron on how to defend against an attack after the voice has analyzed it. The voice sounds like a very sweet girl that sounds around 16 years old. However, this voice also sounds completely different than any other voice in the world. The voice is loving and affectionate towards Aaron, but does not harbor romantic feelings towards Aaron. Aaron can converse with voice at any time for advice on anything, but the voice is not all knowing. The voice may not be able to help unless the situation involves danger. Aaron has named the voice, Ashley. Since the voice is in his head, he can actively converse with it out loud. The voice can also "talk" back to him in his head. The voice in in his head, so it is basically a part of him. He can think something, or come up with an idea and the voice will know it instantly. The voice can also relay information to Aaron instantly though the connections to his brain. In a battle or life or death situation, this allows for greater response time. The voice cannot predict the future. However, it is similar to a super computer in the sense that it can analyze the situation almost instantly. It can then relay that information to Aaron and also relay any suggestions on how he should respond. As an example, if an enemy is charging a weapon for a powerful attack, the voice can analyze that and relay that info Aaron. Aaron will be able to know the destructive power of that weapon after analyzation. If the weapon or wielder is vulnerable during charging, the voice will be able to notice that after analyzation. The voice can then tell Aaron that eh should attack during charging. That is an example of how it can be used. The voice cannot instantly analyze someone and tell all of their abilities, strengths, and weaknesses. The must begin to use an ability for the voice to analyze it and counter it. Beginning to use, means things like beginning a movement, charging a weapon, or things of that nature. If an enemy does not use a power to the full extant, the voice cannot tell what the full extent is. She can only reason that the max power is between the last attack, and the enemy overall power rating for all attributes. Ashley is always capable of sensing danger in a 2 mile radius. She works subconsciously. Aaron does not have to tell her to sense for danger. When she senses danger, she can locate it. However, she does not work like a GPS. She can only locate a person when that person is put into a dangerous situation. After analyzing an enemies attacks and defenses, The voice (Ashley) will be able to memorize all of the opponents strengths and weaknesses that have been displayed to her. However, Ashley always knows Aaron's body capability. She may be able to tell Aaron what the weaknesses of an enemy are, but if the enemy is physically better, then Aaron's body can't keep up and he can use those weaknesses. When suggesting how Aaron reacts to a situation, she is almost programmed to only be able to suggest things which Aaron's body are capable of. So in theory, Ashley (The voice) does not have any weaknesses. However, Aaron is the only one that can control his body. So Aaron's body is the weakness. Ashley's ability to help is only as strong or as weak as Aaron's body capability. Ashley is genetically linked to Aaron's family. She can only appear in males and only in 1 individual at a time. She cannot leave that individual on her own. The only way for her to be transferred to an heir is for the current possessor to perish. When she is transferred, she loses all memories of her possessor. However, she retains all memories of the dangerous situations she has faced and how the were dealt with. If Aaron comes across an enemy that that he hasn't seen before, but Ashley has encountered from a previous possessor, then Ashley will have all the information she received from analyzing that enemy before. She will not remember anything about the previous possessor that engaged that enemy though. Weapon of Choice: Dual Swords This swords were a family Heirloom handed down through the Mswati family. The Hilt is designed of a Katana. They are forged from the best materials and made by the best craftsmen in the world. They have tribal inscriptions all over them. Aaron wears them like this and draws them like this: Biography: Aaron is the illegitimate son of the King of an African tribe of wolf men. He was often bullied and ridiculed as child because he was an illegitimate child. He had a very rough upbringing. That is because the king had an affair with an English woman on a trip to England for Diplomatic business. Because he is of an extramarital affair, he had no claim to the throne. His parents deeply