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This is about the tales of a Spunky girl and a mysterious boy...which were connected by fate.... their names are Rue and Mint.
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<span style="font-size: 500%;">Plot Line<!--size--></span>
The game offers two plots stemming from the origins of the two lead characters (Rue and Mint) and their reasons for searching for the legendary artifact known as a relic, which was created by a group (or possibly race) of super-magicians known as the Aeons. As the game progresses, the plots weave, split, and weave back together, leaving a more analytical observer to wonder and piece together the exact relationship between the two stories, and how they play with and against one another.
Rue is a quiet, caring young man with a mysterious origin; his adoptive sister, Claire, has been comforting him for two years before a tragic incident brings a man, known only as the Arm of Death, to their small cottage one clear winter night, presumably to assassinate Rue. Claire gives her life trying to protect Rue, leading the boy to set off on a journey to find a great relic in order to bring her back to life.
Mint, meanwhile, is a rebellious, ill-mannered, hotheaded princess entrusted with the crown of East Heaven Kingdom. However, the Council that aids the king believes that her brash and crass nature are unbecoming of a future ruler, and they elect unanimously to promote Maya, Mint's younger sister, to the position of heir apparent. They solidify their decision by giving Maya the Book of Cosmos, the kingdom's most powerful relic. Mint is shocked by the news, and even more shocked that two of her advisors—the man known as Doll Master, and her grandfather—fully agree with the decision. Stripped of her title and chased from the castle by an army of demon pumpkins, Mint promises revenge—even better, she vows to take over the world if she can find a relic more powerful than the Book of Cosmos.
<span style="font-size: 500%;">Themes<!--size--></span>
Threads of Fate has a reasonably uncomplicated story and (save for its rather unexpected plot twist) harbors minimal surprise and suspense, with its greatest story pull being in its character interactions, aided by flawless localization.
The simplicity of the story makes its theme oddly obtuse, however. The game's storyline is based heavily on the distinction between immutable destiny and choice. This is most obvious in Rue's storyline, as he gives many speeches near the end of the game about fighting the will of his master and refusing to accept fate, but many of the more important characters also follow through on this theme.
For instance, Mint's original destiny was to become queen of East Heaven Kingdom. However, she was thrown from her position, casting her out of her high fate. In response to this, she decided to write her own destiny by skipping the formality of ruling a kingdom and instead simply seeking to take over the world. Rod's fate, too, was written by his father Pleskin, and he expected to be the greatest swordsman of all time, capable of defeating his father, who held the title. Because Pleskin died, Rod was left to wallow in the despair of never being able to surpass his father's legacy until Lucine helped him realize that he needn't be tied by his assumed fate. He instead became a swordsmith-fighter-vagrant, determined to surpass his father's legacy in his own way, by becoming the greatest weapon crafter known to the world.
<span style="font-size: 500%;">Characters and their Profile<!--size--></span>
<span style="font-size: 300%;">The Protagonists<!--size--></span>
<span style="font-size: 200%;">Rue<!--size--></span>
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Rue
Rue is a powerful, organic doll created by Valen, the most powerful of Aeons, in order to serve him. He has a gentle, honest, hard-working, brave, and humble personality (a foil to Mint's character). Rue was cast into hibernation for years until he woke up alone in a temple, confused and weak. He limped out into the snow and collapsed. Here, he was found by Claire, who took him in and cared for him. Rue grew close to Claire in the years that passed. However, he was shattered when Claire was killed in a confrontation with Doll Master, another doll created by Valen that had come to recruit Rue in an attempt to resurrect Valen. Infuriated, Rue cast Doll Master away and pined over Claire. He managed to meld her soul with his, and he then grabbed his Arc Edge (his main weapon) and began his adventure to bring her back. He heard of the relic and its powers, and went to Carona in search of it. This threw him into Mint's path.
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<span style="font-size: 300%;">Mint<!--size--></span>
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Mint
Mint is the de-facto comic relief, and the heroine of the game. She is the Crown Princess to the East Heaven Kingdom. She is brash, adventurous, egotistical, manipulative, violent and overall not what one would expect a princess to be. Despite seemingly everyone expressing disapproval of her attitude, Mint is thrown completely off-guard when she discovers her right to the throne has been given to her younger sister, Maya. Having had enough of Mint's behavior, Maya gladly accepts the throne and plans to make her sister's life miserable. Unable to compete with the powerful magic of the relic her sister possesses, Mint leaves home on a journey to find a relic more powerful than Maya's and become the ruler of the world. Along the way, Mint crosses paths with Rue, who is also searching for a relic. What Mint lacks in manners, she makes up for in magical talent. Armed with two magically charged chakram rings and wielding an incredible jump kick, she is a formidable adversary.
