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Aug 29, 2014 4:24 PM
#1

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Jul 2013
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Table of Content

This is just the base, more will be added later!


1. Lord & Servants
2. Territory
3. Lore & Culture
4. Events
MetallumOperaturMar 27, 2017 5:00 PM
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Nov 13, 2014 9:59 AM
#2

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Sep 2013
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Residents of the Territory


Ruler of the Forest


Elizabeth, The Playful Lord of the Forest



Care to make a deal?~


Age: Unknown

MG: Lilim

Bio: Elizabeth is extremely intelligent, clever and playful. She's usually seen with a relaxed and understanding demeanor but if certain subjects are mentioned or asked then she shall quickly become cold and merciless. It is even said if she is upset to a point, her raw demonic energy can overcome any close by human and cause them to lose consciousness while enticing certain monster girls to revert to primal instincts. Although Elizabeth is one of the newest lords, it has become rumored that she wanders throughout her land in search of individuals to converse, play or even make deals with. It is not unusual for her to offer very enticing deals that most couldn't refuse. This has led many to refer to her as "The Wish Granter" while others have called her "The Devil".


History: The eldest of three sisters, Elizabeth was drastically different from her close kin. She openly encouraged the study and influence of human culture in order to advance it. The youngest sister, Victoria, disagreed completely. She believed that human should be controlled and manipulated for entertainment. This difference in belief sparked a massive fight that still exists to this day. However, due to several extremely critical events, Elizabeth was sealed in a far off land and forgotten by time. Eons passed before the lich Samantha discovered the location of Elizabeth and released her. Now as the lord of the forest, Elizabeth is achieving what she had once began those many many years ago.


Elizabeth's Assistant and Closest Attendant


Samantha, The Drifter of Dreamlands



Science and Magic will always triumph.


Age: Unknown

MG: Lich

Bio: Just as intelligent as Elizabeth but prefers to use her knowledge differently. Samantha is usually found in her tower working on various experiments. When the lord calls, the lich instantly appears by her side and follows any orders given. Once the assignment is finished she will slip back to her tower and continue working. Cold, emotionless (Except on special occasions)and calculating are her usual moods.


History: Not much is know of Samantha's past except she once served a powerful Baphomet that once knew the old Lilim. After spending decades of searching, The lich finally was able to triangulate the location of Elizabeth's tomb. She spent years completing and perfecting the ritual needed to awake her. Just she was able to complete the former lord and her Baphomet attempted to stop them but it was too late, Elizabeth was free. Dispatching the witch and her baphomet quickly, Elizabeth began reshaping the territory. Samantha was placed as her assistant and her court mage, allowing her to dive deeper into her personal research.


The Lord's Generals


Cathrine (Cathy), The Silent Watcher of the Southeast



Do whatever it takes to ensure peace.


Age: 52

MG: Elf

Bio: Cold, quiet and determined, Cathrine will do whatever it takes to protect the people of her territory.The Elf constantly plans out everything perfectly and executes it without fail. She gets along with mostly everyone except for Diana, constantly becoming furious at her for never planning anything out and constantly getting into trouble.


History: Born into a very poor family, Cathrine constantly had to fight for anything she had. On several occasions she was raped by some of the more "daring" men of the land and soon developed a hatred for all men. At the age of 12 she was finally accepted into the elven guard as an apprentice. Cathy, at that point, found out how manipulated and corrupted the guard was, vowing to change it.Over the years she slowly climbed in the ranks until she was second in command of the head guard itself. When Elizabeth came into power she quickly dismissed the current elven leader and asked Cathy if she was prepared for the job. Within seconds, Cathy yelled at the top of her lungs "I'll never fail you!" deeming her the command of the new elven force through the territory.


Diana, The Unyielding Hunter of the Northeast



Fighting without spirit is like not fighting at all!


Age: 53

MG: Amazoness

Bio: Loud, keen and extremely blunt, Diana's only goal in life is to simply be the best at fighting. She constantly picks fights and causes trouble whenever she can but, when the time comes, she also is nearly unstoppable on the battle field due to her excessive combat knowledge and prowess. Her relationship to Cathy is that of a rival, constantly trying to one up her whenever she can. Cathy usually never even gets involved in such matters until the amazon challengers her formally, forcing the elf to compete.


History:Born form a tribe of strong willed amazons from the north, Diana quickly learned how to fight and soon became the right hand of the tribe by the age of 15. The tribe had always been against Dorthy and constantly conspired to overthrow her with little success. Finally, when Elizabeth took the throne they decided to try one more time and assaulted the capital. Within a few hours the palace was retaken by the elves and the amazons were brought to trial. Due to the lose of the tribes chief, Diana was placed in command and brought before Elizabeth. There, the amazon told her story and swore that she would never give up fighting. Completely amused and flattered, Elizabeth made her a general and placed her in command of the north, giving her tribe some of the freedom they were asking for.


Irene, The Decisive Diplomat of the Northwest



All fights can be solved over a simple cup of tea.


Age: 73

MG: Dryad

Bio:Perceptive, Keen and Intelligent, Irene always tackles problems with crafty wordplay and decisive tactics. Out of the four generals, Irene is usually seen as the most calm and collected but can become enraged when pushed to the very limit. When this side of herself comes out she becomes very cunning and vindictive, viciously ruthless in accomplishing her goal.


History:Born in raised in a small town the border of Kaori, Irene lived a simple life until her second birthday when her whole town was ransacked and burned by slavers. The newly orphaned dryad wandered the forests until a small group of dryads found her and brought her the capital, raising her as their own. At an early age the girl took a quick interest in political science and politics as a whole and quickly immersed herself into the subject in order to change the world as it was. When Elizabeth took the throne, Irene was currently teaching at the newly founded university for economics and political science in the capital. Upon hearing the growing reputation on this dryad, the new Lord listened to one of her many lectures about changing the current world through diplomacy. Impressed with several of her ideas, Elizabeth quickly asked her to become one of her generals. Irene answered yes and took the position of diplomat, traveling constantly to the different territories and talking with their lords on matters of politics in the name of her lord.