cared about him though. He was allowed to join the tribe with his father. Unfortunately, when he was 6, an unknown military force bearing great power, completely annihilated the tribe. The whole Royal family was killed. His parents were both killed. His father was only 25 years old. He had only been on the throne for 1 year. Thus, he did not have any other children. Aaron was an only child. Aaron can completely remember the whole tragedy and not being able to do anything to help because he was so young. During the confusion, he was able to grab the sword and escape. That is when he began to hear Ashley's voice in his head. Ashley saved him and helped him escape those pursuing after him. Aaron's father was able to use the same Danger Sense and wielded the same sword. The reason this is significant is because with such abilities to sense danger, his whole tribe was still completely annihilated. This shows just how strong the military force was. Ashley is not able to retain memories of the individuals she is with. She can only retain memories of dangerous situations and memories of the sword. Therefore, Aaron is unable to learn everything about the attack and how his father was killed. Immediately after leaving, he decided to go back to England and search for his mother. It didn't take him long to learn that his mother had died from an illness just a year after he had been born. After that, he wandered around the globe learning the sword skills across the world so he could become stronger. He traveled the globe for about 16 years. When he traveled to a country to learn a new sword skill, he would first approach the teacher. He would tell that teacher, not to let him leave the country, (unless it was apart of his later mentioned job), and that he would not come back to visit unless the teacher requested him to for any reason. He could still contact the teacher for information though. This provided Aaron with a long list of contacts all across the world. Staying in a country and learning that sword skill until his teacher allowed him to leave, he became extremely adept with the energy sword. He is a MASTER in Japanese sword arts, North african sword arts, Sub-saharan sword arts, ALL European sword arts taught to this day, chinese sword arts, Philipino sword arts, Indian sword arts, ALL middle eastern sword arts, Korean sword arts, South american sword arts, and North american sword arts. His ability with the sword is possibly the best in the world. He can also combine all of these sword arts into one fluid motion overwhelming almost any enemy. His only drawbacks are his lack of strength and stamina. He was also secretly investigating on who the military force that wiped out his tribe. He vowed to find them and kill every single soldier and commander. Whenever he find someone who had any information on the tragedy that befell his tribe, if they have any sort of connection to that military force, he kills them. He specializes in Ancient Japanese sword arts. The way of the Samurai. He began to work as a mercenary. Though not any normal mercenary, Because he never wanted to see people in pain again. His work was strictly protecting and rescuing. He has been touted as a modern day ninja. By only doing jobs which were protection and rescue, he earned the nickname " The Danger Ranger" in parts of the world. Working as a mercenary also allowed him to have even more contacts across the world. If he wanted to find out about any decent warrior, he could in a matter of time. He had already used his contacts to learn of information that may be related to the military force. Having traveled the globe and helping many people, Aaron decided that he should probably get a formal education. Personality: Because Aaron has suffered such a horrible tragedy and is the only one of his family remaining alive, he is very reserved. He doesn't go out of his way to talk to others. He prefers to stay inside and train himself. He very rarely relies on others to help him. He has a very cool head and does not get angry quickly. The only thing that angers him is seeing people mistreated. As Aaron gets angry, he begins to lose control of himself. When Aaron's anger reaches an extreme point, bloodlust takes over and he just wants to kill. He will usually only go after what angers him and won't stop till he is unconscious, or until he has killed the "enemy". If his anger is even more extreme, he will attempt to kill anything around him. He is a very quiet person, but doesn't mind talking if he needs to. He doesn't let others get close to him easily. His greatest fear is losing those he cares about. Because of this fear, he tries not to get