Mint has an irrational fear of pumpkins, something that is featured numerous times within her storyline. Also foul-mouthed, she treats everyone around her cruelly, including her own grandfather. She seems to utterly detest Rue, even attempting to assault him numerous times but usually failing as the result of some comedic twist, such as losing balance when executing an attack and plunging into a nearby body of water as a result. At the end of her storyline, however, Mint does express a certain degree of care for Rue, and even her own sister, Maya, whom she seems to greatly hate. In the ending, the sisters engage in a fight, filled with a copious amount of swearing and jump kicking. The exiled princess' magical abilities are broken down by 'elements' and their corresponding colours: Industrial/White, 'Dark Industrial'/Black, Fire/Red, Water/Blue, Electricity/Yellow, and Wind/Green.
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<span style="font-size: 300%;">Main Characters<!--size--></span>
<span style="font-size: 200%;">Claire<!--size--></span>
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Claire
Claire is a tender, loving, and beautiful farm girl that took in Rue when she found him collapsed in the snow nearby her cottage. Over the years Claire had been with Rue, they developed a special bond. However, one snowy night, she was killed by Rue's "brother", Doll Master, when she tried to defend Rue. Claire's death launched Rue into a quest to bring her back to life.<!--spoiler--></span></div>
<span style="font-size: 200%;">Elena<!--size--></span>
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Elena
Elena is the optimistic, free-spirited daughter of Klaus and Mira who is loving and loyal to her friends and parents, but she is quite gullible and airheaded. Mint/Rue saves Elena from the bandits, Blood and Smokey, after she had set out alone into Carona Forest in search of her parents. In Rue's story, after Rue disguises himself as a pollywog to rescue Elena, she believes that he is a pollywog that can transform into a person, so she persistently calls him "Polly" despite his efforts to explain.
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<span style="font-size: 200%;">Klaus and Mira<!--size--></span>
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Klaus and Mira
These are Elena's parents. They are archeologists studying the formation and location of the relics of power formed by the Aeons millennia ago. Dr. Klaus is a hard-working, passionate researcher who yearns to find a relic. His wife, Mira, is independent, tender, and tends to the antiques shop that she and her husband run in Carona. She was also rumored to have been a champion swordswoman.<!--spoiler--></span></div>
<span style="font-size: 300%;">Those who Help them<!--size--></span>
<span style="font-size: 200%;">Fancy Mel<!--size--></span>
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Fancy Mel
A strange witch who lives in a house in the sky reachable by a floating star on the outskirts of Carona Forest, Fancy Mel has flashy taste and decorates her home and surrounding areas with pastel colors, floating stars, colorful mushrooms and other cutesy emblems. Fancy Mel possesses great knowledge of the relic and reluctantly assists Mint and Rue in breaking the seal despite potential dangers this action may cause. She surrounds herself with small red helper-creatures, the Poppul Purrels, as well as Cockadoos (multicolor birds) and floating yellow puff creatures adorned with wings which flutter about her wherever she goes. Klaus dislikes Fancy Mel for her flamboyant mannerisms, while Elena enjoys visiting her and playing the magical games of the Poppul Purrels.
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<span style="font-size: 200%;">Wylaf<!--size--></span>
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Wylaf
Wylaf is an age-old magic-using dragon whose name strikes terror into the hearts of many hardened warriors. Throughout Mint and Rue's quest, Wylaf holds some powers and items necessary to accomplishing their goals, but he challenges those who come to him to a battle before he surrenders anything he may have. He does this as a means to test the hearts and strength of his opponents, judging their worthiness based on how they fight. In truth, Wylaf seeks to leave the hope of the future in the hands of mankind, knowing it is their world to nurture or destroy.
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<span style="font-size: 200%;">Prima Doll<!--size--></span>
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Prima Doll
Born from the cube discovered as the 'key' to breaking the seal on the relic, Prima Doll is a synthetic existence created by the grand magician Elroy. While many, including himself, insist he is only a tool with the sole purpose of releasing the relic, others such as the main characters and Klaus dispute this; Klaus goes so far as to consider Prima Doll a son. When first released from the cube, he was incomplete, but as the necessary items were gathered, he began to function properly and was fully energized. Prima Doll is quite intelligent but fairly naive to the world around him. He often makes witty jabs at Mint despite his naivety. It is uncertain how old he is.