Mirabelle (Mira), The Messenger Wall of the Southwest



...


Age: Unknown

MG: Gnome

Bio:Quiet, Keen and Focused, Mirabelle always keeps quiet and allows her actions to speak for her. Most of the time she keeps to herself and shows almost no emotions, becoming what is in essence a stone wall. When Elizabeth gives her a task, Mira completes it perfectly and without fail, exceeding everyone's expectations.


History:When Elizabeth took the throne, her and Samantha examined Dorthy's old laboratory. Upon entering they found several Monstergirls being experimented on. Among them was a Gnome with a small tag placed on her cage with the name "Mira". Releasing her, Elizabeth soon found out that Dorthy had almost completely destroyed her mind. Upset and frustrated, the new lord spent some time slowly putting her mind back together. In the end Elizabeth was unable to completely repair her but at least reconstructed what she could. The Gnome remembered little aside from her name being Mirabelle. Despite this, the Gnome was eternally grateful and pleaged her life to Elizabeth.


Other Important Groups


Exercitus

The main army run by Diana. Although it is young, the Exercitus has grown to be the second largest fighting force currently on the island. Comprised of mostly Amazons and Elves, the force is currently spaced around the entire territory in equal parts to maintain order.


The Green Guard

The magi council run by Samantha. It deals with all crimes and problems associated with magic within the territory as well as pushes magical research for Lord Elizabeth. It is also known to educate specially gifted individuals with a talent for magic.
aspicientisAug 6, 2016 4:46 PM
Nov 13, 2014 10:00 AM
#3

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Sep 2013
353
Setting and Territory Information


Northern Habitats

- Woodlands (Modeled after UK woodlands)
- Marsh/Lowlands (Southern Coast/Inland)
- Heathland (North Western Coast)
- Grasslands (North Eastern Coast)
- Glaciers (Very North, Off the Coast)
- Moorland (North Eastern, Away from the coast)


Northern Climate

- Temperature Averages: 5.9 C to 13.5 C
- Rainfall Average per Year: 854.8 mm
- Snowfall Average per Year: 26.1 to 46.7 cm
- Wind Speed Averages per Year: 9.4~ kn (Coast only)
- Fog Averages per Year: 45.5 days out of the year (Upper areas only)


List of MGs found in the area (List does not cover all, only major populations)

- Alraune
- Ant Arachne & Arachne
- Centaur
- Dark Elf & Elf
- Demons (All subcategories here as well)
- Dryad
- Fairy (All subcategories are placed here as well)
- Giant Ant
- Glacies (Northern only)
- Gnome
- Harpy (All subcategories are placed here as well)
- Honey Bee & Hornet
- Jinko
- Mandragora & Matango
- Selkie (Northern only)
- Shoggoth (Capital Palace only)
- Troll
- Wendigo (Rarely found, Northern only)
- Werewolf


Housing and Architecture in the Territory

Most houses are constructed out of wood or stone. Houses made of stone are usually constructed by stacking several blocks of stone together and cementing them using an early natural substance found in the area while the roofs are made of thatched straw. Higher quality housing will have more solid pieces of stone or cobblestone that are reinforced into place by beams of wood or stone columns while roofs are made of wood.

Capital City: Elewyr



General Large Population Cities

aspicientisSep 22, 2015 12:02 PM
Nov 13, 2014 10:00 AM
#4

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Sep 2013
353
Lore and Cultural Information


Lore


General Laws


With the rise of Elizabeth also came new laws. These laws were designed to stop the constant infighting and terror wrought from the previously lord.

Some common laws:
- "Equal under the Law" : This basically means that all citizens of Elizabeth's land are equal in the eyes of the law.

- Slavery: Slavery is expressly banned upon the principle that it hinders the effect of "Equal under the Law".

- Demons: Demons, and all sub types, are placed at a slightly expectation when it comes to actions within the territory itself. This is mainly due to Elizabeth placing more "responsibility" upon her closer relatives to ensure peace is kept in the territory.

Rumors


- There is rumor of a small division run by Mira called "The Shadows". Nothing is known about it except that if someone ever sees a "Rider in Red" then the individual(s) are never heard from again.

Cultural Information


Northern Culture

- Mix of Celtic and Anglo-Saxon Architecture and Culture
- Various MGs mimic the cultural behaviors of these different peoples. (Excludes Elewyr)
- Most MGs live within scattered tribes that communicate with each other for trade or meeting purposes only.
aspicientisAug 6, 2016 11:00 AM
Nov 29, 2014 2:48 PM
#5

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Sep 2013
353
History and Current Events


Past Events



The rise of a new Lord (Dorothy)


Without the knowledge of most of the islands inhabitants a new powerful Lord has risen up in the north-eastern forest. As of last, the most powerful Monster girl in that region was a Baphomet named Yara. Lately her behavior was strange, but now it's clear what the reason was: Her witch-servant Dorothy. The witch overpowered her former master and is now in control as a self-proclaimed Lord.


Replacement of Dorothy:

Write Up:


Summary:


The Dalmavar Revolution


Write up:


Summary:


Conclusion


Prisoners of Kylehythe


Part One:
Description of Location-


Part Two:
"The Forgotten Succubi"


Current Events


The Incident at Razna's Rest


Part One:
"Incident Report"


Part Two:
"Awakening"
aspicientisJun 29, 2017 3:03 PM
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