to close to people. However, he deeply cares about others wellbeing. Even if he does not show it. He is very loyal and will always finish what he started. When he feels he is doing something right, he will not fear anything. HE bravely puts his life on the line to try and save others. That is what he believes his purpose is. He thinks humbly and almost every action is for a purpose. However, he thinks of himself as a monster. Aaron has a few ideals that he lives by. He will never lie to anyone. He will never kill anyone unless he absolutely must. He detests killing. But he has killed so many himself. That is why he sees himself as a monster. He has promised to ruthlessly kill everyone that was involved in annihilating his tribe. To himself, he is nothing but a monster. Appearance: Aaron has tribal tattoos all over his body representing different things that have meaning in his life from his tribe. He also has many scars and marks from battle. Stats: Theme: |
Aug 8, 2015 9:12 PM
#212
Its a sense. It doesn’t go off or on. Therefore it cannot cool down. Range is not for himself, just friends. It has no attack or Defensive ability. It relies on just Aaron himself. Everything attack or defensive wise must come from Aaron himself. |
Something Important |
Aug 8, 2015 9:17 PM
#213
Iamtheecchiking said: but it gives him the ability to see everything about a danger, that in and of itself is a ability that should be active with a cooldown, then you add in a two mile radius in wich he can see his friends, that is two abilities both should be seprate, and 2 miles is pretty much half an island or more... From what I can tell. So you need to change it a bit, even though it has no attack value (which it does in a sense)it has quite a bit of defensive value btw.Its a sense. It doesn’t go off or on. Therefore it cannot cool down. Range is not for himself, just friends. It has no attack or Defensive ability. It relies on just Aaron himself. Everything attack or defensive wise must come from Aaron himself. |
Aug 13, 2015 2:07 AM
#214
Name: Ginny Tamara Age: 14 Gender: Female Power: Natural Magnetism Power Explanation: Ginny posseses a unique aura that acts like magnet with the surroundings. Basically affects her movements as a moving objects against a static, innanimate object (ex: tree, ground) , in time managing to increase the results. Like a magnet, she can use this force in 2 different ways: -Attraction (example: change dirrection mid-air etc.) -Rejection (example: boost in legs for leaps and jumps etc.) Usable one version of each action per turn, followed by a cooldown depending on how she dosed her power. If she user both in a Turn the next 3 turns are cooldown, if she used only one she has only 1 Turn cooldown (Explanation: Version 1: Turn 1: A+R; Turn 2-3-4: Cooldown Version 2 Turn 1: A/R; Turn 2: Cooldown) Lvl. 5: can reverse the rules so she can use another object (ex: her weapon) as the moving member while she is considered the static member (even if not completely still), like telekinesis Lvl. 10: the static object can now be movable as well for both her and her weapon Weapon: halberd (to be present in armor pic) Role: Tank Pic: Personality: Ginny is a happy girl who smiles all day long and likes to make friends and have fun. Bubbly, energic, nice, tomboyish, random and kind, a true friend that will always be there for you... Except her short fuse, uh-oh. She has no problem with fighting, its the other way around: she likes fighting! She likes aventuring and strong oponents that can light up her excitement. Warning: an extremist who never holds back Bio: Ginny never had a really pleasant life. At home her parents were almost arguing and her brother ignored her, at school never made many friends and was bullied. She had a sad life, yet she was happy. She didn't care about all the bad stuff as long as she had her little good moments. She noticed an unnatural change in her behaviour, but she decided to ignore that fact as she considered it "normal". Well, untill one day she received THE LETTER that explain ed everything and thus she realised her purpose: she belonged up there, not down on earth. She quickly wrote the awsomest weapon she knew and signed her name, then got transported in the games. "Gēmu o hajimeyou..." Stats: Atk: 45 Defence: 50 Vit: 75 Speed: 35 Health regen: 20 |
LightSpark090Aug 14, 2015 9:34 AM
Aug 13, 2015 11:02 AM
#215