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<span style="font-size: 300%;">Villians<!--size--></span>
<span style="font-size: 200%;">Doll Master (Ruecian)<!--size--></span>
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Doll Master, a former servant of Princess Maya's court, is a doll created by Valen, the same Aeon who formed Rue, making him, in essence, Rue's "brother". He garnered Rue's hatred when he accidentally killed Claire, the woman who protected and cared for Rue. Doll Master seeks to revive Valen by whatever means necessary, restoring his master to grace as the most powerful and only remaining Aeon
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<span style="font-size: 200%;">Psycho Master (Karwyn)<!--size--></span>
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A minion of Ruecian. He always has his eyes closed and relies on his psychic powers to sense the presence of his enemies. If he were to open his eyes (like he does in his final battle) he becomes a truly deadly opponent. He has psycho-kinetic powers, control over dreams, and other powers related to the brain. He is highly devoted to his master. It is implied that he is the strongest of Doll Master's servants, as said in Mint's story.<!--spoiler--></span></div>
<span style="font-size: 200%;">Mode Master (Kirielle)<!--size--></span>
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A female minion of Doll Master, Mode Master controls shape-shifting powers similar to Rue's. She seems to know Rue well, shaping into Claire in order to lure, confuse, and anger him; after revealing her true form, she taunts Rue as being a weak cry-baby who pines for Claire. It is suggested that Mode Master and Doll Master once had a romantic relationship when she bids farewell to him at the beginning of the climactic final chapter. She and Trap Master are the least-confronted mini-bosses during the game.<!--spoiler--></span></div>
<span style="font-size: 200%;">Trap Master (Narcius)<!--size--></span>
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Trap Master is a punk-ish minion of Ruecian with red, spiky hair and a unique ability to suddenly place invisible, highly effective traps nearly everywhere. He usually transports people he wants to fight into a rather computerized room filled with booby-trapped platforms. Quite often threatening to fight without actually engaging in combat, he has a hot temper and goes completely off the wall when Mint tells him that he is a "porcupine head." It is implied that Trap Master is the weakest of Doll Master's associates.<!--spoiler--></span></div>
<span style="font-size: 200%;">Blood and Smokey<!--size--></span>
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Blood and Smokey are two incompetent bandits who come to Carona in search of treasure. They are mostly bullies, and even though they look dangerous, they are rather weak. Blood is taller, faster, and the leader of the two, while Smokey is shorter and stronger. They encounter Rue/Mint at least twice in the game.<!--spoiler--></span></div>
<span style="font-size: 200%;">Valen<!--size--></span>
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The most powerful Aeon of his time, Valen had worked a lifetime creating his relic (called "Dewprism") in order to attain immortality for himself. He created dolls such as Rue and Doll Master to guard his relic. However, before Valen could harvest the relic's power, he was killed by his fellow Aeons, who were jealous and fearful of his power. Valen managed to encase his soul within Dewprism, and he waited to be revived by one of his dolls.<!--spoiler--></span></div>
<span style="font-size: 300%;">Supporting<!--size--></span>
<span style="font-size: 200%;">Belle and Duke<!--size--></span>
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Belle and Duke are a pair of thieves that are looking for rare treasures in Carona. A rival to Mint even before the relic quest, Belle is a spellcaster with a biting, angry attitude. Duke is a martial artist enamored with romantic novels and epics. He continually fantasizes over such things as honor between fighters, duels, and the kinds of things the heroes in the novels do, and he is rather clumsy, due to not practicing what he learns. The two of them have an uncanny relationship; Belle regards Duke as a moron, while Duke has much respect for Belle (and fans of the game debate over a possible love). Together, though, they make for formidable foes and remarkable allies when they begin to help Mint/Rue in their campaign against Doll Master. They utilize a crab-like battle machine called hexagon after their initial fight.<!--spoiler--></span></div>
<span style="font-size: 200%;">Rod<!--size--></span>
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Rod is a sword master/smith who is camped next to a river in the forests of Carona for the duration of the story. An honorable, strong, capable man, Rod is an indispensable ally in Rue's/Mint's quest for the relic. He trains each of them in their combat skills and discusses his work with them. He likes to show off his weapons in combat; with each successive fight, they become larger and more extraordinary and complex. He has deep respect for Mira (mostly because she has the heart to feed him when he becomes broke). He also has a puppy named Johnny Wolf.<!--spoiler--></span></div>
<span style="font-size: 200%;">Princess Maya<!--size--></span>
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Princess Mint's younger sister, Maya, inherited the right to be the next Queen of the East Heaven Kingdom when Mint's attitude finally pushed her family's patience over the edge. Maya also came into possession of a relic named 'The Book of Cosmos', with which she is very powerful. She works with her supposed minion, Doll Master. Maya is known throughout her kingdom as being calm and graceful, but those who interact closely with her know that she has a mean, violent streak akin to her older sister's, occasionally employing similar foul language and jump kicks.<!--spoiler--></span></div>
<span style="font-size: 200%;">Ruenis<!--size--></span>
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Ruenis is also a doll of Valen, like Rue and Ruecian, awakened after Valen has already been defeated. After beating the game with both characters, it is revealed that Ruenis chooses to live with Rue and Claire back home.<!--spoiler--></span></div>
NOTE: this informations are sources from Wikipedia...thank you....
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Category: Games
Created: Aug 23, 2009
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