LightSpark090 said: Umm I'm sorry but that sounds unvalancedName: Ginny Tamara Age: 14 Gender: Female Power: Heat of Battle Power Explanation: The greater her adrenaline, rage or will level, the greater her stats get, except Vit Skill mostly usable in battle, for beginning it is capped at 2.5X, but can happen in pursuits, daring stunts or simple arguments. Warning: if she faces more oponnents than her party or stronger than her, might trigger faster . Weapon: halberd (to be present in armor pic) Role: Tank Pic: Personality: Ginny is a happy girl who smiles all day long and likes to make friends and have fun. Bubbly, energic, nice, tomboyish, random and kind, a true friend that will always be there for you... Except her short fuse, uh-oh. She has no problem with fighting, its the other way around: she likes fighting! She likes aventuring and strong oponents that can light up her excitement. Warning: an extremist who never holds back Bio: Ginny never had a really pleasant life. At home her parents were almost arguing and her brother ignored her, at school never made many friends and was bullied. She had a sad life, yet she was happy. She didn't care about all the bad stuff as long as she had her little good moments. She noticed everytime she got excited, motivate or angry she seemed to changed, but she decided to ignore that fact as she considered it "normal". Well, untill one day she received THE LETTER that explain ed everything and thus she realised her purpose: she belonged up there, not down on earth. She quickly wrote the awsomest weapon she knew and signed her name, then got transported in the games. "Gēmu o hajimeyou..." Stats: Atk: 45 Defence: 50 Vit: 75 Speed: 35 Health regen: 20 |
Aug 13, 2015 12:13 PM
#216
Ummm, maybe like this? If she faces an oponent with greater stats she gains 50% of the difference? If not, ill use something else. |
Aug 13, 2015 12:22 PM
#217
Try something a bit differnt, those abilities would make bosses and normal enemies way to easy, maybe you can do , if an enemy is higher level then her she gains 50% more food |
Aug 13, 2015 12:24 PM
#218
I did something else eventually |
Aug 13, 2015 10:02 PM
#219
LightSpark090 said: Sorta approved, can you have it set into two differnt skills(one at lvl 1 and one at 5...) also give it a cooldown...Name: Ginny Tamara Age: 14 Gender: Female Power: Natural Magnetism Power Explanation: Ginny posseses a unique aura that acts like magnet with the surroundings, but greatest effect is with her weapon. Like a magnet, she can use this force in 2 different ways: -Attraction (example: make her weapon return to her, change dirrection mid-air etc.) -Rejection (example: boost in her feet for leaps or jumps, throw her weapon far etc.) At further levels it can be used for things like telekinesis, but now basic stuff. Weapon: halberd (to be present in armor pic) Role: Tank Pic: Personality: Ginny is a happy girl who smiles all day long and likes to make friends and have fun. Bubbly, energic, nice, tomboyish, random and kind, a true friend that will always be there for you... Except her short fuse, uh-oh. She has no problem with fighting, its the other way around: she likes fighting! She likes aventuring and strong oponents that can light up her excitement. Warning: an extremist who never holds back Bio: Ginny never had a really pleasant life. At home her parents were almost arguing and her brother ignored her, at school never made many friends and was bullied. She had a sad life, yet she was happy. She didn't care about all the bad stuff as long as she had her little good moments. She noticed an unnatural change in her behaviour, but she decided to ignore that fact as she considered it "normal". Well, untill one day she received THE LETTER that explain ed everything and thus she realised her purpose: she belonged up there, not down on earth. She quickly wrote the awsomest weapon she knew and signed her name, then got transported in the games. "Gēmu o hajimeyou..." Stats: Atk: 45 Defence: 50 Vit: 75 Speed: 40 Health regen: 15 |
Aug 13, 2015 10:48 PM
#220
Is it ok if for now only applies for herself? Is a 1 post cool down ok, or 3? |
Aug 14, 2015 7:23 AM
#221
If it only applies to your weapon it should be alright. And something like a 3 post cooldown after using it should be good to go. What you also could do is let your char have the attraction skill at lvl 1 and add the rejection skill with lvl 5. From there on you could bit by bit upgrade the skills with every 5 level up. But an admin will still need to approve it afterwards. Hope I could help ^^ |
"Believing in someone." That's a weird phrase, isn't it? After all, if you truly believed in a person, you wouldn't need to say, "I believe you." It's like saying, "I believe in air." I don't mean to say that "believing in something" is like a lie. "Believing" is really a term of hope of wanting to believe. ~Satoru Fujinuma, Boku dake ga Inai Machi |
Aug 14, 2015 8:03 AM
#222
LightSpark090 said: move the base cooldown to 2 turns and the both cooldown to five turns. Then your approvedName: Ginny Tamara Age: 14 Gender: Female Power: Natural Magnetism Power Explanation: Ginny posseses a unique aura that acts like magnet with the surroundings. Basically affects her movements as a moving objects against a static, innanimate object (ex: tree, ground) , in time managing to increase the results. Like a magnet, she can use this force in 2 different ways: -Attraction (example: change dirrection mid-air etc.) -Rejection (example: boost in legs for leaps and jumps etc.) Usable one version of each action per turn, followed by a cooldown depending on how she dosed her power. If she user both in a Turn the next 3 turns are cooldown, if she used only one she has only 1 Turn cooldown (Explanation: Version 1: Turn 1: A+R; Turn 2-3-4: Cooldown Version 2 Turn 1: A/R; Turn 2: Cooldown) Lvl. 5: can reverse the rules so she can use another object (ex: her weapon) as the moving member while she is considered the static member (even if not completely still), like telekinesis Lvl. 10: the static object can now be movable as well for both her and her weapon Weapon: halberd (to be present in armor pic) Role: Tank Pic: Personality: Ginny is a happy girl who smiles all day long and likes to make friends and have fun. Bubbly, energic, nice, tomboyish, random and kind, a true friend that will always be there for you... Except her short fuse, uh-oh. She has no problem with fighting, its the other way around: she likes fighting! She likes aventuring and strong oponents that can light up her excitement. Warning: an extremist who never holds back Bio: Ginny never had a really pleasant life. At home her parents were almost arguing and her brother ignored her, at school never made many friends and was bullied. She had a sad life, yet she was happy. She didn't care about all the bad stuff as long as she had her little good moments. She noticed an unnatural change in her behaviour, but she decided to ignore that fact as she considered it "normal". Well, untill one day she received THE LETTER that explain ed everything and thus she realised her purpose: she belonged up there, not down on earth. She quickly wrote the awsomest weapon she knew and signed her name, then got transported in the games. "Gēmu o hajimeyou..." Stats: Atk: 45 Defence: 50 Vit: 75 Speed: 35 Health regen: 15 |
Aug 14, 2015 8:11 AM
#223
Name: Alice Francoise Age (Between 14 - 24): 17 Gender: Female Power (an Element, simply put, a first skill): Ice Shards Power Explanation (what that skill does): She uses her staff to throw ice shards at her opponent. 3 post cool down/ 125% Atk Weapon (These do not come with extra powers, powers can be based on it): Role spell caster Pic: Personality: Alice is a very energetic and outgoing person. She is Cheerful all the time and smiling almost always. She has a talent for making people happy and tries her best to do so. She is clumsy, dense and lacks common sense. She is also inexperienced at sewing, cooking and some other household chores. Despite her clumsy and dense personality, she manages to persevere because of her unwavering spirit and resilience. If she sets her mind on doing something, she will go out of her way to do it. She makes friends easily and tends to rely on them a lot. Overall she is just a cheerful, honest, innocent and loyal person Bio: Personality: Alice is a very energetic and outgoing person. She is Cheerful all the time and smiling almost always. She has a talent for making people happy and tries her best to do so. She is clumsy, dense and lacks common sense. She is also inexperienced at sewing, cooking and some other household chores. Despite her clumsy and dense personality, she manages to persevere because of her unwavering spirit and resilience. If she sets her mind on doing something, she will go out of her way to do it. She makes friends easily and tends to rely on them a lot. Overall she is just a cheerful, honest, innocent and loyal person Bio: Alice is the only heiress to the large Francoise fortune. Her father happens to be a wealthy Business Man, owning many businesses all around the world. He specializes in the hospitality industry, owning several hotels and spas. He also owns a cruise ship and an airline. Alice lives in a very big mansion, only with her butler, maid, head butler, and pet kitty. She lives alone since her father and mother are always attending there business. She is 16 years old but she skipped grades and is already about to graduate collage soon at a young age. That school is very prestigious, however, she doesn’t attend classes very often and sneaks out to play video games or watch anime. she can come off as being shy when you first meet her, but ones you get to know her she is very fun and adventures and can sometimes even be a tease. she secretly likes anime and video games, but hides that in order to preserve her reputation as the rich, smart and beautiful Sakura. Unlike her parents she wishes to have a career in music. she want to be an idol or model despite her parents objection. She received a letter about having powers but did not believe them, she decided to go to either way because she is alone in that mansion and would rather go somewhere else Stats Atk: 95 Defence: 30 Vit(this determines hp, all characters start at 50 Vit, hp =Vitx 100) 70 Speed: 10 Health regen: 20 |
SakuraSweetHeartAug 18, 2015 8:12 AM
Aug 14, 2015 8:13 AM
#224
LightSpark090 said: Name: Ginny Tamara Age: 14 Gender: Female Power: Natural Magnetism Power Explanation: Ginny posseses a unique aura that acts like magnet with the surroundings. Basically affects her movements as a moving objects against a static, innanimate object (ex: tree, ground) , in time managing to increase the results. Like a magnet, she can use this force in 2 different ways: -Attraction (example: change dirrection mid-air etc.) -Rejection (example: boost in legs for leaps and jumps etc.) Usable one version of each action per turn, followed by a cooldown depending on how she dosed her power. If she user both in a Turn the next 3 turns are cooldown, if she used only one she has only 1 Turn cooldown (Explanation: Version 1: Turn 1: A+R; Turn 2-3-4: Cooldown Version 2 Turn 1: A/R; Turn 2: Cooldown) Lvl. 5: can reverse the rules so she can use another object (ex: her weapon) as the moving member while she is considered the static member (even if not completely still), like telekinesis Lvl. 10: the static object can now be movable as well for both her and her weapon Weapon: halberd (to be present in armor pic) Role: Tank Pic: Personality: Ginny is a happy girl who smiles all day long and likes to make friends and have fun. Bubbly, energic, nice, tomboyish, random and kind, a true friend that will always be there for you... Except her short fuse, uh-oh. She has no problem with fighting, its the other way around: she likes fighting! She likes aventuring and strong oponents that can light up her excitement. Warning: an extremist who never holds back Bio: Ginny never had a really pleasant life. At home her parents were almost arguing and her brother ignored her, at school never made many friends and was bullied. She had a sad life, yet she was happy. She didn't care about all the bad stuff as long as she had her little good moments. She noticed an unnatural change in her behaviour, but she decided to ignore that fact as she considered it "normal". Well, untill one day she received THE LETTER that explain ed everything and thus she realised her purpose: she belonged up there, not down on earth. She quickly wrote the awsomest weapon she knew and signed her name, then got transported in the games. "Gēmu o hajimeyou..." Stats: Atk: 45 Defence: 50 Vit: 75 Speed: 35 Health regen: 15 Approved ^^ |
Aug 14, 2015 8:14 AM
#225
SakuraSweetHeart said: Name: Alice Francoise Age (Between 14 - 24): 17 Gender: Female Power (an Element, simply put, a first skill): Ice Shards Power Explanation (what that skill does): She uses her staff to throw ice shards at her opponent Weapon (These do not come with extra powers, powers can be based on it): Role spell caster Pic: Personality: Alice is a very energetic and outgoing person. She is Cheerful all the time and smiling almost always. She has a talent for making people happy and tries her best to do so. She is clumsy, dense and lacks common sense. She is also inexperienced at sewing, cooking and some other household chores. Despite her clumsy and dense personality, she manages to persevere because of her unwavering spirit and resilience. If she sets her mind on doing something, she will go out of her way to do it. She makes friends easily and tends to rely on them a lot. Overall she is just a cheerful, honest, innocent and loyal person Bio: Personality: Alice is a very energetic and outgoing person. She is Cheerful all the time and smiling almost always. She has a talent for making people happy and tries her best to do so. She is clumsy, dense and lacks common sense. She is also inexperienced at sewing, cooking and some other household chores. Despite her clumsy and dense personality, she manages to persevere because of her unwavering spirit and resilience. If she sets her mind on doing something, she will go out of her way to do it. She makes friends easily and tends to rely on them a lot. Overall she is just a cheerful, honest, innocent and loyal person Bio: Alice is the only heiress to the large Francoise fortune. Her father happens to be a wealthy Business Man, owning many businesses all around the world. He specializes in the hospitality industry, owning several hotels and spas. He also owns a cruise ship and an airline. Alice lives in a very big mansion, only with her butler, maid, head butler, and pet kitty. She lives alone since her father and mother are always attending there business. She is 16 years old but she skipped grades and is already about to graduate collage soon at a young age. That school is very prestigious, however, she doesn’t attend classes very often and sneaks out to play video games or watch anime. she can come off as being shy when you first meet her, but ones you get to know her she is very fun and adventures and can sometimes even be a tease. she secretly likes anime and video games, but hides that in order to preserve her reputation as the rich, smart and beautiful Sakura. Unlike her parents she wishes to have a career in music. she want to be an idol or model despite her parents objection. She received a letter about having powers but did not believe them, she decided to go to either way because she is alone in that mansion and would rather go somewhere else Stats everything distributed equally You need to have a 3 post cooldown and having evenly distributed stats is actually a very bad idea, I promise you that so are you sure you want them evenly distributed? |
Aug 17, 2015 6:52 PM
#226
SakuraSweetHeart said: make it a two or three post cool down and your approvedName: Alice Francoise Age (Between 14 - 24): 17 Gender: Female Power (an Element, simply put, a first skill): Ice Shards Power Explanation (what that skill does): She uses her staff to throw ice shards at her opponent. 1 post cool down/ 125% Atk Weapon (These do not come with extra powers, powers can be based on it): Role spell caster Pic: Personality: Alice is a very energetic and outgoing person. She is Cheerful all the time and smiling almost always. She has a talent for making people happy and tries her best to do so. She is clumsy, dense and lacks common sense. She is also inexperienced at sewing, cooking and some other household chores. Despite her clumsy and dense personality, she manages to persevere because of her unwavering spirit and resilience. If she sets her mind on doing something, she will go out of her way to do it. She makes friends easily and tends to rely on them a lot. Overall she is just a cheerful, honest, innocent and loyal person Bio: Personality: Alice is a very energetic and outgoing person. She is Cheerful all the time and smiling almost always. She has a talent for making people happy and tries her best to do so. She is clumsy, dense and lacks common sense. She is also inexperienced at sewing, cooking and some other household chores. Despite her clumsy and dense personality, she manages to persevere because of her unwavering spirit and resilience. If she sets her mind on doing something, she will go out of her way to do it. She makes friends easily and tends to rely on them a lot. Overall she is just a cheerful, honest, innocent and loyal person Bio: Alice is the only heiress to the large Francoise fortune. Her father happens to be a wealthy Business Man, owning many businesses all around the world. He specializes in the hospitality industry, owning several hotels and spas. He also owns a cruise ship and an airline. Alice lives in a very big mansion, only with her butler, maid, head butler, and pet kitty. She lives alone since her father and mother are always attending there business. She is 16 years old but she skipped grades and is already about to graduate collage soon at a young age. That school is very prestigious, however, she doesn’t attend classes very often and sneaks out to play video games or watch anime. she can come off as being shy when you first meet her, but ones you get to know her she is very fun and adventures and can sometimes even be a tease. she secretly likes anime and video games, but hides that in order to preserve her reputation as the rich, smart and beautiful Sakura. Unlike her parents she wishes to have a career in music. she want to be an idol or model despite her parents objection. She received a letter about having powers but did not believe them, she decided to go to either way because she is alone in that mansion and would rather go somewhere else Stats Atk: 95 Defence: 30 Vit(this determines hp, all characters start at 50 Vit, hp =Vitx 100) 70 Speed: 10 Health regen: 20 |
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